0.0.1
							
								
								
									
										2
									
								
								.gitignore
									
										
									
									
										vendored
									
									
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					*.zip
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					.idea
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										48
									
								
								README.md
									
										
									
									
									
								
							
							
						
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					@ -1,2 +1,50 @@
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# Lignumis
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					# Lignumis
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Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.
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					Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.
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					## Todo
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					 - Move wood and lumber to its own fuel category
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					 - Make rocket silo work (incl. transition to Nauvis)
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					 - Make enemies work
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					 - Balance pollution (noise)
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					 - Tweak enemies + warfare (add damage research)
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					 - Add vent for steam
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					 - Add recipe to void gold seeds
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					 - Adjust vanilla technologies
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					 - Add end-game stuff
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					 - Add burner radar
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					 - Balance resources
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					 - Force start with wooden ammo
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					 - Add robots (simple robots inspired by https://mods.factorio.com/mod/copper-construction-robots; gold and copper variant)
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					 - Make mod "Wooden logistics" optional
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					 - Remove stromatolite (non-plant)?
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					 - Guarantee spawn of gold in starting area
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					 - Fix pipe graphics on desiccation furnace
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					 - Change color of gold soil
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					 - Ban huge rocks with coal from Nauvis
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					 - Increase default moisture bias
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					## Credits
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					Hurricane:
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					 - Lumber mill
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					 - Core extractor
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					malcolmriley (https://github.com/malcolmriley/unused-renders)
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					 - Gold seed
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					 - Moist stromatolite remnant
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					PreLeyZero (https://mods.factorio.com/mod/exotic-industries)
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					 - Gold patch
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					planetfall (https://mods.factorio.com/mod/ThemTharHills)
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					 - Gold ore
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					 - Gold wire
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					CG-Matt (https://mods.factorio.com/mod/simple-wood-liquefaction)
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					 - Wood liquefaction
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			||||||
							
								
								
									
										153
									
								
								lignumis/control.lua
									
										
									
									
									
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					local crash_site = require("crash-site")
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					local util = require("util")
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					local e = defines.events
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					local function chart_starting_area()
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					    local r = 200
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					    local force = game.forces.player
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					    local surface = storage.surface
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					    local origin = force.get_spawn_position(surface)
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					    force.chart(surface, { { origin.x - r, origin.y - r }, { origin.x + r, origin.y + r } })
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 | 
					end
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					local function correct_space_locations()
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					    local force = game.forces.player
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					    force.unlock_space_location("lignumis")
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					    if not force.technologies["planet-discovery-nauvis"].researched then
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					        force.lock_space_location("nauvis")
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					    end
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					end
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					script.on_init(function()
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					    if game.tick > 0 then
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					        storage.init = true
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					        game.print { "", { "lignumis.start-new-game" } }
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					        return
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					    end
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					    if remote.interfaces.freeplay then
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					        storage.disable_crashsite = remote.call("freeplay", "get_disable_crashsite")
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					        remote.call("freeplay", "set_disable_crashsite", true)
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					        remote.call("freeplay", "set_skip_intro", true)
 | 
				
			||||||
 | 
					    end
 | 
				
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 | 
				
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					    correct_space_locations()
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			||||||
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					    storage.surface = game.planets["lignumis"].create_surface()
 | 
				
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					    storage.surface.request_to_generate_chunks({ 0, 0 }, 3)
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			||||||
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					    storage.surface.force_generate_chunk_requests()
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					end)
 | 
				
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					script.on_event(e.on_player_created, function(event)
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					    local player = game.get_player(event.player_index) --[[@as LuaPlayer]]
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					    local surface = storage.surface
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			||||||
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					    player.teleport(surface.find_non_colliding_position("character", { 0, 0 }, 0, 1) --[[@as MapPosition]], "lignumis")
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					    if not storage.nauvis_visited then
 | 
				
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					        local nauvis = game.get_surface("nauvis") --[[@as LuaSurface]]
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					        nauvis.clear()
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			||||||
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					    end
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					    if not storage.init then
 | 
				
			||||||
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					        storage.init = true
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			||||||
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					        storage.crashed_ship_items = remote.call("freeplay", "get_ship_items")
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			||||||
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					        storage.crashed_debris_items = remote.call("freeplay", "get_debris_items")
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					        storage.crashed_ship_parts = remote.call("freeplay", "get_ship_parts")
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			||||||
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					        storage.starting_message = remote.call("freeplay", "get_custom_intro_message")
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			||||||
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					        log(serpent.block(storage.crashed_ship_items))
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					        log(serpent.block(storage.crashed_debris_items))
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					        log(serpent.block(storage.crashed_ship_parts))
 | 
				
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					        local ship_items = { ["wood-darts-magazine"] = 8 }
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					        local debris_items = { ["lumber"] = 8 }
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					        surface.daytime = 0.7
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			||||||
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					        crash_site.create_crash_site(surface, { -5, -6 }, ship_items, debris_items, util.copy(storage.crashed_ship_parts))
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					        util.remove_safe(player, storage.crashed_ship_items)
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					        util.remove_safe(player, storage.crashed_debris_items)
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					        player.get_main_inventory().sort_and_merge()
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					        if player.character then
 | 
				
			||||||
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					            player.character.destructible = false
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					        end
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					        storage.crash_site_cutscene_active = true
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					        crash_site.create_cutscene(player, { -5, -4 })
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					        chart_starting_area()
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					    end
 | 
				
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					end)
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					script.on_event(e.on_player_changed_surface, function(event)
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					    local player = game.get_player(event.player_index) --[[@as LuaPlayer]]
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					    if player.surface.name == "nauvis" then
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					        storage.nauvis_visited = true
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					    end
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					end)
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					local get_starting_message = function()
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					    if storage.custom_intro_message then
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					        return storage.custom_intro_message
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					    end
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					    if script.active_mods["space-age"] then
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					        return { "msg-intro-space-age" }
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					    end
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					    return { "msg-intro" }
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					end
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					local function show_intro_message(player)
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					    if storage.skip_intro then
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					        return
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					    end
 | 
				
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					    if game.is_multiplayer() then
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					        player.print(get_starting_message())
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					    else
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					        game.show_message_dialog { text = get_starting_message() }
 | 
				
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					    end
 | 
				
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					end
 | 
				
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					script.on_event(e.on_cutscene_waypoint_reached, function(event)
 | 
				
			||||||
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					    if not storage.crash_site_cutscene_active then
 | 
				
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					        return
 | 
				
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 | 
					    end
 | 
				
			||||||
 | 
					    if not crash_site.is_crash_site_cutscene(event) then
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					        return
 | 
				
			||||||
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					    end
 | 
				
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 | 
					
 | 
				
			||||||
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					    local player = game.get_player(event.player_index) --[[@as LuaPlayer]]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
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					    player.exit_cutscene()
 | 
				
			||||||
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					    show_intro_message(player)
 | 
				
			||||||
 | 
					end)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					script.on_event("crash-site-skip-cutscene", function(event)
 | 
				
			||||||
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					    if not storage.crash_site_cutscene_active then
 | 
				
			||||||
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					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if event.player_index ~= 1 then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    local player = game.get_player(event.player_index) --[[@as LuaPlayer]]
 | 
				
			||||||
 | 
					    if player.controller_type == defines.controllers.cutscene then
 | 
				
			||||||
 | 
					        player.exit_cutscene()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					end)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					script.on_event(e.on_cutscene_cancelled, function(event)
 | 
				
			||||||
 | 
					    if not storage.crash_site_cutscene_active then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if event.player_index ~= 1 then
 | 
				
			||||||
 | 
					        return
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    storage.crash_site_cutscene_active = nil
 | 
				
			||||||
 | 
					    local player = game.get_player(event.player_index) --[[@as LuaPlayer]]
 | 
				
			||||||
 | 
					    if player.gui.screen.skip_cutscene_label then
 | 
				
			||||||
 | 
					        player.gui.screen.skip_cutscene_label.destroy()
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    if player.character then
 | 
				
			||||||
 | 
					        player.character.destructible = true
 | 
				
			||||||
 | 
					    end
 | 
				
			||||||
 | 
					    player.zoom = 1.5
 | 
				
			||||||
 | 
					end)
 | 
				
			||||||
							
								
								
									
										3
									
								
								lignumis/data.lua
									
										
									
									
									
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						 | 
					@ -0,0 +1,3 @@
 | 
				
			||||||
 | 
					require("prototypes/content/data")
 | 
				
			||||||
 | 
					require("prototypes/integrations/data")
 | 
				
			||||||
 | 
					require("prototypes/technology")
 | 
				
			||||||
							
								
								
									
										
											BIN
										
									
								
								lignumis/graphics/entity/burner-agricultural-tower-base.png
									
										
									
									
									
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								lignumis/graphics/entity/burner-agricultural-tower-crane-1-1.png
									
										
									
									
									
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								lignumis/graphics/entity/burner-agricultural-tower-crane-1-2.png
									
										
									
									
									
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								lignumis/graphics/entity/burner-agricultural-tower-crane-10.png
									
										
									
									
									
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								lignumis/graphics/entity/burner-agricultural-tower-crane-3.png
									
										
									
									
									
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								lignumis/graphics/entity/burner-agricultural-tower-crane-4.png
									
										
									
									
									
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								lignumis/graphics/entity/burner-agricultural-tower-crane-5-1.png
									
										
									
									
									
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								lignumis/graphics/entity/burner-agricultural-tower-crane-5-2.png
									
										
									
									
									
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								lignumis/graphics/entity/burner-agricultural-tower-crane-5.png
									
										
									
									
									
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								lignumis/graphics/entity/burner-agricultural-tower-crane-6.png
									
										
									
									
									
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								lignumis/graphics/entity/burner-agricultural-tower-crane-7-1.png
									
										
									
									
									
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								lignumis/graphics/entity/burner-agricultural-tower-crane-7-2.png
									
										
									
									
									
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								lignumis/graphics/entity/burner-agricultural-tower-crane-7.png
									
										
									
									
									
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											BIN
										
									
								
								lignumis/graphics/entity/burner-agricultural-tower-crane-8.png
									
										
									
									
									
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						| 
		 After Width: | Height: | Size: 389 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								lignumis/graphics/entity/burner-agricultural-tower-crane-9.png
									
										
									
									
									
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						| 
		 After Width: | Height: | Size: 7.8 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								lignumis/graphics/entity/burner-agricultural-tower-remnants.png
									
										
									
									
									
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						| 
		 After Width: | Height: | Size: 131 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								lignumis/graphics/entity/burner-assembling-machine-remnants.png
									
										
									
									
									
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						| 
		 After Width: | Height: | Size: 244 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								lignumis/graphics/entity/burner-assembling-machine.png
									
										
									
									
									
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						| 
		 After Width: | Height: | Size: 2.2 MiB  | 
							
								
								
									
										
											BIN
										
									
								
								lignumis/graphics/entity/burner-inserter-hand-base.png
									
										
									
									
									
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						| 
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											BIN
										
									
								
								lignumis/graphics/entity/burner-inserter-hand-closed.png
									
										
									
									
									
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						| 
		 After Width: | Height: | Size: 13 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								lignumis/graphics/entity/burner-inserter-hand-open.png
									
										
									
									
									
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						| 
		 After Width: | Height: | Size: 13 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								lignumis/graphics/entity/burner-inserter-platform.png
									
										
									
									
									
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						| 
		 After Width: | Height: | Size: 40 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								lignumis/graphics/entity/burner-inserter-remnants.png
									
										
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 48 KiB  | 
| 
		 After Width: | Height: | Size: 8.9 KiB  | 
| 
		 After Width: | Height: | Size: 14 KiB  | 
| 
		 After Width: | Height: | Size: 14 KiB  | 
| 
		 After Width: | Height: | Size: 40 KiB  | 
| 
		 After Width: | Height: | Size: 48 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								lignumis/graphics/entity/burner-mining-drill-E.png
									
										
									
									
									
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								lignumis/graphics/entity/burner-mining-drill-N.png
									
										
									
									
									
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