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324 commits

Author SHA1 Message Date
Simon Brodtmann
afcd3f1cdb 1.3.1 2025-12-24 23:46:39 +01:00
Simon Brodtmann
24dfb383a7 Add alternative electronic circuit recipe 2025-12-24 23:40:45 +01:00
Simon Brodtmann
0b4db261d2 Several things
Mark basic circuit board setting as deprecated
Add icons to overhaul settings labels
Invert the meaning of the vanilla lab setting
2025-12-24 08:52:31 +01:00
Simon Brodtmann
6a20f7d618 Fix crash when basic circuit boards are disabled 2025-12-24 08:17:05 +01:00
Simon Brodtmann
4171ec89c5 1.3.0 2025-12-22 12:39:52 +01:00
Simon Brodtmann
e6e4fc6106 Add steam inserters 2025-12-22 12:35:46 +01:00
Simon Brodtmann
27dccedd0f 1.2.4 2025-12-20 19:55:22 +01:00
Simon Brodtmann
9827968738 Hide noise cancelling recipe from Factoriopedia 2025-12-20 19:54:51 +01:00
Simon Brodtmann
fa5e644db1 Add menu simulation 2025-12-20 19:54:13 +01:00
Simon Brodtmann
23a52139c2 Fix surface condition for tree seed recipe 2025-12-20 17:00:16 +01:00
Simon Brodtmann
ede0bcff12 1.2.3 2025-12-19 22:26:12 +01:00
Simon Brodtmann
8334da6f5b Wooden Logistics: Fix crafting categories 2025-12-19 22:17:20 +01:00
Simon Brodtmann
7e3f9b4014 Remove burner leech hint 2025-12-18 18:40:21 +01:00
Simon Brodtmann
537e570efe Add lumber mill from Lignumis if Wooden Logistics is active but lumber mill is disabled in the settings 2025-12-18 17:34:12 +01:00
Simon Brodtmann
c24016e67b Move code for AAI Industry behind Wooden Logistics 2025-12-18 13:05:11 +01:00
Simon Brodtmann
25aa4a1c81 Set weight and default import location for gold plate 2025-12-18 13:03:39 +01:00
Simon Brodtmann
b682773d44 1.2.2 2025-12-18 01:08:00 +01:00
Simon Brodtmann
90d94890f1 Fix crash with Astroponics 2025-12-18 01:07:12 +01:00
Simon Brodtmann
9312e64567 Lumber mill accepts productivity modules again 2025-12-18 01:07:04 +01:00
Simon Brodtmann
ec2f4efc0e 1.2.1 2025-12-18 00:19:48 +01:00
Simon Brodtmann
f99bff8459 Fix recipe category of the wood belt 2025-12-18 00:14:47 +01:00
Simon Brodtmann
a0a89a84ae Hide Astroponics setting when the mod is not active 2025-12-17 23:33:57 +01:00
Simon Brodtmann
c37af37791 Readme 2025-12-16 23:28:05 +01:00
Simon Brodtmann
6e918ca9bd Correct mod name 2025-12-16 23:27:57 +01:00
Simon Brodtmann
79a5aa1bcd 1.2.0 2025-12-16 23:23:17 +01:00
Simon Brodtmann
ca3c660e37 Update Readme 2025-12-16 23:19:52 +01:00
Simon Brodtmann
769759b494 Remove diversitree 2025-12-16 23:04:37 +01:00
Simon Brodtmann
6c7fb71608 Fix mod names/descriptions 2025-12-16 23:03:08 +01:00
Simon Brodtmann
0ed5d1144d Move quality assembler to the end of the subgroup 2025-12-16 22:55:30 +01:00
Simon Brodtmann
2891288a91 Split mod into mainstream and directors cut 2025-12-16 22:55:30 +01:00
Simon Brodtmann
2cd984c35e 1.1.0 2025-12-16 21:42:38 +01:00
Simon Brodtmann
acbf072771 Remove Mod Framework 2025-12-16 21:42:00 +01:00
Simon Brodtmann
e213ae9f2f Integrate wood logistics code into this mod 2025-12-16 21:42:00 +01:00
Simon Brodtmann
709c834ebd Only move yellow and purple science after space science when progressive technologies are enabled 2025-12-16 20:33:04 +01:00
Simon Brodtmann
8974981d07 Add golden module 2025-12-16 20:23:34 +01:00
Simon Brodtmann
414ccf59a4 Quality assembler has module slots dependant on quality (1-6) 2025-12-16 18:41:19 +01:00
Simon Brodtmann
5adfc7e044 Integrate quality assembler code into this mod 2025-12-16 14:39:45 +01:00
Simon Brodtmann
44f94db262 Correctly use audible_distance_modifier 2025-12-16 14:39:41 +01:00
Simon Brodtmann
52538eadac Any planet start: Change description of Lignumis to name the selected parent planet 2025-12-16 00:34:47 +01:00
Simon Brodtmann
f39ad8f6fe 1.0.78 2025-12-16 00:18:53 +01:00
Simon Brodtmann
11d5f65680 Integrate lumber mill code into this mod 2025-12-16 00:03:33 +01:00
Simon Brodtmann
bb624c1159 Add setting to make the lumber mill electric 2025-12-15 23:25:31 +01:00
Simon Brodtmann
3115b51e4e Wooden logistics: Change compatibility to stick closer to how wooden logistics does things (breaking change) 2025-12-15 22:26:42 +01:00
Simon Brodtmann
52725edc46 1.0.77 2025-12-14 18:24:09 +01:00
Simon Brodtmann
31be99bdec Wood logistics: Correct lumber mill technology 2025-12-14 18:18:29 +01:00
Simon Brodtmann
377a703ed8 Integrate deep miner code into this mod 2025-12-14 11:48:09 +01:00
Simon Brodtmann
141aa9a124 Add Ko-fi to readme 2025-12-14 10:51:41 +01:00
Simon Brodtmann
15a857e689 Correct description of quality assembler 2025-12-12 23:33:14 +01:00
Simon Brodtmann
aca569cc58 1.0.76 2025-12-12 23:25:55 +01:00
Simon Brodtmann
61c2d30dd7 Diversitree: Improve compatibility 2025-12-12 22:14:31 +01:00
Simon Brodtmann
996fd2f7c4 Add support for wood logistics 2025-12-12 19:32:33 +01:00
Simon Brodtmann
663779901d Use additional_categories for wood processing 2025-12-12 19:30:12 +01:00
Simon Brodtmann
c6432920cf Use cf-lib Settings 2025-12-10 22:06:22 +01:00
Jurgen
14badb6b6f Canal excavator compatibility 2025-12-09 00:26:59 +01:00
Simon Brodtmann
df7c8bac98 1.0.75 2025-12-09 00:22:55 +01:00
Simon Brodtmann
bb52fad493 Remove default item weights as the code has been moved to PlanetsLib 2025-12-09 00:13:47 +01:00
Simon Brodtmann
3c222237ce Use additional_categories for quality assembling 2025-12-09 00:09:36 +01:00
e03f854222 Added order to subgroup
Fixes an issue with Recycling in Factoriopedia that expects all subgroups to have an order.
https://mods.factorio.com/mod/recycling-factoriopedia
2025-11-24 18:26:49 +01:00
Simon Brodtmann
b50a36d114 Add is_satellite to PlanetsLib:extend 2025-11-20 14:22:26 +01:00
Simon Brodtmann
02cf0273d7 1.0.74 2025-11-18 10:21:29 +01:00
Simon Brodtmann
d8c3b5b565 Don't hide worker robot speed 3 before before level 2 is researched 2025-11-18 10:04:41 +01:00
Simon Brodtmann
fc51b26a28 Set default weight for battery 2025-11-18 09:38:14 +01:00
Simon Brodtmann
21e30d2ef7 1.0.73 2025-11-16 18:47:37 +01:00
Simon Brodtmann
9d94502296 Add indicators to the settings 2025-11-16 12:07:48 +01:00
Simon Brodtmann
67538d78f4 Update description to make breaking changes more clear 2025-11-16 11:41:49 +01:00
Simon Brodtmann
4ea352f466 editorconfig 2025-11-11 23:12:28 +01:00
Simon Brodtmann
0ec3d172bc Add setting to restrict sciences to Lignumis 2025-11-11 23:12:21 +01:00
Simon Brodtmann
9c3800e293 Remove wrong mipmap count 2025-11-10 21:07:12 +01:00
Simon Brodtmann
867da1dd8f Add provisional-rocket-part to provisional-rocketry effects (thanks Noreja) 2025-11-10 20:45:13 +01:00
Simon Brodtmann
48f6b5594d 1.0.72 2025-11-01 18:09:21 +01:00
Simon Brodtmann
2909937765 Move parent planet calculation to data-updates 2025-11-01 17:54:21 +01:00
Simon Brodtmann
9b268afba9 Buff quality assembling 2025-11-01 17:14:01 +01:00
Simon Brodtmann
c3e7ba5a2f Fix changelog 2025-10-21 00:16:14 +02:00
Simon Brodtmann
1e7800e4bb thumbnail 2025-10-20 23:24:20 +02:00
Simon Brodtmann
50aa8a956d 1.0.71 2025-10-20 23:17:37 +02:00
Simon Brodtmann
5cd457fbb8 readme 2025-10-20 23:14:10 +02:00
Simon Brodtmann
03f58c1493 Move wriggler sources to assets mod 2025-10-20 23:13:55 +02:00
Simon Brodtmann
f8cfa91b70 Use 60 sec crafting time for active noise cancelling to visualise progress
Reduce energy usage to 500kW
2025-10-17 10:22:23 +02:00
Simon Brodtmann
f76c7e6564 1.0.70 2025-10-07 21:50:58 +02:00
Simon Brodtmann
0d93d1989d Any Planet Start: Prevent crashes 2025-10-07 21:50:22 +02:00
Simon Brodtmann
9d1d5d8cbd 1.0.69 2025-10-02 22:11:31 +02:00
Simon Brodtmann
a28be675ca Readme 2025-10-02 22:11:18 +02:00
Simon Brodtmann
ab24e7f496 Fix more item weights 2025-10-02 22:10:47 +02:00
Simon Brodtmann
0e3c7c4819 1.0.68 2025-09-28 11:36:47 +02:00
Simon Brodtmann
74eb162d9a Remove enemies from starting area when leaving Lignumis 2025-09-28 11:36:00 +02:00
Simon Brodtmann
429e8a3a41 Readme 2025-09-28 11:35:25 +02:00
Simon Brodtmann
443eee9e17 1.0.67 2025-09-24 23:19:09 +02:00
Simon Brodtmann
e4fdd67bdf Fix potential crash when escaping to Nauvis 2025-09-24 23:17:53 +02:00
Simon Brodtmann
eb6b0d6384 K2SO: Move K2 starting recipes to Nauvis technologies 2025-09-24 22:48:36 +02:00
Simon Brodtmann
82ea8f3862 Reduce energy usage of Active noise cancelling tower 2025-09-21 12:32:22 +02:00
Simon Brodtmann
7ccd4d3a82 1.0.66 2025-09-21 10:17:52 +02:00
Simon Brodtmann
a158a42cfe Buff Cupriavidus Necator starter recipe 2025-09-21 09:13:01 +02:00
Simon Brodtmann
702e218a62 Buff wood liquefaction recipe by 50% for electric assemblers 2025-09-21 08:51:43 +02:00
Simon Brodtmann
aaea504cef More item weights 2025-09-17 23:21:28 +02:00
Simon Brodtmann
2336ad4d44 Buff Lignumis enemies 2025-09-17 23:21:16 +02:00
Simon Brodtmann
5c556646d9 Update Discord link 2025-09-15 18:13:53 +02:00
Simon Brodtmann
607ce9feb8 1.0.65 2025-09-14 13:48:30 +02:00
Simon Brodtmann
9bf4a5d6ff Add setting for infinite astroponics productivity research 2025-09-14 13:47:12 +02:00
Simon Brodtmann
ee9eb8faf1 More item weights 2025-09-13 23:21:40 +02:00
Simon Brodtmann
c1797dfcfe Remove warning for Alien Biomes 2025-09-11 18:55:59 +02:00
Simon Brodtmann
8fb0fac800 1.0.64 2025-09-10 23:19:31 +02:00
Simon Brodtmann
9cff8c4401 Fix steam assembler scaling with increased energy usage from modules 2025-09-10 23:18:41 +02:00
Simon Brodtmann
25b396affc Fix more item weights 2025-09-10 23:12:06 +02:00
Simon Brodtmann
7385751f2d 1.0.63 2025-09-09 19:11:11 +02:00
Simon Brodtmann
2d327c805d Wooden belts have half the weight 2025-09-09 19:09:44 +02:00
Simon Brodtmann
014eed03aa Fix vanilla more item weights 2025-09-09 19:09:32 +02:00
Simon Brodtmann
e14789ee81 1.0.62 2025-09-02 10:40:55 +02:00
Simon Brodtmann
3fb93faea5 Lumber mill can be built on Vulcanus 2025-09-02 10:34:22 +02:00
b746a7c88c fix: add final fixes for Lignumis and Alien Biomes compatibility (#7)
refer to: https://discord.com/channels/1327043776715292773/1327045033077248021/1400725705867919371

Added a compatibility fix for alien biomes and lignumis.

Changes:
- added back the vanilla fertile tiles tha Alien Biomes remove to the tile restrictions of trees for manual and world gen spawning and planting of trees.
- retains Lignumis' aesthetics of using the vanilla tiles and Nauvis' Alien Biomes
- able to plant and spawn trees in Lignumis now when Alien Biomes is also enabled

ps. this is the first time I contributed/made a mod for factorio, if there is anything to be improved on the syntaxes and anything do let me know.

Co-authored-by: chromebomb
Reviewed-on: cacklingfiend/lignumis#7
Co-authored-by: chromebomb <chromebomb@noreply.example.org>
Co-committed-by: chromebomb <chromebomb@noreply.example.org>
2025-09-01 12:35:06 +02:00
14e16c2fdb Add Spanish locales (#6)
By DFOXpro
Reviewed-on: cacklingfiend/lignumis#6
Co-authored-by: DFOXpro <dfoxpro@noreply.example.org>
Co-committed-by: DFOXpro <dfoxpro@noreply.example.org>
2025-09-01 12:34:11 +02:00
Simon Brodtmann
df822c0e02 Don't create recycle recipe for refresh-steam-science-pack 2025-08-30 11:28:21 +02:00
Simon Brodtmann
501b65018d 1.0.61 2025-08-29 22:28:57 +02:00
Simon Brodtmann
a146b68220 Add setting for spoiling of science packs 2025-08-29 22:26:22 +02:00
Simon Brodtmann
8cb2417f6d Add setting for double provisional rocket captacity 2025-08-29 21:58:56 +02:00
Simon Brodtmann
d99e06166f Readme 2025-08-29 21:58:19 +02:00
Simon Brodtmann
c40fcdd326 Always show moist stromatolite remnant in filter UI 2025-08-28 20:11:31 +02:00
Simon Brodtmann
8b8099ef06 Increase generation of peat 2025-08-26 16:15:09 +02:00
Simon Brodtmann
f61b41fd07 Readme 2025-08-26 16:15:08 +02:00
Simon Brodtmann
a13a3bee15 1.0.60 2025-08-25 23:05:20 +02:00
Simon Brodtmann
4dd8fda3ce Fix item weights 2025-08-25 23:04:01 +02:00
Simon Brodtmann
6ea9a3f8e5 AAI Loaders: Don't load code when mode is set to graphics only 2025-08-24 19:05:00 +02:00
Simon Brodtmann
731deb2a62 Mark RSO as incompatible 2025-08-24 18:59:01 +02:00
Simon Brodtmann
8415b722d6 1.0.59 2025-08-22 16:29:52 +02:00
Simon Brodtmann
a78e3a5886 Fix possible crash when transitioning to Nauvis 2025-08-22 16:28:27 +02:00
Simon Brodtmann
dd22ecb954 Reduce mining time of the burner lamp 2025-08-22 16:07:21 +02:00
Simon Brodtmann
18475a7c43 1.0.58 2025-08-22 11:00:34 +02:00
Simon Brodtmann
a17f99a3c6 Add compatibility for K2SO 2025-08-22 08:23:47 +02:00
Simon Brodtmann
87bddaf7d3 Add burner lamp 2025-08-22 08:08:43 +02:00
Simon Brodtmann
14880dbdde Any planet start: Move code to data final fixes 2025-08-22 07:08:54 +02:00
Simon Brodtmann
75cbfe2083 AAI Industry and Crushing industry: Fix burner crusher gold recipe
https://mods.factorio.com/mod/lignumis/discussion/68a70d74b6418d6882e78783
2025-08-22 04:53:07 +02:00
Simon Brodtmann
1dbe1af301 Add setting for keeping the vanilla lab recipe
https://mods.factorio.com/mod/lignumis/discussion/68725ff2ad76390859ee01a7
2025-08-22 04:13:09 +02:00
Simon Brodtmann
ac2e341e41 Clean up translations 2025-07-24 00:37:42 +02:00
Simon Brodtmann
3a5aac5e2a 1.0.57 2025-07-11 21:55:51 +02:00
Simon Brodtmann
418607e6af Add gleba-water-cane dependency 2025-07-11 21:53:48 +02:00
Simon Brodtmann
966e619194 Readme 2025-07-11 21:53:27 +02:00
3703c96b30 Updated German Translation
The translation has been adapted to the vanilla counterparts and some grammatical errors have been fixed.
2025-07-08 08:14:14 +02:00
Simon Brodtmann
fd8c0c39a4 1.0.56 2025-07-07 23:49:55 +02:00
Simon Brodtmann
82f882d920 Fix bug with Astrponics 1.7.0 2025-07-07 23:36:58 +02:00
90a1805529 Added German Translation 2025-07-06 20:27:27 +02:00
Simon Brodtmann
cde23875b5 1.0.55 2025-06-25 09:54:04 +02:00
Simon Brodtmann
bf2a844eeb Crushing Industry: Molten gold is made from crushed gold
Crushing gold returns moist stromatolite remnant instead of sand
2025-06-25 00:40:27 +02:00
Simon Brodtmann
3075523b3f Gold cable can be crafted in the electromagnetic plant 2025-06-25 00:39:29 +02:00
Simon Brodtmann
96b685a222 Add Lignumis recipe for processing unit 2025-06-25 00:39:08 +02:00
Simon Brodtmann
88bf78f615 Reduce noise 2025-06-24 22:55:56 +02:00
Simon Brodtmann
37bbdf1096 Readme 2025-06-22 23:51:07 +02:00
Simon Brodtmann
74134c6e8a The setting for wood on Fulgora is now off by default 2025-06-22 09:36:59 +02:00
Simon Brodtmann
c6951547a6 1.0.54 2025-06-21 10:34:43 +02:00
befa656b35 Update russian locale 2025-06-21 10:19:27 +02:00
Simon Brodtmann
9233931a2a Add astroponics productivity research 2025-06-21 10:19:27 +02:00
Simon Brodtmann
31872fef53 Forbid lumber mill in space 2025-06-21 10:19:27 +02:00
Simon Brodtmann
93329a853e Readme 2025-06-21 10:19:27 +02:00
Simon Brodtmann
7abcc07a0b 1.0.53 2025-06-08 18:15:32 +02:00
Simon Brodtmann
0b72861273 Reduce usage of resources for some buildings 2025-06-08 17:19:31 +02:00
Simon Brodtmann
4553e887a3 Any Planet Start: Works with moons now 2025-06-08 17:09:51 +02:00
Simon Brodtmann
c20f490d81 Gold plates require 1 gold ore again 2025-06-08 17:09:51 +02:00
Simon Brodtmann
1dc928acdd Readme 2025-06-08 00:03:36 +02:00
Simon Brodtmann
6eb8338779 1.0.52 2025-06-06 14:26:30 +02:00
Simon Brodtmann
e0df3f1335 Add flames and explosions to transition 2025-06-06 14:25:52 +02:00
Simon Brodtmann
d09b66deb5 Increase speed of rocket a bit 2025-06-06 14:25:17 +02:00
Simon Brodtmann
0ea9d1a170 1.0.51 2025-06-06 13:41:58 +02:00
Simon Brodtmann
8c88e8ac8a Crushing industry + Hot metals: Fix crushed gold not being smelted into hot gold 2025-06-05 16:52:02 +02:00
Simon Brodtmann
b889d0db26 Adjust essential flags on technologies 2025-06-04 23:02:14 +02:00
Simon Brodtmann
05b7278b80 Readme 2025-06-04 23:02:14 +02:00
Simon Brodtmann
2ccc07fd74 1.0.50 2025-06-04 16:35:57 +02:00
Simon Brodtmann
23f5286d22 Reapply "Improve transition to Nauvis"
This reverts commit 4e415782f2.
2025-06-04 16:34:02 +02:00
Simon Brodtmann
9c18aba1da 1.0.49 2025-06-04 16:32:26 +02:00
Simon Brodtmann
4e415782f2 Revert "Improve transition to Nauvis"
This reverts commit 07df28273d.
2025-06-04 16:30:52 +02:00
Simon Brodtmann
3683a492c0 Burner-Leech-Fork is not incompatible anymore 2025-06-04 16:24:22 +02:00
Simon Brodtmann
57b3ee9ece Enable burner leech when no dedicated mod is installed 2025-06-03 22:51:33 +02:00
Simon Brodtmann
e56b5a7087 Correct indentation 2025-06-03 19:53:10 +02:00
Simon Brodtmann
822eb1fd7c 1.0.48 2025-06-03 19:51:28 +02:00
Simon Brodtmann
07df28273d Improve transition to Nauvis 2025-06-03 19:46:55 +02:00
Simon Brodtmann
6fc153f3bd Make InserterFuelLeech optional 2025-06-03 16:50:33 +02:00
Simon Brodtmann
68903532bf 1.0.47 2025-05-31 22:58:50 +02:00
Simon Brodtmann
07cb973c00 Correct Factoriopedia simulation for wooden underground belts 2025-05-30 22:35:49 +02:00
Simon Brodtmann
f8671cf738 Fix crash when the on_rocket_launched event doesn't have a rocket_silo 2025-05-30 21:54:11 +02:00
Simon Brodtmann
81214f2a46 Fix crash when there is a tree that has no minable property 2025-05-30 21:48:47 +02:00
Simon Brodtmann
415054ae2b 1.0.46 2025-05-23 21:07:47 +02:00
Simon Brodtmann
8da7d0cea7 Balance basic robots battery usage 2025-05-23 21:02:16 +02:00
Simon Brodtmann
c968a7e437 Correct items per rocket for belts 2025-05-23 21:02:16 +02:00
Simon Brodtmann
f98bbebdab Solar power is orbiting planet +20% 2025-05-23 13:58:20 +02:00
Simon Brodtmann
9f924c3aea 1.0.45 2025-05-03 23:00:57 +02:00
Simon Brodtmann
90a59a7f47 Any Planet Start: Fix planet discovery being disabled 2025-05-03 23:00:02 +02:00
Simon Brodtmann
596077912f 1.0.44 2025-04-20 23:20:09 +02:00
Simon Brodtmann
60a5e37647 1.0.43 2025-04-20 23:10:31 +02:00
Simon Brodtmann
3fffc31f2d Crushing Industry: Move compatibility code to updates phase 2025-04-20 23:08:58 +02:00
Simon Brodtmann
67b4ec0a09 Any planet start (Vulcanus): Add some fixes to not get stuck 2025-04-20 16:58:57 +02:00
Simon Brodtmann
a6a1461581 Correct description of the Quality Assembler 2025-04-20 16:58:12 +02:00
Simon Brodtmann
58da2ed2d4 Any planet start: Move code to updates stage 2025-04-15 18:08:19 +02:00
Simon Brodtmann
656a151075 1.0.42 2025-04-14 15:42:11 +02:00
Simon Brodtmann
d03dfeb643 Crushing Industry: Fix wrong ingredient amount for gold from crushed gold 2025-04-14 14:22:31 +02:00
Simon Brodtmann
e7077ef65b Helmod: Fix bug with steam assembler
(now really)
2025-04-13 22:50:16 +02:00
Simon Brodtmann
77685f2a3e 1.0.41 2025-04-13 15:11:42 +02:00
Simon Brodtmann
7416b4a505 Prevent broken icons 2025-04-13 15:09:36 +02:00
Simon Brodtmann
e18619c807 Add setting for even earlier personal robots 2025-04-13 13:42:42 +02:00
Simon Brodtmann
c8959290c0 Wood Gasification updated: Fix amount of wood per tree 2025-04-13 00:14:47 +02:00
Simon Brodtmann
5bdde48ef1 Any planet start: Fix circular dependency 2025-04-12 23:53:47 +02:00
Simon Brodtmann
aa44117a49 Any planet start: Fix prerequisites for "Tree seeding" 2025-04-12 20:17:25 +02:00
Simon Brodtmann
667678098d Require cf-lib 0.0.12 2025-04-12 20:13:14 +02:00
Simon Brodtmann
22e3f9709e Helmod: Fix bug with steam assembler 2025-04-12 16:27:11 +02:00
Simon Brodtmann
45f245d422 1.0.40 2025-04-06 16:49:05 +02:00
Simon Brodtmann
dffaa99173 Add setting for wood on Fulgora and make Wooden Fulgora optional again 2025-04-06 16:41:10 +02:00
Simon Brodtmann
51e9682125 Remove inventory of provisional rocket silo 2025-04-06 11:27:55 +02:00
Simon Brodtmann
17c2795b3d Add fix for duplicate ready rocket silo 2025-04-06 11:27:12 +02:00
Simon Brodtmann
0353f91144 1.0.39 2025-04-03 18:40:03 +02:00
Simon Brodtmann
bcc4c7a18f Add Space Age flag 2025-04-03 18:31:39 +02:00
Simon Brodtmann
0bbd830068 AAI Loaders: Adhere belt progression setting 2025-04-03 18:19:12 +02:00
Simon Brodtmann
087c30ffcc AAI loaders, Lane splitters: Apply recipe changes only when AAI Industry is active 2025-03-29 23:10:05 +01:00
Simon Brodtmann
7f67e0eff6 1.0.38 2025-03-28 21:28:06 +01:00
Simon Brodtmann
a78bcb75df Any planet start: Change internal name of the space connection to Lignumis depending on the selected planet 2025-03-28 21:28:01 +01:00
Simon Brodtmann
044e058784 Any planet start (Vulcanus) + Crushing Industry: Move iron crushing to fix soft-lock 2025-03-28 21:13:32 +01:00
Simon Brodtmann
2f01c16cda Readme 2025-03-28 19:05:36 +01:00
Simon Brodtmann
6f0fb8cf6f 1.0.37 2025-03-28 18:53:55 +01:00
Simon Brodtmann
bf2f46512e Any planet start (Fulgora): Medium electric pole is unlocked together with the recycler 2025-03-28 18:43:29 +01:00
Simon Brodtmann
151337c116 Add compatibility for "Gleba reborn" 2025-03-28 10:06:13 +01:00
Simon Brodtmann
6f4e8dcda8 Add compatibility for "Any planet start" (Gleba) 2025-03-28 10:06:13 +01:00
Simon Brodtmann
5ca6eb9b3d Wood mods for Vulcanus and Fulgora are mandatory
Sort mods alphabetically
2025-03-28 10:06:13 +01:00
Simon Brodtmann
8ca02c341c Add compatibility for "Any planet start" (Fulgora) 2025-03-28 09:23:01 +01:00
Simon Brodtmann
c5d94ec0b9 Add compatibility for "Any planet start" (Vulcanus) 2025-03-28 00:33:08 +01:00
Simon Brodtmann
d15f877fe1 readme 2025-03-25 20:21:16 +01:00
Simon Brodtmann
2b847f5cd3 Add descriptions with gold per minute from plants and seeds 2025-03-25 20:21:10 +01:00
Simon Brodtmann
a7490b6277 Crushing Industry: Burner Cusher can be crafted in Lumber Mill 2025-03-25 19:47:39 +01:00
Simon Brodtmann
799e22b90a Switch to "Inserter Fuel Leech" 2025-03-25 19:47:39 +01:00
Simon Brodtmann
ea7c652875 Crushing Industry: Fix name of burner crusher copper recipe 2025-03-24 01:26:07 +01:00
Simon Brodtmann
d7f5d0ca67 1.0.36 2025-03-24 01:18:09 +01:00
Simon Brodtmann
8eca5c0952 Add compatibility for "Crushing Industry" 2025-03-24 01:12:56 +01:00
Simon Brodtmann
07afca839c Wood Industry: Woodchips have "wood" fuel category 2025-03-23 22:50:41 +01:00
Simon Brodtmann
cfe22bf13d AAI Industry: Add "wood" fuel category to burner generator and fuel processor 2025-03-23 22:39:55 +01:00
Simon Brodtmann
2a8a2e3562 Fix recylce recipe being generated for rocket parts 2025-03-23 22:30:32 +01:00
Simon Brodtmann
75570cd460 AAI Loaders: Correct item/recipe order 2025-03-23 22:28:45 +01:00
Simon Brodtmann
d68d0c1087 Lane Splitters: Correct item order 2025-03-23 22:28:27 +01:00
Simon Brodtmann
1bda174426 Basic construction robots copper recipe uses basic circuit boards and wooden gear wheels 2025-03-19 00:27:56 +01:00
Simon Brodtmann
ed170d2d4d 1.0.35 2025-03-18 20:38:16 +01:00
Simon Brodtmann
7bc50df763 Regular lab recipe always uses wood belt 2025-03-18 20:36:49 +01:00
Simon Brodtmann
be06f702fb Add russian translation (thanks Fr_Dae) 2025-03-18 20:02:52 +01:00
Simon Brodtmann
843117dfc9 Readme 2025-03-17 21:59:31 +01:00
Simon Brodtmann
21875da7b1 1.0.34 2025-03-17 21:53:34 +01:00
Simon Brodtmann
a60a63135b Make Burner leech fork mandatory 2025-03-17 21:51:53 +01:00
Simon Brodtmann
a546b14d09 Add new enemies 2025-03-17 21:51:53 +01:00
Simon Brodtmann
ac60c67999 Make the second planet after Lignumis configurable by other mods 2025-03-17 18:02:53 +01:00
Simon Brodtmann
8982b1bf82 Balance basic construction robots 2025-03-17 17:15:04 +01:00
Simon Brodtmann
b2b992af5b Corect Date 2025-03-16 22:24:16 +01:00
Simon Brodtmann
981c74aa73 1.0.33 2025-03-16 22:23:00 +01:00
Simon Brodtmann
d1b780636e AAI Loaders: Reduce basic circuit boards to match other tiers 2025-03-16 18:52:44 +01:00
Simon Brodtmann
6f453071ea Lane splitters: Yellow lane splitter uses basic circuit board instead of electronic circuit 2025-03-16 18:52:17 +01:00
Simon Brodtmann
aae06ac132 AAI Loaders: Yellow loader uses basic circuit board instead of electronic circuit 2025-03-16 18:51:59 +01:00
Simon Brodtmann
9b736073a3 Nerf basic portable generator from 200 kW to 100 kW 2025-03-16 10:45:08 +01:00
Simon Brodtmann
d35e86755a Remove temporary fix for crash due to "Wood Walls and floors" 2025-03-16 00:05:23 +01:00
Simon Brodtmann
12fdcbcb90 AAI Industry: Basic construction robot copper recipe uses basic circuit board instead of electronic circuit 2025-03-16 00:04:39 +01:00
Simon Brodtmann
70d22cb121 Replace iron gear weel with wooden gear weel in lumber mill copper recipe 2025-03-15 16:06:43 +01:00
Simon Brodtmann
1e219ba4ad AAI Industry: Lumber mill copper recipe uses burner assembler instead of electrical assembler 1 2025-03-15 10:33:04 +01:00
Simon Brodtmann
fda2a82b5e AAI Industry: Remove technology "Basic logistics" 2025-03-15 10:04:55 +01:00
Simon Brodtmann
9edaf14f93 AAI Industry: Move copper cable recipe to copper processing 2025-03-15 00:02:21 +01:00
Simon Brodtmann
b0ee9f94bc 1.0.32 2025-03-14 18:50:18 +01:00
Simon Brodtmann
86f8c55506 Fix players after the first not attackable 2025-03-14 18:46:05 +01:00
Simon Brodtmann
34d3b4a1a5 Add setting for assembler recipe progression and move some lumber mill recipes to a setting 2025-03-14 18:28:27 +01:00
Simon Brodtmann
1b622ffa05 Restrict provisional rocket silo to Lignumis 2025-03-14 12:01:37 +01:00
Simon Brodtmann
cbba8dddf2 Balance noise 2025-03-14 00:37:50 +01:00
Simon Brodtmann
598d6a241f Readme 2025-03-13 16:07:54 +01:00
Simon Brodtmann
56974406d7 1.0.31 2025-03-13 14:17:42 +01:00
Simon Brodtmann
41a84a503f Add copper recipe for lumber mill 2025-03-13 14:14:09 +01:00
Simon Brodtmann
3eb14395ac Add more recipes to lumber mill 2025-03-13 13:57:16 +01:00
Simon Brodtmann
eb849de427 AAI Loaders: Yellow loader recipe uses wood loader 2025-03-12 20:44:17 +01:00
Simon Brodtmann
5e22624330 AAI Loader: Adjust recipe 2025-03-12 20:31:48 +01:00
Nydaleclya
6186bf68ad lignumis/prototypes/compatibility/aai-loaders.lua aktualisiert 2025-03-12 20:29:55 +01:00
Simon Brodtmann
24a33546d5 Possibly fix problems with Wooden rocket silo in remote view 2025-03-12 20:24:51 +01:00
Simon Brodtmann
c7885afe34 Mark Any planet start and Planet picker as incompatible 2025-03-12 20:16:43 +01:00
Simon Brodtmann
9a89515b81 Add missing translation 2025-03-12 20:09:22 +01:00
Simon Brodtmann
b2ac4793c6 1.0.30 2025-03-06 22:49:06 +01:00
Simon Brodtmann
4ed26b5b9d Any planet start: Fix startup crash 2025-03-06 22:45:51 +01:00
Simon Brodtmann
d41cc3c822 1.0.29 2025-03-05 09:49:28 +01:00
Simon Brodtmann
ad56704b52 Fix Burner agricultural tower not having a Nauvis recipe 2025-03-05 09:47:03 +01:00
Simon Brodtmann
c481394e55 Alien Biomes: Add warning 2025-03-05 00:12:54 +01:00
Simon Brodtmann
c334459db2 readme 2025-03-04 21:31:06 +01:00
Simon Brodtmann
e1c40fcd33 Nerf quality assembler to +25% quality 2025-03-04 21:28:24 +01:00
Simon Brodtmann
da50f85b5b Set default for setting "Basic circuit boards" to true 2025-03-04 20:46:42 +01:00
Simon Brodtmann
3b26f3a754 readme 2025-03-04 20:46:14 +01:00
Simon Brodtmann
0bfda7246f 1.0.28 2025-03-04 10:17:22 +01:00
Simon Brodtmann
f91f364c8d Prevent possible errors on player initialization 2025-03-04 09:56:59 +01:00
Simon Brodtmann
8e1c774e2a Steam assembler technology should not ignore tech cost multiplier 2025-03-03 18:41:20 +01:00
Simon Brodtmann
1b117be9c6 AAI Loaders: Add missing translation 2025-03-03 18:40:55 +01:00
Simon Brodtmann
67055378c8 1.0.27 2025-03-02 23:49:55 +01:00
Simon Brodtmann
0fb21cf2ea AAI Industry: Fix basic circuit board recipe unlock 2025-03-02 23:44:01 +01:00
Simon Brodtmann
db9dd1c252 Add compatibility for "Lane splitters" 2025-03-02 23:19:45 +01:00
Simon Brodtmann
c648261b3c readme 2025-03-01 23:23:54 +01:00
Simon Brodtmann
9b95d0ab80 Add compatibility for "Any planet start" 2025-03-01 23:23:46 +01:00
Simon Brodtmann
b23b363702 1.0.26
Adds missing dependency
2025-02-28 10:12:10 +01:00
Simon Brodtmann
eaccb4161e 1.0.25 2025-02-28 10:03:59 +01:00
Simon Brodtmann
dfe04514fa Move assets to a separate mod 2025-02-28 10:01:53 +01:00
Simon Brodtmann
4dbd799477 Fix crash due to nil value in recipe ingredients 2025-02-28 10:01:26 +01:00
Simon Brodtmann
376052c38a Don't trigger changing surface trigger for non player controllers 2025-02-28 09:21:29 +01:00
Simon Brodtmann
fb2b9f8b1f readme 2025-02-28 01:06:54 +01:00
Simon Brodtmann
6d357dbb93 Optimize icon 2025-02-28 01:01:31 +01:00
Simon Brodtmann
8c007edbc8 1.0.24 2025-02-28 01:00:35 +01:00
Simon Brodtmann
b30eb0b019 Add optional Basic circuit board 2025-02-28 00:58:57 +01:00
Simon Brodtmann
d0818722ae Add "pressing" recipe category to assemblers 2025-02-27 20:45:25 +01:00
Simon Brodtmann
54321fc686 AAI Loaders: Fix circuit recipe name and icon 2025-02-27 20:17:31 +01:00
Simon Brodtmann
e15ededd6c AAI Industry: Burner agricultural towers can burn processed fuel 2025-02-27 18:48:06 +01:00
Simon Brodtmann
093674890d Set next_upgrade for wood lab 2025-02-27 00:41:11 +01:00
Simon Brodtmann
004343ed77 1.0.23 2025-02-26 23:54:11 +01:00
Simon Brodtmann
45113a106c Add compatibility for Nuclear Science 2025-02-26 23:51:51 +01:00
Simon Brodtmann
e25abc5e3b 1.0.22 2025-02-26 22:27:46 +01:00
Simon Brodtmann
d22251cd2d Add support for AAI Loaders 2025-02-26 19:48:46 +01:00
Simon Brodtmann
d5ccdd3268 Update polish translations 2025-02-26 18:08:26 +01:00
Simon Brodtmann
d01921fa4e Burner long handed inserter uses less energy 2025-02-26 11:00:04 +01:00
Simon Brodtmann
313a035456 Balance moist stromatolite remnant desiccation 2025-02-26 10:27:35 +01:00
Simon Brodtmann
9f7ab57c36 1.0.21 2025-02-25 23:42:11 +01:00
Simon Brodtmann
5533b48999 readme 2025-02-25 23:39:41 +01:00
Simon Brodtmann
1ba035a598 Burner assembler emits pollution on Nauvis 2025-02-25 23:23:18 +01:00
Simon Brodtmann
6f01daf3c4 Add lignumis_skip_science_packs as a way to prevent science packs being added to technologies 2025-02-25 23:14:22 +01:00
Simon Brodtmann
0f63a2548d Add recipe for Burner assembling machine for Nauvis 2025-02-25 23:09:52 +01:00
Simon Brodtmann
1795bc8200 Add polish translations 2025-02-25 22:56:12 +01:00
Simon Brodtmann
d87c85601d Always show physical weapon technologies level 3 2025-02-24 10:28:05 +01:00
Simon Brodtmann
94ecee46d8 Add more crafting categories to the assemblers 2025-02-24 10:21:12 +01:00
Simon Brodtmann
a7381b4620 1.0.20 2025-02-24 00:53:54 +01:00
Simon Brodtmann
ac48ebc7e8 Update compatibility for Cerys 2025-02-24 00:25:51 +01:00
Simon Brodtmann
ec09fc8d07 Add "ignore_tech_cost_multiplier" to "tree-seeding" 2025-02-24 00:25:28 +01:00
Simon Brodtmann
4600905c48 Add compatibility for the mod "Diversitree" 2025-02-24 00:25:04 +01:00
Simon Brodtmann
0388f35d30 I sould've tested it... 2025-02-23 22:40:45 +01:00
Simon Brodtmann
541bb4e4f7 1.0.19 2025-02-23 22:36:24 +01:00
Simon Brodtmann
f9fc1d77a8 Add setting "Enable progressive technologies" 2025-02-23 22:34:21 +01:00
Simon Brodtmann
c67aaeb1b7 Revert "Reapply "Remove fix for wooden walls""
This reverts commit 6f38b60694.
2025-02-23 22:08:20 +01:00
Simon Brodtmann
0372a7cdbf cleanup 2025-02-23 22:07:44 +01:00
Simon Brodtmann
e262dcb967 1.0.18 2025-02-16 23:59:58 +01:00
516 changed files with 7060 additions and 1807 deletions

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[![foundrygg.com](https://img.shields.io/badge/foundrygg-4a1402?style=for-the-badge&logo=vercel&logoColor=white)](https://foundrygg.com)[![Discord](https://img.shields.io/badge/Discord-%235865F2.svg?style=for-the-badge&logo=discord&logoColor=white)](https://discord.gg/ufvFUJtVwk)[![Forgejo](https://img.shields.io/badge/source%20code-%23f4f4f5?style=for-the-badge&logo=forgejo&logoColor=%23c2410c)](https://git.cacklingfiend.info/cacklingfiend/lignumis)[![Downloads](https://img.shields.io/badge/dynamic/json?url=https%3A%2F%2Fmods.factorio.com%2Fapi%2Fmods%2Flignumis&query=%24.downloads_count&suffix=%20Downloads&style=for-the-badge&logo=data%3Aimage%2Fsvg%2Bxml%3Bbase64%2CPD94bWwgdmVyc2lvbj0iMS4wIiBzdGFuZGFsb25lPSJubyI%2FPgo8IURPQ1RZUEUgc3ZnIFBVQkxJQyAiLS8vVzNDLy9EVEQgU1ZHIDIwMDEwOTA0Ly9FTiIKICJodHRwOi8vd3d3LnczLm9yZy9UUi8yMDAxL1JFQy1TVkctMjAwMTA5MDQvRFREL3N2ZzEwLmR0ZCI%2BCjxzdmcgdmVyc2lvbj0iMS4wIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciCiB3aWR0aD0iMTIxNnB0IiBoZWlnaHQ9IjEyODBwdCIgdmlld0JveD0iMCAwIDEyMTYgMTI4MCIKIHByZXNlcnZlQXNwZWN0UmF0aW89InhNaWRZTWlkIG1lZXQiPgo8ZyB0cmFuc2Zvcm09InRyYW5zbGF0ZSgwLDEyODApIHNjYWxlKDAuMSwtMC4xKSIKZmlsbD0iI2ZmZmZmZiIgc3Ryb2tlPSJub25lIj4KPHBhdGggZD0iTTM0NzAgOTYwMCBsMCAtMzIwMCAtMTczMSAwIGMtOTUyIDAgLTE3MjkgLTQgLTE3MjcgLTggNCAtMTIgNjA2MgotNjM5MCA2MDY4IC02MzkwIDYgMCA2MDY0IDYzNzggNjA2OCA2MzkwIDIgNCAtNzc1IDggLTE3MjcgOCBsLTE3MzEgMCAwIDMyMDAKMCAzMjAwIC0yNjEwIDAgLTI2MTAgMCAwIC0zMjAweiIvPgo8L2c%2BCjwvc3ZnPgo%3D&label=&labelColor=%23e39827&color=%23e39827)](https://mods.factorio.com/mod/lignumis/metrics?range=last_two_months&type=mod_downloads)[![Ko-fi](https://img.shields.io/badge/Ko--fi-F16061?style=for-the-badge&logo=ko-fi&logoColor=white)](https://ko-fi.com/cacklingfiend)
_________________
![Lignumis poster](https://git.cacklingfiend.info/cacklingfiend/lignumis-assets/raw/branch/main/sources/readme/poster.jpg)
## Lignumis - Director's Cut
This mod extends the early game of Space Age by putting you on the moon "Lignumis" before you escape to Nauvis. It concentrates on wood and steam technologies, giving you some early game production chains for those resources.
**The is the director's cut of the mod with additional wood mods and most settings enforced. It changes the experience outside of Lignumis by adding the requirement for wood and the Lignumis science packs. For the mainstream experience, install the [Regular version](https://mods.factorio.com/mod/lignumis).**
## More information
Please continue reading the description of the [Regular version](https://mods.factorio.com/mod/lignumis).

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[![foundrygg.com](https://img.shields.io/badge/foundrygg-4a1402?style=for-the-badge&logo=vercel&logoColor=white)](https://foundrygg.com)[![Discord](https://img.shields.io/badge/Discord-%235865F2.svg?style=for-the-badge&logo=discord&logoColor=white)](https://discord.gg/ufvFUJtVwk)[![Forgejo](https://img.shields.io/badge/source%20code-%23f4f4f5?style=for-the-badge&logo=forgejo&logoColor=%23c2410c)](https://git.cacklingfiend.info/cacklingfiend/lignumis)[![Downloads](https://img.shields.io/badge/dynamic/json?url=https%3A%2F%2Fmods.factorio.com%2Fapi%2Fmods%2Flignumis&query=%24.downloads_count&suffix=%20Downloads&style=for-the-badge&logo=data%3Aimage%2Fsvg%2Bxml%3Bbase64%2CPD94bWwgdmVyc2lvbj0iMS4wIiBzdGFuZGFsb25lPSJubyI%2FPgo8IURPQ1RZUEUgc3ZnIFBVQkxJQyAiLS8vVzNDLy9EVEQgU1ZHIDIwMDEwOTA0Ly9FTiIKICJodHRwOi8vd3d3LnczLm9yZy9UUi8yMDAxL1JFQy1TVkctMjAwMTA5MDQvRFREL3N2ZzEwLmR0ZCI%2BCjxzdmcgdmVyc2lvbj0iMS4wIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciCiB3aWR0aD0iMTIxNnB0IiBoZWlnaHQ9IjEyODBwdCIgdmlld0JveD0iMCAwIDEyMTYgMTI4MCIKIHByZXNlcnZlQXNwZWN0UmF0aW89InhNaWRZTWlkIG1lZXQiPgo8ZyB0cmFuc2Zvcm09InRyYW5zbGF0ZSgwLDEyODApIHNjYWxlKDAuMSwtMC4xKSIKZmlsbD0iI2ZmZmZmZiIgc3Ryb2tlPSJub25lIj4KPHBhdGggZD0iTTM0NzAgOTYwMCBsMCAtMzIwMCAtMTczMSAwIGMtOTUyIDAgLTE3MjkgLTQgLTE3MjcgLTggNCAtMTIgNjA2MgotNjM5MCA2MDY4IC02MzkwIDYgMCA2MDY0IDYzNzggNjA2OCA2MzkwIDIgNCAtNzc1IDggLTE3MjcgOCBsLTE3MzEgMCAwIDMyMDAKMCAzMjAwIC0yNjEwIDAgLTI2MTAgMCAwIC0zMjAweiIvPgo8L2c%2BCjwvc3ZnPgo%3D&label=&labelColor=%23e39827&color=%23e39827)](https://mods.factorio.com/mod/lignumis/metrics?range=last_two_months&type=mod_downloads)[![Ko-fi](https://img.shields.io/badge/Ko--fi-F16061?style=for-the-badge&logo=ko-fi&logoColor=white)](https://ko-fi.com/cacklingfiend)
_________________
![Lignumis poster](https://git.cacklingfiend.info/cacklingfiend/lignumis-assets/raw/branch/main/sources/readme/poster.jpg)
## Lignumis
This mod extends the early game of Space Age by putting you on the moon "Lignumis" before you escape to Nauvis. It concentrates on wood and steam technologies, giving you some early game production chains for those resources.
The duration of the stay on Lignumis will be rather short. The impact of the later game will still be substantial (once implemented).
**The is the mainstream version of the mod with very few changes outside of Lignumis. For the full experience as intended by me, install the [Director's Cut](https://mods.factorio.com/mod/lignumis-cf).**
#### Streamers featuring Lignumis
[![S1-E01 - Lumber Support - Laurence Plays Factorio: Planetary Pioneers](https://i.ytimg.com/vi/1eH4oJtlBpE/hqdefault.jpg?sqp=-oaymwEcCPYBEIoBSFXyq4qpAw4IARUAAIhCGAFwAcABBg==&rs=AOn4CLD6UdmD7HuhCdhQBCCSL38Ke_FpXg)](https://www.youtube.com/watch?v=1eH4oJtlBpE) [![S1-E01 - Lumber Support - Laurence Plays Factorio: Planetary Pioneers](https://i.ytimg.com/vi/TNR1-Z5XFxI/hqdefault.jpg?sqp=-oaymwEcCPYBEIoBSFXyq4qpAw4IARUAAIhCGAFwAcABBg==&rs=AOn4CLAvatJCSqylrWAZQyTkcBW_lB82rA)](https://www.youtube.com/watch?v=TNR1-Z5XFxI)
[![Factorio Multiplayer: Planetary Pioneers - Space Age - E01 - 02/06/25 - Laurence Streams](https://i.ytimg.com/vi/OMDpDhZdTmU/hqdefault.jpg?sqp=-oaymwEbCKgBEF5IVfKriqkDDggBFQAAiEIYAXABwAEG&rs=AOn4CLCVQhrlcmwsZbzRDNQo8vgMKtUHaA)](https://www.youtube.com/live/OMDpDhZdTmU?feature=shared&t=290&list=PLALTzJaRcgW97ItZgtZvkqFBcdVjKNVHz&index=2) [![Factorio Multiplayer: Planetary Pioneers - Space Age - E01.5 - 02/06/25 - Laurence Streams](https://i.ytimg.com/vi/d4n1H6Z4KPc/hqdefault.jpg?sqp=-oaymwEbCKgBEF5IVfKriqkDDggBFQAAiEIYAXABwAEG&rs=AOn4CLA5TNZBTs7GpUFdVB1CG1-hzYw0tw)](https://www.youtube.com/live/d4n1H6Z4KPc?list=PLALTzJaRcgW97ItZgtZvkqFBcdVjKNVHz&index=3) [![Factorio Multiplayer: Planetary Pioneers - Space Age - E02 - 09/06/25 - Laurence Streams](https://i.ytimg.com/vi/guWhjqPrVN0/hqdefault.jpg?sqp=-oaymwEbCKgBEF5IVfKriqkDDggBFQAAiEIYAXABwAEG&rs=AOn4CLAP1kKquScBtrf5w41Eaarp-y5UPA)](https://www.youtube.com/live/guWhjqPrVN0?list=PLALTzJaRcgW97ItZgtZvkqFBcdVjKNVHz&index=4&t=362)
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## Planet perks
#### Early bots
Unlock early personal bots with steam science even before reaching Nauvis. Start with 10 construction bots and upgrade to up to 30 with the heavy armor unlocked with automation science.
There is even a setting to move personal bots to wood science and buff them a bit to get them basically at game start.
#### New belt tier: Wooden belts
This new low-fidelity tier of belts is incredibly cheap and can be used for those low throughput applications.
#### Exported buildings: Lumber mill and burner agricultural tower
These burner buildings help with wood production on other planets and the lumber mill grants a 50% productivity bonus for wood-based items.
#### Exported products: Processing units and low density structures
These items are especially cheap to craft on Lignumis and can be exported to other planets that could use the resources better for other things.
#### Alternative recipes
The Lignumis plastic recipe can be used on other planets just with wood and water. Bring some peat and gold stromatolite seeds for the starter culture. Improve it even more by using the biochamber once unlocked.
Nutrients from wood pulp can be used on all planets for easy nutrients production.
#### Increased astroids
Lignumis orbit has increased amounts of astroids that also have an even distribution. That makes it ideal to jumpstart new space ships and for production platforms.
#### Late game technology: Quality assembler
Craft selected machines and items with a quality bonus of 25% by providing a special gold quality catalyst.
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## Wood production
Sources of wood per planet.
![Wood production vanilla](https://git.cacklingfiend.info/cacklingfiend/lignumis-assets/raw/branch/main/sources/readme/vanilla-planets.png)
## Mod recommendations
The following mods can be a great addition for this mod:
#### [Burner Leech Fork](https://mods.factorio.com/mod/Burner-Leech-Fork)
#### Optional wood mods
There will be fewer inserters that need to be fueled manually.
- [Wooden Fulgora: Coralmium Agriculture](https://mods.factorio.com/mod/fulgora-coralmium-agriculture)
- [Wooden Gleba: Water Cane](https://mods.factorio.com/mod/gleba-water-cane)
- [Wooden Aquilo: Seabloom Algaculture](https://mods.factorio.com/mod/aquilo-seabloom-algaculture)
- [Wooden Cerys: Lunaponics](https://mods.factorio.com/mod/cerys-lunaponics)
- [Wooden Moshine: Solaponics](https://mods.factorio.com/mod/moshine-solaponics)
#### [Any Planet Start](https://mods.factorio.com/mod/any-planet-start)
Allows you to choose the planet that Lignumis orbits. You can continue on Vulcanus, Fulgora or Gleba after leaving Lignumis.
Some modded planets add APS support as well (sometimes with a separate mod).
#### [Diversitree](https://mods.factorio.com/mod/Diversitree)
Planted trees will have more than one variant.
#### [Hot metals](https://mods.factorio.com/mod/hot-metals)
@ -22,22 +89,35 @@ If you want more of it than Lignumis offers, add this mod. It adds ammo for shot
If you like go more into the charcoal direction. It has no overlap with Lignumis and starts to get relevant on Nauvis.
#### [Fulgora: Coralmium Agriculture](https://mods.factorio.com/mod/fulgora-coralmium-agriculture) and [Wooden Vulcanus: Sulfuric Bacteria](https://mods.factorio.com/mod/vulcanus-sulfuric-bacteria)
#### [Wooden Logistics](https://mods.factorio.com/mod/wood-logistics)
For wood on the other planets.
This mod adds a few more things around wood. It also changes some recipes that Lignumis also adds. The lumber mill will be two tiles smaller with this mod installed.
## Compatibility with other planet mods
#### [Crushing Industry](https://mods.factorio.com/mod/crushing-industry) with [Crushing Industry - Productivity Research](https://mods.factorio.com/mod/crushing-industry-productivity-research)
The following planet mods are tested for (at least technical) compatibility:
Recommended with high science cost settings. It adds crushers and crushed ores to increase productivity.
Lignumis adds crushed gold ore and a technology to unlock the crusher with wood and steam science packs.
- [Castra](https://mods.factorio.com/mod/castra)
- [Cerys](https://mods.factorio.com/mod/Cerys-Moon-of-Fulgora) + [Wooden Cerys: Lunaponics](https://mods.factorio.com/mod/cerys-lunaponics)
- [Corrundum](https://mods.factorio.com/mod/corrundum)
- [Janus](https://mods.factorio.com/mod/janus)
- [Maraxsis](https://mods.factorio.com/mod/maraxsis)
- [Muluna](https://mods.factorio.com/mod/planet-muluna)
- [Terra Palus](https://mods.factorio.com/mod/terrapalus)
- [Secretas & Frozeta](https://mods.factorio.com/mod/secretas)
#### [AAI Loaders](https://mods.factorio.com/mod/aai-loaders)
A wooden loader is added when this mod is active. Also supports [AAI Loaders, a sane rebalance](https://mods.factorio.com/mod/aai-loaders-sane).
#### [AAI Industry](https://mods.factorio.com/mod/aai-industry)
Add this for increased complexity in the early Nauvis game. It has no effect on Lignumis, but Lignumis changes a few recipes this mod adds.
#### [Brevven's mods](https://mods.factorio.com/user/brevven)
For even more complexity after Lignumis. They currently don't change anything on Lignumis itself.
_________________
## Problematic / incompatible mods
* The combination of AAI Industry and Any planet start is currently not supported.
* The rest of the Wooden Universe: I marked the ones incompatible that don't make sense to combine or that wouldn't add more that is not already included.
_________________
## Add compatibility to your mod
@ -68,6 +148,8 @@ These technologies are skipped even if they are matches according to above lists
Use this list if you want to have wood and steam science packs added to most of your technologies, but skip some.
Lignumis uses this list for technologies that match the whitelist but are required for coming back to Lignumis in order to create the science pack export.
As an alternative, you can add `lignumis_skip_science_packs = true` to any technology.
#### `lab_blacklist`
Don't touch inputs for labs in this list.
@ -75,24 +157,38 @@ Don't touch inputs for labs in this list.
Lignumis adds wood and steam science packs to all labs' inputs in `data-updates.lua` so modded labs will support them.
If your modded lab is special and it should not support these science packs, use this list or set the inputs in `data-final-fixes.lua`.
#### Chaning the second planet (a.k.a. transition to Nauvis)
If you want to create a mod that moves Lignumis to another planet, there is a hidden setting for the scripted transition to teleport the player not to Nauvis but to any planet you like.
This doesn't change any technologies or the location of Lignumis on the map. Make sure you adjust the prototypes as well on your end.
In `settings-updates.lua` add the following to switch to Gleba as the second planet:
```lua
data.raw["string-setting"]["lignumis-second-planet"].allowed_values = { "gleba" }
data.raw["string-setting"]["lignumis-second-planet"].default_value = "gleba"
```
_________________
## Todo
- Fix pipe graphics on desiccation furnace and quality assembler
- Trees must not die when absorbing noise
- https://lua-api.factorio.com/latest/types/TreeVariation.html
- Improve transition to Nauvis a bit more
- Add late-game recipe for oil from wood pulp
- Replace usage of gold cable with basic circuits made of wood and gold cable, add option for progressive circuit recipes and add recipe prod research
- Compatibility with [On Wayward Seas](https://mods.factorio.com/mod/wayward-seas)
- Compatibility with [Noble Metals](https://mods.factorio.com/mod/bzgold) once it's updated
- Add information in Factoriopedia
_________________
## Credits
### Translations
- German (de): Lucanoria
- Polish (pl): StarGazer
- Russian (ru): Fr_Dae
- Simplified chinese (zh-CN): cyx2015s
### Assets
### Assets / Code
[Hurricane](https://mods.factorio.com/user/Hurricane046)
@ -138,10 +234,6 @@ If your modded lab is special and it should not support these science packs, use
- [Mute icon](https://icons8.com/icon/9414/no-audio)
[_CodeGreen](https://mods.factorio.com/user/_CodeGreen)
- Lignumis as starting planet inspired by [Any Planet Start](https://mods.factorio.com/mod/any-planet-start)
[Free Music Archive](https://freemusicarchive.org)
- [The Owl: telescope](https://freemusicarchive.org/music/The_Owl/Fairy_Forest/the_owl_-_fairy_forest_-_04_the_owl_-_telescope/) (CC BY-NC-ND)
@ -153,3 +245,17 @@ If your modded lab is special and it should not support these science packs, use
[Pixabay](https://pixabay.com)
- [AudioPapkin: Forest ambience](https://pixabay.com/sound-effects/forest-ambience-296528/)
- Various sounds for the Lumber Mill, Deep Miner and Quality Assembler
[SafTheLamb](https://mods.factorio.com/user/SafTheLamb)
- [Early Agriculture](https://mods.factorio.com/mod/early-agriculture): Fix for trees not being plantable on Nauvis with Alien Biomes active.
- [Wooden Logistics](https://mods.factorio.com/mod/wood-logistics): Code for AAI Loader.
[Larger Lamps](https://mods.factorio.com/mod/DeadlockLargerLamp)
- Burner lamp
Talandar
- Planet graphics

18
lignumis-cf/info.json Normal file
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@ -0,0 +1,18 @@
{
"name": "lignumis-cf",
"version": "1.2.0",
"title": "Lignumis - Director's Cut",
"description": "Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.\n\nThis is the version that represents the original idea of the mod author. For a more isolated planet mod experience, install the regular version.",
"author": "cackling fiend",
"homepage": "https://discord.gg/ufvFUJtVwk",
"factorio_version": "2.0",
"space_travel_required": true,
"dependencies": [
"lignumis",
"aquilo-seabloom-algaculture",
"astroponics >= 1.2.0",
"fulgora-coralmium-agriculture",
"gleba-water-cane",
"vulcanus-sulfuric-bacteria"
]
}

674
lignumis-cf/license.txt Normal file
View file

@ -0,0 +1,674 @@
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@ -0,0 +1,5 @@
[mod-name]
lignumis-cf=○🌐Lignumis - Director's Cut
[mod-description]
lignumis-cf=Tauche ein in die Welt von Lignumis, einem Mond von Nauvis, der nur die grundlegendsten Technologien bietet.\n\n\Dies ist die Version, die die ursprüngliche Idee des Autors repräsentiert. Für eine eher isolierte Planet-Mod-Erfahrung, installiere die reguläre Version.

View file

@ -0,0 +1,5 @@
[mod-name]
lignumis-cf=○🌐Lignumis - Director's Cut
[mod-description]
lignumis-cf=Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.\n\nThis is the version that represents the original idea of the mod author. For a more isolated planet mod experience, install the regular version.

View file

@ -0,0 +1,5 @@
[mod-name]
lignumis-cf=○🌐Lignumis - Director's Cut
[mod-description]
lignumis-cf=Sumérgete en el mundo de Lignumis, una luna de Nauvis que ofrece solo las tecnologías más básicas.

View file

@ -0,0 +1,5 @@
[mod-name]
lignumis-cf=○🌐Lignumis - Director's Cut
[mod-description]
lignumis-cf=Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.

View file

@ -0,0 +1,5 @@
[mod-name]
lignumis-cf=○🌐Лигнумис - Director's Cut
[mod-description]
lignumis-cf=Погрузитесь в мир Лигнумиса — луны Наувиса, предлагающей лишь самые базовые технологии.

View file

@ -0,0 +1,5 @@
[mod-name]
lignumis-cf=○🌐愈创星 - Lignumis - Director's Cut
[mod-description]
lignumis-cf=潜入木木世界的世界,木星的月亮只提供最基本的技术

31
lignumis-cf/settings.lua Normal file
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@ -0,0 +1,31 @@
local Settings = require("__cf-lib__/settings/Settings")
local force = Settings.force
local forceDefault = Settings.forceDefault
-- Lignumis
force("lignumis-restrict-sciences", true)
force("lignumis-basic-circuit-board", true)
force("lignumis-belt-progression", true)
force("lignumis-ammo-progression", true)
force("lignumis-technology-progression", true)
force("lignumis-circuit-progression", true)
force("lignumis-fulgora-wood", false)
force("lignumis-vanilla-lab", false)
force("lignumis-lumber-mill-more-recipes", true)
force("lignumis-electric-lumber-mill", false)
if not mods["aai-industry"] then
force("lignumis-inserter-progression", true)
force("lignumis-assembler-progression", true)
end
if not mods["wood-military"] then
force("lignumis-ammo-progression", true)
end
-- Wood Walls
forceDefault("wood-walls-fuelvalue")
forceDefault("wood-walls-wall-cost")
forceDefault("wood-walls-wall-output")
forceDefault("wood-walls-hp")
forceDefault("wood-walls-disable-wall")

BIN
lignumis-cf/thumbnail.png Normal file

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After

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@ -1,4 +1,543 @@
---------------------------------------------------------------------------------------------------
Version: 1.3.1
Date: 24.12.2025
Changes:
- Mark basic circuit board setting as deprecated
- Add icons to overhaul settings labels
- Invert the meaning of the vanilla lab setting
- Add alternative electronic circuit recipe
Bug Fixes:
- Fix crash when basic circuit boards are disabled
---------------------------------------------------------------------------------------------------
Version: 1.3.0
Date: 22.12.2025
Changes:
- Add steam inserters
---------------------------------------------------------------------------------------------------
Version: 1.2.4
Date: 20.12.2025
Changes:
- Add menu simulation
Bug Fixes:
- Fix surface condition for tree seed recipe
- Hide noise cancelling recipe from Factoriopedia
---------------------------------------------------------------------------------------------------
Version: 1.2.3
Date: 19.12.2025
Changes:
- Remove burner leech hint
Bug Fixes:
- Set weight and default import location for gold plate
- Move code for AAI Industry behind Wooden Logistics
- Add lumber mill from Lignumis if Wooden Logistics is active but lumber mill is disabled in the settings
- Wooden Logistics: Fix crafting categories
---------------------------------------------------------------------------------------------------
Version: 1.2.2
Date: 18.12.2025
Bug Fixes:
- Lumber mill accepts productivity modules again
- Fix crash with Astroponics
---------------------------------------------------------------------------------------------------
Version: 1.2.1
Date: 18.12.2025
Bug Fixes:
- Hide Astroponics setting when the mod is not active
- Fix recipe category of the wood belt
---------------------------------------------------------------------------------------------------
Version: 1.2.0
Date: 16.12.2025
Changes:
- This is now considered the "mainstream version" of the mod. Install the "director's cut" for the full experience. This is currently only relevant for new games.
- Move quality assembler to the end of the subgroup
---------------------------------------------------------------------------------------------------
Version: 1.1.0
Date: 16.12.2025
Breaking Changes:
- Integrate quality assembler with new graphics into this mod (changes from 5x5 to 4x4)
- Quality assembler has module slots dependant on quality (1-6)
Changes:
- Add golden module unlocked by "Experienced quality assembling 3"
- Only move yellow and purple science after space science when progressive technologies are enabled
- Integrate wood logistics code into this mod
- Remove Mod Framework (uninstall the mods please)
Bug Fixes:
- Any planet start: Change description of Lignumis to name the selected parent planet
---------------------------------------------------------------------------------------------------
Version: 1.0.78
Date: 16.12.2025
Changes:
- Wooden logistics: Change compatibility to stick closer to how wooden logistics does things (breaking)
- Add setting to make the lumber mill electric
- Integrate lumber mill code into this mod
---------------------------------------------------------------------------------------------------
Version: 1.0.77
Date: 14.12.2025
Changes:
- Integrate deep miner code into this mod
Bug Fixes:
- Correct description of quality assembler
- Wood logistics: Correct lumber mill technology
---------------------------------------------------------------------------------------------------
Version: 1.0.76
Date: 12.12.2025
Changes:
- Add compatibility for "Canal Excavator" (thanks jurgy)
- Add compatibility for "Wood Logistics"
- Diversitree: Improve compatibility
- Use additional_categories for wood processing
---------------------------------------------------------------------------------------------------
Version: 1.0.75
Date: 09.12.2025
Changes:
- Add is_satellite to PlanetsLib:extend
- Remove default item weights as the code has been moved to PlanetsLib
Bug Fixes:
- Recycling in Factoriopedia: Add order to bioprocessing subgroup for compatibility (thanks jvella94)
- Crushing Industry: Use additional_categories for quality assembling so the rocket silo recipe will use concrete mix again
---------------------------------------------------------------------------------------------------
Version: 1.0.74
Date: 18.11.2025
Bug Fixes:
- Set default weight for battery
- Don't hide worker robot speed 3 before before level 2 is researched
---------------------------------------------------------------------------------------------------
Version: 1.0.73
Date: 16.11.2025
Bug Fixes:
- Add provisional-rocket-part to provisional-rocketry effects (thanks Noreja)
Changes:
- Add setting to restrict sciences to Lignumis
- Update descriptions and improve settings labels
---------------------------------------------------------------------------------------------------
Version: 1.0.72
Date: 01.11.2025
Bug Fixes:
- Move parent planet calculation to data-updates
Changes:
- Buff quality assembling
---------------------------------------------------------------------------------------------------
Version: 1.0.71
Date: 20.10.2025
Changes:
- Use 60 sec crafting time for active noise cancelling to visualise progress
- Reduce energy usage of noise cancelling tower to 500kW
---------------------------------------------------------------------------------------------------
Version: 1.0.70
Date: 07.10.2025
Bug Fixes:
- Any Planet Start: Prevent crashes
---------------------------------------------------------------------------------------------------
Version: 1.0.69
Date: 02.10.2025
Bug Fixes:
- Fix more item weights
---------------------------------------------------------------------------------------------------
Version: 1.0.68
Date: 28.09.2025
Changes:
- Remove enemies from starting area when leaving Lignumis
---------------------------------------------------------------------------------------------------
Version: 1.0.67
Date: 24.09.2025
Changes:
- Reduce energy usage of Active noise cancelling tower
- K2SO: Move K2 starting recipes to Nauvis technologies
Bug Fixes:
- Fix potential crash when escaping to Nauvis
---------------------------------------------------------------------------------------------------
Version: 1.0.66
Date: 21.09.2025
Changes:
- Buff medium wrigglers
- Buff wood liquefaction recipe by 50% for electric assemblers
- Buff Cupriavidus Necator starter recipe chance
Bug Fixes:
- Fix more item weights
---------------------------------------------------------------------------------------------------
Version: 1.0.65
Date: 14.09.2025
Changes:
- Remove warning for Alien Biomes
- Add setting for infinite Astroponics productivity research
Bug Fixes:
- Fix more item weights
---------------------------------------------------------------------------------------------------
Version: 1.0.64
Date: 10.09.2025
Bug Fixes:
- Fix more item weights
- Fix steam assembler scaling with increased energy usage from modules
---------------------------------------------------------------------------------------------------
Version: 1.0.63
Date: 09.09.2025
Changes:
- Wooden belts have half the weight
Bug Fixes:
- Fix vanilla more item weights
---------------------------------------------------------------------------------------------------
Version: 1.0.62
Date: 02.09.2025
Changes:
- Add spanish locales (thanks DFOXpro)
- Add compatibility for "Alien Biomes" (thanks Chromebomb)
- The lumber mill can be built on Vulcanus again
---------------------------------------------------------------------------------------------------
Version: 1.0.61
Date: 29.08.2025
Changes:
- Increase generation of peat
- Add setting for double provisional rocket capacity
- Add setting for spoiling of science packs
Bug Fixes:
- Always show moist stromatolite remnant in filter UI
---------------------------------------------------------------------------------------------------
Version: 1.0.60
Date: 25.08.2025
Changes:
- Mark RSO as incompatible
Bug Fixes:
- AAI Loaders: Don't load code when mode is set to graphics only
- Fix item weights
---------------------------------------------------------------------------------------------------
Version: 1.0.59
Date: 22.08.2025
Changes:
- Reduce mining time of the burner lamp
Bug Fixes:
- Fix possible crash when transitioning to Nauvis
---------------------------------------------------------------------------------------------------
Version: 1.0.58
Date: 22.08.2025
Changes:
- Add setting for keeping the vanilla lab recipe (https://mods.factorio.com/mod/lignumis/discussion/68725ff2ad76390859ee01a7)
- Add burner lamp
- Add compatibility for "Krastorio 2 Spaced Out"
Bug Fixes:
- AAI Industry and Crushing industry: Fix burner crusher gold recipe (https://mods.factorio.com/mod/lignumis/discussion/68a70d74b6418d6882e78783)
- Any planet start: Move code to data final fixes
---------------------------------------------------------------------------------------------------
Version: 1.0.57
Date: 11.07.2025
Changes:
- Update german translation (thanks Lucanoria)
- Add dependency: Wooden Gleba
---------------------------------------------------------------------------------------------------
Version: 1.0.56
Date: 07.07.2025
Changes:
- Add german translation (thanks Lucanoria)
Bug Fies:
- Fix incompatibility introduced by Astroponics 1.7.0
---------------------------------------------------------------------------------------------------
Version: 1.0.55
Date: 25.06.2025
Breaking Changes:
- Crushing Industry: Molten gold is made from crushed gold (was gold ore)
- Crushing Industry: Crushing gold returns moist stromatolite remnant instead of sand
Changes:
- Gold cable can be crafted in the electromagnetic plant
- Add a Lignumis recipe for processing unit
- Balance (reduce) noise pollution
- The setting for wood on Fulgora is now off by default
---------------------------------------------------------------------------------------------------
Version: 1.0.54
Date: 21.06.2025
Breaking Changes:
- Forbid lumber mill in space
Changes:
- Add astroponics productivity research
- Update russian locale (thanks Onseshigo)
---------------------------------------------------------------------------------------------------
Version: 1.0.53
Date: 08.06.2025
Changes:
- Gold plates require 1 gold ore again and buff gold by 33%
- Reduce usage of resources for some buildings
Bug Fixes:
- Any Planet Start: Works with moons now (required for Cerys)
---------------------------------------------------------------------------------------------------
Version: 1.0.52
Date: 06.06.2025
Changes:
- Increase speed of rocket a bit
- Add flames and explosions to transition
---------------------------------------------------------------------------------------------------
Version: 1.0.51
Date: 06.06.2025
Changes:
- Adjust essential flags on technologies
Bug Fixes:
- Crushing industry + Hot metals: Fix crushed gold not being smelted into hot gold
---------------------------------------------------------------------------------------------------
Version: 1.0.50
Date: 04.06.2025
Changes:
- Reapply "Improve transition to Nauvis"
---------------------------------------------------------------------------------------------------
Version: 1.0.49
Date: 04.06.2025
Changes:
- Enable burner leech when no dedicated mod is installed
- Burner-Leech-Fork is not incompatible anymore
Bug Fixes:
- Revert "Improve transition to Nauvis" since it requires currently unstable Factorio version 2.0.53
---------------------------------------------------------------------------------------------------
Version: 1.0.48
Date: 03.06.2025
Changes:
- Make InserterFuelLeech optional
- Improve transition to Nauvis
---------------------------------------------------------------------------------------------------
Version: 1.0.47
Date: 31.05.2025
Bug Fixes:
- Fix crash when there is a tree that has no minable property
- Fix crash when the on_rocket_launched event doesn't have a rocket_silo
- Correct Factoriopedia simulation for wooden underground belts
---------------------------------------------------------------------------------------------------
Version: 1.0.46
Date: 23.05.2025
Changes:
- Set solar power to orbiting planet's +20%
- Balance basic robots battery usage
Bug Fixes:
- Correct some item weights
---------------------------------------------------------------------------------------------------
Version: 1.0.45
Date: 03.05.2025
Bug Fixes:
- Any Planet Start: Fix planet discovery being disabled
---------------------------------------------------------------------------------------------------
Version: 1.0.44
Date: 20.04.2025
Bug Fixes:
- Add Secretas optional dependency to fix loading order
---------------------------------------------------------------------------------------------------
Version: 1.0.43
Date: 20.04.2025
Changes:
- Any planet start: Move code to updates stage
Bug Fixes:
- Correct description of the Quality Assembler
- Any planet start (Vulcanus): Add some fixes to not get stuck
- Crushing Industry: Move compatibility code to updates phase to prevent crash
---------------------------------------------------------------------------------------------------
Version: 1.0.42
Date: 14.04.2025
Bug Fixes:
- Helmod: Fix bug with steam assembler (now really)
- Crushing Industry: Fix wrong ingredient amount for gold from crushed gold (BREAKING)
---------------------------------------------------------------------------------------------------
Version: 1.0.41
Date: 13.04.2025
Changes:
- Add setting for even earlier personal robots
Bug Fixes:
- Prevent broken icons
- Helmod: Fix bug with steam assembler
- Any planet start: Fix prerequisites for "Tree seeding"
- Any planet start: Fix circular dependency
- Wood Gasification updated: Fix amount of wood per tree
---------------------------------------------------------------------------------------------------
Version: 1.0.40
Date: 06.04.2025
Changes:
- Add setting for wood on Fulgora and make Wooden Fulgora optional again
Bug Fixes:
- Add fix for duplicate ready rocket silo
- Remove inventory of provisional rocket silo
---------------------------------------------------------------------------------------------------
Version: 1.0.39
Date: 28.03.2025
Changes:
- Add Space Age flag
Breaking changes:
- AAI loaders, Lane splitters: Apply recipe changes only when AAI Industry is active
- AAI Loaders: Adhere belt progression setting
---------------------------------------------------------------------------------------------------
Version: 1.0.38
Date: 28.03.2025
Changes:
- Any planet start: Change internal name of the space connection to Lignumis depending on the selected planet
Bug Fixes:
- Any planet start (Vulcanus) + Crushing Industry: Move iron crushing to fix soft-lock
---------------------------------------------------------------------------------------------------
Version: 1.0.37
Date: 28.03.2025
Changes:
- Switch from "Burner leech fork" to "Inserter Fuel Leech"
- "Wooden Vulcanus" and "Wooden Fulgora" are now mandatory ("Wooden Gleba" is currently being made)
- Crushing Industry: Burner Crusher can be crafted in Lumber Mill (with more Lumber Mill recipes enabled)
- Add compatibility for "Any planet start" - Now it is used to determine the planet after Lignumis and will move the moon accordingly
- Add compatibility for "Gleba reborn"
Bug Fixes:
- Crushing Industry: Fix name of Burner Crusher copper recipe
---------------------------------------------------------------------------------------------------
Version: 1.0.36
Date: 24.03.2025
Changes:
- Basic construction robots copper recipe uses basic circuit boards and wooden gear wheels
- AAI Industry: Add "wood" fuel category to burner generator and fuel processor
- Wood Industry: Woodchips have "wood" fuel category
- Add compatibility for "Crushing Industry"
Bug Fixes:
- Lane Splitters: Correct item order
- AAI Loaders: Correct item/recipe order
- Fix recylce recipe being generated for rocket parts
---------------------------------------------------------------------------------------------------
Version: 1.0.35
Date: 18.03.2025
Changes:
- Add russian translation (thanks Fr_Dae)
- Regular lab recipe always uses wood belt
---------------------------------------------------------------------------------------------------
Version: 1.0.34
Date: 17.03.2025
Changes:
- Balance basic construction robots (reduced energy buffer and usage)
- Make the second planet after Lignumis configurable by other mods
- Add new enemies (only for new games)
- Burner leech fork is now a mandatory dependency
---------------------------------------------------------------------------------------------------
Version: 1.0.33
Date: 16.03.2025
Breaking Changes:
- Replace iron gear wheel with wooden gear wheel in lumber mill copper recipe
- AAI Industry: Lumber mill copper recipe uses burner assembler instead of electrical assembler 1
- AAI Industry: Basic construction robot copper recipe uses basic circuit board instead of electronic circuit
- AAI Loaders: Yellow loader uses basic circuit board instead of electronic circuit
- Lane splitters: Yellow lane splitter uses basic circuit board instead of electronic circuit
Changes:
- Nerf basic portable generator from 200 kW to 100 kW
- AAI Industry: Move copper cable recipe to copper processing
- AAI Industry: Remove technology "Basic logistics"
- AAI Loaders: Reduce basic circuit boards to match other tiers
- Remove temporary fix for crash due to "Wood Walls and floors"
---------------------------------------------------------------------------------------------------
Version: 1.0.32
Date: 14.03.2025
Breaking Changes:
- Some newly added recipes for the lumber mill have been moved to a setting that is off by default
Changes:
- Reduce noise
- Restrict provisional rocket silo to Lignumis
- Add setting for assembler recipe progression
Bug Fixes:
- Fix players after the first not attackable
---------------------------------------------------------------------------------------------------
Version: 1.0.31
Date: 13.03.2025
Breaking Changes:
- Any planet start/Planet picker: Mark as incompatible
Changes:
- Add more recipes to lumber mill
- AAI Loaders: Expensive mode recipe uses basic circuit boards (thanks Nydaleclya)
- AAI Loaders: Yellow loader recipe uses wood loader
Bug Fixes:
- Add missing translation
- Possibly fix problems with Wooden rocket silo in remote view
- Add copper recipe for the lumber mill
---------------------------------------------------------------------------------------------------
Version: 1.0.30
Date: 06.03.2025
Bug Fixes:
- Any planet start: Fix startup crash
---------------------------------------------------------------------------------------------------
Version: 1.0.29
Date: 05.03.2025
Breaking Changes:
- Nerf quality assembler to +25% quality
Changes:
- Set default for setting "Basic circuit boards" to true
- Alien Biomes: Add warning when the game starts that AB is not supported
Bug Fixes:
- Fix Burner agricultural tower not having a Nauvis recipe when "Basic circuit boards" is active
---------------------------------------------------------------------------------------------------
Version: 1.0.28
Date: 04.03.2025
Changes:
- Steam assembler technology should not ignore tech cost multiplier
Bug Fixes:
- AAI Loaders: Add missing translation
- Prevent possible errors on player initialization
---------------------------------------------------------------------------------------------------
Version: 1.0.27
Date: 02.03.2025
Changes:
- Add compatibility for "Any planet start"
- Add compatibility for "Lane splitters"
Bug Fixes:
- AAI Industry: Fix basic circuit board recipe unlock
---------------------------------------------------------------------------------------------------
Version: 1.0.26
Date: 28.02.2025
Bug Fixes:
- Add missing dependency
---------------------------------------------------------------------------------------------------
Version: 1.0.25
Date: 28.02.2025
Changes:
- Move assets to a separate mod
Bug Fixes:
- Don't trigger changing surface trigger for non player controllers
- Fix crash due to nil value in recipe ingredients
---------------------------------------------------------------------------------------------------
Version: 1.0.24
Date: 28.02.2025
Changes:
- AAI Industry: Burner agricultural towers can burn processed fuel
- Add "pressing" recipe category to assemblers
- Add optional Basic circuit board (default off to not break existing games)
Bug Fixes:
- AAI Loaders: Fix circuit recipe name and icon
---------------------------------------------------------------------------------------------------
Version: 1.0.23
Date: 26.02.2025
Changes:
- Add compatibility for the mod "Nuclear Science"
---------------------------------------------------------------------------------------------------
Version: 1.0.22
Date: 26.02.2025
Changes:
- Balance moist stromatolite remnant desiccation (more steam, less peat; replace furnaces if they don't work anymore)
- Burner long handed inserter uses less energy
- Update polish translations
- Add compatibility for the mods "AAI Loaders" / "AAI Loaders, a sane rebalance"
---------------------------------------------------------------------------------------------------
Version: 1.0.21
Date: 25.02.2025
Changes:
- Add more crafting categories to the assemblers (needed for early Nauvis crafting)
- Always show physical weapon technologies level 3 (for when you skipped it on Lignumis)
- Add polish translations (thanks StarGazer)
- Add recipe for Burner assembling machine for Nauvis (using electronic circuits)
- Burner assembler emits pollution on Nauvis
- Modding: Add lignumis_skip_science_packs as a way to prevent science packs being added to technologies
---------------------------------------------------------------------------------------------------
Version: 1.0.20
Date: 24.02.2025
Changes:
- Add compatibility for the mod "Diversitree"
- Add "ignore_tech_cost_multiplier" to "tree-seeding
Bug Fixes:
- Update compatibility for Cerys
---------------------------------------------------------------------------------------------------
Version: 1.0.19
Date: 23.02.2025
Changes:
- Add setting "Enable progressive technologies"
---------------------------------------------------------------------------------------------------
Version: 1.0.18
Date: 16.02.2025
Breaking Changes:
- Double numbers for gold ore (both production and usage; it doesn't really break anything but it could mess with the throughput)
Changes:
- AAI Industry: Keep the technology changes AAI Industry makes
- Autoplaced gold stromatolites are trees now that can be harvested by the agricultural tower
- Use Bioprocessing tab (you need to install the new dependency)
Bug Fixes:
- AAI Industry: Wood science pack can be crafted by hand
---------------------------------------------------------------------------------------------------
Version: 1.0.17
Date: 16.02.2025
Bug Fixes:

View file

@ -8,5 +8,3 @@ handler.add_libraries({
require("scripts/to-nauvis"),
require("scripts/wooden-rocket-silo")
})

View file

@ -1,2 +1,25 @@
require("prototypes/content/final")
require("prototypes/compatibility/final")
if not mods["Burner-Leech-Fork"] and not mods["Burner-Leech"] and not mods["InserterFuelLeech"] then
data.raw["inserter"]["burner-inserter"].allow_burner_leech = true
data.raw["inserter"]["burner-long-handed-inserter"].allow_burner_leech = true
end
-- disable gold module from everything where it's not manually added
local moduled_building_types = { "beacon", "assembling-machine", "rocket-silo", "furnace", "lab", "mining-drill" }
for _, moduled_building_type in pairs(moduled_building_types) do
for _,moduled_building in pairs(data.raw[moduled_building_type]) do
if moduled_building then
if not moduled_building.allowed_module_categories then
moduled_building.allowed_module_categories = {}
for _, module_cat in pairs(data.raw["module-category"]) do
if not (module_cat.name == "quality-assembling") then
table.insert(moduled_building.allowed_module_categories, module_cat.name)
end
end
end
end
end
end

View file

@ -6,7 +6,7 @@ Lignumis = {
science_pack_blacklist = {
"wood-science-pack", "steam-science-pack", -- Lignumis
"nanite-science-pack", "quantum-science-pack", "ring-science-pack", -- Metal and Stars
"cerys-science-pack" -- Cerys
"cerys-science-pack", "cerysian-science-pack" -- Cerys
},
-- These technologies are skipped even if they are matches according to above lists
@ -15,18 +15,31 @@ Lignumis = {
"logistic-system",
"space-platform-thruster",
"kovarex-enrichment-process",
"astroponics"
"astroponics",
"planet-discovery-nauvis",
"planet-discovery-lignumis"
},
-- Add wood and steam science packs to all labs' inputs except these
lab_blacklist = {
"wood-lab", -- Lignumis
"cerys-lab" -- Cerys
}
},
assets = "__lignumis-assets__/"
}
Lignumis.graphics = Lignumis.assets .. "graphics/"
Lignumis.sound = Lignumis.assets .. "sound/"
if not settings.startup["lignumis-technology-progression"].value then
Lignumis.science_pack_whitelist = {}
end
require("__cf-lib__/util")
require("logo")
require("menu-simulations")
require("prototypes/content/data")
require("prototypes/integrations/data")
require("prototypes/compatibility/data")

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