From 24a33546d551d60ca27679c29fcbf271c11e12b4 Mon Sep 17 00:00:00 2001 From: Simon Brodtmann Date: Wed, 12 Mar 2025 20:24:51 +0100 Subject: [PATCH] Possibly fix problems with Wooden rocket silo in remote view --- lignumis/scripts/wooden-rocket-silo.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/lignumis/scripts/wooden-rocket-silo.lua b/lignumis/scripts/wooden-rocket-silo.lua index 0693d13..dd64fbc 100644 --- a/lignumis/scripts/wooden-rocket-silo.lua +++ b/lignumis/scripts/wooden-rocket-silo.lua @@ -64,12 +64,13 @@ local function on_gui_opened(event) if not entity or not entity.valid then return end if entity.name ~= "provisional-rocket-silo-ready" then return end local player = game.get_player(event.player_index) - if player.controller_type ~= defines.controllers.character then return end if player.gui.relative["provisional-rocket-silo-relative-frame"] then player.gui.relative["provisional-rocket-silo-relative-frame"].destroy() end + if player.controller_type ~= defines.controllers.character then return end + build_gui(player, entity) end