diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..c5678a0 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +*.zip +.idea \ No newline at end of file diff --git a/README.md b/README.md index a80f16b..078a155 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,50 @@ # Lignumis -Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies. \ No newline at end of file +Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies. + +## Todo + + - Move wood and lumber to its own fuel category + - Make rocket silo work (incl. transition to Nauvis) + - Make enemies work + - Balance pollution (noise) + - Tweak enemies + warfare (add damage research) + - Add vent for steam + - Add recipe to void gold seeds + - Adjust vanilla technologies + - Add end-game stuff + - Add burner radar + - Balance resources + - Force start with wooden ammo + - Add robots (simple robots inspired by https://mods.factorio.com/mod/copper-construction-robots; gold and copper variant) + - Make mod "Wooden logistics" optional + - Remove stromatolite (non-plant)? + - Guarantee spawn of gold in starting area + - Fix pipe graphics on desiccation furnace + - Change color of gold soil + - Ban huge rocks with coal from Nauvis + - Increase default moisture bias + +## Credits + +Hurricane: + + - Lumber mill + - Core extractor + +malcolmriley (https://github.com/malcolmriley/unused-renders) + + - Gold seed + - Moist stromatolite remnant + +PreLeyZero (https://mods.factorio.com/mod/exotic-industries) + + - Gold patch + +planetfall (https://mods.factorio.com/mod/ThemTharHills) + + - Gold ore + - Gold wire + +CG-Matt (https://mods.factorio.com/mod/simple-wood-liquefaction) + + - Wood liquefaction \ No newline at end of file diff --git a/lignumis/control.lua b/lignumis/control.lua new file mode 100644 index 0000000..d1993c6 --- /dev/null +++ b/lignumis/control.lua @@ -0,0 +1,153 @@ +local crash_site = require("crash-site") +local util = require("util") +local e = defines.events + +local function chart_starting_area() + local r = 200 + local force = game.forces.player + local surface = storage.surface + local origin = force.get_spawn_position(surface) + force.chart(surface, { { origin.x - r, origin.y - r }, { origin.x + r, origin.y + r } }) +end + +local function correct_space_locations() + local force = game.forces.player + force.unlock_space_location("lignumis") + if not force.technologies["planet-discovery-nauvis"].researched then + force.lock_space_location("nauvis") + end +end + +script.on_init(function() + if game.tick > 0 then + storage.init = true + game.print { "", { "lignumis.start-new-game" } } + return + end + + if remote.interfaces.freeplay then + storage.disable_crashsite = remote.call("freeplay", "get_disable_crashsite") + remote.call("freeplay", "set_disable_crashsite", true) + remote.call("freeplay", "set_skip_intro", true) + end + + correct_space_locations() + + storage.surface = game.planets["lignumis"].create_surface() + storage.surface.request_to_generate_chunks({ 0, 0 }, 3) + storage.surface.force_generate_chunk_requests() +end) + +script.on_event(e.on_player_created, function(event) + local player = game.get_player(event.player_index) --[[@as LuaPlayer]] + + local surface = storage.surface + player.teleport(surface.find_non_colliding_position("character", { 0, 0 }, 0, 1) --[[@as MapPosition]], "lignumis") + + if not storage.nauvis_visited then + local nauvis = game.get_surface("nauvis") --[[@as LuaSurface]] + nauvis.clear() + end + + if not storage.init then + storage.init = true + storage.crashed_ship_items = remote.call("freeplay", "get_ship_items") + storage.crashed_debris_items = remote.call("freeplay", "get_debris_items") + storage.crashed_ship_parts = remote.call("freeplay", "get_ship_parts") + storage.starting_message = remote.call("freeplay", "get_custom_intro_message") + + log(serpent.block(storage.crashed_ship_items)) + log(serpent.block(storage.crashed_debris_items)) + log(serpent.block(storage.crashed_ship_parts)) + + local ship_items = { ["wood-darts-magazine"] = 8 } + local debris_items = { ["lumber"] = 8 } + + surface.daytime = 0.7 + crash_site.create_crash_site(surface, { -5, -6 }, ship_items, debris_items, util.copy(storage.crashed_ship_parts)) + util.remove_safe(player, storage.crashed_ship_items) + util.remove_safe(player, storage.crashed_debris_items) + player.get_main_inventory().sort_and_merge() + if player.character then + player.character.destructible = false + end + storage.crash_site_cutscene_active = true + crash_site.create_cutscene(player, { -5, -4 }) + + chart_starting_area() + end +end) + +script.on_event(e.on_player_changed_surface, function(event) + local player = game.get_player(event.player_index) --[[@as LuaPlayer]] + if player.surface.name == "nauvis" then + storage.nauvis_visited = true + end +end) + +local get_starting_message = function() + if storage.custom_intro_message then + return storage.custom_intro_message + end + if script.active_mods["space-age"] then + return { "msg-intro-space-age" } + end + return { "msg-intro" } +end + +local function show_intro_message(player) + if storage.skip_intro then + return + end + + if game.is_multiplayer() then + player.print(get_starting_message()) + else + game.show_message_dialog { text = get_starting_message() } + end +end + +script.on_event(e.on_cutscene_waypoint_reached, function(event) + if not storage.crash_site_cutscene_active then + return + end + if not crash_site.is_crash_site_cutscene(event) then + return + end + + local player = game.get_player(event.player_index) --[[@as LuaPlayer]] + + player.exit_cutscene() + show_intro_message(player) +end) + +script.on_event("crash-site-skip-cutscene", function(event) + if not storage.crash_site_cutscene_active then + return + end + if event.player_index ~= 1 then + return + end + local player = game.get_player(event.player_index) --[[@as LuaPlayer]] + if player.controller_type == defines.controllers.cutscene then + player.exit_cutscene() + end +end) + +script.on_event(e.on_cutscene_cancelled, function(event) + if not storage.crash_site_cutscene_active then + return + end + if event.player_index ~= 1 then + return + end + storage.crash_site_cutscene_active = nil + local player = game.get_player(event.player_index) --[[@as LuaPlayer]] + if player.gui.screen.skip_cutscene_label then + player.gui.screen.skip_cutscene_label.destroy() + end + if player.character then + player.character.destructible = true + end + player.zoom = 1.5 +end) \ No newline at end of file diff --git a/lignumis/data.lua b/lignumis/data.lua new file mode 100644 index 0000000..e29792f --- /dev/null +++ b/lignumis/data.lua @@ -0,0 +1,3 @@ +require("prototypes/content/data") +require("prototypes/integrations/data") +require("prototypes/technology") \ No newline at end of file diff --git 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b/lignumis/graphics/terrain/gold-blubber.png differ diff --git a/lignumis/graphics/terrain/natural-gold-soil.png b/lignumis/graphics/terrain/natural-gold-soil.png new file mode 100644 index 0000000..942f879 Binary files /dev/null and b/lignumis/graphics/terrain/natural-gold-soil.png differ diff --git a/lignumis/info.json b/lignumis/info.json new file mode 100644 index 0000000..b4ac329 --- /dev/null +++ b/lignumis/info.json @@ -0,0 +1,20 @@ +{ + "name": "lignumis", + "version": "0.0.1", + "title": "Lignumis", + "description": "Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.", + "author": "cackling fiend", + "homepage": "", + "factorio_version": "2.0", + "dependencies": [ + "base", + "space-age >= 2.0.0", + "wood-military >= 2.0.0", + "Wood-Walls >= 1.2.0", + "wood-logistics >= 2.1.1", + "Burner-Leech-Fork >= 1.0.0", + "mf-buildings >= 0.1.0", + "mf-logistics >= 0.1.0", + "wood-to-landfill-spaceage >= 1.0.2" + ] +} \ No newline at end of file diff --git a/lignumis/license.txt b/lignumis/license.txt new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/lignumis/license.txt @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/lignumis/locale/en/strings.cfg b/lignumis/locale/en/strings.cfg new file mode 100644 index 0000000..ce13dae --- /dev/null +++ b/lignumis/locale/en/strings.cfg @@ -0,0 +1,71 @@ +[space-location-name] +lignumis=Lignumis + +[space-location-description] +lignumis=Lignumis is a moon orbiting Nauvis. It is quite similar to Nauvis but seems to be younger and with fewer resources. + +[airborne-pollutant-name] +noise=Noise + +[entity-name] +wood-lab=Wood lab +peat=Peat +burner-agricultural-tower=Burner agricultural tower +burner-assembling-machine=Burner assembling machine +burner-long-handed-inserter=Burner long handed inserter +lumber-mill=Lumber mill +gold-stromatolite=Gold stromatolite +gold-stromatolite-plant=Gold stromatolite plant +gold-stromatolite-lignumis=Gold stromatolite +gold-patch=Gold patch +deep-miner=Deep miner +gold-pipe=Gold pipe +gold-pipe-to-ground=Gold pipe to ground +gold-storage-tank=Gold storage tank +desiccation-furnace=Desiccation furnace +steam-assembling-machine=Steam assembling machine +provisional-rocket-silo=Provisional rocket silo + +[item-name] +wooden-gear-wheel=Wooden gear wheel +wood-science-pack=Wood science pack +peat=Peat +gold-stromatolite-seed=Gold stromatolite seed +gold-ore=Gold ore +gold-bacteria=Gold bacteria +gold-plate=Gold plate +gold-cable=Gold cable +moist-stromatolite-remnant=Moist stromatolite remnant +steam-science-pack=Steam science pack + +[item-description] +wooden-wall=Use wooden walls to protect your base from the locals and to reduce noise levels. + +[fluid-name] +wood-pulp=Wood pulp + +[recipe-name] +moist-stromatolite-remnant-desiccation=Desiccate moist stromatolite remnant +wood-liquefaction=Wood liquefaction +provisional-rocket-part=Provisional rocket part + +[technology-name] +wood-science-pack=Wood science pack +burner-automation=Burner automation +planet-discovery-nauvis=Planet discovery Nauvis +iron-processing=Iron processing +copper-processing=Copper processing +lumber-mill=Lumber mill +deep-miner=Deep miner +gold-fluid-handling=Gold fluid handling +steam-automation=Steam automation +steam-science-pack=Steam science pack +wood-liquefaction=Wood liquefaction +provisional-rocketry=Provisional rocketry + +[tile-name] +wood-floor=Wood floor +natural-gold-soil=Gold-infused soil + +[lignumis] +start-new-game=Lignumis is meant to be played in a fresh game as it extends the early game before Nauvis. \ No newline at end of file diff --git a/lignumis/prototypes/content/burner-agricultural-tower.lua b/lignumis/prototypes/content/burner-agricultural-tower.lua new file mode 100644 index 0000000..e44abaf --- /dev/null +++ b/lignumis/prototypes/content/burner-agricultural-tower.lua @@ -0,0 +1,94 @@ +local item_sounds = require("__base__.prototypes.item_sounds") + +local agricultural_tower = util.copy(data.raw["agricultural-tower"]["agricultural-tower"]) +agricultural_tower.name = "burner-agricultural-tower" +agricultural_tower.minable.result = "burner-agricultural-tower" +agricultural_tower.next_upgrade = "agricultural-tower" +agricultural_tower.corpses = "burner-agricultural-tower-remnants" +agricultural_tower.icon = "__lignumis__/graphics/icons/burner-agricultural-tower.png" +agricultural_tower.graphics_set.animation.layers[1].filename = "__lignumis__/graphics/entity/burner-agricultural-tower-base.png" +agricultural_tower.graphics_set.working_visualisations[1].animation.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-base.png" +agricultural_tower.energy_source = { + type = "burner", + fuel_categories = { "chemical" }, + effectivity = 1, + fuel_inventory_size = 1, + emissions_per_minute = { noise = 4 } +} +agricultural_tower.resistances = nil +agricultural_tower.input_inventory_size = 1 +agricultural_tower.output_inventory_size = 4 +agricultural_tower.radius = 2 + +local crane = agricultural_tower.crane +crane.parts[1].rotated_sprite.filenames = { "__lignumis__/graphics/entity/burner-agricultural-tower-crane-1-1.png", "__lignumis__/graphics/entity/burner-agricultural-tower-crane-1-2.png" } +crane.parts[2].rotated_sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-3.png" +crane.parts[3].rotated_sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-4.png" +crane.parts[4].rotated_sprite.filenames = { "__lignumis__/graphics/entity/burner-agricultural-tower-crane-5-1.png", "__lignumis__/graphics/entity/burner-agricultural-tower-crane-5-2.png" } +crane.parts[5].rotated_sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-6.png" +crane.parts[6].rotated_sprite.filenames = { "__lignumis__/graphics/entity/burner-agricultural-tower-crane-7-1.png", "__lignumis__/graphics/entity/burner-agricultural-tower-crane-7-2.png" } +crane.parts[7].rotated_sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-8.png" +crane.parts[8].sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-9.png" +crane.parts[9].sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-10.png" +crane.speed = { + arm = { + turn_rate = 0.001, + extension_speed = 0.0025 + }, + grappler = { + vertical_turn_rate = 0.001, + horizontal_turn_rate = 0.005, + extension_speed = 0.005, + allow_transpolar_movement = true + } +} + +local remnants = util.copy(data.raw["corpse"]["agricultural-tower-remnants"]) +remnants.name = "burner-agricultural-tower-remnants" +remnants.icon = "__lignumis__/graphics/icons/burner-agricultural-tower.png" +remnants.animation.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-remnants.png" +remnants.order = "a[0-burner-agricultural-tower]" + +data:extend({ + agricultural_tower, + remnants, + { + type = "item", + name = "burner-agricultural-tower", + icon = "__lignumis__/graphics/icons/burner-agricultural-tower.png", + subgroup = "agriculture", + order = "a[0-burner-agricultural-tower]", + inventory_move_sound = item_sounds.mechanical_large_inventory_move, + pick_sound = item_sounds.mechanical_large_inventory_pickup, + drop_sound = item_sounds.mechanical_large_inventory_move, + place_result = "burner-agricultural-tower", + stack_size = 20, + default_import_location = "lignumis" + }, + { + type = "recipe", + name = "burner-agricultural-tower", + energy_required = 10, + ingredients = { + { type = "item", name = "stone-brick", amount = 5 }, + { type = "item", name = "wooden-gear-wheel", amount = 20 }, + { type = "item", name = "lumber", amount = 20 }, + { type = "item", name = "gold-plate", amount = 20 } + }, + results = { { type = "item", name = "burner-agricultural-tower", amount = 1 } }, + enabled = false + } +}) + +local tech = data.raw.technology["tree-seeding"] +table.insert(tech.effects, { type = "unlock-recipe", recipe = "burner-agricultural-tower" }) +tech.prerequisites = { "wood-science-pack" } +tech.unit = { + count = 10, + ingredients = { + { "wood-science-pack", 1 } + }, + time = 10 +} + +data.raw.technology["fish-breeding"].prerequisites = { "agricultural-science-pack" } \ No newline at end of file diff --git a/lignumis/prototypes/content/burner-assembling-machine.lua b/lignumis/prototypes/content/burner-assembling-machine.lua new file mode 100644 index 0000000..74715fa --- /dev/null +++ b/lignumis/prototypes/content/burner-assembling-machine.lua @@ -0,0 +1,92 @@ +local item_sounds = require("__base__.prototypes.item_sounds") + +local assembling_machine = util.copy(data.raw["assembling-machine"]["assembling-machine-1"]) +assembling_machine.name = "burner-assembling-machine" +assembling_machine.icon = "__lignumis__/graphics/icons/burner-assembling-machine.png" +assembling_machine.minable.result = "burner-assembling-machine" +assembling_machine.next_upgrade = "steam-assembling-machine" +assembling_machine.corpses = "burner-assembling-machine-remnants" +assembling_machine.resistances = nil +assembling_machine.graphics_set.animation.layers[1].filename = +"__lignumis__/graphics/entity/burner-assembling-machine.png" +assembling_machine.crafting_categories = { "crafting", "basic-crafting", "organic-or-assembling", + "wood-processing-or-assembling" } +assembling_machine.crafting_speed = 0.25 +assembling_machine.energy_source = { + type = "burner", + fuel_categories = { "chemical" }, + effectivity = 1, + fuel_inventory_size = 1, + emissions_per_minute = { noise = 20 }, + smoke = { + { + name = "smoke", + deviation = { 0.1, 0.1 }, + frequency = 2, + position = { 0.0, -0.8 }, + starting_vertical_speed = 0.08, + starting_frame_deviation = 60 + } + } +} +assembling_machine.energy_usage = "75kW" + +local remnants = util.copy(data.raw["corpse"]["assembling-machine-1-remnants"]) +remnants.name = "burner-assembling-machine-remnants" +remnants.icon = "__lignumis__/graphics/icons/burner-assembling-machine.png" +remnants.animation[1].filename = "__lignumis__/graphics/entity/burner-assembling-machine-remnants.png" +remnants.animation[2].filename = "__lignumis__/graphics/entity/burner-assembling-machine-remnants.png" +remnants.animation[3].filename = "__lignumis__/graphics/entity/burner-assembling-machine-remnants.png" +remnants.order = "0[burner-assembling-machine]" + +data:extend({ + assembling_machine, + remnants, + { + type = "item", + name = "burner-assembling-machine", + icon = "__lignumis__/graphics/icons/burner-assembling-machine.png", + subgroup = "production-machine", + order = "0[burner-assembling-machine]", + inventory_move_sound = item_sounds.mechanical_inventory_move, + pick_sound = item_sounds.mechanical_inventory_pickup, + drop_sound = item_sounds.mechanical_inventory_move, + place_result = "burner-assembling-machine", + stack_size = 50 + }, + { + type = "recipe", + name = "burner-assembling-machine", + enabled = false, + ingredients = { + { type = "item", name = "wooden-gear-wheel", amount = 5 }, + { type = "item", name = "lumber", amount = 8 }, + { type = "item", name = "gold-cable", amount = 20 } + }, + results = { { type = "item", name = "burner-assembling-machine", amount = 1 } }, + energy_required = 4 + }, + { + type = "technology", + name = "burner-automation", + icon = "__lignumis__/graphics/technology/burner-automation.png", + icon_size = 256, + effects = { + { + type = "unlock-recipe", + recipe = "burner-assembling-machine" + }, + { + type = "unlock-recipe", + recipe = "burner-long-handed-inserter" + } + }, + prerequisites = { "wood-science-pack" }, + unit = { + count = 10, + ingredients = { { "wood-science-pack", 1 } }, + time = 10 + }, + ignore_tech_cost_multiplier = true + } +}) diff --git a/lignumis/prototypes/content/burner-long-handed-inserter.lua b/lignumis/prototypes/content/burner-long-handed-inserter.lua new file mode 100644 index 0000000..e687157 --- /dev/null +++ b/lignumis/prototypes/content/burner-long-handed-inserter.lua @@ -0,0 +1,69 @@ +local item_sounds = require("__base__.prototypes.item_sounds") + +local long_handed_inserter = util.copy(data.raw["inserter"]["long-handed-inserter"]) +long_handed_inserter.name = "burner-long-handed-inserter" +long_handed_inserter.icon = "__lignumis__/graphics/icons/burner-long-handed-inserter.png" +long_handed_inserter.minable.result = "burner-long-handed-inserter" +long_handed_inserter.next_upgrade = "long-handed-inserter" +long_handed_inserter.corpse = "burner-long-handed-inserter-remnants" +long_handed_inserter.resistances = nil +long_handed_inserter.hand_base_picture.filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-hand-base.png" +long_handed_inserter.hand_closed_picture.filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-hand-closed.png" +long_handed_inserter.hand_open_picture.filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-hand-open.png" +long_handed_inserter.platform_picture.sheet.filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-platform.png" +long_handed_inserter.energy_per_movement = "90kJ" +long_handed_inserter.energy_per_rotation = "90kJ" +long_handed_inserter.energy_source = { + type = "burner", + fuel_categories = { "chemical" }, + effectivity = 1, + fuel_inventory_size = 1, + light_flicker = { color = { 0, 0, 0 } }, + smoke = { + { + name = "smoke", + deviation = { 0.1, 0.1 }, + frequency = 9 + } + } +} +long_handed_inserter.extension_speed = 0.035 +long_handed_inserter.rotation_speed = 0.014 + +local remnants = util.copy(data.raw["corpse"]["long-handed-inserter-remnants"]) +remnants.name = "burner-long-handed-inserter-remnants" +remnants.icon = "__lignumis__/graphics/icons/burner-long-handed-inserter.png" +remnants.animation[1].filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-remnants.png" +remnants.animation[2].filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-remnants.png" +remnants.animation[3].filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-remnants.png" +remnants.animation[4].filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-remnants.png" +remnants.order = "a-c-0" + +data:extend({ + long_handed_inserter, + remnants, + { + type = "item", + name = "burner-long-handed-inserter", + icon = "__lignumis__/graphics/icons/burner-long-handed-inserter.png", + subgroup = "inserter", + color_hint = { text = "L" }, + order = "c[0-burner-long-handed-inserter]", + inventory_move_sound = item_sounds.inserter_inventory_move, + pick_sound = item_sounds.inserter_inventory_pickup, + drop_sound = item_sounds.inserter_inventory_move, + place_result = "burner-long-handed-inserter", + stack_size = 50 + }, + { + type = "recipe", + name = "burner-long-handed-inserter", + enabled = false, + ingredients = { + { type = "item", name = "wooden-gear-wheel", amount = 1 }, + { type = "item", name = "burner-inserter", amount = 1 }, + { type = "item", name = "gold-cable", amount = 4 } + }, + results = { { type = "item", name = "burner-long-handed-inserter", amount = 1 } } + } +}) \ No newline at end of file diff --git a/lignumis/prototypes/content/data.lua b/lignumis/prototypes/content/data.lua new file mode 100644 index 0000000..1af401a --- /dev/null +++ b/lignumis/prototypes/content/data.lua @@ -0,0 +1,19 @@ +require("lignumis/planet") +require("lignumis/autoplace-controls") +require("wooden-gearwheel") +require("peat") +require("wood-lab") +require("wood-science") +require("burner-agricultural-tower") +require("burner-assembling-machine") +require("burner-long-handed-inserter") +require("lumber-mill") +require("gold") +require("deep-miner") +require("desiccation-furnace") +require("steam-assembling-machine") +require("steam-science") +require("wood-liquefaction") +require("wooden-rocket-silo") + +require("noise") diff --git a/lignumis/prototypes/content/deep-miner.lua b/lignumis/prototypes/content/deep-miner.lua new file mode 100644 index 0000000..e81e6cb --- /dev/null +++ b/lignumis/prototypes/content/deep-miner.lua @@ -0,0 +1,28 @@ +local DeepMinerFactory = require(MF.buildings .. "CoreExtractor") +local DeepMiner = DeepMinerFactory("deep-miner") + +local entity = DeepMiner.EntityBuilder:new():build({ + resource_searching_radius = 0.49, + energy_usage = "25MW", + mining_speed = 30, + energySource = { + emissions_per_minute = { noise = 100 } + } +}) +entity.resource_categories = { "deep-mining" } +data:extend({ entity }) + +DeepMiner.ItemBuilder:new():apply() + +DeepMiner.RecipeBuilder:new() + :ingredients({ + { type = "item", name = "iron-plate", amount = 100 } + }) + :apply() + +DeepMiner.TechnologyBuilder:new() + :prerequisites({ "automation-science-pack" }) + :count(500) + :ingredients({ { "automation-science-pack", 1 } }) + :time(60) + :apply() \ No newline at end of file diff --git a/lignumis/prototypes/content/desiccation-furnace.lua b/lignumis/prototypes/content/desiccation-furnace.lua new file mode 100644 index 0000000..f257964 --- /dev/null +++ b/lignumis/prototypes/content/desiccation-furnace.lua @@ -0,0 +1,61 @@ +local item_sounds = require("__base__.prototypes.item_sounds") + +local furnace = util.copy(data.raw.furnace["stone-furnace"]) +furnace.name = "desiccation-furnace" +furnace.fluid_boxes = { + { + volume = 50, + pipe_picture = assembler2pipepictures(), + pipe_covers = pipecoverspictures(), + pipe_connections = { + { flow_direction = "output", direction = defines.direction.east, position = { 0.5, 0.5 } } + }, + production_type = "output" + } +} +furnace.crafting_categories = { "desiccation" } + +furnace.fluid_boxes[1].pipe_covers.north.layers[1].filename = +"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-north.png" +furnace.fluid_boxes[1].pipe_covers.east.layers[1].filename = +"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-east.png" +furnace.fluid_boxes[1].pipe_covers.south.layers[1].filename = +"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-south.png" +furnace.fluid_boxes[1].pipe_covers.west.layers[1].filename = +"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-west.png" + +local furnace_item = { + type = "item", + name = "desiccation-furnace", + icons = { + { icon = "__base__/graphics/icons/stone-furnace.png" }, + { icon = "__base__/graphics/icons/fluid/steam.png", scale = 0.25, shift = { 8, -8 } } + }, + subgroup = "smelting-machine", + order = "a[furnace]-ab[desiccation]", + inventory_move_sound = item_sounds.brick_inventory_move, + pick_sound = item_sounds.brick_inventory_pickup, + drop_sound = item_sounds.brick_inventory_move, + place_result = "desiccation-furnace", + stack_size = 50 +} + +local furnace_recipe = { + type = "recipe", + name = "desiccation-furnace", + ingredients = { + { type = "item", name = "stone-furnace", amount = 1 }, + { type = "item", name = "gold-pipe", amount = 2 } + }, + results = { { type = "item", name = "desiccation-furnace", amount = 1 } } +} + +data:extend({ + { + type = "recipe-category", + name = "desiccation" + }, + furnace, + furnace_item, + furnace_recipe +}) \ No newline at end of file diff --git a/lignumis/prototypes/content/gold.lua b/lignumis/prototypes/content/gold.lua new file mode 100644 index 0000000..e331ff1 --- /dev/null +++ b/lignumis/prototypes/content/gold.lua @@ -0,0 +1,5 @@ +require("gold/stromatolite") +require("gold/tiles") +require("gold/resource") +require("gold/intermediates") +require("gold/pipes") \ No newline at end of file diff --git a/lignumis/prototypes/content/gold/intermediates.lua b/lignumis/prototypes/content/gold/intermediates.lua new file mode 100644 index 0000000..cc44140 --- /dev/null +++ b/lignumis/prototypes/content/gold/intermediates.lua @@ -0,0 +1,45 @@ +local item_sounds = require("__base__.prototypes.item_sounds") + +data:extend({ + { + type = "item", + name = "gold-plate", + icon = "__lignumis__/graphics/icons/gold-plate.png", + subgroup = "raw-material", + color_hint = { text = "C" }, + order = "a[smelting]-b[gold-plate]", + inventory_move_sound = item_sounds.metal_small_inventory_move, + pick_sound = item_sounds.metal_small_inventory_pickup, + drop_sound = item_sounds.metal_small_inventory_move, + stack_size = 100 + }, + { + type = "recipe", + name = "gold-plate", + category = "smelting", + energy_required = 3.2, + ingredients = { { type = "item", name = "gold-ore", amount = 1 } }, + results = { { type = "item", name = "gold-plate", amount = 1 } }, + allow_productivity = true + }, + { + type = "item", + name = "gold-cable", + icon = "__lignumis__/graphics/icons/gold-cable.png", + subgroup = "intermediate-product", + order = "a[basic-intermediates]-c[gold-cable]", + inventory_move_sound = item_sounds.wire_inventory_move, + pick_sound = item_sounds.wire_inventory_pickup, + drop_sound = item_sounds.wire_inventory_move, + stack_size = 200, + weight = 0.25 * kg, + ingredient_to_weight_coefficient = 0.25 + }, + { + type = "recipe", + name = "gold-cable", + ingredients = { { type = "item", name = "gold-plate", amount = 1 } }, + results = { { type = "item", name = "gold-cable", amount = 2 } }, + allow_productivity = true + } +}) diff --git a/lignumis/prototypes/content/gold/pipes.lua b/lignumis/prototypes/content/gold/pipes.lua new file mode 100644 index 0000000..6461e4e --- /dev/null +++ b/lignumis/prototypes/content/gold/pipes.lua @@ -0,0 +1,399 @@ +local item_sounds = require("__base__.prototypes.item_sounds") +local item_tints = require("__base__.prototypes.item-tints") +local hit_effects = require("__base__.prototypes.entity.hit-effects") +local sounds = require("__base__.prototypes.entity.sounds") + +function make_rotated_animation_variations_from_sheet(variation_count, sheet) --makes remnants work with more than 1 variation + local result = {} + + local function set_y_offset(variation, i) + local frame_count = variation.frame_count or 1 + local line_length = variation.line_length or frame_count + if (line_length < 1) then + line_length = frame_count + end + + local height_in_frames = math.floor((frame_count * variation.direction_count + line_length - 1) / line_length) + -- if (height_in_frames ~= 1) then + -- log("maybe broken sheet: h=" .. height_in_frames .. ", vc=" .. variation_count .. ", " .. variation.filename) + -- end + variation.y = variation.height * (i - 1) * height_in_frames + end + + for i = 1, variation_count do + local variation = util.table.deepcopy(sheet) + + if variation.layers then + for _, layer in pairs(variation.layers) do + set_y_offset(layer, i) + end + else + set_y_offset(variation, i) + end + + table.insert(result, variation) + end + return result +end + +local pipe = util.copy(data.raw.pipe["pipe"]) +pipe.name = "gold-pipe" +pipe.icon = "__lignumis__/graphics/icons/gold-pipe.png" +pipe.corpse = "gold-pipe-remnants" +pipe.next_upgrade = "pipe" +pipe.fluid_box.volume = 50 + +pipe.fluid_box.pipe_covers.north.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-north.png" +pipe.fluid_box.pipe_covers.east.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-east.png" +pipe.fluid_box.pipe_covers.south.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-south.png" +pipe.fluid_box.pipe_covers.west.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-west.png" + +pipe.pictures.straight_vertical_single.filename = +"__lignumis__/graphics/entity/gold-pipe/gold-pipe-straight-vertical-single.png" +pipe.pictures.straight_vertical.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-straight-vertical.png" +pipe.pictures.straight_vertical_window.filename = +"__lignumis__/graphics/entity/gold-pipe/gold-pipe-straight-vertical-window.png" +pipe.pictures.straight_horizontal_window.filename = +"__lignumis__/graphics/entity/gold-pipe/gold-pipe-straight-horizontal-window.png" +pipe.pictures.straight_horizontal.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-straight-horizontal.png" +pipe.pictures.corner_up_right.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-corner-up-right.png" +pipe.pictures.corner_up_left.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-corner-up-left.png" +pipe.pictures.corner_down_right.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-corner-down-right.png" +pipe.pictures.corner_down_left.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-corner-down-left.png" +pipe.pictures.t_up.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-t-up.png" +pipe.pictures.t_down.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-t-down.png" +pipe.pictures.t_right.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-t-right.png" +pipe.pictures.t_left.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-t-left.png" +pipe.pictures.cross.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cross.png" +pipe.pictures.ending_up.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-ending-up.png" +pipe.pictures.ending_down.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-ending-down.png" +pipe.pictures.ending_right.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-ending-right.png" +pipe.pictures.ending_left.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-ending-left.png" + +local pipe_item = { + type = "item", + name = "gold-pipe", + icon = "__lignumis__/graphics/icons/gold-pipe.png", + subgroup = "energy-pipe-distribution", + order = "a[pipe]-a[gold-pipe]", + inventory_move_sound = item_sounds.metal_small_inventory_move, + pick_sound = item_sounds.metal_small_inventory_pickup, + drop_sound = item_sounds.metal_small_inventory_move, + place_result = "gold-pipe", + stack_size = 100, + weight = 5 * kg, + random_tint_color = item_tints.iron_rust +} + +local pipe_recipe = { + type = "recipe", + name = "gold-pipe", + ingredients = { { type = "item", name = "gold-plate", amount = 1 } }, + results = { { type = "item", name = "gold-pipe", amount = 1 } }, + enabled = false +} + +local pipe_remnants = { + type = "corpse", + name = "gold-pipe-remnants", + icon = "__lignumis__/graphics/icons/gold-pipe.png", + flags = { "placeable-neutral", "not-on-map" }, + hidden_in_factoriopedia = true, + subgroup = "energy-pipe-distribution-remnants", + order = "a-d-a", + collision_box = { { -0.4, -0.4 }, { 0.4, 0.4 } }, + selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } }, + selectable_in_game = false, + time_before_removed = 60 * 60 * 15, -- 15 minutes + expires = false, + final_render_layer = "remnants", + remove_on_tile_placement = false, + animation = make_rotated_animation_variations_from_sheet(2, { + filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-remnants.png", + width = 122, + height = 120, + line_length = 1, + direction_count = 2, + shift = util.by_pixel(1.5, 2.5), -- -0,5 + scale = 0.5 + }) +} + +local pipe_to_ground = util.copy(data.raw["pipe-to-ground"]["pipe-to-ground"]) +pipe_to_ground.name = "gold-pipe-to-ground" +pipe_to_ground.icon = "__lignumis__/graphics/icons/gold-pipe-to-ground.png" +pipe_to_ground.corpse = "gold-pipe-to-ground-remnants" +pipe_to_ground.next_upgrade = "pipe-to-ground" +pipe_to_ground.fluid_box.volume = 50 +pipe_to_ground.fluid_box.pipe_connections[2].max_underground_distance = 6 + +pipe_to_ground.fluid_box.pipe_covers.north.layers[1].filename = +"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-north.png" +pipe_to_ground.fluid_box.pipe_covers.east.layers[1].filename = +"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-east.png" +pipe_to_ground.fluid_box.pipe_covers.south.layers[1].filename = +"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-south.png" +pipe_to_ground.fluid_box.pipe_covers.west.layers[1].filename = +"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-west.png" + +pipe_to_ground.pictures.north.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-to-ground-up.png" +pipe_to_ground.pictures.east.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-to-ground-right.png" +pipe_to_ground.pictures.south.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-to-ground-down.png" +pipe_to_ground.pictures.west.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-to-ground-left.png" + +local pipe_to_ground_item = { + type = "item", + name = "gold-pipe-to-ground", + icon = "__lignumis__/graphics/icons/gold-pipe-to-ground.png", + subgroup = "energy-pipe-distribution", + order = "a[pipe]-b[gold-pipe-to-ground]", + inventory_move_sound = item_sounds.metal_small_inventory_move, + pick_sound = item_sounds.metal_small_inventory_pickup, + drop_sound = item_sounds.metal_small_inventory_move, + place_result = "gold-pipe-to-ground", + stack_size = 50, + random_tint_color = item_tints.iron_rust +} + +local pipe_to_ground_recipe = { + type = "recipe", + name = "gold-pipe-to-ground", + enabled = false, + ingredients = { + { type = "item", name = "gold-pipe", amount = 6 }, + { type = "item", name = "gold-plate", amount = 4 } + }, + results = { { type = "item", name = "gold-pipe-to-ground", amount = 2 } } +} + +local pipe_to_ground_remnants = { + type = "corpse", + name = "gold-pipe-to-ground-remnants", + icon = "__lignumis__/graphics/icons/gold-pipe-to-ground.png", + flags = { "placeable-neutral", "not-on-map" }, + hidden_in_factoriopedia = true, + subgroup = "energy-pipe-distribution-remnants", + order = "a-d-a", + collision_box = { { -0.4, -0.4 }, { 0.4, 0.4 } }, + selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } }, + selectable_in_game = false, + time_before_removed = 60 * 60 * 15, -- 15 minutes + expires = false, + final_render_layer = "remnants", + remove_on_tile_placement = false, + animation = { + filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-to-ground-remnants.png", + width = 90, + height = 80, + line_length = 1, + direction_count = 1, + shift = util.by_pixel(0.5, -3), + scale = 0.5 + } +} + +local tank = { + type = "storage-tank", + name = "gold-storage-tank", + icon = "__lignumis__/graphics/icons/gold-storage-tank.png", + icon_size = 64, + icon_mipmaps = 4, + flags = { "placeable-player", "player-creation" }, + minable = { mining_time = 0.5, result = "gold-storage-tank" }, + max_health = 300, + corpse = "gold-storage-tank-remnants", + dying_explosion = "storage-tank-explosion", + collision_box = { { -0.9, -0.9 }, { 0.9, 0.9 } }, + selection_box = { { -1, -1 }, { 1, 1 } }, + drawing_box_vertical_extension = 0.15, + icon_draw_specification = { scale = 1, shift = { 0, -0.25 } }, + damaged_trigger_effect = hit_effects.entity(), + fluid_box = { + volume = 10000, + pipe_covers = pipecoverspictures(), + pipe_connections = { + { direction = defines.direction.north, position = { 0.5, -0.5 } }, + { direction = defines.direction.east, position = { 0.5, -0.5 } }, + { direction = defines.direction.west, position = { -0.5, -0.5 } } + }, + hide_connection_info = true + }, + two_direction_only = false, + window_bounding_box = { { -0.2, 11 / 64 }, { 0.2, 1.0 - 16 / 64 } }, + pictures = { + picture = { + sheets = { + { + filename = "__lignumis__/graphics/entity/gold-storage-tank.png", + priority = "extra-high", + width = 128, + height = 160, + scale = 0.5, + frames = 4, + shift = util.by_pixel(0, -8) + }, + { + filename = "__lignumis__/graphics/entity/gold-storage-tank.png", + priority = "extra-high", + y = 160, + width = 160, + height = 128, + scale = 0.5, + frames = 4, + shift = util.by_pixel(0, 8), + draw_as_shadow = true + } + } + }, + window_background = { + filename = "__lignumis__/graphics/entity/gold-storage-tank-window-background.png", + priority = "extra-high", + width = 20, + height = 41, + scale = 0.5, + shift = util.by_pixel(0, -0.5) + }, + fluid_background = { + filename = "__base__/graphics/entity/storage-tank/fluid-background.png", + priority = "extra-high", + width = 32, + height = 15, + scale = 1.0 + }, + flow_sprite = { + filename = "__base__/graphics/entity/pipe/fluid-flow-low-temperature.png", + priority = "extra-high", + width = 160, + height = 20, + scale = 1.0 + }, + gas_flow = { + filename = "__base__/graphics/entity/pipe/steam.png", + priority = "extra-high", + line_length = 10, + width = 48, + height = 30, + frame_count = 60, + axially_symmetrical = false, + animation_speed = 0.25, + direction_count = 1, + scale = 0.5 + } + }, + flow_length_in_ticks = 405, -- should match the Storage Tank + impact_category = "metal-large", + open_sound = sounds.metal_large_open, + close_sound = sounds.metal_large_close, + working_sound = { + sound = { + filename = "__base__/sound/storage-tank.ogg", + volume = 0.5 + }, + match_volume_to_activity = true, + audible_distance_modifier = 0.5, + max_sounds_per_type = 3 + }, + circuit_connector = circuit_connector_definitions.create_vector + (universal_connector_template, + { + { + variation = 25, + main_offset = util.by_pixel(-20, 0), + shadow_offset = util.by_pixel(-20, 0), + show_shadow = false + }, + { + variation = 25, + main_offset = util.by_pixel(-20, 0), + shadow_offset = util.by_pixel(-20, 0), + show_shadow = false + }, + { + variation = 27, + main_offset = util.by_pixel(20, 0), + shadow_offset = util.by_pixel(20, 0), + show_shadow = false + }, + { + variation = 27, + main_offset = util.by_pixel(20, 0), + shadow_offset = util.by_pixel(20, 0), + show_shadow = false + }, + } + ), + circuit_wire_max_distance = default_circuit_wire_max_distance, +} + +tank.fluid_box.pipe_covers.north.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-north.png" +tank.fluid_box.pipe_covers.east.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-east.png" +tank.fluid_box.pipe_covers.south.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-south.png" +tank.fluid_box.pipe_covers.west.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-west.png" + +local tank_item = { + type = "item", + name = "gold-storage-tank", + icon = "__lignumis__/graphics/icons/gold-storage-tank.png", + subgroup = "storage", + order = "b[fluid]-a[gold-storage-tank]", + inventory_move_sound = item_sounds.metal_large_inventory_move, + pick_sound = item_sounds.metal_large_inventory_pickup, + drop_sound = item_sounds.metal_large_inventory_move, + place_result = "gold-storage-tank", + stack_size = 10 +} + +local tank_recipe = { + type = "recipe", + name = "gold-storage-tank", + energy_required = 3, + enabled = false, + ingredients = { + { type = "item", name = "gold-plate", amount = 20 }, + { type = "item", name = "lumber", amount = 20 } + }, + results = { { type = "item", name = "gold-storage-tank", amount = 1 } } +} + +local tank_remnants = { + type = "corpse", + name = "gold-storage-tank-remnants", + icon = "__lignumis__/graphics/icons/gold-storage-tank.png", + flags = { "placeable-neutral", "building-direction-8-way", "not-on-map" }, + hidden_in_factoriopedia = true, + subgroup = "storage-remnants", + order = "a-d-a", + selection_box = { { -1.5, -1.5 }, { 1.5, 1.5 } }, + tile_width = 3, + tile_height = 3, + selectable_in_game = false, + time_before_removed = 60 * 60 * 15, -- 15 minutes + expires = false, + final_render_layer = "remnants", + remove_on_tile_placement = false, + animation = make_rotated_animation_variations_from_sheet(1, + { + filename = "__lignumis__/graphics/entity/gold-storage-tank-remnants.png", + line_length = 1, + width = 284, + height = 188, + direction_count = 1, + shift = util.by_pixel(17, 12), + scale = 0.5 + }) +} + +data:extend({ + pipe, + pipe_item, + pipe_recipe, + pipe_remnants, + pipe_to_ground, + pipe_to_ground_item, + pipe_to_ground_recipe, + pipe_to_ground_remnants, + tank, + tank_item, + tank_recipe, + tank_remnants +}) diff --git a/lignumis/prototypes/content/gold/resource.lua b/lignumis/prototypes/content/gold/resource.lua new file mode 100644 index 0000000..ac830b1 --- /dev/null +++ b/lignumis/prototypes/content/gold/resource.lua @@ -0,0 +1,71 @@ +local item_sounds = require("__base__.prototypes.item_sounds") +local resource_autoplace = require("resource-autoplace") + +resource_autoplace.initialize_patch_set("gold-patch", true) + +data:extend({ + { + name = "deep-mining", + type = "resource-category", + }, + { + type = "resource", + name = "gold-patch", + icon = "__lignumis__/graphics/icons/gold-patch.png", + icon_size = 64, + flags = { "placeable-neutral" }, + category = "deep-mining", + order = "a-b-a", + infinite = false, + highlight = true, + resource_patch_search_radius = 12, + tree_removal_probability = 1, + tree_removal_max_distance = 32 * 32, + minable = { + mining_time = 1, + result = "gold-ore", + }, + collision_box = { { -4.4, -4.4 }, { 4.4, 4.4 } }, + --collision_mask = {"item-layer", "water-tile"}, + selection_box = { { -3.5, -3.5 }, { 3.5, 3.5 } }, + autoplace = { + probability_expression = + "0.03 * control:lignumis_gold:frequency - abs(basis_noise{x = x, y = y, seed0 = map_seed, seed1 = 2000000, input_scale = 1/16, output_scale = 1/3})", + richness_expression = + "(sqrt(x^2 + y^2) * 1000 + basis_noise{x = x, y = y, seed0 = map_seed, seed1 = 1000000, input_scale = 1/16, output_scale = 1/3} * 1000) * control:lignumis_gold:richness", + tile_restriction = { "natural-gold-soil" } + }, + stage_counts = { 0 }, + stages = { + sheet = { + filename = "__lignumis__/graphics/entity/gold-patch.png", + priority = "extra-high", + width = 975, + height = 664, + scale = 0.5, + frame_count = 1, + variation_count = 1 + } + }, + map_color = { r = 1, g = 0.82, b = 0.28 }, + map_grid = false + }, + { + type = "item", + name = "gold-ore", + icon = "__lignumis__/graphics/icons/gold-ore.png", + pictures = { + { size = 64, filename = "__lignumis__/graphics/icons/gold-ore-1.png", scale = 0.5, mipmap_count = 4 }, + { size = 64, filename = "__lignumis__/graphics/icons/gold-ore-2.png", scale = 0.5, mipmap_count = 4 }, + { size = 64, filename = "__lignumis__/graphics/icons/gold-ore-3.png", scale = 0.5, mipmap_count = 4 }, + }, + subgroup = "raw-resource", + order = "f[gold-ore]", + inventory_move_sound = item_sounds.resource_inventory_move, + pick_sound = item_sounds.resource_inventory_pickup, + drop_sound = item_sounds.resource_inventory_move, + stack_size = 50, + default_import_location = "lignumis", + weight = 2 * kg + } +}) diff --git a/lignumis/prototypes/content/gold/stromatolite.lua b/lignumis/prototypes/content/gold/stromatolite.lua new file mode 100644 index 0000000..4f9d095 --- /dev/null +++ b/lignumis/prototypes/content/gold/stromatolite.lua @@ -0,0 +1,236 @@ +local space_age_item_sounds = require("__space-age__.prototypes.item_sounds") + +local stromatolite = util.copy(data.raw["simple-entity"]["copper-stromatolite"]) +stromatolite.name = "gold-stromatolite" +stromatolite.icon = "__lignumis__/graphics/icons/gold-stromatolite.png" +stromatolite.autoplace = { + probability_expression = + "basis_noise{x = x, y = y, seed0 = map_seed, seed1 = 2000000, input_scale = 1/8, output_scale = 1/3}", + tile_restriction = { "natural-gold-soil" } +} +stromatolite.collision_mask = util.copy(data.raw["plant"]["tree-plant"].collision_mask) +stromatolite.mining_time = 2 +stromatolite.minable.results = { + { type = "item", name = "gold-ore", amount_min = 1, amount_max = 7 }, + { type = "item", name = "gold-bacteria", amount_min = 3, amount_max = 9 }, + { type = "item", name = "gold-stromatolite-seed", amount = 1, probability = 0.1 } +} +stromatolite.map_color = { 255, 171, 0, 0.5 } +stromatolite.pictures = { + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-01.png", + width = 209, + height = 138, + shift = { 0.304688, -0.4 }, + scale = 0.4, + + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-02.png", + width = 165, + height = 129, + shift = { 0.0, 0.0390625 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-03.png", + width = 151, + height = 139, + shift = { 0.151562, 0.0 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-04.png", + width = 216, + height = 110, + shift = { 0.390625, 0.0 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-05.png", + width = 154, + height = 147, + shift = { 0.328125, 0.0703125 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-06.png", + width = 154, + height = 132, + shift = { 0.16875, -0.1 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-07.png", + width = 193, + height = 130, + shift = { 0.3, -0.2 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-08.png", + width = 136, + height = 117, + shift = { 0.0, 0.0 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-09.png", + width = 157, + height = 115, + shift = { 0.1, 0.0 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-10.png", + width = 198, + height = 153, + shift = { 0.325, -0.1 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-11.png", + width = 190, + height = 115, + shift = { 0.453125, 0.0 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-12.png", + width = 229, + height = 126, + shift = { 0.539062, -0.015625 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-13.png", + width = 151, + height = 125, + shift = { 0.0703125, 0.179688 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-14.png", + width = 137, + height = 117, + shift = { 0.160938, 0.0 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-15.png", + width = 201, + height = 141, + shift = { 0.242188, -0.195312 }, + scale = 0.4 + }, + { + filename = "__lignumis__/graphics/entity/gold-stromatolite-16.png", + width = 209, + height = 154, + shift = { 0.351562, -0.1 }, + scale = 0.4 + } +} + +local plant = util.copy(data.raw["plant"]["tree-plant"]) +plant.name = "gold-stromatolite-plant" +plant.localised_name = { "entity-name.gold-stromatolite-plant" } +plant.icon = "__lignumis__/graphics/icons/gold-stromatolite.png" +plant.map_color = { 255, 171, 0, 0.5 } +plant.agricultural_tower_tint = { + primary = { r = 255, g = 171, b = 0, a = 1 }, + secondary = { r = 40, g = 100, b = 25, a = 1 }, -- #89421dff +} +plant.minable = { + mining_particle = "copper-ore-particle", + mining_time = 2, + results = { + { type = "item", name = "moist-stromatolite-remnant", amount_min = 23, amount_max = 37 }, + { type = "item", name = "gold-bacteria", amount_min = 13, amount_max = 17 }, + { type = "item", name = "gold-stromatolite-seed", amount_min = 1, amount_max = 2 } + } +} +plant.growth_ticks = 20 * minute +plant.variations = nil +plant.variation_weights = nil +plant.collision_box = { { -0.5, -0.5 }, { 0.5, 0.5 } } +plant.selection_box = { { -0.7, -0.7 }, { 0.7, 0.7 } } +plant.remains_when_mined = nil +plant.pictures = util.copy(stromatolite.pictures) +plant.autoplace = { + probability_expression = "0", + tile_restriction = { "natural-gold-soil" } +} + +local seed = { + type = "item", + name = "gold-stromatolite-seed", + localised_name = { "item-name.gold-stromatolite-seed" }, + icon = "__lignumis__/graphics/icons/gold-stromatolite-seed.png", + pictures = { + { size = 64, filename = "__lignumis__/graphics/icons/gold-stromatolite-seed-1.png", scale = 0.5, mipmap_count = 4 }, + { size = 64, filename = "__lignumis__/graphics/icons/gold-stromatolite-seed-2.png", scale = 0.5, mipmap_count = 4 }, + { size = 64, filename = "__lignumis__/graphics/icons/gold-stromatolite-seed-3.png", scale = 0.5, mipmap_count = 4 }, + { size = 64, filename = "__lignumis__/graphics/icons/gold-stromatolite-seed-4.png", scale = 0.5, mipmap_count = 4 }, + { size = 64, filename = "__lignumis__/graphics/icons/gold-stromatolite-seed-5.png", scale = 0.5, mipmap_count = 4 } + }, + subgroup = "agriculture-processes", + order = "a[seeds]-d[gold-stromatolite-seed]", + plant_result = "gold-stromatolite-plant", + place_result = "gold-stromatolite-plant", + inventory_move_sound = space_age_item_sounds.agriculture_inventory_move, + pick_sound = space_age_item_sounds.agriculture_inventory_pickup, + drop_sound = space_age_item_sounds.agriculture_inventory_move, + stack_size = 10, + default_import_location = "lignumis", + weight = 10 * kg +} + +local bacteria = { + type = "item", + name = "gold-bacteria", + icon = "__lignumis__/graphics/icons/gold-bacteria.png", + pictures = { + { size = 64, filename = "__lignumis__/graphics/icons/gold-bacteria.png", scale = 0.5, mipmap_count = 4 }, + { size = 64, filename = "__lignumis__/graphics/icons/gold-bacteria-1.png", scale = 0.5, mipmap_count = 4 }, + { size = 64, filename = "__lignumis__/graphics/icons/gold-bacteria-2.png", scale = 0.5, mipmap_count = 4 }, + { size = 64, filename = "__lignumis__/graphics/icons/gold-bacteria-3.png", scale = 0.5, mipmap_count = 4 }, + }, + subgroup = "agriculture-processes", + order = "b[agriculture]-e[gold-bacteria]", + inventory_move_sound = space_age_item_sounds.agriculture_inventory_move, + pick_sound = space_age_item_sounds.agriculture_inventory_pickup, + drop_sound = space_age_item_sounds.agriculture_inventory_move, + stack_size = 50, + default_import_location = "lignumis", + weight = 1 * kg, + spoil_ticks = 1 * minute, + spoil_result = "gold-ore" +} + +local remnant = { + type = "item", + name = "moist-stromatolite-remnant", + icon = "__lignumis__/graphics/icons/moist-stromatolite-remnant-1.png", + pictures = { + { size = 64, filename = "__lignumis__/graphics/icons/moist-stromatolite-remnant-1.png", scale = 0.5, mipmap_count = 4 }, + { size = 64, filename = "__lignumis__/graphics/icons/moist-stromatolite-remnant-2.png", scale = 0.5, mipmap_count = 4 }, + { size = 64, filename = "__lignumis__/graphics/icons/moist-stromatolite-remnant-3.png", scale = 0.5, mipmap_count = 4 } + }, + subgroup = "agriculture-processes", + order = "b[agriculture]-f[moist-stromatolite-remnant]", + inventory_move_sound = space_age_item_sounds.agriculture_inventory_move, + pick_sound = space_age_item_sounds.agriculture_inventory_pickup, + drop_sound = space_age_item_sounds.agriculture_inventory_move, + stack_size = 50, + default_import_location = "lignumis", + weight = 1 * kg +} + +data:extend({ + stromatolite, + plant, + seed, + bacteria, + remnant +}) diff --git a/lignumis/prototypes/content/gold/tiles.lua b/lignumis/prototypes/content/gold/tiles.lua new file mode 100644 index 0000000..ae1833e --- /dev/null +++ b/lignumis/prototypes/content/gold/tiles.lua @@ -0,0 +1,45 @@ +local tile_collision_masks = require("__base__/prototypes/tile/tile-collision-masks") +local tile_trigger_effects = require("__base__.prototypes.tile.tile-trigger-effects") +local semi_wet_sound = sound_variations("__space-age__/sound/walking/semi-wet-rock", 10, 0.7) +local tile_sounds = require("__space-age__/prototypes/tile/tile-sounds") + +data:extend({ + { + type = "item-subgroup", + name = "lignumis-tiles", + group = "tiles", + order = "h" + }, + { + type = "tile", + name = "natural-gold-soil", + order = "d[gold]-c[natural-gold-soil]", + subgroup = "lignumis-tiles", + collision_mask = tile_collision_masks.ground(), + layer_group = "ground-natural", + layer = 85, + searchable = true, + transitions = lava_stone_transitions, + transitions_between_transitions = data.raw["tile"]["landfill"].transitions_between_transitions, + trigger_effect = tile_trigger_effects.landfill_trigger_effect(), + sprite_usage_surface = "any", + variants = tile_variations_template_with_transitions( + "__lignumis__/graphics/terrain/natural-gold-soil.png", + { + max_size = 4, + [1] = { weights = { 0.085, 0.085, 0.085, 0.085, 0.087, 0.085, 0.065, 0.085, 0.045, 0.045, 0.045, 0.045, 0.005, 0.025, 0.045, 0.045 } }, + [2] = { probability = 1, weights = { 0.018, 0.020, 0.015, 0.025, 0.015, 0.020, 0.025, 0.015, 0.025, 0.025, 0.010, 0.025, 0.020, 0.025, 0.025, 0.010 }, }, + [4] = { probability = 0.1, weights = { 0.018, 0.020, 0.015, 0.025, 0.015, 0.020, 0.025, 0.015, 0.025, 0.025, 0.010, 0.025, 0.020, 0.025, 0.025, 0.010 }, }, + } + ), + walking_sound = semi_wet_sound, + landing_steps_sound = tile_sounds.landing.semi_wet, + build_sound = data.raw["tile"]["landfill"].build_sound, + map_color = { 185, 166, 5 }, + scorch_mark_color = { r = 0.329, g = 0.242 * 2, b = 0.177, a = 1.000 }, + autoplace = { + probability_expression = + "multioctave_noise{x = x, y = y, persistence = 1, seed0 = map_seed, seed1 = 2000000, octaves = 3, input_scale = 1/32, output_scale = 0.6 * sqrt(2)} * 20 - 18" + }, + } +}) diff --git a/lignumis/prototypes/content/lignumis/autoplace-controls.lua b/lignumis/prototypes/content/lignumis/autoplace-controls.lua new file mode 100644 index 0000000..418318b --- /dev/null +++ b/lignumis/prototypes/content/lignumis/autoplace-controls.lua @@ -0,0 +1,23 @@ +local resource_autoplace = require("resource-autoplace") + +resource_autoplace.initialize_patch_set("lignumis_gold", true) +resource_autoplace.initialize_patch_set("lignumis_peat", true) + +data:extend({ + { + type = "autoplace-control", + name = "lignumis_gold", + localised_name = {"", "[entity=gold-patch] ", {"entity-name.gold-patch"}}, + richness = true, + order = "0-b", + category = "resource" + }, + { + type = "autoplace-control", + name = "lignumis_peat", + localised_name = {"", "[entity=peat] ", {"entity-name.peat"}}, + richness = true, + order = "0-c", + category = "resource" + } +}) \ No newline at end of file diff --git a/lignumis/prototypes/content/lignumis/mapgen.lua b/lignumis/prototypes/content/lignumis/mapgen.lua new file mode 100644 index 0000000..084e203 --- /dev/null +++ b/lignumis/prototypes/content/lignumis/mapgen.lua @@ -0,0 +1,75 @@ +return { + aux_climate_control = false, + moisture_climate_control = false, + property_expression_names = { -- Warning: anything set here overrides any selections made in the map setup screen so the options do nothing. + --cliff_elevation = "cliff_elevation_nauvis", + --cliffiness = "cliffiness_nauvis", + --elevation = "elevation_island" + }, + cliff_settings = { + name = "cliff", + control = "nauvis_cliff", + cliff_smoothing = 0 + }, + autoplace_controls = { + ["lignumis_gold"] = { richness = 1, frequency = 1, size = 1 }, + ["lignumis_peat"] = { richness = 1/2, frequency = 6, size = 1 }, + ["stone"] = { richness = 1/6, frequency = 4, size = 4 }, + ["water"] = {}, + ["trees"] = {}, + ["enemy-base"] = {}, + ["rocks"] = {}, + ["nauvis_cliff"] = {} + }, + autoplace_settings = { + ["tile"] = { + settings = { + ["grass-1"] = {}, + ["grass-2"] = {}, + ["grass-3"] = {}, + ["grass-4"] = {}, + ["water"] = {}, + ["deepwater"] = {}, + ["natural-gold-soil"] = {} + } + }, + ["decorative"] = { + settings = { + ["brown-hairy-grass"] = {}, + ["green-hairy-grass"] = {}, + ["brown-carpet-grass"] = {}, + ["green-carpet-grass"] = {}, + ["green-small-grass"] = {}, + ["green-asterisk"] = {}, + ["brown-asterisk-mini"] = {}, + ["green-asterisk-mini"] = {}, + ["brown-asterisk"] = {}, + ["red-asterisk"] = {}, + ["dark-mud-decal"] = {}, + ["light-mud-decal"] = {}, + ["green-pita"] = {}, + ["red-pita"] = {}, + ["green-croton"] = {}, + ["red-croton"] = {}, + ["green-pita-mini"] = {}, + ["brown-fluff"] = {}, + ["brown-fluff-dry"] = {}, + ["garballo-mini-dry"] = {}, + ["garballo"] = {}, + ["green-bush-mini"] = {}, + ["medium-rock"] = {}, + ["small-rock"] = {}, + ["tiny-rock"] = {} + } + }, + ["entity"] = { + settings = { + ["gold-patch"] = {}, + ["stone"] = {}, + ["peat"] = {}, + ["fish"] = {}, + ["gold-stromatolite"] = {} + } + } + } +} \ No newline at end of file diff --git a/lignumis/prototypes/content/lignumis/planet.lua b/lignumis/prototypes/content/lignumis/planet.lua new file mode 100644 index 0000000..9be32f1 --- /dev/null +++ b/lignumis/prototypes/content/lignumis/planet.lua @@ -0,0 +1,107 @@ +local planet_map_gen = require("mapgen") +local effects = require("__core__/lualib/surface-render-parameter-effects") +local procession_graphic_catalogue_types = require("__base__/prototypes/planet/procession-graphic-catalogue-types") +local asteroid_util = require("__space-age__/prototypes/planet/asteroid-spawn-definitions") + +local lignumis_chunks = 0.025 +local nauvis_lignumis = { + probability_on_range_chunk = { + { position = 0.1, probability = asteroid_util.nauvis_chunks, angle_when_stopped = asteroid_util.chunk_angle }, + { position = 0.9, probability = lignumis_chunks, angle_when_stopped = asteroid_util.chunk_angle } + }, + type_ratios = { + { position = 0.1, ratios = asteroid_util.nauvis_ratio }, + { position = 0.9, ratios = asteroid_util.nauvis_ratio }, + } +} + +data:extend({ + { + type = "planet", + name = "lignumis", + icon = "__lignumis__/graphics/icons/lignumis.png", + starmap_icon = "__lignumis__/graphics/icons/starmap-planet-lignumis.png", + starmap_icon_size = 512, + gravity_pull = 4, + distance = 16.5, + orientation = 0.2625, + magnitude = 0.35, + order = "a[lignumis]", + subgroup = "planets", + map_seed_offset = 100, + map_gen_settings = planet_map_gen, + pollutant_type = "noise", + solar_power_in_space = 300, + draw_orbit = false, + planet_procession_set = { + arrival = { "default-b" }, + departure = { "default-rocket-a" } + }, + surface_properties = { + ["day-night-cycle"] = 1 * minute + }, + steroid_spawn_influence = 1, + asteroid_spawn_definitions = asteroid_util.spawn_definitions(nauvis_lignumis, 0.9), + surface_render_parameters = { + clouds = effects.default_clouds_effect_properties() + }, + persistent_ambient_sounds = { + base_ambience = { filename = "__base__/sound/world/world_base_wind.ogg", volume = 0.3 }, + wind = { filename = "__base__/sound/wind/wind.ogg", volume = 0.8 }, + crossfade = { + order = { "wind", "base_ambience" }, + curve_type = "cosine", + from = { control = 0.35, volume_percentage = 0.0 }, + to = { control = 2, volume_percentage = 100.0 } + } + }, + procession_graphic_catalogue = { + { + index = procession_graphic_catalogue_types.planet_hatch_emission_in_1, + sprite = util.sprite_load("__base__/graphics/entity/cargo-hubs/hatches/planet-lower-hatch-pod-emission-A", + { + priority = "medium", + draw_as_glow = true, + blend_mode = "additive", + scale = 0.5, + shift = util.by_pixel(-16, 96) --32 x ({0.5, -3.5} + {0, 0.5}) + }) + }, + { + index = procession_graphic_catalogue_types.planet_hatch_emission_in_2, + sprite = util.sprite_load("__base__/graphics/entity/cargo-hubs/hatches/planet-lower-hatch-pod-emission-B", + { + priority = "medium", + draw_as_glow = true, + blend_mode = "additive", + scale = 0.5, + shift = util.by_pixel(-64, 96) --32 x ({2, -3.5} + {0, 0.5}) + }) + }, + { + index = procession_graphic_catalogue_types.planet_hatch_emission_in_3, + sprite = util.sprite_load("__base__/graphics/entity/cargo-hubs/hatches/planet-lower-hatch-pod-emission-C", + { + priority = "medium", + draw_as_glow = true, + blend_mode = "additive", + scale = 0.5, + shift = util.by_pixel(-40, 64) --32 x ({1.25, -2.5} + {0, 0.5}) + }) + } + } + } +}) + +data:extend({ + { + type = "space-connection", + name = "nauvis-lignumis", + subgroup = "planet-connections", + from = "nauvis", + to = "lignumis", + order = "0", + length = 2000, + asteroid_spawn_definitions = asteroid_util.spawn_definitions(nauvis_lignumis) + }, +}) \ No newline at end of file diff --git a/lignumis/prototypes/content/lumber-mill.lua b/lignumis/prototypes/content/lumber-mill.lua new file mode 100644 index 0000000..cecade0 --- /dev/null +++ b/lignumis/prototypes/content/lumber-mill.lua @@ -0,0 +1,49 @@ +local LumberMillFactory = require(MF.buildings .. "LumberMill") +local LumberMill = LumberMillFactory() + +data:extend({ + { + type = "recipe-category", + name = "wood-processing-or-assembling" + } +}) + +table.insert(data.raw["character"]["character"].crafting_categories, "wood-processing-or-assembling") + +LumberMill.EntityBuilder:new() + :burnerEnergySource({ emissions_per_minute = { noise = 50 } }) + :baseProductivity(0.5) + :apply({ + crafting_categories = { "wood-processing-or-assembling" }, + crafting_speed = 4, + energy_usage = "1000kW", + }) + +LumberMill.ItemBuilder:new() + :apply({ + default_import_location = "lignumis" + }) + +LumberMill.RecipeBuilder:new() + :ingredients({ + { type = "item", name = "stone-brick", amount = 40 }, + { type = "item", name = "lumber", amount = 100 }, + { type = "item", name = "wooden-gear-wheel", amount = 100 }, + { type = "item", name = "gold-plate", amount = 60 }, + { type = "item", name = "burner-assembling-machine", amount = 5 } + }) + :apply({ + category = "wood-processing-or-assembling" + }) + +local tech = LumberMill.TechnologyBuilder:new() + :prerequisites({ "steam-science-pack" }) + :build() + +tech.unit = { + count = 250, + ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } }, + time = 15 +} + +data:extend({ tech }) \ No newline at end of file diff --git a/lignumis/prototypes/content/noise.lua b/lignumis/prototypes/content/noise.lua new file mode 100644 index 0000000..827f0bf --- /dev/null +++ b/lignumis/prototypes/content/noise.lua @@ -0,0 +1,29 @@ +data:extend({ + { + type = "airborne-pollutant", + name = "noise", + chart_color = { r = 183, g = 0, b = 225, a = 149 }, + icon = { + filename = "__core__/graphics/icons/mip/side-map-menu-buttons.png", + priority = "high", + size = 64, + mipmap_count = 2, + y = 3 * 64, + flags = { "gui-icon" } + }, + affects_evolution = true, + affects_water_tint = false, + } +}) + +data.raw["unit-spawner"]["spitter-spawner"].absorptions_per_second.noise = { absolute = 20, proportional = 0.01 } +data.raw["unit-spawner"]["biter-spawner"].absorptions_per_second.noise = { absolute = 20, proportional = 0.01 } + +for _, tree in pairs(data.raw.tree) do + if tree.emissions_per_second then + tree.emissions_per_second.noise = -0.01 + end +end + +data.raw.furnace["stone-furnace"].energy_source.emissions_per_minute.noise = 4 +data.raw["mining-drill"]["burner-mining-drill"].energy_source.emissions_per_minute.noise = 12 \ No newline at end of file diff --git a/lignumis/prototypes/content/peat.lua b/lignumis/prototypes/content/peat.lua new file mode 100644 index 0000000..be52862 --- /dev/null +++ b/lignumis/prototypes/content/peat.lua @@ -0,0 +1,107 @@ +local sounds = require("__base__.prototypes.entity.sounds") +local resource_autoplace = require("resource-autoplace") +local item_sounds = require("__base__.prototypes.item_sounds") + +local grass_driving_sound = { + sound = { + filename = "__base__/sound/driving/vehicle-surface-grass.ogg", volume = 0.5, + advanced_volume_control = { fades = { fade_in = { curve_type = "cosine", from = { control = 0.5, volume_percentage = 0.0 }, to = { 1.5, 100.0 } } } } + }, + fade_ticks = 6 +} + +data:extend({ + { + type = "resource", + name = "peat", + icon = "__lignumis__/graphics/icons/peat.png", + flags = { "placeable-neutral" }, + order = "a-b-b", + tree_removal_probability = 0.1, + tree_removal_max_distance = 32 * 32, + minable = { + count = 2, + mining_particle = "wooden-particle", + mining_time = 1, + results = { + { + type = "item", + name = "peat", + amount = 2 + }, + { + type = "item", + name = "wood", + amount_min = 1, + amount_max = 8, + probability = 0.05 + } + } + }, + walking_sound = sounds.plant, + driving_sound = grass_driving_sound, + collision_box = { { -0.1, -0.1 }, { 0.1, 0.1 } }, + selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } }, + autoplace = resource_autoplace.resource_autoplace_settings { + name = "lignumis_peat", + order = "b", + base_density = 2, + base_spots_per_km2 = 5, + has_starting_area_placement = true, + regular_rq_factor_multiplier = 1, + starting_rq_factor_multiplier = 1, + candidate_spot_count = 21 + }, + stage_counts = { 15000, 9500, 5500, 2900, 1300, 400, 150, 80 }, + stages = { + sheet = { + filename = "__base__/graphics/entity/iron-ore/iron-ore.png", + priority = "extra-high", + size = 128, + frame_count = 8, + variation_count = 8, + scale = 0.5, + tint = { b = 0.24, g = 0.50, r = 0.79 } + } + }, + map_color = { 0.4, 0.2470, 0.1176 }, + mining_visualisation_tint = { b = 0.24, g = 0.50, r = 0.79 }, + factoriopedia_simulation = { + init = " game.simulation.camera_position = {0, -0.5}\n\n game.surfaces[1].create_entity{name = \"peat\", position = {-2.5, -2.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-1.5, -2.5}, amount = 100}\n game.surfaces[1].create_entity{name = \"peat\", position = {-0.5, -2.5}, amount = 500}\n game.surfaces[1].create_entity{name = \"peat\", position = {1.5, -2.5}, amount = 150}\n game.surfaces[1].create_entity{name = \"peat\", position = {0.5, -2.5}, amount = 200}\n game.surfaces[1].create_entity{name = \"peat\", position = {2.5, -2.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-4.5, -0.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-3.5, -1.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-3.5, -0.5}, amount = 150}\n game.surfaces[1].create_entity{name = \"peat\", position = {-2.5, -1.5}, amount = 150}\n game.surfaces[1].create_entity{name = \"peat\", position = {-2.5, -0.5}, amount = 650}\n game.surfaces[1].create_entity{name = \"peat\", position = {-0.5, -0.5}, amount = 1000}\n game.surfaces[1].create_entity{name = \"peat\", position = {-1.5, -0.5}, amount = 850}\n game.surfaces[1].create_entity{name = \"peat\", position = {-0.5, -1.5}, amount = 800}\n game.surfaces[1].create_entity{name = \"peat\", position = {-1.5, -1.5}, amount = 650}\n game.surfaces[1].create_entity{name = \"peat\", position = {1.5, -1.5}, amount = 450}\n game.surfaces[1].create_entity{name = \"peat\", position = {1.5, -0.5}, amount = 1000}\n game.surfaces[1].create_entity{name = \"peat\", position = {0.5, -0.5}, amount = 1050}\n game.surfaces[1].create_entity{name = \"peat\", position = {0.5, -1.5}, amount = 850}\n game.surfaces[1].create_entity{name = \"peat\", position = {3.5, -1.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {3.5, -0.5}, amount = 250}\n game.surfaces[1].create_entity{name = \"peat\", position = {2.5, -1.5}, amount = 250}\n game.surfaces[1].create_entity{name = \"peat\", position = {2.5, -0.5}, amount = 500}\n game.surfaces[1].create_entity{name = \"peat\", position = {4.5, -0.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-2.5, 1.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-3.5, 0.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-2.5, 0.5}, amount = 200}\n game.surfaces[1].create_entity{name = \"peat\", position = {-1.5, 1.5}, amount = 150}\n game.surfaces[1].create_entity{name = \"peat\", position = {-0.5, 1.5}, amount = 550}\n game.surfaces[1].create_entity{name = \"peat\", position = {-0.5, 0.5}, amount = 850}\n game.surfaces[1].create_entity{name = \"peat\", position = {-1.5, 0.5}, amount = 700}\n game.surfaces[1].create_entity{name = \"peat\", position = {1.5, 1.5}, amount = 250}\n game.surfaces[1].create_entity{name = \"peat\", position = {0.5, 1.5}, amount = 300}\n game.surfaces[1].create_entity{name = \"peat\", position = {1.5, 0.5}, amount = 550}\n game.surfaces[1].create_entity{name = \"peat\", position = {0.5, 0.5}, amount = 1000}\n game.surfaces[1].create_entity{name = \"peat\", position = {3.5, 1.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {2.5, 1.5}, amount = 150}\n game.surfaces[1].create_entity{name = \"peat\", position = {3.5, 0.5}, amount = 150}\n game.surfaces[1].create_entity{name = \"peat\", position = {2.5, 0.5}, amount = 300}\n game.surfaces[1].create_entity{name = \"peat\", position = {4.5, 0.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-0.5, 2.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {1.5, 2.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {2.5, 2.5}, amount = 50}\n " + } + }, + { + type = "item", + name = "peat", + icon = "__lignumis__/graphics/icons/peat.png", + subgroup = "raw-resource", + order = "a[peat]", + inventory_move_sound = item_sounds.landfill_inventory_move, + pick_sound = item_sounds.landfill_inventory_pickup, + drop_sound = item_sounds.landfill_inventory_move, + stack_size = 100, + weight = 2 * kg, + random_tint_color = item_tints.iron_rust, + fuel_category = "chemical", + fuel_value = "8MJ", + }, + { + type = "recipe", + name = "moist-stromatolite-remnant-desiccation", + icons = { + { icon = "__lignumis__/graphics/icons/peat.png" }, + { icon = "__base__/graphics/icons/fluid/steam.png", scale = 0.25, shift = { 8, 8 } }, + { icon = "__lignumis__/graphics/icons/moist-stromatolite-remnant-1.png", scale = 0.25, shift = { -8, 8 } } + }, + category = "desiccation", + subgroup = "raw-material", + order = "b[desiccation]", + energy_required = 9.6, + ingredients = { { type = "item", name = "moist-stromatolite-remnant", amount = 2 } }, + results = { + { type = "item", name = "peat", amount = 1 }, + { type = "fluid", name = "steam", amount = 20, temperature = 165 } + }, + enabled = false + } +}) \ No newline at end of file diff --git a/lignumis/prototypes/content/steam-assembling-machine.lua b/lignumis/prototypes/content/steam-assembling-machine.lua new file mode 100644 index 0000000..f9c495b --- /dev/null +++ b/lignumis/prototypes/content/steam-assembling-machine.lua @@ -0,0 +1,90 @@ +local item_sounds = require("__base__.prototypes.item_sounds") + +local assembling_machine = util.copy(data.raw["assembling-machine"]["assembling-machine-2"]) +assembling_machine.name = "steam-assembling-machine" +assembling_machine.icon = "__lignumis__/graphics/icons/steam-assembling-machine.png" +assembling_machine.minable.result = "steam-assembling-machine" +assembling_machine.next_upgrade = "assembling-machine-1" +assembling_machine.module_slots = nil +assembling_machine.corpses = "steam-assembling-machine-remnants" +assembling_machine.resistances = nil +assembling_machine.graphics_set = util.copy(data.raw["assembling-machine"]["assembling-machine-1"].graphics_set) +assembling_machine.graphics_set.animation.layers[1].filename = +"__lignumis__/graphics/entity/steam-assembling-machine.png" +assembling_machine.crafting_categories = { "crafting", "basic-crafting", "organic-or-assembling", + "wood-processing-or-assembling", "crafting-with-fluid" } +assembling_machine.crafting_speed = 0.5 +assembling_machine.energy_usage = "25kW" +assembling_machine.energy_source = { + type = "fluid", + fuel_categories = { "steam" }, + effectivity = 1, + emissions_per_minute = { noise = 20 }, + scale_fluid_usage = true, + fluid_box = { + production_type = "input", + pipe_picture = assembler2pipepictures(), + pipe_covers = pipecoverspictures(), + volume = 50, + pipe_connections = { + { flow_direction = "input-output", direction = defines.direction.west, position = { -1, 0 } }, + { flow_direction = "input-output", direction = defines.direction.east, position = { 1, 0 } } + }, + secondary_draw_orders = { north = -1 } + } +} + +local remnants = util.copy(data.raw["corpse"]["assembling-machine-1-remnants"]) +remnants.name = "steam-assembling-machine-remnants" +remnants.icon = "__lignumis__/graphics/icons/steam-assembling-machine.png" +remnants.animation[1].filename = "__lignumis__/graphics/entity/steam-assembling-machine-remnants.png" +remnants.animation[2].filename = "__lignumis__/graphics/entity/steam-assembling-machine-remnants.png" +remnants.animation[3].filename = "__lignumis__/graphics/entity/steam-assembling-machine-remnants.png" +remnants.order = "1[steam-assembling-machine]" + +data:extend({ + assembling_machine, + remnants, + { + type = "item", + name = "steam-assembling-machine", + icon = "__lignumis__/graphics/icons/steam-assembling-machine.png", + subgroup = "production-machine", + order = "1[steam-assembling-machine]", + inventory_move_sound = item_sounds.mechanical_inventory_move, + pick_sound = item_sounds.mechanical_inventory_pickup, + drop_sound = item_sounds.mechanical_inventory_move, + place_result = "steam-assembling-machine", + stack_size = 50 + }, + { + type = "recipe", + name = "steam-assembling-machine", + enabled = false, + ingredients = { + { type = "item", name = "burner-assembling-machine", amount = 1 }, + { type = "item", name = "gold-pipe", amount = 5 } + }, + results = { { type = "item", name = "steam-assembling-machine", amount = 1 } }, + energy_required = 8 + }, + { + type = "technology", + name = "steam-automation", + icon = "__lignumis__/graphics/technology/steam-automation.png", + icon_size = 256, + effects = { + { + type = "unlock-recipe", + recipe = "steam-assembling-machine" + } + }, + prerequisites = { "gold-fluid-handling" }, + unit = { + count = 20, + ingredients = { { "wood-science-pack", 1 } }, + time = 15 + }, + ignore_tech_cost_multiplier = true + } +}) diff --git a/lignumis/prototypes/content/steam-science.lua b/lignumis/prototypes/content/steam-science.lua new file mode 100644 index 0000000..6f657f9 --- /dev/null +++ b/lignumis/prototypes/content/steam-science.lua @@ -0,0 +1,41 @@ +local item_tints = require("__base__.prototypes.item-tints") +local item_sounds = require("__base__.prototypes.item_sounds") + +data:extend({ + { + type = "tool", + name = "steam-science-pack", + localised_description = {"item-description.science-pack"}, + icon = "__lignumis__/graphics/icons/steam-science-pack.png", + subgroup = "science-pack", + color_hint = { text = "A" }, + order = "1[steam-science-pack]", + inventory_move_sound = item_sounds.science_inventory_move, + pick_sound = item_sounds.science_inventory_pickup, + drop_sound = item_sounds.science_inventory_move, + stack_size = 200, + weight = 1 * kg, + durability = 1, + durability_description_key = "description.science-pack-remaining-amount-key", + factoriopedia_durability_description_key = "description.factoriopedia-science-pack-remaining-amount-key", + durability_description_value = "description.science-pack-remaining-amount-value", + random_tint_color = item_tints.iron_rust + }, + { + type = "recipe", + name = "steam-science-pack", + category = "crafting-with-fluid", + enabled = false, + energy_required = 20, + ingredients = { + { type = "item", name = "gold-plate", amount = 2 }, + { type = "fluid", name = "steam", amount = 10 } + }, + results = { { type = "item", name = "steam-science-pack", amount = 2 } }, + crafting_machine_tint = { + primary = { r = 0.65, g = 0.27, b = 0.18, a = 1.000 }, + secondary = { r = 0.65, g = 0.27, b = 0.18, a = 1.000 }, + }, + allow_productivity = true + } +}) \ No newline at end of file diff --git a/lignumis/prototypes/content/wood-lab.lua b/lignumis/prototypes/content/wood-lab.lua new file mode 100644 index 0000000..6633405 --- /dev/null +++ b/lignumis/prototypes/content/wood-lab.lua @@ -0,0 +1,159 @@ +local item_sounds = require("__base__.prototypes.item_sounds") + +data:extend({ + { + type = "lab", + name = "wood-lab", + icon = "__lignumis__/graphics/icons/wood-lab.png", + flags = {"placeable-player", "player-creation"}, + minable = {mining_time = 0.2, result = "wood-lab"}, + fast_replaceable_group = "lab", + max_health = 150, + corpse = "lab-remnants", + dying_explosion = "lab-explosion", + collision_box = {{-1.2, -1.2}, {1.2, 1.2}}, + selection_box = {{-1.5, -1.5}, {1.5, 1.5}}, + damaged_trigger_effect = util.copy(data.raw.lab["lab"].damaged_trigger_effect), + on_animation = + { + layers = + { + { + filename = "__lignumis__/graphics/entity/wood-lab.png", + width = 194, + height = 174, + frame_count = 33, + line_length = 11, + animation_speed = 1 / 3, + shift = util.by_pixel(0, 1.5), + scale = 0.5 + }, + { + filename = "__base__/graphics/entity/lab/lab-integration.png", + width = 242, + height = 162, + line_length = 1, + repeat_count = 33, + animation_speed = 1 / 3, + shift = util.by_pixel(0, 15.5), + scale = 0.5 + }, + { + filename = "__lignumis__/graphics/entity/wood-lab-light.png", + blend_mode = "additive", + draw_as_light = true, + width = 216, + height = 194, + frame_count = 33, + line_length = 11, + animation_speed = 1 / 3, + shift = util.by_pixel(0, 0), + scale = 0.5 + }, + { + filename = "__base__/graphics/entity/lab/lab-shadow.png", + width = 242, + height = 136, + line_length = 1, + repeat_count = 33, + animation_speed = 1 / 3, + shift = util.by_pixel(13, 11), + scale = 0.5, + draw_as_shadow = true + } + } + }, + off_animation = + { + layers = + { + { + filename = "__lignumis__/graphics/entity/wood-lab.png", + width = 194, + height = 174, + shift = util.by_pixel(0, 1.5), + scale = 0.5 + }, + { + filename = "__base__/graphics/entity/lab/lab-integration.png", + width = 242, + height = 162, + shift = util.by_pixel(0, 15.5), + scale = 0.5 + }, + { + filename = "__base__/graphics/entity/lab/lab-shadow.png", + width = 242, + height = 136, + shift = util.by_pixel(13, 11), + draw_as_shadow = true, + scale = 0.5 + } + } + }, + working_sound = + { + sound = { filename = "__base__/sound/lab.ogg", volume = 0.7, modifiers = { volume_multiplier("main-menu", 2.2), volume_multiplier("tips-and-tricks", 0.8) } }, + audible_distance_modifier = 0.7, + fade_in_ticks = 4, + fade_out_ticks = 20 + }, + impact_category = "wood", + open_sound = { filename = "__base__/sound/open-close/lab-open.ogg", volume = 0.6 }, + close_sound = { filename = "__base__/sound/open-close/lab-close.ogg", volume = 0.6 }, + energy_source = + { + type = "burner", + fuel_categories = {"chemical"}, + effectivity = 1, + fuel_inventory_size = 1, + emissions_per_minute = { pollution = 12, noise = 1 }, + light_flicker = {color = {0,0,0}}, + smoke = + { + { + name = "smoke", + deviation = {0.1, 0.1}, + frequency = 3 + } + } + }, + energy_usage = "150kW", + researching_speed = 0.5, + inputs = + { + "wood-science-pack", + "steam-science-pack" + }, + icons_positioning = + { + {inventory_index = defines.inventory.lab_modules, shift = {0, 0.9}}, + {inventory_index = defines.inventory.lab_input, shift = {0, 0}, max_icons_per_row = 4, separation_multiplier = 1/1.1} + }, + }, + { + type = "item", + name = "wood-lab", + icon = "__lignumis__/graphics/icons/wood-lab.png", + subgroup = "production-machine", + order = "z[lab]", + inventory_move_sound = item_sounds.lab_inventory_move, + pick_sound = item_sounds.lab_inventory_pickup, + drop_sound = item_sounds.lab_inventory_move, + place_result = "wood-lab", + stack_size = 10 + }, + { + type = "recipe", + name = "wood-lab", + energy_required = 2, + ingredients = { + { type = "item", name = "lumber", amount = 10 }, + { type = "item", name = "wooden-gear-wheel", amount = 10 }, + { type = "item", name = "stone-brick", amount = 10 }, + { type = "item", name = "gold-plate", amount = 20 } + }, + results = { { type = "item", name = "wood-lab", amount = 1 } }, + enabled = false + } +}) \ No newline at end of file diff --git a/lignumis/prototypes/content/wood-liquefaction.lua b/lignumis/prototypes/content/wood-liquefaction.lua new file mode 100644 index 0000000..cd71541 --- /dev/null +++ b/lignumis/prototypes/content/wood-liquefaction.lua @@ -0,0 +1,69 @@ +data:extend({ + { + type = "fluid", + name = "wood-pulp", + default_temperature = 150, + fuel_value = "150kJ", + base_color = { r = 0.57, g = 0.392, b = 0.114 }, + flow_color = { r = 0.57, g = 0.392, b = 0.114 }, + icon = "__lignumis__/graphics/icons/wood-pulp.png", + icon_size = 64, + icon_mipmaps = 4, + subgroup = "fluid", + order = "w[wood]" + }, + { + type = "recipe", + category = "crafting-with-fluid", + name = "wood-liquefaction", + icon_size = 64, + icon_mipmaps = 4, + icons = { + { icon = "__lignumis__/graphics/icons/wood-pulp.png" }, + { icon = "__base__/graphics/icons/wood.png", scale = 0.25, shift = { 8, 8 } }, + }, + subgroup = "fluid-recipes", + order = "a[oil-processing]-d[wood-liquefaction]", + enabled = false, + energy_required = 3, + crafting_machine_tint = { + primary = { r = 0.57, g = 0.392, b = 0.114, a = 1.000 }, + secondary = { r = 0.57, g = 0.392, b = 0.114, a = 1.000 }, + tertiary = { r = 0.57, g = 0.392, b = 0.114, a = 1.000 }, + quaternary = { r = 0.57, g = 0.392, b = 0.114, a = 1.000 } + }, + ingredients = { + { type = "item", name = "wood", amount = 1 }, + { type = "fluid", name = "steam", amount = 5 } + }, + results = { + { type = "fluid", name = "wood-pulp", amount = 10 } + } + }, + { + type = "technology", + name = "wood-liquefaction", + icon_size = 256, + icon_mipmaps = 4, + icons = { + { icon = "__base__/graphics/technology/oil-processing.png", icon_size = 256 }, + { icon = "__lignumis__/graphics/icons/wood-pulp.png", icon_size = 64, scale = 1 } + }, + effects = { + { + type = "unlock-recipe", + recipe = "wood-liquefaction" + } + }, + prerequisites = { "steam-science-pack" }, + unit = { + ingredients = { + { "wood-science-pack", 1 }, + { "steam-science-pack", 1 } + }, + time = 15, + count = 50 + }, + order = "w" + } +}) diff --git a/lignumis/prototypes/content/wood-science.lua b/lignumis/prototypes/content/wood-science.lua new file mode 100644 index 0000000..fc72176 --- /dev/null +++ b/lignumis/prototypes/content/wood-science.lua @@ -0,0 +1,40 @@ +local item_tints = require("__base__.prototypes.item-tints") +local item_sounds = require("__base__.prototypes.item_sounds") + +data:extend({ + { + type = "tool", + name = "wood-science-pack", + localised_description = {"item-description.science-pack"}, + icon = "__lignumis__/graphics/icons/wood-science-pack.png", + subgroup = "science-pack", + color_hint = { text = "A" }, + order = "0[wood-science-pack]", + inventory_move_sound = item_sounds.science_inventory_move, + pick_sound = item_sounds.science_inventory_pickup, + drop_sound = item_sounds.science_inventory_move, + stack_size = 200, + weight = 1 * kg, + durability = 1, + durability_description_key = "description.science-pack-remaining-amount-key", + factoriopedia_durability_description_key = "description.factoriopedia-science-pack-remaining-amount-key", + durability_description_value = "description.science-pack-remaining-amount-value", + random_tint_color = item_tints.iron_rust + }, + { + type = "recipe", + name = "wood-science-pack", + enabled = false, + energy_required = 5, + ingredients = { + { type = "item", name = "wooden-gear-wheel", amount = 1 }, + { type = "item", name = "stone-brick", amount = 1 } + }, + results = { { type = "item", name = "wood-science-pack", amount = 1 } }, + crafting_machine_tint = { + primary = { r = 0.65, g = 0.27, b = 0.18, a = 1.000 }, + secondary = { r = 0.65, g = 0.27, b = 0.18, a = 1.000 }, + }, + allow_productivity = true + } +}) \ No newline at end of file diff --git a/lignumis/prototypes/content/wooden-gearwheel.lua b/lignumis/prototypes/content/wooden-gearwheel.lua new file mode 100644 index 0000000..2e77fdb --- /dev/null +++ b/lignumis/prototypes/content/wooden-gearwheel.lua @@ -0,0 +1,24 @@ +local item_tints = require("__base__.prototypes.item-tints") +local item_sounds = require("__base__.prototypes.item_sounds") + +data:extend({ + { + type = "item", + name = "wooden-gear-wheel", + icon = "__lignumis__/graphics/icons/wooden-gear-wheel.png", + subgroup = "intermediate-product", + order = "a[basic-intermediates]-a[wooden-gear-wheel]", + inventory_move_sound = item_sounds.wood_inventory_move, + pick_sound = item_sounds.wood_inventory_pickup, + drop_sound = item_sounds.wood_inventory_move, + stack_size = 100, + random_tint_color = item_tints.iron_rust + }, + { + type = "recipe", + name = "wooden-gear-wheel", + ingredients = { { type = "item", name = "lumber", amount = 1 } }, + results = { { type = "item", name = "wooden-gear-wheel", amount = 1 } }, + allow_productivity = true + } +}) \ No newline at end of file diff --git a/lignumis/prototypes/content/wooden-rocket-silo.lua b/lignumis/prototypes/content/wooden-rocket-silo.lua new file mode 100644 index 0000000..608585f --- /dev/null +++ b/lignumis/prototypes/content/wooden-rocket-silo.lua @@ -0,0 +1,148 @@ +local item_sounds = require("__base__.prototypes.item_sounds") + +local silo = util.copy(data.raw["rocket-silo"]["rocket-silo"]) +silo.name = "provisional-rocket-silo" +silo.module_slots = 0 +silo.allowed_effects = { "consumption", "pollution" } +silo.minable = { mining_time = 1, result = "provisional-rocket-silo" } +silo.max_health = 1000 +silo.energy_source = { + type = "burner", + fuel_categories = { "chemical" }, + effectivity = 1, + fuel_inventory_size = 1, + emissions_per_minute = { noise = 100 }, + smoke = { + { + name = "smoke", + deviation = { 0.1, 0.1 }, + frequency = 20, + position = { 2.0, -3.0 }, + starting_vertical_speed = 0.08, + starting_frame_deviation = 60 + } + } +} +silo.energy_usage = "1MW" +silo.rocket_entity = "provisional-rocket" +silo.fixed_recipe = "provisional-rocket-part" +silo.door_opening_speed = 1 / (20 * 60) +silo.base_day_sprite.filename = "__lignumis__/graphics/entity/wooden-rocket-silo/06-rocket-silo.png" +silo.base_front_sprite.filename = "__lignumis__/graphics/entity/wooden-rocket-silo/14-rocket-silo-front.png" +silo.fluid_boxes = { + { + volume = 50, + pipe_picture = assembler2pipepictures(), + pipe_covers = pipecoverspictures(), + pipe_connections = { + { flow_direction = "input", direction = defines.direction.south, position = { -3.0, 4.0 } } + }, + production_type = "input", + secondary_draw_orders = { south = 110 } + } +} +silo.launch_to_space_platforms = false +silo.rocket_parts_storage_cap = 50 +silo.to_be_inserted_to_rocket_inventory_size = 1 + +local silo_item = util.copy(data.raw["item"]["rocket-silo"]) +silo_item.name = "provisional-rocket-silo" +silo_item.order = "0[provisional-rocket-silo]" +silo_item.place_result = "provisional-rocket-silo" +silo_item.icon = "__lignumis__/graphics/icons/provisional-rocket-silo.png" + +local silo_recipe = util.copy(data.raw["recipe"]["rocket-silo"]) +silo_recipe.name = "provisional-rocket-silo" +silo_recipe.results[1].name = "provisional-rocket-silo" +silo_recipe.ingredients = { + { type = "item", name = "lumber", amount = 500 }, + { type = "item", name = "wooden-gear-wheel", amount = 250 }, + { type = "item", name = "stone-brick", amount = 500 }, + { type = "item", name = "gold-plate", amount = 500 }, + { type = "item", name = "gold-cable", amount = 100 } +} + +local rocket = util.copy(data.raw["rocket-silo-rocket"]["rocket-silo-rocket"]) +rocket.name = "provisional-rocket" +rocket.rising_speed = 1 / (14 * 60) +rocket.engine_starting_speed = 1 / (11 * 60) +rocket.flying_speed = 1 / (4000 * 60) +rocket.flying_acceleration = 0.005 +rocket.rocket_sprite.layers[1].filename = "__lignumis__/graphics/entity/wooden-rocket-silo/rocket-static-pod.png" + +local rocket_part_recipe = { + type = "recipe", + name = "provisional-rocket-part", + icon = "__lignumis__/graphics/icons/provisional-rocket-part.png", + energy_required = 6, + enabled = false, + hide_from_player_crafting = true, + category = "rocket-building", + ingredients = { + { type = "item", name = "lumber", amount = 5 }, + { type = "item", name = "wooden-gear-wheel", amount = 5 }, + { type = "item", name = "gold-plate", amount = 5 }, + { type = "item", name = "gold-cable", amount = 5 }, + { type = "fluid", name = "wood-pulp", amount = 5 } + }, + results = { { type = "item", name = "rocket-part", amount = 1 } }, + allow_productivity = true +} + +local satellite_item = { + type = "item", + name = "satellite", + icon = "__base__/graphics/icons/satellite.png", + subgroup = "space-related", + order = "d[rocket-parts]-e[satellite]", + inventory_move_sound = item_sounds.mechanical_inventory_move, + pick_sound = item_sounds.mechanical_inventory_pickup, + drop_sound = item_sounds.mechanical_inventory_move, + stack_size = 1, + weight = 1 * tons, + rocket_launch_products = {{type = "item", name = "destination-nauvis", amount = 1}}, + send_to_orbit_mode = "automated" +} + +local satellite_recipe = { + type = "recipe", + name = "satellite", + energy_required = 5, + enabled = false, + category = "crafting", + ingredients = + { + { type = "item", name = "low-density-structure", amount = 100 }, + { type = "item", name = "solar-panel", amount = 100 }, + { type = "item", name = "accumulator", amount = 100 }, + { type = "item", name = "radar", amount = 5 }, + { type = "item", name = "processing-unit", amount = 100 }, + { type = "item", name = "rocket-fuel", amount = 50 } + }, + results = { { type = "item", name = "satellite", amount = 1 } }, + requester_paste_multiplier = 1 +} + +local nauvis_item = { + type = "item", + name = "destination-nauvis", + icon = "__base__/graphics/icons/nauvis.png", + subgroup = "space-related", + order = "z[destination-nauvis]", + inventory_move_sound = item_sounds.mechanical_inventory_move, + pick_sound = item_sounds.mechanical_inventory_pickup, + drop_sound = item_sounds.mechanical_inventory_move, + stack_size = 1, + weight = 1 * tons +} + +data:extend({ + silo, + silo_item, + silo_recipe, + rocket, + rocket_part_recipe, + satellite_item, + satellite_recipe, + nauvis_item +}) diff --git a/lignumis/prototypes/integrations/Wood-Walls.lua b/lignumis/prototypes/integrations/Wood-Walls.lua new file mode 100644 index 0000000..697f62f --- /dev/null +++ b/lignumis/prototypes/integrations/Wood-Walls.lua @@ -0,0 +1,6 @@ +local recipe = data.raw.recipe["wooden-wall"] +recipe.ingredients = { { type = "item", name = "lumber", amount = 4 } } +recipe.results = { { type = "item", name = "wooden-wall", amount = 1 } } + +local entity = data.raw.wall["wooden-wall"] +entity.emissions_per_second = { noise = -0.1 } \ No newline at end of file diff --git a/lignumis/prototypes/integrations/data.lua b/lignumis/prototypes/integrations/data.lua new file mode 100644 index 0000000..6dc4b8e --- /dev/null +++ b/lignumis/prototypes/integrations/data.lua @@ -0,0 +1,4 @@ +require("vanilla") +require("Wood-Walls") +require("wood-logistics") +require("landfill") \ No newline at end of file diff --git a/lignumis/prototypes/integrations/landfill.lua b/lignumis/prototypes/integrations/landfill.lua new file mode 100644 index 0000000..4b5954c --- /dev/null +++ b/lignumis/prototypes/integrations/landfill.lua @@ -0,0 +1,7 @@ +local landfill_tech = data.raw.technology["wood_to_landfill"] +landfill_tech.prerequisites = { "burner-automation" } +landfill_tech.unit = { + count = 50, + ingredients = { { "wood-science-pack", 1 } }, + time = 15 +} diff --git a/lignumis/prototypes/integrations/vanilla.lua b/lignumis/prototypes/integrations/vanilla.lua new file mode 100644 index 0000000..cb40d16 --- /dev/null +++ b/lignumis/prototypes/integrations/vanilla.lua @@ -0,0 +1,112 @@ +-- Burner mining drill + +local drill = data.raw["mining-drill"]["burner-mining-drill"] +local drill_animation = drill.graphics_set.animation +drill.resource_searching_radius = 1.99 +drill.icon = "__lignumis__/graphics/icons/burner-mining-drill.png" +drill.impact_category = "wood" +drill_animation.north.layers[1].filename = "__lignumis__/graphics/entity/burner-mining-drill-N.png" +drill_animation.east.layers[1].filename = "__lignumis__/graphics/entity/burner-mining-drill-E.png" +drill_animation.south.layers[1].filename = "__lignumis__/graphics/entity/burner-mining-drill-S.png" +drill_animation.west.layers[1].filename = "__lignumis__/graphics/entity/burner-mining-drill-W.png" + +local drill_item = data.raw["item"]["burner-mining-drill"] +drill_item.icon = "__lignumis__/graphics/icons/burner-mining-drill.png" + +local drill_recipe = data.raw["recipe"]["burner-mining-drill"] +drill_recipe.ingredients = { + { type = "item", name = "wooden-gear-wheel", amount = 3 }, + { type = "item", name = "stone-furnace", amount = 1 }, + { type = "item", name = "lumber", amount = 3 } +} + + +-- Burner inserter + +local burner_inserter = data.raw["inserter"]["burner-inserter"] +burner_inserter.icon = "__lignumis__/graphics/icons/burner-inserter.png" +burner_inserter.hand_base_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-base.png" +burner_inserter.hand_closed_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-closed.png" +burner_inserter.hand_open_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-open.png" +burner_inserter.platform_picture.sheet.filename = "__lignumis__/graphics/entity/burner-inserter-platform.png" + +data.raw.item["burner-inserter"].icon = "__lignumis__/graphics/icons/burner-inserter.png" + +data.raw.recipe["burner-inserter"].ingredients = { + { type = "item", name = "wooden-gear-wheel", amount = 1 }, + { type = "item", name = "lumber", amount = 1 } +} + + +-- Wood processing + +local wood_processing = data.raw.recipe["wood-processing"] +wood_processing.ingredients[1].amount = 1 +wood_processing.icon = data.raw.item["tree-seed"].icon + +local tree_seed = data.raw.item["tree-seed"] +tree_seed.fuel_category = nil +tree_seed.fuel_value = nil + +for _, tree in pairs(data.raw.tree) do + tree.minable.result = nil + tree.minable.count = nil + tree.minable.results = { { type = "item", name = "wood", amount_min = 2, amount_max = 10 } } +end + +local tree_plant = data.raw.plant["tree-plant"] +tree_plant.growth_ticks = 5 * minute +tree_plant.minable.results = { { type = "item", name = "wood", amount_min = 4, amount_max = 6 } } +tree_plant.minable.count = nil + +table.insert(data.raw["assembling-machine"]["assembling-machine-1"].crafting_categories, "wood-processing-or-assembling") +table.insert(data.raw["assembling-machine"]["assembling-machine-2"].crafting_categories, "wood-processing-or-assembling") +table.insert(data.raw["assembling-machine"]["assembling-machine-3"].crafting_categories, "wood-processing-or-assembling") + + +-- Disable iron and copper recipes + +data.raw.recipe["iron-plate"].enabled = false +data.raw.recipe["iron-gear-wheel"].enabled = false +data.raw.recipe["iron-chest"].enabled = false +data.raw.recipe["copper-plate"].enabled = false +data.raw.recipe["copper-cable"].enabled = false + + +-- Adjust vanilla technologies + +local automation_technology = data.raw.technology["automation-science-pack"] +automation_technology.prerequisites = { "planet-discovery-nauvis" } +automation_technology.research_trigger = nil +automation_technology.unit = { + count = 100, + ingredients = { + { "wood-science-pack", 1 }, + { "steam-science-pack", 1 } + }, + time = 30 +} + +local electronics_technology = data.raw.technology["electronics"] +electronics_technology.prerequisites = { "copper-processing" } +electronics_technology.research_trigger = nil +electronics_technology.unit = { + count = 10, + ingredients = { + { "wood-science-pack", 1 }, + { "steam-science-pack", 1 } + }, + time = 10 +} + +local steam_power_technology = data.raw.technology["steam-power"] +steam_power_technology.prerequisites = { "iron-processing" } +steam_power_technology.research_trigger = nil +steam_power_technology.unit = { + count = 50, + ingredients = { + { "wood-science-pack", 1 }, + { "steam-science-pack", 1 } + }, + time = 15 +} \ No newline at end of file diff --git a/lignumis/prototypes/integrations/wood-logistics.lua b/lignumis/prototypes/integrations/wood-logistics.lua new file mode 100644 index 0000000..b85f956 --- /dev/null +++ b/lignumis/prototypes/integrations/wood-logistics.lua @@ -0,0 +1,169 @@ +-- Copied from base game +function make_rotated_animation_variations_from_sheet(variation_count, sheet) + --makes remnants work with more than 1 variation + local result = {} + + local function set_y_offset(variation, i) + local frame_count = variation.frame_count or 1 + local line_length = variation.line_length or frame_count + if (line_length < 1) then + line_length = frame_count + end + + local height_in_frames = math.floor((frame_count * variation.direction_count + line_length - 1) / line_length) + -- if (height_in_frames ~= 1) then + -- log("maybe broken sheet: h=" .. height_in_frames .. ", vc=" .. variation_count .. ", " .. variation.filename) + -- end + variation.y = variation.height * (i - 1) * height_in_frames + end + + for i = 1, variation_count do + local variation = util.table.deepcopy(sheet) + + if variation.layers then + for _, layer in pairs(variation.layers) do + set_y_offset(layer, i) + end + else + set_y_offset(variation, i) + end + + table.insert(result, variation) + end + return result +end + +data:extend({ + { + type = "corpse", + name = "wood-transport-belt-remnants", + icon = "__lignumis__/graphics/icons/wood-transport-belt.png", + hidden_in_factoriopedia = true, + flags = { "placeable-neutral", "not-on-map" }, + subgroup = "belt-remnants", + order = "a-a-a", + selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } }, + tile_width = 1, + tile_height = 1, + selectable_in_game = false, + time_before_removed = 60 * 60 * 15, -- 15 minutes + expires = false, + final_render_layer = "remnants", + animation = make_rotated_animation_variations_from_sheet(2, + { + filename = "__lignumis__/graphics/entity/wood-transport-belt-remnants.png", + line_length = 1, + width = 106, + height = 102, + direction_count = 4, + shift = util.by_pixel(1, -0.5), + scale = 0.5 + }) + }, + { + type = "corpse", + name = "wood-splitter-remnants", + icon = "__lignumis__/graphics/icons/wood-splitter.png", + hidden_in_factoriopedia = true, + flags = { "placeable-neutral", "not-on-map" }, + subgroup = "belt-remnants", + order = "a-g-a", + selection_box = { { -0.9, -0.5 }, { 0.9, 0.5 } }, + tile_width = 2, + tile_height = 1, + selectable_in_game = false, + time_before_removed = 60 * 60 * 15, -- 15 minutes + expires = false, + final_render_layer = "remnants", + remove_on_tile_placement = false, + animation = { + filename = "__lignumis__/graphics/entity/wood-splitter-remnants.png", + line_length = 1, + width = 190, + height = 190, + direction_count = 4, + shift = util.by_pixel(3.5, 1.5), + scale = 0.5 + } + }, + { + type = "corpse", + name = "wood-underground-belt-remnants", + icon = "__lignumis__/graphics/icons/wood-underground-belt.png", + hidden_in_factoriopedia = true, + flags = { "placeable-neutral", "not-on-map", "building-direction-8-way" }, + subgroup = "belt-remnants", + order = "a-d-a", + selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } }, + tile_width = 1, + tile_height = 1, + selectable_in_game = false, + time_before_removed = 60 * 60 * 15, -- 15 minutes + expires = false, + final_render_layer = "remnants", + remove_on_tile_placement = false, + animation = { + filename = "__lignumis__/graphics/entity/wood-underground-belt-remnants.png", + line_length = 1, + width = 156, + height = 144, + direction_count = 8, + shift = util.by_pixel(10.5, 3), + scale = 0.5 + } + } +}) + +local transport_belt = data.raw["transport-belt"]["wood-transport-belt"] +transport_belt.icon = "__lignumis__/graphics/icons/wood-transport-belt.png" +transport_belt.corpse = "wood-transport-belt-remnants" +transport_belt.belt_animation_set.animation_set.filename = "__lignumis__/graphics/entity/wood-transport-belt.png" +transport_belt.emissions_per_second = { noise = 0.01 } + +local splitter = data.raw["splitter"]["wood-splitter"] +splitter.icon = "__lignumis__/graphics/icons/wood-splitter.png" +splitter.structure.north.filename = "__lignumis__/graphics/entity/wood-splitter-north.png" +splitter.structure.east.filename = "__lignumis__/graphics/entity/wood-splitter-east.png" +splitter.structure.south.filename = "__lignumis__/graphics/entity/wood-splitter-south.png" +splitter.structure.west.filename = "__lignumis__/graphics/entity/wood-splitter-west.png" +splitter.structure_patch.east.filename = "__lignumis__/graphics/entity/wood-splitter-east-top_patch.png" +splitter.structure_patch.west.filename = "__lignumis__/graphics/entity/wood-splitter-west-top_patch.png" +splitter.emissions_per_second = { noise = 1 } + +local underground_belt = data.raw["underground-belt"]["wood-underground-belt"] +underground_belt.icon = "__lignumis__/graphics/icons/wood-underground-belt.png" +underground_belt.corpse = "wood-underground-belt-remnants" +underground_belt.structure.direction_in.sheet.filename = "__lignumis__/graphics/entity/wood-underground-belt-structure.png" +underground_belt.structure.direction_out.sheet.filename = "__lignumis__/graphics/entity/wood-underground-belt-structure.png" +underground_belt.structure.direction_in_side_loading.sheet.filename = "__lignumis__/graphics/entity/wood-underground-belt-structure.png" +underground_belt.structure.direction_out_side_loading.sheet.filename = "__lignumis__/graphics/entity/wood-underground-belt-structure.png" +underground_belt.emissions_per_second = { noise = 0.1 } + +data.raw.item["wood-transport-belt"].icon = "__lignumis__/graphics/icons/wood-transport-belt.png" +data.raw.item["wood-splitter"].icon = "__lignumis__/graphics/icons/wood-splitter.png" +data.raw.item["wood-underground-belt"].icon = "__lignumis__/graphics/icons/wood-underground-belt.png" + +local logistics_technology = data.raw.technology["wood-logistics"] +logistics_technology.icon = "__lignumis__/graphics/technology/wood-logistics.png" +logistics_technology.prerequisites = { "wood-science-pack" } +logistics_technology.unit.ingredients = { { "wood-science-pack", 1 } } + +data.raw.recipe["wood-transport-belt"].ingredients = { + { type = "item", name = "wooden-gear-wheel", amount = 1 }, + { type = "item", name = "lumber", amount = 1 } +} + +data.raw.recipe["wood-splitter"].ingredients = { + { type = "item", name = "wood-transport-belt", amount = 2 }, + { type = "item", name = "lumber", amount = 2 }, + { type = "item", name = "gold-cable", amount = 10 } +} + +local lumber = data.raw.item["lumber"] +lumber.fuel_category = "chemical" +lumber.fuel_value = "4MJ" + +local lumber_recipe = data.raw.recipe["lumber"] +lumber_recipe.category = "wood-processing-or-assembling" +lumber_recipe.energy_required = 2 +lumber_recipe.allow_as_intermediate = true \ No newline at end of file diff --git a/lignumis/prototypes/technology.lua b/lignumis/prototypes/technology.lua new file mode 100644 index 0000000..2d0216b --- /dev/null +++ b/lignumis/prototypes/technology.lua @@ -0,0 +1,177 @@ +data:extend({ + { + type = "technology", + name = "wood-science-pack", + icon = "__lignumis__/graphics/technology/wood-science-pack.png", + icon_size = 256, + essential = true, + effects = + { + { + type = "unlock-recipe", + recipe = "wood-lab" + }, + { + type = "unlock-recipe", + recipe = "wood-science-pack" + } + }, + research_trigger = + { + type = "craft-item", + item = "lumber", + count = 10 + } + }, + { + type = "technology", + name = "planet-discovery-nauvis", + icons = util.technology_icon_constant_planet("__lignumis__/graphics/technology/nauvis.png"), + icon_size = 256, + essential = true, + effects = { { + type = "unlock-space-location", + space_location = "nauvis", + use_icon_overlay_constant = true + } }, + prerequisites = { "provisional-rocketry" }, + unit = { + count = 100, + ingredients = { + { "wood-science-pack", 1 }, + { "steam-science-pack", 1 } + }, + time = 30 + } + }, + { + type = "technology", + name = "iron-processing", + icon = "__base__/graphics/icons/iron-plate.png", + icon_size = 64, + essential = true, + effects = { + { + type = "unlock-recipe", + recipe = "iron-plate" + }, + { + type = "unlock-recipe", + recipe = "iron-chest" + }, + { + type = "unlock-recipe", + recipe = "iron-gear-wheel" + } + }, + prerequisites = { "planet-discovery-nauvis" }, + research_trigger = { + type = "craft-item", + item = "iron-ore", + count = 10 + } + }, + { + type = "technology", + name = "copper-processing", + icon = "__base__/graphics/icons/copper-plate.png", + icon_size = 64, + essential = true, + effects = { + { + type = "unlock-recipe", + recipe = "copper-plate" + }, + { + type = "unlock-recipe", + recipe = "copper-cable" + } + }, + prerequisites = { "planet-discovery-nauvis" }, + research_trigger = { + type = "craft-item", + item = "copper-ore", + count = 10 + } + }, + { + type = "technology", + name = "gold-fluid-handling", + icon = "__lignumis__/graphics/technology/gold-fluid-handling.png", + icon_size = 256, + prerequisites = { "burner-automation" }, + effects = { + { + type = "unlock-recipe", + recipe = "gold-pipe" + }, + { + type = "unlock-recipe", + recipe = "gold-pipe-to-ground" + }, + { + type = "unlock-recipe", + recipe = "gold-storage-tank" + }, + { + type = "unlock-recipe", + recipe = "desiccation-furnace" + }, + { + type = "unlock-recipe", + recipe = "moist-stromatolite-remnant-desiccation" + } + }, + unit = { + count = 20, + ingredients = { { "wood-science-pack", 1 } }, + time = 15 + } + }, + { + type = "technology", + name = "steam-science-pack", + icon = "__lignumis__/graphics/technology/steam-science-pack.png", + icon_size = 256, + essential = true, + effects = { + { + type = "unlock-recipe", + recipe = "steam-science-pack" + } + }, + prerequisites = { "steam-automation" }, + unit = { + count = 20, + ingredients = { { "wood-science-pack", 1 } }, + time = 15 + } + }, + { + type = "technology", + name = "provisional-rocketry", + icon = "__lignumis__/graphics/technology/provisional-rocketry.png", + icon_size = 256, + essential = true, + effects = + { + { + type = "unlock-recipe", + recipe = "provisional-rocket-silo" + }, + { + type = "unlock-recipe", + recipe = "satellite" + } + }, + prerequisites = { "wood-liquefaction" }, + unit = { + count = 500, + ingredients = { + { "wood-science-pack", 1 }, + { "steam-science-pack", 1 } + }, + time = 15 + } + } +}) diff --git a/sources/.$tech tree.drawio.bkp b/sources/.$tech tree.drawio.bkp new file mode 100644 index 0000000..ed7e5ad --- /dev/null +++ b/sources/.$tech tree.drawio.bkp @@ -0,0 +1,195 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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