Possibly fix problems with Wooden rocket silo in remote view
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1 changed files with 2 additions and 1 deletions
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@ -64,12 +64,13 @@ local function on_gui_opened(event)
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if not entity or not entity.valid then return end
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if entity.name ~= "provisional-rocket-silo-ready" then return end
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local player = game.get_player(event.player_index)
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if player.controller_type ~= defines.controllers.character then return end
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if player.gui.relative["provisional-rocket-silo-relative-frame"] then
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player.gui.relative["provisional-rocket-silo-relative-frame"].destroy()
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end
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if player.controller_type ~= defines.controllers.character then return end
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build_gui(player, entity)
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end
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