Mark Any planet start and Planet picker as incompatible

This commit is contained in:
Simon Brodtmann 2025-03-12 20:16:43 +01:00
parent 9a89515b81
commit c7885afe34
12 changed files with 202 additions and 236 deletions

View file

@ -24,11 +24,12 @@
"?wood-military >= 2.3.3",
"?metal-and-stars",
"?aai-industry",
"?planet-picker",
"?Diversitree",
"?aai-loaders",
"?atan-nuclear-science",
"?lane-splitters",
"!planet-picker",
"!any-planet-start",
"!apm_power_ldinc",
"!wood-logistics",
"!early-agriculture",

View file

@ -8,9 +8,7 @@ local burner_mechanics = Technology:new("burner-mechanics")
burner_mechanics:removeRecipe("burner-inserter")
burner_mechanics:removeRecipe("burner-mining-drill")
burner_mechanics:removeRecipe("burner-assembling-machine")
if not mods["planet-picker"] and not mods["any-planet-start"] then
burner_mechanics:addPrerequisite("iron-processing")
end
burner_mechanics:addPrerequisite("iron-processing")
data.raw.recipe["burner-inserter"].enabled = true
data.raw.recipe["burner-mining-drill"].enabled = true

View file

@ -2,7 +2,6 @@ require("hot-metals")
require("wood-military")
require("metal-and-stars")
require("alien-biomes")
require("planet-picker")
require("aai-loaders")
require("nuclear-science")
require("lane-splitters")

View file

@ -1,7 +0,0 @@
local Technology = require("__cf-lib__/data/Technology")
if not mods["planet-picker"] and not mods["any-planet-start"] then return end
local technology = Technology:new("planet-discovery-lignumis")
technology:setPrerequisites({ "space-platform-thruster" })
technology:addIngredients({ "logistic-science-pack", "chemical-science-pack", "space-science-pack" })

View file

@ -51,11 +51,7 @@ data:extend({
}
})
if not mods["planet-picker"] and not mods["any-planet-start"] then
Technology:new("copper-processing"):addRecipe("basic-circuit-board-copper")
else
Technology:new("electronics"):addRecipe("basic-circuit-board-copper")
end
Technology:new("copper-processing"):addRecipe("basic-circuit-board-copper")
if settings.startup["lignumis-circuit-progression"].value then
table.insert(data.raw.recipe["electronic-circuit"].ingredients, { type = "item", name = "basic-circuit-board", amount = 1 })

View file

@ -132,8 +132,4 @@ data:extend({
}
})
if not mods["planet-picker"] and not mods["any-planet-start"] then
Technology:new("copper-processing"):addRecipe("burner-agricultural-tower-copper")
else
Technology:new("electronics"):addRecipe("burner-agricultural-tower-copper")
end
Technology:new("copper-processing"):addRecipe("burner-agricultural-tower-copper")

View file

@ -83,83 +83,81 @@ data:extend({
}
})
if not mods["planet-picker"] and not mods["any-planet-start"] then
data:extend({
{
type = "technology",
name = "planet-discovery-nauvis",
icons = util.technology_icon_constant_planet(Lignumis.graphics .. "technology/nauvis.png"),
icon_size = 256,
essential = true,
effects = {
{
type = "unlock-space-location",
space_location = "nauvis",
use_icon_overlay_constant = true
},
{
type = "unlock-space-platforms",
modifier = true,
hidden = true
}
data:extend({
{
type = "technology",
name = "planet-discovery-nauvis",
icons = util.technology_icon_constant_planet(Lignumis.graphics .. "technology/nauvis.png"),
icon_size = 256,
essential = true,
effects = {
{
type = "unlock-space-location",
space_location = "nauvis",
use_icon_overlay_constant = true
},
prerequisites = { "provisional-rocketry" },
unit = {
count = 100,
ingredients = {
{ "wood-science-pack", 1 },
{ "steam-science-pack", 1 }
},
time = 30
{
type = "unlock-space-platforms",
modifier = true,
hidden = true
}
},
{
type = "technology",
name = "iron-processing",
icon = "__base__/graphics/icons/iron-plate.png",
icon_size = 64,
essential = true,
effects = {
{
type = "unlock-recipe",
recipe = "iron-plate"
},
{
type = "unlock-recipe",
recipe = "iron-chest"
},
{
type = "unlock-recipe",
recipe = "iron-gear-wheel"
}
prerequisites = { "provisional-rocketry" },
unit = {
count = 100,
ingredients = {
{ "wood-science-pack", 1 },
{ "steam-science-pack", 1 }
},
prerequisites = { "planet-discovery-nauvis" },
research_trigger = {
type = "mine-entity",
entity = "iron-ore"
}
},
{
type = "technology",
name = "copper-processing",
icon = "__base__/graphics/icons/copper-plate.png",
icon_size = 64,
essential = true,
effects = {
{
type = "unlock-recipe",
recipe = "copper-plate"
},
{
type = "unlock-recipe",
recipe = "copper-cable"
}
},
prerequisites = { "planet-discovery-nauvis" },
research_trigger = {
type = "mine-entity",
entity = "copper-ore"
}
time = 30
}
})
end
},
{
type = "technology",
name = "iron-processing",
icon = "__base__/graphics/icons/iron-plate.png",
icon_size = 64,
essential = true,
effects = {
{
type = "unlock-recipe",
recipe = "iron-plate"
},
{
type = "unlock-recipe",
recipe = "iron-chest"
},
{
type = "unlock-recipe",
recipe = "iron-gear-wheel"
}
},
prerequisites = { "planet-discovery-nauvis" },
research_trigger = {
type = "mine-entity",
entity = "iron-ore"
}
},
{
type = "technology",
name = "copper-processing",
icon = "__base__/graphics/icons/copper-plate.png",
icon_size = 64,
essential = true,
effects = {
{
type = "unlock-recipe",
recipe = "copper-plate"
},
{
type = "unlock-recipe",
recipe = "copper-cable"
}
},
prerequisites = { "planet-discovery-nauvis" },
research_trigger = {
type = "mine-entity",
entity = "copper-ore"
}
}
})

View file

@ -129,14 +129,12 @@ table.insert(data.raw["assembling-machine"]["assembling-machine-3"].crafting_cat
-- Disable vanilla early game recipes
if not mods["planet-picker"] and not mods["any-planet-start"] then
data.raw.recipe["iron-plate"].enabled = false
data.raw.recipe["iron-gear-wheel"].enabled = false
data.raw.recipe["iron-chest"].enabled = false
data.raw.recipe["copper-plate"].enabled = false
data.raw.recipe["copper-cable"].enabled = false
data.raw.recipe["transport-belt"].enabled = false
end
data.raw.recipe["iron-plate"].enabled = false
data.raw.recipe["iron-gear-wheel"].enabled = false
data.raw.recipe["iron-chest"].enabled = false
data.raw.recipe["copper-plate"].enabled = false
data.raw.recipe["copper-cable"].enabled = false
data.raw.recipe["transport-belt"].enabled = false
-- Progressive recipes
@ -157,143 +155,141 @@ end
-- Adjust vanilla technologies
if not mods["planet-picker"] and not mods["any-planet-start"] then
local automation_science_pack_technology = data.raw.technology["automation-science-pack"]
automation_science_pack_technology.enabled = false
automation_science_pack_technology.visible_when_disabled = true
automation_science_pack_technology.research_trigger = nil
automation_science_pack_technology.unit = {
count = 1,
ingredients = {},
time = 1
}
local automation_science_pack_technology = data.raw.technology["automation-science-pack"]
automation_science_pack_technology.enabled = false
automation_science_pack_technology.visible_when_disabled = true
automation_science_pack_technology.research_trigger = nil
automation_science_pack_technology.unit = {
count = 1,
ingredients = {},
time = 1
}
if not mods["aai-industry"] then
local electronics_technology = data.raw.technology["electronics"]
electronics_technology.prerequisites = { "copper-processing" }
if not mods["aai-industry"] then
local electronics_technology = data.raw.technology["electronics"]
electronics_technology.prerequisites = { "copper-processing" }
local steam_power_technology = data.raw.technology["steam-power"]
steam_power_technology.prerequisites = { "iron-processing" }
end
local steam_power_technology = data.raw.technology["steam-power"]
steam_power_technology.prerequisites = { "iron-processing" }
end
local automation_technology = data.raw.technology["automation"]
automation_technology.ignore_tech_cost_multiplier = false
local automation_technology = data.raw.technology["automation"]
automation_technology.ignore_tech_cost_multiplier = false
local logistics_technology = data.raw.technology["logistics"]
table.insert(logistics_technology.effects, {
type = "unlock-recipe",
recipe = "transport-belt"
})
local logistics_technology = data.raw.technology["logistics"]
table.insert(logistics_technology.effects, {
type = "unlock-recipe",
recipe = "transport-belt"
})
local landfill_technology = data.raw.technology["landfill"]
landfill_technology.prerequisites = { "burner-automation" }
landfill_technology.unit = {
count = 50,
ingredients = { { "wood-science-pack", 1 } },
time = 15
}
local landfill_technology = data.raw.technology["landfill"]
landfill_technology.prerequisites = { "burner-automation" }
landfill_technology.unit = {
count = 50,
ingredients = { { "wood-science-pack", 1 } },
time = 15
}
local robots_speed_technology_1 = data.raw.technology["worker-robots-speed-1"]
robots_speed_technology_1.prerequisites = { "provisional-rocketry", "basic-construction-robotics-gold" }
robots_speed_technology_1.unit = {
count = 100,
ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } },
time = 15
}
local robots_speed_technology_1 = data.raw.technology["worker-robots-speed-1"]
robots_speed_technology_1.prerequisites = { "provisional-rocketry", "basic-construction-robotics-gold" }
robots_speed_technology_1.unit = {
count = 100,
ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } },
time = 15
}
local robots_speed_technology_2 = data.raw.technology["worker-robots-speed-2"]
robots_speed_technology_2.prerequisites = {
"worker-robots-speed-1",
"logistic-science-pack"
}
robots_speed_technology_2.unit = {
count = 100,
ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 } },
time = 30
}
local robots_speed_technology_2 = data.raw.technology["worker-robots-speed-2"]
robots_speed_technology_2.prerequisites = {
"worker-robots-speed-1",
"logistic-science-pack"
}
robots_speed_technology_2.unit = {
count = 100,
ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 } },
time = 30
}
local robots_speed_technology_3 = data.raw.technology["worker-robots-speed-3"]
robots_speed_technology_3.prerequisites = { "robotics", "chemical-science-pack" }
robots_speed_technology_3.unit = {
count = 150,
ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 }, { "chemical-science-pack", 1 } },
time = 30
}
local robots_speed_technology_3 = data.raw.technology["worker-robots-speed-3"]
robots_speed_technology_3.prerequisites = { "robotics", "chemical-science-pack" }
robots_speed_technology_3.unit = {
count = 150,
ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 }, { "chemical-science-pack", 1 } },
time = 30
}
local robots_speed_technology_4 = data.raw.technology["worker-robots-speed-4"]
robots_speed_technology_4.prerequisites = { "worker-robots-speed-3", "utility-science-pack" }
robots_speed_technology_4.unit.ingredients = {
{ "automation-science-pack", 1 },
{ "logistic-science-pack", 1 },
{ "chemical-science-pack", 1 },
{ "utility-science-pack", 1 }
}
local robots_speed_technology_4 = data.raw.technology["worker-robots-speed-4"]
robots_speed_technology_4.prerequisites = { "worker-robots-speed-3", "utility-science-pack" }
robots_speed_technology_4.unit.ingredients = {
{ "automation-science-pack", 1 },
{ "logistic-science-pack", 1 },
{ "chemical-science-pack", 1 },
{ "utility-science-pack", 1 }
}
local physical_damage_technology_1 = data.raw.technology["physical-projectile-damage-1"]
physical_damage_technology_1.prerequisites = { "basic-gun-turret" }
physical_damage_technology_1.unit.ingredients = { { "wood-science-pack", 1 } }
table.insert(physical_damage_technology_1.effects, {
type = "turret-attack",
turret_id = "basic-gun-turret",
modifier = 0.2
})
local physical_damage_technology_1 = data.raw.technology["physical-projectile-damage-1"]
physical_damage_technology_1.prerequisites = { "basic-gun-turret" }
physical_damage_technology_1.unit.ingredients = { { "wood-science-pack", 1 } }
table.insert(physical_damage_technology_1.effects, {
type = "turret-attack",
turret_id = "basic-gun-turret",
modifier = 0.2
})
local weapon_speed_technology_1 = data.raw.technology["weapon-shooting-speed-1"]
weapon_speed_technology_1.prerequisites = table.deepcopy(physical_damage_technology_1.prerequisites)
weapon_speed_technology_1.unit.ingredients = table.deepcopy(physical_damage_technology_1.unit.ingredients)
local weapon_speed_technology_1 = data.raw.technology["weapon-shooting-speed-1"]
weapon_speed_technology_1.prerequisites = table.deepcopy(physical_damage_technology_1.prerequisites)
weapon_speed_technology_1.unit.ingredients = table.deepcopy(physical_damage_technology_1.unit.ingredients)
local physical_damage_technology_2 = data.raw.technology["physical-projectile-damage-2"]
physical_damage_technology_2.prerequisites = { "physical-projectile-damage-1", "steam-science-pack" }
physical_damage_technology_2.unit.ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } }
table.insert(physical_damage_technology_2.effects, {
type = "turret-attack",
turret_id = "basic-gun-turret",
modifier = 0.2
})
local physical_damage_technology_2 = data.raw.technology["physical-projectile-damage-2"]
physical_damage_technology_2.prerequisites = { "physical-projectile-damage-1", "steam-science-pack" }
physical_damage_technology_2.unit.ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } }
table.insert(physical_damage_technology_2.effects, {
type = "turret-attack",
turret_id = "basic-gun-turret",
modifier = 0.2
})
local weapon_speed_technology_2 = data.raw.technology["weapon-shooting-speed-2"]
weapon_speed_technology_2.prerequisites = { "weapon-shooting-speed-1", "steam-science-pack" }
weapon_speed_technology_2.unit.ingredients = table.deepcopy(physical_damage_technology_2.unit.ingredients)
local weapon_speed_technology_2 = data.raw.technology["weapon-shooting-speed-2"]
weapon_speed_technology_2.prerequisites = { "weapon-shooting-speed-1", "steam-science-pack" }
weapon_speed_technology_2.unit.ingredients = table.deepcopy(physical_damage_technology_2.unit.ingredients)
local physical_damage_technology_3 = data.raw.technology["physical-projectile-damage-3"]
physical_damage_technology_3.prerequisites = { "military-2", "logistic-science-pack" }
physical_damage_technology_3.unit.ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 } }
physical_damage_technology_3.upgrade = false
table.insert(physical_damage_technology_3.effects, {
type = "turret-attack",
turret_id = "basic-gun-turret",
modifier = 0.3
})
local physical_damage_technology_3 = data.raw.technology["physical-projectile-damage-3"]
physical_damage_technology_3.prerequisites = { "military-2", "logistic-science-pack" }
physical_damage_technology_3.unit.ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 } }
physical_damage_technology_3.upgrade = false
table.insert(physical_damage_technology_3.effects, {
type = "turret-attack",
turret_id = "basic-gun-turret",
modifier = 0.3
})
local weapon_speed_technology_3 = data.raw.technology["weapon-shooting-speed-3"]
weapon_speed_technology_3.prerequisites = { "military-2", "logistic-science-pack" }
weapon_speed_technology_3.unit.ingredients = table.deepcopy(physical_damage_technology_3.unit.ingredients)
weapon_speed_technology_3.upgrade = false
local weapon_speed_technology_3 = data.raw.technology["weapon-shooting-speed-3"]
weapon_speed_technology_3.prerequisites = { "military-2", "logistic-science-pack" }
weapon_speed_technology_3.unit.ingredients = table.deepcopy(physical_damage_technology_3.unit.ingredients)
weapon_speed_technology_3.upgrade = false
local physical_damage_technology_4 = data.raw.technology["physical-projectile-damage-4"]
physical_damage_technology_4.prerequisites = { "physical-projectile-damage-3", "military-science-pack" }
table.insert(physical_damage_technology_4.effects, {
type = "turret-attack",
turret_id = "basic-gun-turret",
modifier = 0.3
})
local physical_damage_technology_4 = data.raw.technology["physical-projectile-damage-4"]
physical_damage_technology_4.prerequisites = { "physical-projectile-damage-3", "military-science-pack" }
table.insert(physical_damage_technology_4.effects, {
type = "turret-attack",
turret_id = "basic-gun-turret",
modifier = 0.3
})
local weapon_speed_technology_4 = data.raw.technology["weapon-shooting-speed-4"]
weapon_speed_technology_4.prerequisites = { "weapon-shooting-speed-3", "military-science-pack" }
local weapon_speed_technology_4 = data.raw.technology["weapon-shooting-speed-4"]
weapon_speed_technology_4.prerequisites = { "weapon-shooting-speed-3", "military-science-pack" }
local production_science_pack_technology = Technology:new("production-science-pack")
production_science_pack_technology:replacePrerequisite("advanced-material-processing-2", "space-platform-thruster")
production_science_pack_technology:addIngredients({ "space-science-pack" })
if settings.startup["lignumis-technology-progression"].value then
production_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack" })
end
local production_science_pack_technology = Technology:new("production-science-pack")
production_science_pack_technology:replacePrerequisite("advanced-material-processing-2", "space-platform-thruster")
production_science_pack_technology:addIngredients({ "space-science-pack" })
if settings.startup["lignumis-technology-progression"].value then
production_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack" })
end
local utility_science_pack_technology = Technology:new("utility-science-pack")
utility_science_pack_technology:setPrerequisites({ "space-platform-thruster" })
utility_science_pack_technology:addIngredients({ "space-science-pack" })
if settings.startup["lignumis-technology-progression"].value then
utility_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack" })
end
local utility_science_pack_technology = Technology:new("utility-science-pack")
utility_science_pack_technology:setPrerequisites({ "space-platform-thruster" })
utility_science_pack_technology:addIngredients({ "space-science-pack" })
if settings.startup["lignumis-technology-progression"].value then
utility_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack" })
end
if not mods["planet-muluna"] then -- Muluna does the same

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@ -15,11 +15,11 @@ InitExisting.on_init = function()
end
for _, force in pairs(game.forces) do
force.technologies["iron-processing"].researched = true
force.technologies["copper-processing"].researched = true
if force.is_space_location_unlocked("nauvis") then
force.technologies["planet-discovery-nauvis"].researched = true
end
force.technologies["iron-processing"].researched = true
force.technologies["copper-processing"].researched = true
end
game.print { "", { "lignumis.start-new-game" } }

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@ -62,7 +62,6 @@ end
InitNew.on_init = function()
if game.tick > 0 then return end
if script.active_mods["planet-picker"] or script.active_mods["any-planet-start"] then return end
init_intro()
init_space_locations()

View file

@ -37,7 +37,6 @@ end
-- Initialize the freeplay scenario
local function init_freeplay(event)
if script.active_mods["planet-picker"] or script.active_mods["any-planet-start"] then return end
if storage.crashed_ship_lignumis then return end
local player = game.get_player(event.player_index)

View file

@ -52,12 +52,3 @@ if mods["wood-military"] then
data.raw["bool-setting"]["lignumis-ammo-progression"].forced_value = false
data.raw["bool-setting"]["lignumis-ammo-progression"].hidden = true
end
if mods["planet-picker"] or mods["any-planet-start"] then
data.raw["bool-setting"]["lignumis-belt-progression"].forced_value = false
data.raw["bool-setting"]["lignumis-belt-progression"].hidden = true
data.raw["bool-setting"]["lignumis-inserter-progression"].forced_value = false
data.raw["bool-setting"]["lignumis-inserter-progression"].hidden = true
data.raw["bool-setting"]["lignumis-ammo-progression"].forced_value = false
data.raw["bool-setting"]["lignumis-ammo-progression"].hidden = true
end