Add fix for duplicate ready rocket silo

This commit is contained in:
Simon Brodtmann 2025-04-06 11:27:12 +02:00
parent 0353f91144
commit 17c2795b3d

View file

@ -106,7 +106,9 @@ local function on_silo_mined(event)
local player = game.get_player(event.player_index)
for i, entry in pairs(storage.rocket_silos) do
if entry.fake_silo == fake_silo then
player.mine_entity(entry.real_silo, true)
if entry.real_silo.valid then
player.mine_entity(entry.real_silo, true)
end
table.remove(storage.rocket_silos, i)
break
end