Concept: Remove military planet, add utility planet
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@ -199,7 +199,9 @@ To be discussed.
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* Properties: No atmosphere.
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* Properties: No atmosphere.
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* Mod: Muluna
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* Mod: Muluna
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### Military planet
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### ~~Military planet~~
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_Military science will stay on Nauvis._
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* Tier 2
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* Tier 2
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* Unlocks: Weapons and personal defense from other vanilla planets.
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* Unlocks: Weapons and personal defense from other vanilla planets.
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@ -211,7 +213,14 @@ To be discussed.
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* Tier 2
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* Tier 2
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* Unlocks: Production science pack (taken from Nauvis).
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* Unlocks: Production science pack (taken from Nauvis).
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* Properties: -
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* Properties: -
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* Possible candidates: Vulcanus, any planet that somehow fits the theme remotely
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* Possible candidates: ~~Vulcanus~~, any planet that somehow fits the theme remotely
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### Utility planet
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* Tier 2
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* Unlocks: Utility science pack (taken from Nauvis).
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* Properties: -
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* Possible candidates: any planet that somehow fits the theme remotely
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### Train planet
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### Train planet
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@ -233,29 +242,6 @@ To be discussed.
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It would be cool to have a dedicated planet for production science pack but utility science pack is unlocked with space science and the actual technologies are spreaded across the Tier 2 planets.
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It would be cool to have a dedicated planet for production science pack but utility science pack is unlocked with space science and the actual technologies are spreaded across the Tier 2 planets.
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### Weapons
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There is a new weapons progression:
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* Pistol/Basic gun turret + Wood ammo (start)
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* Yellow ammo (automation science pack)
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* Gut turret (logistic science pack)
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* Flame thrower (chemical science pack)
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* Submachine gun (space science pack)
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* Red ammo (military science pack)
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* Rocket launcher (military + utility science pack)
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* Laser turret (military + production + utility science pack)
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* Green ammo (military + nuclear science pack)
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Ammo damage and damage researches are rebalanced to respect the new unlocks:
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* Yellow ammo is buffed. Together with early damage research it's capable of killing blue biters.
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* Red ammo is buffed a little as well to still be a worthwhile upgrade.
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Rocket turret and tesla turret probably stay where they are being Tier 3 now.
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Personal tools and defense are distributed to be partially unlocked on Nauvis and with the military science pack.
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## Diagram
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## Diagram
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@ -337,9 +323,7 @@ Which route to go also defines when recycling is unlocked. Tier 2 is probably be
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### Vulcanus
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### Vulcanus
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Depending on what other planets we have, Vulcanus could be a good fit for the tier 2 production planet. At least thematically. That would require another planet to take the place of Vulcanus as tier 3 planet with the metallurgic science pack.
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Cliff explosives should be tier 2.
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Either way, cliff explosives should be tier 2.
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## To be added planets
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## To be added planets
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