diff --git a/.gitignore b/.gitignore
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--- /dev/null
+++ b/.gitignore
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+*.zip
+.idea
\ No newline at end of file
diff --git a/README.md b/README.md
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--- a/README.md
+++ b/README.md
@@ -1,2 +1,50 @@
# Lignumis
-Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.
\ No newline at end of file
+Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.
+
+## Todo
+
+ - Move wood and lumber to its own fuel category
+ - Make rocket silo work (incl. transition to Nauvis)
+ - Make enemies work
+ - Balance pollution (noise)
+ - Tweak enemies + warfare (add damage research)
+ - Add vent for steam
+ - Add recipe to void gold seeds
+ - Adjust vanilla technologies
+ - Add end-game stuff
+ - Add burner radar
+ - Balance resources
+ - Force start with wooden ammo
+ - Add robots (simple robots inspired by https://mods.factorio.com/mod/copper-construction-robots; gold and copper variant)
+ - Make mod "Wooden logistics" optional
+ - Remove stromatolite (non-plant)?
+ - Guarantee spawn of gold in starting area
+ - Fix pipe graphics on desiccation furnace
+ - Change color of gold soil
+ - Ban huge rocks with coal from Nauvis
+ - Increase default moisture bias
+
+## Credits
+
+Hurricane:
+
+ - Lumber mill
+ - Core extractor
+
+malcolmriley (https://github.com/malcolmriley/unused-renders)
+
+ - Gold seed
+ - Moist stromatolite remnant
+
+PreLeyZero (https://mods.factorio.com/mod/exotic-industries)
+
+ - Gold patch
+
+planetfall (https://mods.factorio.com/mod/ThemTharHills)
+
+ - Gold ore
+ - Gold wire
+
+CG-Matt (https://mods.factorio.com/mod/simple-wood-liquefaction)
+
+ - Wood liquefaction
\ No newline at end of file
diff --git a/lignumis/control.lua b/lignumis/control.lua
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index 0000000..d1993c6
--- /dev/null
+++ b/lignumis/control.lua
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+local crash_site = require("crash-site")
+local util = require("util")
+local e = defines.events
+
+local function chart_starting_area()
+ local r = 200
+ local force = game.forces.player
+ local surface = storage.surface
+ local origin = force.get_spawn_position(surface)
+ force.chart(surface, { { origin.x - r, origin.y - r }, { origin.x + r, origin.y + r } })
+end
+
+local function correct_space_locations()
+ local force = game.forces.player
+ force.unlock_space_location("lignumis")
+ if not force.technologies["planet-discovery-nauvis"].researched then
+ force.lock_space_location("nauvis")
+ end
+end
+
+script.on_init(function()
+ if game.tick > 0 then
+ storage.init = true
+ game.print { "", { "lignumis.start-new-game" } }
+ return
+ end
+
+ if remote.interfaces.freeplay then
+ storage.disable_crashsite = remote.call("freeplay", "get_disable_crashsite")
+ remote.call("freeplay", "set_disable_crashsite", true)
+ remote.call("freeplay", "set_skip_intro", true)
+ end
+
+ correct_space_locations()
+
+ storage.surface = game.planets["lignumis"].create_surface()
+ storage.surface.request_to_generate_chunks({ 0, 0 }, 3)
+ storage.surface.force_generate_chunk_requests()
+end)
+
+script.on_event(e.on_player_created, function(event)
+ local player = game.get_player(event.player_index) --[[@as LuaPlayer]]
+
+ local surface = storage.surface
+ player.teleport(surface.find_non_colliding_position("character", { 0, 0 }, 0, 1) --[[@as MapPosition]], "lignumis")
+
+ if not storage.nauvis_visited then
+ local nauvis = game.get_surface("nauvis") --[[@as LuaSurface]]
+ nauvis.clear()
+ end
+
+ if not storage.init then
+ storage.init = true
+ storage.crashed_ship_items = remote.call("freeplay", "get_ship_items")
+ storage.crashed_debris_items = remote.call("freeplay", "get_debris_items")
+ storage.crashed_ship_parts = remote.call("freeplay", "get_ship_parts")
+ storage.starting_message = remote.call("freeplay", "get_custom_intro_message")
+
+ log(serpent.block(storage.crashed_ship_items))
+ log(serpent.block(storage.crashed_debris_items))
+ log(serpent.block(storage.crashed_ship_parts))
+
+ local ship_items = { ["wood-darts-magazine"] = 8 }
+ local debris_items = { ["lumber"] = 8 }
+
+ surface.daytime = 0.7
+ crash_site.create_crash_site(surface, { -5, -6 }, ship_items, debris_items, util.copy(storage.crashed_ship_parts))
+ util.remove_safe(player, storage.crashed_ship_items)
+ util.remove_safe(player, storage.crashed_debris_items)
+ player.get_main_inventory().sort_and_merge()
+ if player.character then
+ player.character.destructible = false
+ end
+ storage.crash_site_cutscene_active = true
+ crash_site.create_cutscene(player, { -5, -4 })
+
+ chart_starting_area()
+ end
+end)
+
+script.on_event(e.on_player_changed_surface, function(event)
+ local player = game.get_player(event.player_index) --[[@as LuaPlayer]]
+ if player.surface.name == "nauvis" then
+ storage.nauvis_visited = true
+ end
+end)
+
+local get_starting_message = function()
+ if storage.custom_intro_message then
+ return storage.custom_intro_message
+ end
+ if script.active_mods["space-age"] then
+ return { "msg-intro-space-age" }
+ end
+ return { "msg-intro" }
+end
+
+local function show_intro_message(player)
+ if storage.skip_intro then
+ return
+ end
+
+ if game.is_multiplayer() then
+ player.print(get_starting_message())
+ else
+ game.show_message_dialog { text = get_starting_message() }
+ end
+end
+
+script.on_event(e.on_cutscene_waypoint_reached, function(event)
+ if not storage.crash_site_cutscene_active then
+ return
+ end
+ if not crash_site.is_crash_site_cutscene(event) then
+ return
+ end
+
+ local player = game.get_player(event.player_index) --[[@as LuaPlayer]]
+
+ player.exit_cutscene()
+ show_intro_message(player)
+end)
+
+script.on_event("crash-site-skip-cutscene", function(event)
+ if not storage.crash_site_cutscene_active then
+ return
+ end
+ if event.player_index ~= 1 then
+ return
+ end
+ local player = game.get_player(event.player_index) --[[@as LuaPlayer]]
+ if player.controller_type == defines.controllers.cutscene then
+ player.exit_cutscene()
+ end
+end)
+
+script.on_event(e.on_cutscene_cancelled, function(event)
+ if not storage.crash_site_cutscene_active then
+ return
+ end
+ if event.player_index ~= 1 then
+ return
+ end
+ storage.crash_site_cutscene_active = nil
+ local player = game.get_player(event.player_index) --[[@as LuaPlayer]]
+ if player.gui.screen.skip_cutscene_label then
+ player.gui.screen.skip_cutscene_label.destroy()
+ end
+ if player.character then
+ player.character.destructible = true
+ end
+ player.zoom = 1.5
+end)
\ No newline at end of file
diff --git a/lignumis/data.lua b/lignumis/data.lua
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--- /dev/null
+++ b/lignumis/data.lua
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+require("prototypes/content/data")
+require("prototypes/integrations/data")
+require("prototypes/technology")
\ No newline at end of file
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diff --git a/lignumis/graphics/icons/wooden-gear-wheel.png b/lignumis/graphics/icons/wooden-gear-wheel.png
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diff --git a/lignumis/graphics/technology/burner-automation.png b/lignumis/graphics/technology/burner-automation.png
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diff --git a/lignumis/graphics/technology/gold-fluid-handling.png b/lignumis/graphics/technology/gold-fluid-handling.png
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diff --git a/lignumis/graphics/technology/lumber-mill.png b/lignumis/graphics/technology/lumber-mill.png
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diff --git a/lignumis/graphics/technology/nauvis.png b/lignumis/graphics/technology/nauvis.png
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diff --git a/lignumis/graphics/terrain/gold-blubber.png b/lignumis/graphics/terrain/gold-blubber.png
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diff --git a/lignumis/graphics/terrain/natural-gold-soil.png b/lignumis/graphics/terrain/natural-gold-soil.png
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diff --git a/lignumis/info.json b/lignumis/info.json
new file mode 100644
index 0000000..b4ac329
--- /dev/null
+++ b/lignumis/info.json
@@ -0,0 +1,20 @@
+{
+ "name": "lignumis",
+ "version": "0.0.1",
+ "title": "Lignumis",
+ "description": "Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.",
+ "author": "cackling fiend",
+ "homepage": "",
+ "factorio_version": "2.0",
+ "dependencies": [
+ "base",
+ "space-age >= 2.0.0",
+ "wood-military >= 2.0.0",
+ "Wood-Walls >= 1.2.0",
+ "wood-logistics >= 2.1.1",
+ "Burner-Leech-Fork >= 1.0.0",
+ "mf-buildings >= 0.1.0",
+ "mf-logistics >= 0.1.0",
+ "wood-to-landfill-spaceage >= 1.0.2"
+ ]
+}
\ No newline at end of file
diff --git a/lignumis/license.txt b/lignumis/license.txt
new file mode 100644
index 0000000..f288702
--- /dev/null
+++ b/lignumis/license.txt
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc.
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+
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+ You may not impose any further restrictions on the exercise of the
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+any patent claim is infringed by making, using, selling, offering for
+sale, or importing the Program or any portion of it.
+
+ 11. Patents.
+
+ A "contributor" is a copyright holder who authorizes use under this
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+work thus licensed is called the contributor's "contributor version".
+
+ A contributor's "essential patent claims" are all patent claims
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+agreement or commitment, however denominated, not to enforce a patent
+(such as an express permission to practice a patent or covenant not to
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+
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+available, or (2) arrange to deprive yourself of the benefit of the
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+consistent with the requirements of this License, to extend the patent
+license to downstream recipients. "Knowingly relying" means you have
+actual knowledge that, but for the patent license, your conveying the
+covered work in a country, or your recipient's use of the covered work
+in a country, would infringe one or more identifiable patents in that
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+
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+arrangement, you convey, or propagate by procuring conveyance of, a
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+receiving the covered work authorizing them to use, propagate, modify
+or convey a specific copy of the covered work, then the patent license
+you grant is automatically extended to all recipients of the covered
+work and works based on it.
+
+ A patent license is "discriminatory" if it does not include within
+the scope of its coverage, prohibits the exercise of, or is
+conditioned on the non-exercise of one or more of the rights that are
+specifically granted under this License. You may not convey a covered
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+contain the covered work, unless you entered into that arrangement,
+or that patent license was granted, prior to 28 March 2007.
+
+ Nothing in this License shall be construed as excluding or limiting
+any implied license or other defenses to infringement that may
+otherwise be available to you under applicable patent law.
+
+ 12. No Surrender of Others' Freedom.
+
+ If conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License. If you cannot convey a
+covered work so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you may
+not convey it at all. For example, if you agree to terms that obligate you
+to collect a royalty for further conveying from those to whom you convey
+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+ 13. Use with the GNU Affero General Public License.
+
+ Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU Affero General Public License into a single
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+combination as such.
+
+ 14. Revised Versions of this License.
+
+ The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Program specifies that a certain numbered version of the GNU General
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+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation. If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+ If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+ Later license versions may give you additional or different
+permissions. However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+ 15. Disclaimer of Warranty.
+
+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
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+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+
+ Copyright (C)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ Copyright (C)
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+.
diff --git a/lignumis/locale/en/strings.cfg b/lignumis/locale/en/strings.cfg
new file mode 100644
index 0000000..ce13dae
--- /dev/null
+++ b/lignumis/locale/en/strings.cfg
@@ -0,0 +1,71 @@
+[space-location-name]
+lignumis=Lignumis
+
+[space-location-description]
+lignumis=Lignumis is a moon orbiting Nauvis. It is quite similar to Nauvis but seems to be younger and with fewer resources.
+
+[airborne-pollutant-name]
+noise=Noise
+
+[entity-name]
+wood-lab=Wood lab
+peat=Peat
+burner-agricultural-tower=Burner agricultural tower
+burner-assembling-machine=Burner assembling machine
+burner-long-handed-inserter=Burner long handed inserter
+lumber-mill=Lumber mill
+gold-stromatolite=Gold stromatolite
+gold-stromatolite-plant=Gold stromatolite plant
+gold-stromatolite-lignumis=Gold stromatolite
+gold-patch=Gold patch
+deep-miner=Deep miner
+gold-pipe=Gold pipe
+gold-pipe-to-ground=Gold pipe to ground
+gold-storage-tank=Gold storage tank
+desiccation-furnace=Desiccation furnace
+steam-assembling-machine=Steam assembling machine
+provisional-rocket-silo=Provisional rocket silo
+
+[item-name]
+wooden-gear-wheel=Wooden gear wheel
+wood-science-pack=Wood science pack
+peat=Peat
+gold-stromatolite-seed=Gold stromatolite seed
+gold-ore=Gold ore
+gold-bacteria=Gold bacteria
+gold-plate=Gold plate
+gold-cable=Gold cable
+moist-stromatolite-remnant=Moist stromatolite remnant
+steam-science-pack=Steam science pack
+
+[item-description]
+wooden-wall=Use wooden walls to protect your base from the locals and to reduce noise levels.
+
+[fluid-name]
+wood-pulp=Wood pulp
+
+[recipe-name]
+moist-stromatolite-remnant-desiccation=Desiccate moist stromatolite remnant
+wood-liquefaction=Wood liquefaction
+provisional-rocket-part=Provisional rocket part
+
+[technology-name]
+wood-science-pack=Wood science pack
+burner-automation=Burner automation
+planet-discovery-nauvis=Planet discovery Nauvis
+iron-processing=Iron processing
+copper-processing=Copper processing
+lumber-mill=Lumber mill
+deep-miner=Deep miner
+gold-fluid-handling=Gold fluid handling
+steam-automation=Steam automation
+steam-science-pack=Steam science pack
+wood-liquefaction=Wood liquefaction
+provisional-rocketry=Provisional rocketry
+
+[tile-name]
+wood-floor=Wood floor
+natural-gold-soil=Gold-infused soil
+
+[lignumis]
+start-new-game=Lignumis is meant to be played in a fresh game as it extends the early game before Nauvis.
\ No newline at end of file
diff --git a/lignumis/prototypes/content/burner-agricultural-tower.lua b/lignumis/prototypes/content/burner-agricultural-tower.lua
new file mode 100644
index 0000000..e44abaf
--- /dev/null
+++ b/lignumis/prototypes/content/burner-agricultural-tower.lua
@@ -0,0 +1,94 @@
+local item_sounds = require("__base__.prototypes.item_sounds")
+
+local agricultural_tower = util.copy(data.raw["agricultural-tower"]["agricultural-tower"])
+agricultural_tower.name = "burner-agricultural-tower"
+agricultural_tower.minable.result = "burner-agricultural-tower"
+agricultural_tower.next_upgrade = "agricultural-tower"
+agricultural_tower.corpses = "burner-agricultural-tower-remnants"
+agricultural_tower.icon = "__lignumis__/graphics/icons/burner-agricultural-tower.png"
+agricultural_tower.graphics_set.animation.layers[1].filename = "__lignumis__/graphics/entity/burner-agricultural-tower-base.png"
+agricultural_tower.graphics_set.working_visualisations[1].animation.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-base.png"
+agricultural_tower.energy_source = {
+ type = "burner",
+ fuel_categories = { "chemical" },
+ effectivity = 1,
+ fuel_inventory_size = 1,
+ emissions_per_minute = { noise = 4 }
+}
+agricultural_tower.resistances = nil
+agricultural_tower.input_inventory_size = 1
+agricultural_tower.output_inventory_size = 4
+agricultural_tower.radius = 2
+
+local crane = agricultural_tower.crane
+crane.parts[1].rotated_sprite.filenames = { "__lignumis__/graphics/entity/burner-agricultural-tower-crane-1-1.png", "__lignumis__/graphics/entity/burner-agricultural-tower-crane-1-2.png" }
+crane.parts[2].rotated_sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-3.png"
+crane.parts[3].rotated_sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-4.png"
+crane.parts[4].rotated_sprite.filenames = { "__lignumis__/graphics/entity/burner-agricultural-tower-crane-5-1.png", "__lignumis__/graphics/entity/burner-agricultural-tower-crane-5-2.png" }
+crane.parts[5].rotated_sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-6.png"
+crane.parts[6].rotated_sprite.filenames = { "__lignumis__/graphics/entity/burner-agricultural-tower-crane-7-1.png", "__lignumis__/graphics/entity/burner-agricultural-tower-crane-7-2.png" }
+crane.parts[7].rotated_sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-8.png"
+crane.parts[8].sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-9.png"
+crane.parts[9].sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-10.png"
+crane.speed = {
+ arm = {
+ turn_rate = 0.001,
+ extension_speed = 0.0025
+ },
+ grappler = {
+ vertical_turn_rate = 0.001,
+ horizontal_turn_rate = 0.005,
+ extension_speed = 0.005,
+ allow_transpolar_movement = true
+ }
+}
+
+local remnants = util.copy(data.raw["corpse"]["agricultural-tower-remnants"])
+remnants.name = "burner-agricultural-tower-remnants"
+remnants.icon = "__lignumis__/graphics/icons/burner-agricultural-tower.png"
+remnants.animation.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-remnants.png"
+remnants.order = "a[0-burner-agricultural-tower]"
+
+data:extend({
+ agricultural_tower,
+ remnants,
+ {
+ type = "item",
+ name = "burner-agricultural-tower",
+ icon = "__lignumis__/graphics/icons/burner-agricultural-tower.png",
+ subgroup = "agriculture",
+ order = "a[0-burner-agricultural-tower]",
+ inventory_move_sound = item_sounds.mechanical_large_inventory_move,
+ pick_sound = item_sounds.mechanical_large_inventory_pickup,
+ drop_sound = item_sounds.mechanical_large_inventory_move,
+ place_result = "burner-agricultural-tower",
+ stack_size = 20,
+ default_import_location = "lignumis"
+ },
+ {
+ type = "recipe",
+ name = "burner-agricultural-tower",
+ energy_required = 10,
+ ingredients = {
+ { type = "item", name = "stone-brick", amount = 5 },
+ { type = "item", name = "wooden-gear-wheel", amount = 20 },
+ { type = "item", name = "lumber", amount = 20 },
+ { type = "item", name = "gold-plate", amount = 20 }
+ },
+ results = { { type = "item", name = "burner-agricultural-tower", amount = 1 } },
+ enabled = false
+ }
+})
+
+local tech = data.raw.technology["tree-seeding"]
+table.insert(tech.effects, { type = "unlock-recipe", recipe = "burner-agricultural-tower" })
+tech.prerequisites = { "wood-science-pack" }
+tech.unit = {
+ count = 10,
+ ingredients = {
+ { "wood-science-pack", 1 }
+ },
+ time = 10
+}
+
+data.raw.technology["fish-breeding"].prerequisites = { "agricultural-science-pack" }
\ No newline at end of file
diff --git a/lignumis/prototypes/content/burner-assembling-machine.lua b/lignumis/prototypes/content/burner-assembling-machine.lua
new file mode 100644
index 0000000..74715fa
--- /dev/null
+++ b/lignumis/prototypes/content/burner-assembling-machine.lua
@@ -0,0 +1,92 @@
+local item_sounds = require("__base__.prototypes.item_sounds")
+
+local assembling_machine = util.copy(data.raw["assembling-machine"]["assembling-machine-1"])
+assembling_machine.name = "burner-assembling-machine"
+assembling_machine.icon = "__lignumis__/graphics/icons/burner-assembling-machine.png"
+assembling_machine.minable.result = "burner-assembling-machine"
+assembling_machine.next_upgrade = "steam-assembling-machine"
+assembling_machine.corpses = "burner-assembling-machine-remnants"
+assembling_machine.resistances = nil
+assembling_machine.graphics_set.animation.layers[1].filename =
+"__lignumis__/graphics/entity/burner-assembling-machine.png"
+assembling_machine.crafting_categories = { "crafting", "basic-crafting", "organic-or-assembling",
+ "wood-processing-or-assembling" }
+assembling_machine.crafting_speed = 0.25
+assembling_machine.energy_source = {
+ type = "burner",
+ fuel_categories = { "chemical" },
+ effectivity = 1,
+ fuel_inventory_size = 1,
+ emissions_per_minute = { noise = 20 },
+ smoke = {
+ {
+ name = "smoke",
+ deviation = { 0.1, 0.1 },
+ frequency = 2,
+ position = { 0.0, -0.8 },
+ starting_vertical_speed = 0.08,
+ starting_frame_deviation = 60
+ }
+ }
+}
+assembling_machine.energy_usage = "75kW"
+
+local remnants = util.copy(data.raw["corpse"]["assembling-machine-1-remnants"])
+remnants.name = "burner-assembling-machine-remnants"
+remnants.icon = "__lignumis__/graphics/icons/burner-assembling-machine.png"
+remnants.animation[1].filename = "__lignumis__/graphics/entity/burner-assembling-machine-remnants.png"
+remnants.animation[2].filename = "__lignumis__/graphics/entity/burner-assembling-machine-remnants.png"
+remnants.animation[3].filename = "__lignumis__/graphics/entity/burner-assembling-machine-remnants.png"
+remnants.order = "0[burner-assembling-machine]"
+
+data:extend({
+ assembling_machine,
+ remnants,
+ {
+ type = "item",
+ name = "burner-assembling-machine",
+ icon = "__lignumis__/graphics/icons/burner-assembling-machine.png",
+ subgroup = "production-machine",
+ order = "0[burner-assembling-machine]",
+ inventory_move_sound = item_sounds.mechanical_inventory_move,
+ pick_sound = item_sounds.mechanical_inventory_pickup,
+ drop_sound = item_sounds.mechanical_inventory_move,
+ place_result = "burner-assembling-machine",
+ stack_size = 50
+ },
+ {
+ type = "recipe",
+ name = "burner-assembling-machine",
+ enabled = false,
+ ingredients = {
+ { type = "item", name = "wooden-gear-wheel", amount = 5 },
+ { type = "item", name = "lumber", amount = 8 },
+ { type = "item", name = "gold-cable", amount = 20 }
+ },
+ results = { { type = "item", name = "burner-assembling-machine", amount = 1 } },
+ energy_required = 4
+ },
+ {
+ type = "technology",
+ name = "burner-automation",
+ icon = "__lignumis__/graphics/technology/burner-automation.png",
+ icon_size = 256,
+ effects = {
+ {
+ type = "unlock-recipe",
+ recipe = "burner-assembling-machine"
+ },
+ {
+ type = "unlock-recipe",
+ recipe = "burner-long-handed-inserter"
+ }
+ },
+ prerequisites = { "wood-science-pack" },
+ unit = {
+ count = 10,
+ ingredients = { { "wood-science-pack", 1 } },
+ time = 10
+ },
+ ignore_tech_cost_multiplier = true
+ }
+})
diff --git a/lignumis/prototypes/content/burner-long-handed-inserter.lua b/lignumis/prototypes/content/burner-long-handed-inserter.lua
new file mode 100644
index 0000000..e687157
--- /dev/null
+++ b/lignumis/prototypes/content/burner-long-handed-inserter.lua
@@ -0,0 +1,69 @@
+local item_sounds = require("__base__.prototypes.item_sounds")
+
+local long_handed_inserter = util.copy(data.raw["inserter"]["long-handed-inserter"])
+long_handed_inserter.name = "burner-long-handed-inserter"
+long_handed_inserter.icon = "__lignumis__/graphics/icons/burner-long-handed-inserter.png"
+long_handed_inserter.minable.result = "burner-long-handed-inserter"
+long_handed_inserter.next_upgrade = "long-handed-inserter"
+long_handed_inserter.corpse = "burner-long-handed-inserter-remnants"
+long_handed_inserter.resistances = nil
+long_handed_inserter.hand_base_picture.filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-hand-base.png"
+long_handed_inserter.hand_closed_picture.filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-hand-closed.png"
+long_handed_inserter.hand_open_picture.filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-hand-open.png"
+long_handed_inserter.platform_picture.sheet.filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-platform.png"
+long_handed_inserter.energy_per_movement = "90kJ"
+long_handed_inserter.energy_per_rotation = "90kJ"
+long_handed_inserter.energy_source = {
+ type = "burner",
+ fuel_categories = { "chemical" },
+ effectivity = 1,
+ fuel_inventory_size = 1,
+ light_flicker = { color = { 0, 0, 0 } },
+ smoke = {
+ {
+ name = "smoke",
+ deviation = { 0.1, 0.1 },
+ frequency = 9
+ }
+ }
+}
+long_handed_inserter.extension_speed = 0.035
+long_handed_inserter.rotation_speed = 0.014
+
+local remnants = util.copy(data.raw["corpse"]["long-handed-inserter-remnants"])
+remnants.name = "burner-long-handed-inserter-remnants"
+remnants.icon = "__lignumis__/graphics/icons/burner-long-handed-inserter.png"
+remnants.animation[1].filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-remnants.png"
+remnants.animation[2].filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-remnants.png"
+remnants.animation[3].filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-remnants.png"
+remnants.animation[4].filename = "__lignumis__/graphics/entity/burner-long-handed-inserter-remnants.png"
+remnants.order = "a-c-0"
+
+data:extend({
+ long_handed_inserter,
+ remnants,
+ {
+ type = "item",
+ name = "burner-long-handed-inserter",
+ icon = "__lignumis__/graphics/icons/burner-long-handed-inserter.png",
+ subgroup = "inserter",
+ color_hint = { text = "L" },
+ order = "c[0-burner-long-handed-inserter]",
+ inventory_move_sound = item_sounds.inserter_inventory_move,
+ pick_sound = item_sounds.inserter_inventory_pickup,
+ drop_sound = item_sounds.inserter_inventory_move,
+ place_result = "burner-long-handed-inserter",
+ stack_size = 50
+ },
+ {
+ type = "recipe",
+ name = "burner-long-handed-inserter",
+ enabled = false,
+ ingredients = {
+ { type = "item", name = "wooden-gear-wheel", amount = 1 },
+ { type = "item", name = "burner-inserter", amount = 1 },
+ { type = "item", name = "gold-cable", amount = 4 }
+ },
+ results = { { type = "item", name = "burner-long-handed-inserter", amount = 1 } }
+ }
+})
\ No newline at end of file
diff --git a/lignumis/prototypes/content/data.lua b/lignumis/prototypes/content/data.lua
new file mode 100644
index 0000000..1af401a
--- /dev/null
+++ b/lignumis/prototypes/content/data.lua
@@ -0,0 +1,19 @@
+require("lignumis/planet")
+require("lignumis/autoplace-controls")
+require("wooden-gearwheel")
+require("peat")
+require("wood-lab")
+require("wood-science")
+require("burner-agricultural-tower")
+require("burner-assembling-machine")
+require("burner-long-handed-inserter")
+require("lumber-mill")
+require("gold")
+require("deep-miner")
+require("desiccation-furnace")
+require("steam-assembling-machine")
+require("steam-science")
+require("wood-liquefaction")
+require("wooden-rocket-silo")
+
+require("noise")
diff --git a/lignumis/prototypes/content/deep-miner.lua b/lignumis/prototypes/content/deep-miner.lua
new file mode 100644
index 0000000..e81e6cb
--- /dev/null
+++ b/lignumis/prototypes/content/deep-miner.lua
@@ -0,0 +1,28 @@
+local DeepMinerFactory = require(MF.buildings .. "CoreExtractor")
+local DeepMiner = DeepMinerFactory("deep-miner")
+
+local entity = DeepMiner.EntityBuilder:new():build({
+ resource_searching_radius = 0.49,
+ energy_usage = "25MW",
+ mining_speed = 30,
+ energySource = {
+ emissions_per_minute = { noise = 100 }
+ }
+})
+entity.resource_categories = { "deep-mining" }
+data:extend({ entity })
+
+DeepMiner.ItemBuilder:new():apply()
+
+DeepMiner.RecipeBuilder:new()
+ :ingredients({
+ { type = "item", name = "iron-plate", amount = 100 }
+ })
+ :apply()
+
+DeepMiner.TechnologyBuilder:new()
+ :prerequisites({ "automation-science-pack" })
+ :count(500)
+ :ingredients({ { "automation-science-pack", 1 } })
+ :time(60)
+ :apply()
\ No newline at end of file
diff --git a/lignumis/prototypes/content/desiccation-furnace.lua b/lignumis/prototypes/content/desiccation-furnace.lua
new file mode 100644
index 0000000..f257964
--- /dev/null
+++ b/lignumis/prototypes/content/desiccation-furnace.lua
@@ -0,0 +1,61 @@
+local item_sounds = require("__base__.prototypes.item_sounds")
+
+local furnace = util.copy(data.raw.furnace["stone-furnace"])
+furnace.name = "desiccation-furnace"
+furnace.fluid_boxes = {
+ {
+ volume = 50,
+ pipe_picture = assembler2pipepictures(),
+ pipe_covers = pipecoverspictures(),
+ pipe_connections = {
+ { flow_direction = "output", direction = defines.direction.east, position = { 0.5, 0.5 } }
+ },
+ production_type = "output"
+ }
+}
+furnace.crafting_categories = { "desiccation" }
+
+furnace.fluid_boxes[1].pipe_covers.north.layers[1].filename =
+"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-north.png"
+furnace.fluid_boxes[1].pipe_covers.east.layers[1].filename =
+"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-east.png"
+furnace.fluid_boxes[1].pipe_covers.south.layers[1].filename =
+"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-south.png"
+furnace.fluid_boxes[1].pipe_covers.west.layers[1].filename =
+"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-west.png"
+
+local furnace_item = {
+ type = "item",
+ name = "desiccation-furnace",
+ icons = {
+ { icon = "__base__/graphics/icons/stone-furnace.png" },
+ { icon = "__base__/graphics/icons/fluid/steam.png", scale = 0.25, shift = { 8, -8 } }
+ },
+ subgroup = "smelting-machine",
+ order = "a[furnace]-ab[desiccation]",
+ inventory_move_sound = item_sounds.brick_inventory_move,
+ pick_sound = item_sounds.brick_inventory_pickup,
+ drop_sound = item_sounds.brick_inventory_move,
+ place_result = "desiccation-furnace",
+ stack_size = 50
+}
+
+local furnace_recipe = {
+ type = "recipe",
+ name = "desiccation-furnace",
+ ingredients = {
+ { type = "item", name = "stone-furnace", amount = 1 },
+ { type = "item", name = "gold-pipe", amount = 2 }
+ },
+ results = { { type = "item", name = "desiccation-furnace", amount = 1 } }
+}
+
+data:extend({
+ {
+ type = "recipe-category",
+ name = "desiccation"
+ },
+ furnace,
+ furnace_item,
+ furnace_recipe
+})
\ No newline at end of file
diff --git a/lignumis/prototypes/content/gold.lua b/lignumis/prototypes/content/gold.lua
new file mode 100644
index 0000000..e331ff1
--- /dev/null
+++ b/lignumis/prototypes/content/gold.lua
@@ -0,0 +1,5 @@
+require("gold/stromatolite")
+require("gold/tiles")
+require("gold/resource")
+require("gold/intermediates")
+require("gold/pipes")
\ No newline at end of file
diff --git a/lignumis/prototypes/content/gold/intermediates.lua b/lignumis/prototypes/content/gold/intermediates.lua
new file mode 100644
index 0000000..cc44140
--- /dev/null
+++ b/lignumis/prototypes/content/gold/intermediates.lua
@@ -0,0 +1,45 @@
+local item_sounds = require("__base__.prototypes.item_sounds")
+
+data:extend({
+ {
+ type = "item",
+ name = "gold-plate",
+ icon = "__lignumis__/graphics/icons/gold-plate.png",
+ subgroup = "raw-material",
+ color_hint = { text = "C" },
+ order = "a[smelting]-b[gold-plate]",
+ inventory_move_sound = item_sounds.metal_small_inventory_move,
+ pick_sound = item_sounds.metal_small_inventory_pickup,
+ drop_sound = item_sounds.metal_small_inventory_move,
+ stack_size = 100
+ },
+ {
+ type = "recipe",
+ name = "gold-plate",
+ category = "smelting",
+ energy_required = 3.2,
+ ingredients = { { type = "item", name = "gold-ore", amount = 1 } },
+ results = { { type = "item", name = "gold-plate", amount = 1 } },
+ allow_productivity = true
+ },
+ {
+ type = "item",
+ name = "gold-cable",
+ icon = "__lignumis__/graphics/icons/gold-cable.png",
+ subgroup = "intermediate-product",
+ order = "a[basic-intermediates]-c[gold-cable]",
+ inventory_move_sound = item_sounds.wire_inventory_move,
+ pick_sound = item_sounds.wire_inventory_pickup,
+ drop_sound = item_sounds.wire_inventory_move,
+ stack_size = 200,
+ weight = 0.25 * kg,
+ ingredient_to_weight_coefficient = 0.25
+ },
+ {
+ type = "recipe",
+ name = "gold-cable",
+ ingredients = { { type = "item", name = "gold-plate", amount = 1 } },
+ results = { { type = "item", name = "gold-cable", amount = 2 } },
+ allow_productivity = true
+ }
+})
diff --git a/lignumis/prototypes/content/gold/pipes.lua b/lignumis/prototypes/content/gold/pipes.lua
new file mode 100644
index 0000000..6461e4e
--- /dev/null
+++ b/lignumis/prototypes/content/gold/pipes.lua
@@ -0,0 +1,399 @@
+local item_sounds = require("__base__.prototypes.item_sounds")
+local item_tints = require("__base__.prototypes.item-tints")
+local hit_effects = require("__base__.prototypes.entity.hit-effects")
+local sounds = require("__base__.prototypes.entity.sounds")
+
+function make_rotated_animation_variations_from_sheet(variation_count, sheet) --makes remnants work with more than 1 variation
+ local result = {}
+
+ local function set_y_offset(variation, i)
+ local frame_count = variation.frame_count or 1
+ local line_length = variation.line_length or frame_count
+ if (line_length < 1) then
+ line_length = frame_count
+ end
+
+ local height_in_frames = math.floor((frame_count * variation.direction_count + line_length - 1) / line_length)
+ -- if (height_in_frames ~= 1) then
+ -- log("maybe broken sheet: h=" .. height_in_frames .. ", vc=" .. variation_count .. ", " .. variation.filename)
+ -- end
+ variation.y = variation.height * (i - 1) * height_in_frames
+ end
+
+ for i = 1, variation_count do
+ local variation = util.table.deepcopy(sheet)
+
+ if variation.layers then
+ for _, layer in pairs(variation.layers) do
+ set_y_offset(layer, i)
+ end
+ else
+ set_y_offset(variation, i)
+ end
+
+ table.insert(result, variation)
+ end
+ return result
+end
+
+local pipe = util.copy(data.raw.pipe["pipe"])
+pipe.name = "gold-pipe"
+pipe.icon = "__lignumis__/graphics/icons/gold-pipe.png"
+pipe.corpse = "gold-pipe-remnants"
+pipe.next_upgrade = "pipe"
+pipe.fluid_box.volume = 50
+
+pipe.fluid_box.pipe_covers.north.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-north.png"
+pipe.fluid_box.pipe_covers.east.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-east.png"
+pipe.fluid_box.pipe_covers.south.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-south.png"
+pipe.fluid_box.pipe_covers.west.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-west.png"
+
+pipe.pictures.straight_vertical_single.filename =
+"__lignumis__/graphics/entity/gold-pipe/gold-pipe-straight-vertical-single.png"
+pipe.pictures.straight_vertical.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-straight-vertical.png"
+pipe.pictures.straight_vertical_window.filename =
+"__lignumis__/graphics/entity/gold-pipe/gold-pipe-straight-vertical-window.png"
+pipe.pictures.straight_horizontal_window.filename =
+"__lignumis__/graphics/entity/gold-pipe/gold-pipe-straight-horizontal-window.png"
+pipe.pictures.straight_horizontal.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-straight-horizontal.png"
+pipe.pictures.corner_up_right.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-corner-up-right.png"
+pipe.pictures.corner_up_left.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-corner-up-left.png"
+pipe.pictures.corner_down_right.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-corner-down-right.png"
+pipe.pictures.corner_down_left.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-corner-down-left.png"
+pipe.pictures.t_up.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-t-up.png"
+pipe.pictures.t_down.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-t-down.png"
+pipe.pictures.t_right.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-t-right.png"
+pipe.pictures.t_left.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-t-left.png"
+pipe.pictures.cross.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cross.png"
+pipe.pictures.ending_up.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-ending-up.png"
+pipe.pictures.ending_down.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-ending-down.png"
+pipe.pictures.ending_right.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-ending-right.png"
+pipe.pictures.ending_left.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-ending-left.png"
+
+local pipe_item = {
+ type = "item",
+ name = "gold-pipe",
+ icon = "__lignumis__/graphics/icons/gold-pipe.png",
+ subgroup = "energy-pipe-distribution",
+ order = "a[pipe]-a[gold-pipe]",
+ inventory_move_sound = item_sounds.metal_small_inventory_move,
+ pick_sound = item_sounds.metal_small_inventory_pickup,
+ drop_sound = item_sounds.metal_small_inventory_move,
+ place_result = "gold-pipe",
+ stack_size = 100,
+ weight = 5 * kg,
+ random_tint_color = item_tints.iron_rust
+}
+
+local pipe_recipe = {
+ type = "recipe",
+ name = "gold-pipe",
+ ingredients = { { type = "item", name = "gold-plate", amount = 1 } },
+ results = { { type = "item", name = "gold-pipe", amount = 1 } },
+ enabled = false
+}
+
+local pipe_remnants = {
+ type = "corpse",
+ name = "gold-pipe-remnants",
+ icon = "__lignumis__/graphics/icons/gold-pipe.png",
+ flags = { "placeable-neutral", "not-on-map" },
+ hidden_in_factoriopedia = true,
+ subgroup = "energy-pipe-distribution-remnants",
+ order = "a-d-a",
+ collision_box = { { -0.4, -0.4 }, { 0.4, 0.4 } },
+ selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } },
+ selectable_in_game = false,
+ time_before_removed = 60 * 60 * 15, -- 15 minutes
+ expires = false,
+ final_render_layer = "remnants",
+ remove_on_tile_placement = false,
+ animation = make_rotated_animation_variations_from_sheet(2, {
+ filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-remnants.png",
+ width = 122,
+ height = 120,
+ line_length = 1,
+ direction_count = 2,
+ shift = util.by_pixel(1.5, 2.5), -- -0,5
+ scale = 0.5
+ })
+}
+
+local pipe_to_ground = util.copy(data.raw["pipe-to-ground"]["pipe-to-ground"])
+pipe_to_ground.name = "gold-pipe-to-ground"
+pipe_to_ground.icon = "__lignumis__/graphics/icons/gold-pipe-to-ground.png"
+pipe_to_ground.corpse = "gold-pipe-to-ground-remnants"
+pipe_to_ground.next_upgrade = "pipe-to-ground"
+pipe_to_ground.fluid_box.volume = 50
+pipe_to_ground.fluid_box.pipe_connections[2].max_underground_distance = 6
+
+pipe_to_ground.fluid_box.pipe_covers.north.layers[1].filename =
+"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-north.png"
+pipe_to_ground.fluid_box.pipe_covers.east.layers[1].filename =
+"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-east.png"
+pipe_to_ground.fluid_box.pipe_covers.south.layers[1].filename =
+"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-south.png"
+pipe_to_ground.fluid_box.pipe_covers.west.layers[1].filename =
+"__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-west.png"
+
+pipe_to_ground.pictures.north.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-to-ground-up.png"
+pipe_to_ground.pictures.east.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-to-ground-right.png"
+pipe_to_ground.pictures.south.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-to-ground-down.png"
+pipe_to_ground.pictures.west.filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-to-ground-left.png"
+
+local pipe_to_ground_item = {
+ type = "item",
+ name = "gold-pipe-to-ground",
+ icon = "__lignumis__/graphics/icons/gold-pipe-to-ground.png",
+ subgroup = "energy-pipe-distribution",
+ order = "a[pipe]-b[gold-pipe-to-ground]",
+ inventory_move_sound = item_sounds.metal_small_inventory_move,
+ pick_sound = item_sounds.metal_small_inventory_pickup,
+ drop_sound = item_sounds.metal_small_inventory_move,
+ place_result = "gold-pipe-to-ground",
+ stack_size = 50,
+ random_tint_color = item_tints.iron_rust
+}
+
+local pipe_to_ground_recipe = {
+ type = "recipe",
+ name = "gold-pipe-to-ground",
+ enabled = false,
+ ingredients = {
+ { type = "item", name = "gold-pipe", amount = 6 },
+ { type = "item", name = "gold-plate", amount = 4 }
+ },
+ results = { { type = "item", name = "gold-pipe-to-ground", amount = 2 } }
+}
+
+local pipe_to_ground_remnants = {
+ type = "corpse",
+ name = "gold-pipe-to-ground-remnants",
+ icon = "__lignumis__/graphics/icons/gold-pipe-to-ground.png",
+ flags = { "placeable-neutral", "not-on-map" },
+ hidden_in_factoriopedia = true,
+ subgroup = "energy-pipe-distribution-remnants",
+ order = "a-d-a",
+ collision_box = { { -0.4, -0.4 }, { 0.4, 0.4 } },
+ selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } },
+ selectable_in_game = false,
+ time_before_removed = 60 * 60 * 15, -- 15 minutes
+ expires = false,
+ final_render_layer = "remnants",
+ remove_on_tile_placement = false,
+ animation = {
+ filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-to-ground-remnants.png",
+ width = 90,
+ height = 80,
+ line_length = 1,
+ direction_count = 1,
+ shift = util.by_pixel(0.5, -3),
+ scale = 0.5
+ }
+}
+
+local tank = {
+ type = "storage-tank",
+ name = "gold-storage-tank",
+ icon = "__lignumis__/graphics/icons/gold-storage-tank.png",
+ icon_size = 64,
+ icon_mipmaps = 4,
+ flags = { "placeable-player", "player-creation" },
+ minable = { mining_time = 0.5, result = "gold-storage-tank" },
+ max_health = 300,
+ corpse = "gold-storage-tank-remnants",
+ dying_explosion = "storage-tank-explosion",
+ collision_box = { { -0.9, -0.9 }, { 0.9, 0.9 } },
+ selection_box = { { -1, -1 }, { 1, 1 } },
+ drawing_box_vertical_extension = 0.15,
+ icon_draw_specification = { scale = 1, shift = { 0, -0.25 } },
+ damaged_trigger_effect = hit_effects.entity(),
+ fluid_box = {
+ volume = 10000,
+ pipe_covers = pipecoverspictures(),
+ pipe_connections = {
+ { direction = defines.direction.north, position = { 0.5, -0.5 } },
+ { direction = defines.direction.east, position = { 0.5, -0.5 } },
+ { direction = defines.direction.west, position = { -0.5, -0.5 } }
+ },
+ hide_connection_info = true
+ },
+ two_direction_only = false,
+ window_bounding_box = { { -0.2, 11 / 64 }, { 0.2, 1.0 - 16 / 64 } },
+ pictures = {
+ picture = {
+ sheets = {
+ {
+ filename = "__lignumis__/graphics/entity/gold-storage-tank.png",
+ priority = "extra-high",
+ width = 128,
+ height = 160,
+ scale = 0.5,
+ frames = 4,
+ shift = util.by_pixel(0, -8)
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-storage-tank.png",
+ priority = "extra-high",
+ y = 160,
+ width = 160,
+ height = 128,
+ scale = 0.5,
+ frames = 4,
+ shift = util.by_pixel(0, 8),
+ draw_as_shadow = true
+ }
+ }
+ },
+ window_background = {
+ filename = "__lignumis__/graphics/entity/gold-storage-tank-window-background.png",
+ priority = "extra-high",
+ width = 20,
+ height = 41,
+ scale = 0.5,
+ shift = util.by_pixel(0, -0.5)
+ },
+ fluid_background = {
+ filename = "__base__/graphics/entity/storage-tank/fluid-background.png",
+ priority = "extra-high",
+ width = 32,
+ height = 15,
+ scale = 1.0
+ },
+ flow_sprite = {
+ filename = "__base__/graphics/entity/pipe/fluid-flow-low-temperature.png",
+ priority = "extra-high",
+ width = 160,
+ height = 20,
+ scale = 1.0
+ },
+ gas_flow = {
+ filename = "__base__/graphics/entity/pipe/steam.png",
+ priority = "extra-high",
+ line_length = 10,
+ width = 48,
+ height = 30,
+ frame_count = 60,
+ axially_symmetrical = false,
+ animation_speed = 0.25,
+ direction_count = 1,
+ scale = 0.5
+ }
+ },
+ flow_length_in_ticks = 405, -- should match the Storage Tank
+ impact_category = "metal-large",
+ open_sound = sounds.metal_large_open,
+ close_sound = sounds.metal_large_close,
+ working_sound = {
+ sound = {
+ filename = "__base__/sound/storage-tank.ogg",
+ volume = 0.5
+ },
+ match_volume_to_activity = true,
+ audible_distance_modifier = 0.5,
+ max_sounds_per_type = 3
+ },
+ circuit_connector = circuit_connector_definitions.create_vector
+ (universal_connector_template,
+ {
+ {
+ variation = 25,
+ main_offset = util.by_pixel(-20, 0),
+ shadow_offset = util.by_pixel(-20, 0),
+ show_shadow = false
+ },
+ {
+ variation = 25,
+ main_offset = util.by_pixel(-20, 0),
+ shadow_offset = util.by_pixel(-20, 0),
+ show_shadow = false
+ },
+ {
+ variation = 27,
+ main_offset = util.by_pixel(20, 0),
+ shadow_offset = util.by_pixel(20, 0),
+ show_shadow = false
+ },
+ {
+ variation = 27,
+ main_offset = util.by_pixel(20, 0),
+ shadow_offset = util.by_pixel(20, 0),
+ show_shadow = false
+ },
+ }
+ ),
+ circuit_wire_max_distance = default_circuit_wire_max_distance,
+}
+
+tank.fluid_box.pipe_covers.north.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-north.png"
+tank.fluid_box.pipe_covers.east.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-east.png"
+tank.fluid_box.pipe_covers.south.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-south.png"
+tank.fluid_box.pipe_covers.west.layers[1].filename = "__lignumis__/graphics/entity/gold-pipe/gold-pipe-cover-west.png"
+
+local tank_item = {
+ type = "item",
+ name = "gold-storage-tank",
+ icon = "__lignumis__/graphics/icons/gold-storage-tank.png",
+ subgroup = "storage",
+ order = "b[fluid]-a[gold-storage-tank]",
+ inventory_move_sound = item_sounds.metal_large_inventory_move,
+ pick_sound = item_sounds.metal_large_inventory_pickup,
+ drop_sound = item_sounds.metal_large_inventory_move,
+ place_result = "gold-storage-tank",
+ stack_size = 10
+}
+
+local tank_recipe = {
+ type = "recipe",
+ name = "gold-storage-tank",
+ energy_required = 3,
+ enabled = false,
+ ingredients = {
+ { type = "item", name = "gold-plate", amount = 20 },
+ { type = "item", name = "lumber", amount = 20 }
+ },
+ results = { { type = "item", name = "gold-storage-tank", amount = 1 } }
+}
+
+local tank_remnants = {
+ type = "corpse",
+ name = "gold-storage-tank-remnants",
+ icon = "__lignumis__/graphics/icons/gold-storage-tank.png",
+ flags = { "placeable-neutral", "building-direction-8-way", "not-on-map" },
+ hidden_in_factoriopedia = true,
+ subgroup = "storage-remnants",
+ order = "a-d-a",
+ selection_box = { { -1.5, -1.5 }, { 1.5, 1.5 } },
+ tile_width = 3,
+ tile_height = 3,
+ selectable_in_game = false,
+ time_before_removed = 60 * 60 * 15, -- 15 minutes
+ expires = false,
+ final_render_layer = "remnants",
+ remove_on_tile_placement = false,
+ animation = make_rotated_animation_variations_from_sheet(1,
+ {
+ filename = "__lignumis__/graphics/entity/gold-storage-tank-remnants.png",
+ line_length = 1,
+ width = 284,
+ height = 188,
+ direction_count = 1,
+ shift = util.by_pixel(17, 12),
+ scale = 0.5
+ })
+}
+
+data:extend({
+ pipe,
+ pipe_item,
+ pipe_recipe,
+ pipe_remnants,
+ pipe_to_ground,
+ pipe_to_ground_item,
+ pipe_to_ground_recipe,
+ pipe_to_ground_remnants,
+ tank,
+ tank_item,
+ tank_recipe,
+ tank_remnants
+})
diff --git a/lignumis/prototypes/content/gold/resource.lua b/lignumis/prototypes/content/gold/resource.lua
new file mode 100644
index 0000000..ac830b1
--- /dev/null
+++ b/lignumis/prototypes/content/gold/resource.lua
@@ -0,0 +1,71 @@
+local item_sounds = require("__base__.prototypes.item_sounds")
+local resource_autoplace = require("resource-autoplace")
+
+resource_autoplace.initialize_patch_set("gold-patch", true)
+
+data:extend({
+ {
+ name = "deep-mining",
+ type = "resource-category",
+ },
+ {
+ type = "resource",
+ name = "gold-patch",
+ icon = "__lignumis__/graphics/icons/gold-patch.png",
+ icon_size = 64,
+ flags = { "placeable-neutral" },
+ category = "deep-mining",
+ order = "a-b-a",
+ infinite = false,
+ highlight = true,
+ resource_patch_search_radius = 12,
+ tree_removal_probability = 1,
+ tree_removal_max_distance = 32 * 32,
+ minable = {
+ mining_time = 1,
+ result = "gold-ore",
+ },
+ collision_box = { { -4.4, -4.4 }, { 4.4, 4.4 } },
+ --collision_mask = {"item-layer", "water-tile"},
+ selection_box = { { -3.5, -3.5 }, { 3.5, 3.5 } },
+ autoplace = {
+ probability_expression =
+ "0.03 * control:lignumis_gold:frequency - abs(basis_noise{x = x, y = y, seed0 = map_seed, seed1 = 2000000, input_scale = 1/16, output_scale = 1/3})",
+ richness_expression =
+ "(sqrt(x^2 + y^2) * 1000 + basis_noise{x = x, y = y, seed0 = map_seed, seed1 = 1000000, input_scale = 1/16, output_scale = 1/3} * 1000) * control:lignumis_gold:richness",
+ tile_restriction = { "natural-gold-soil" }
+ },
+ stage_counts = { 0 },
+ stages = {
+ sheet = {
+ filename = "__lignumis__/graphics/entity/gold-patch.png",
+ priority = "extra-high",
+ width = 975,
+ height = 664,
+ scale = 0.5,
+ frame_count = 1,
+ variation_count = 1
+ }
+ },
+ map_color = { r = 1, g = 0.82, b = 0.28 },
+ map_grid = false
+ },
+ {
+ type = "item",
+ name = "gold-ore",
+ icon = "__lignumis__/graphics/icons/gold-ore.png",
+ pictures = {
+ { size = 64, filename = "__lignumis__/graphics/icons/gold-ore-1.png", scale = 0.5, mipmap_count = 4 },
+ { size = 64, filename = "__lignumis__/graphics/icons/gold-ore-2.png", scale = 0.5, mipmap_count = 4 },
+ { size = 64, filename = "__lignumis__/graphics/icons/gold-ore-3.png", scale = 0.5, mipmap_count = 4 },
+ },
+ subgroup = "raw-resource",
+ order = "f[gold-ore]",
+ inventory_move_sound = item_sounds.resource_inventory_move,
+ pick_sound = item_sounds.resource_inventory_pickup,
+ drop_sound = item_sounds.resource_inventory_move,
+ stack_size = 50,
+ default_import_location = "lignumis",
+ weight = 2 * kg
+ }
+})
diff --git a/lignumis/prototypes/content/gold/stromatolite.lua b/lignumis/prototypes/content/gold/stromatolite.lua
new file mode 100644
index 0000000..4f9d095
--- /dev/null
+++ b/lignumis/prototypes/content/gold/stromatolite.lua
@@ -0,0 +1,236 @@
+local space_age_item_sounds = require("__space-age__.prototypes.item_sounds")
+
+local stromatolite = util.copy(data.raw["simple-entity"]["copper-stromatolite"])
+stromatolite.name = "gold-stromatolite"
+stromatolite.icon = "__lignumis__/graphics/icons/gold-stromatolite.png"
+stromatolite.autoplace = {
+ probability_expression =
+ "basis_noise{x = x, y = y, seed0 = map_seed, seed1 = 2000000, input_scale = 1/8, output_scale = 1/3}",
+ tile_restriction = { "natural-gold-soil" }
+}
+stromatolite.collision_mask = util.copy(data.raw["plant"]["tree-plant"].collision_mask)
+stromatolite.mining_time = 2
+stromatolite.minable.results = {
+ { type = "item", name = "gold-ore", amount_min = 1, amount_max = 7 },
+ { type = "item", name = "gold-bacteria", amount_min = 3, amount_max = 9 },
+ { type = "item", name = "gold-stromatolite-seed", amount = 1, probability = 0.1 }
+}
+stromatolite.map_color = { 255, 171, 0, 0.5 }
+stromatolite.pictures = {
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-01.png",
+ width = 209,
+ height = 138,
+ shift = { 0.304688, -0.4 },
+ scale = 0.4,
+
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-02.png",
+ width = 165,
+ height = 129,
+ shift = { 0.0, 0.0390625 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-03.png",
+ width = 151,
+ height = 139,
+ shift = { 0.151562, 0.0 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-04.png",
+ width = 216,
+ height = 110,
+ shift = { 0.390625, 0.0 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-05.png",
+ width = 154,
+ height = 147,
+ shift = { 0.328125, 0.0703125 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-06.png",
+ width = 154,
+ height = 132,
+ shift = { 0.16875, -0.1 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-07.png",
+ width = 193,
+ height = 130,
+ shift = { 0.3, -0.2 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-08.png",
+ width = 136,
+ height = 117,
+ shift = { 0.0, 0.0 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-09.png",
+ width = 157,
+ height = 115,
+ shift = { 0.1, 0.0 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-10.png",
+ width = 198,
+ height = 153,
+ shift = { 0.325, -0.1 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-11.png",
+ width = 190,
+ height = 115,
+ shift = { 0.453125, 0.0 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-12.png",
+ width = 229,
+ height = 126,
+ shift = { 0.539062, -0.015625 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-13.png",
+ width = 151,
+ height = 125,
+ shift = { 0.0703125, 0.179688 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-14.png",
+ width = 137,
+ height = 117,
+ shift = { 0.160938, 0.0 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-15.png",
+ width = 201,
+ height = 141,
+ shift = { 0.242188, -0.195312 },
+ scale = 0.4
+ },
+ {
+ filename = "__lignumis__/graphics/entity/gold-stromatolite-16.png",
+ width = 209,
+ height = 154,
+ shift = { 0.351562, -0.1 },
+ scale = 0.4
+ }
+}
+
+local plant = util.copy(data.raw["plant"]["tree-plant"])
+plant.name = "gold-stromatolite-plant"
+plant.localised_name = { "entity-name.gold-stromatolite-plant" }
+plant.icon = "__lignumis__/graphics/icons/gold-stromatolite.png"
+plant.map_color = { 255, 171, 0, 0.5 }
+plant.agricultural_tower_tint = {
+ primary = { r = 255, g = 171, b = 0, a = 1 },
+ secondary = { r = 40, g = 100, b = 25, a = 1 }, -- #89421dff
+}
+plant.minable = {
+ mining_particle = "copper-ore-particle",
+ mining_time = 2,
+ results = {
+ { type = "item", name = "moist-stromatolite-remnant", amount_min = 23, amount_max = 37 },
+ { type = "item", name = "gold-bacteria", amount_min = 13, amount_max = 17 },
+ { type = "item", name = "gold-stromatolite-seed", amount_min = 1, amount_max = 2 }
+ }
+}
+plant.growth_ticks = 20 * minute
+plant.variations = nil
+plant.variation_weights = nil
+plant.collision_box = { { -0.5, -0.5 }, { 0.5, 0.5 } }
+plant.selection_box = { { -0.7, -0.7 }, { 0.7, 0.7 } }
+plant.remains_when_mined = nil
+plant.pictures = util.copy(stromatolite.pictures)
+plant.autoplace = {
+ probability_expression = "0",
+ tile_restriction = { "natural-gold-soil" }
+}
+
+local seed = {
+ type = "item",
+ name = "gold-stromatolite-seed",
+ localised_name = { "item-name.gold-stromatolite-seed" },
+ icon = "__lignumis__/graphics/icons/gold-stromatolite-seed.png",
+ pictures = {
+ { size = 64, filename = "__lignumis__/graphics/icons/gold-stromatolite-seed-1.png", scale = 0.5, mipmap_count = 4 },
+ { size = 64, filename = "__lignumis__/graphics/icons/gold-stromatolite-seed-2.png", scale = 0.5, mipmap_count = 4 },
+ { size = 64, filename = "__lignumis__/graphics/icons/gold-stromatolite-seed-3.png", scale = 0.5, mipmap_count = 4 },
+ { size = 64, filename = "__lignumis__/graphics/icons/gold-stromatolite-seed-4.png", scale = 0.5, mipmap_count = 4 },
+ { size = 64, filename = "__lignumis__/graphics/icons/gold-stromatolite-seed-5.png", scale = 0.5, mipmap_count = 4 }
+ },
+ subgroup = "agriculture-processes",
+ order = "a[seeds]-d[gold-stromatolite-seed]",
+ plant_result = "gold-stromatolite-plant",
+ place_result = "gold-stromatolite-plant",
+ inventory_move_sound = space_age_item_sounds.agriculture_inventory_move,
+ pick_sound = space_age_item_sounds.agriculture_inventory_pickup,
+ drop_sound = space_age_item_sounds.agriculture_inventory_move,
+ stack_size = 10,
+ default_import_location = "lignumis",
+ weight = 10 * kg
+}
+
+local bacteria = {
+ type = "item",
+ name = "gold-bacteria",
+ icon = "__lignumis__/graphics/icons/gold-bacteria.png",
+ pictures = {
+ { size = 64, filename = "__lignumis__/graphics/icons/gold-bacteria.png", scale = 0.5, mipmap_count = 4 },
+ { size = 64, filename = "__lignumis__/graphics/icons/gold-bacteria-1.png", scale = 0.5, mipmap_count = 4 },
+ { size = 64, filename = "__lignumis__/graphics/icons/gold-bacteria-2.png", scale = 0.5, mipmap_count = 4 },
+ { size = 64, filename = "__lignumis__/graphics/icons/gold-bacteria-3.png", scale = 0.5, mipmap_count = 4 },
+ },
+ subgroup = "agriculture-processes",
+ order = "b[agriculture]-e[gold-bacteria]",
+ inventory_move_sound = space_age_item_sounds.agriculture_inventory_move,
+ pick_sound = space_age_item_sounds.agriculture_inventory_pickup,
+ drop_sound = space_age_item_sounds.agriculture_inventory_move,
+ stack_size = 50,
+ default_import_location = "lignumis",
+ weight = 1 * kg,
+ spoil_ticks = 1 * minute,
+ spoil_result = "gold-ore"
+}
+
+local remnant = {
+ type = "item",
+ name = "moist-stromatolite-remnant",
+ icon = "__lignumis__/graphics/icons/moist-stromatolite-remnant-1.png",
+ pictures = {
+ { size = 64, filename = "__lignumis__/graphics/icons/moist-stromatolite-remnant-1.png", scale = 0.5, mipmap_count = 4 },
+ { size = 64, filename = "__lignumis__/graphics/icons/moist-stromatolite-remnant-2.png", scale = 0.5, mipmap_count = 4 },
+ { size = 64, filename = "__lignumis__/graphics/icons/moist-stromatolite-remnant-3.png", scale = 0.5, mipmap_count = 4 }
+ },
+ subgroup = "agriculture-processes",
+ order = "b[agriculture]-f[moist-stromatolite-remnant]",
+ inventory_move_sound = space_age_item_sounds.agriculture_inventory_move,
+ pick_sound = space_age_item_sounds.agriculture_inventory_pickup,
+ drop_sound = space_age_item_sounds.agriculture_inventory_move,
+ stack_size = 50,
+ default_import_location = "lignumis",
+ weight = 1 * kg
+}
+
+data:extend({
+ stromatolite,
+ plant,
+ seed,
+ bacteria,
+ remnant
+})
diff --git a/lignumis/prototypes/content/gold/tiles.lua b/lignumis/prototypes/content/gold/tiles.lua
new file mode 100644
index 0000000..ae1833e
--- /dev/null
+++ b/lignumis/prototypes/content/gold/tiles.lua
@@ -0,0 +1,45 @@
+local tile_collision_masks = require("__base__/prototypes/tile/tile-collision-masks")
+local tile_trigger_effects = require("__base__.prototypes.tile.tile-trigger-effects")
+local semi_wet_sound = sound_variations("__space-age__/sound/walking/semi-wet-rock", 10, 0.7)
+local tile_sounds = require("__space-age__/prototypes/tile/tile-sounds")
+
+data:extend({
+ {
+ type = "item-subgroup",
+ name = "lignumis-tiles",
+ group = "tiles",
+ order = "h"
+ },
+ {
+ type = "tile",
+ name = "natural-gold-soil",
+ order = "d[gold]-c[natural-gold-soil]",
+ subgroup = "lignumis-tiles",
+ collision_mask = tile_collision_masks.ground(),
+ layer_group = "ground-natural",
+ layer = 85,
+ searchable = true,
+ transitions = lava_stone_transitions,
+ transitions_between_transitions = data.raw["tile"]["landfill"].transitions_between_transitions,
+ trigger_effect = tile_trigger_effects.landfill_trigger_effect(),
+ sprite_usage_surface = "any",
+ variants = tile_variations_template_with_transitions(
+ "__lignumis__/graphics/terrain/natural-gold-soil.png",
+ {
+ max_size = 4,
+ [1] = { weights = { 0.085, 0.085, 0.085, 0.085, 0.087, 0.085, 0.065, 0.085, 0.045, 0.045, 0.045, 0.045, 0.005, 0.025, 0.045, 0.045 } },
+ [2] = { probability = 1, weights = { 0.018, 0.020, 0.015, 0.025, 0.015, 0.020, 0.025, 0.015, 0.025, 0.025, 0.010, 0.025, 0.020, 0.025, 0.025, 0.010 }, },
+ [4] = { probability = 0.1, weights = { 0.018, 0.020, 0.015, 0.025, 0.015, 0.020, 0.025, 0.015, 0.025, 0.025, 0.010, 0.025, 0.020, 0.025, 0.025, 0.010 }, },
+ }
+ ),
+ walking_sound = semi_wet_sound,
+ landing_steps_sound = tile_sounds.landing.semi_wet,
+ build_sound = data.raw["tile"]["landfill"].build_sound,
+ map_color = { 185, 166, 5 },
+ scorch_mark_color = { r = 0.329, g = 0.242 * 2, b = 0.177, a = 1.000 },
+ autoplace = {
+ probability_expression =
+ "multioctave_noise{x = x, y = y, persistence = 1, seed0 = map_seed, seed1 = 2000000, octaves = 3, input_scale = 1/32, output_scale = 0.6 * sqrt(2)} * 20 - 18"
+ },
+ }
+})
diff --git a/lignumis/prototypes/content/lignumis/autoplace-controls.lua b/lignumis/prototypes/content/lignumis/autoplace-controls.lua
new file mode 100644
index 0000000..418318b
--- /dev/null
+++ b/lignumis/prototypes/content/lignumis/autoplace-controls.lua
@@ -0,0 +1,23 @@
+local resource_autoplace = require("resource-autoplace")
+
+resource_autoplace.initialize_patch_set("lignumis_gold", true)
+resource_autoplace.initialize_patch_set("lignumis_peat", true)
+
+data:extend({
+ {
+ type = "autoplace-control",
+ name = "lignumis_gold",
+ localised_name = {"", "[entity=gold-patch] ", {"entity-name.gold-patch"}},
+ richness = true,
+ order = "0-b",
+ category = "resource"
+ },
+ {
+ type = "autoplace-control",
+ name = "lignumis_peat",
+ localised_name = {"", "[entity=peat] ", {"entity-name.peat"}},
+ richness = true,
+ order = "0-c",
+ category = "resource"
+ }
+})
\ No newline at end of file
diff --git a/lignumis/prototypes/content/lignumis/mapgen.lua b/lignumis/prototypes/content/lignumis/mapgen.lua
new file mode 100644
index 0000000..084e203
--- /dev/null
+++ b/lignumis/prototypes/content/lignumis/mapgen.lua
@@ -0,0 +1,75 @@
+return {
+ aux_climate_control = false,
+ moisture_climate_control = false,
+ property_expression_names = { -- Warning: anything set here overrides any selections made in the map setup screen so the options do nothing.
+ --cliff_elevation = "cliff_elevation_nauvis",
+ --cliffiness = "cliffiness_nauvis",
+ --elevation = "elevation_island"
+ },
+ cliff_settings = {
+ name = "cliff",
+ control = "nauvis_cliff",
+ cliff_smoothing = 0
+ },
+ autoplace_controls = {
+ ["lignumis_gold"] = { richness = 1, frequency = 1, size = 1 },
+ ["lignumis_peat"] = { richness = 1/2, frequency = 6, size = 1 },
+ ["stone"] = { richness = 1/6, frequency = 4, size = 4 },
+ ["water"] = {},
+ ["trees"] = {},
+ ["enemy-base"] = {},
+ ["rocks"] = {},
+ ["nauvis_cliff"] = {}
+ },
+ autoplace_settings = {
+ ["tile"] = {
+ settings = {
+ ["grass-1"] = {},
+ ["grass-2"] = {},
+ ["grass-3"] = {},
+ ["grass-4"] = {},
+ ["water"] = {},
+ ["deepwater"] = {},
+ ["natural-gold-soil"] = {}
+ }
+ },
+ ["decorative"] = {
+ settings = {
+ ["brown-hairy-grass"] = {},
+ ["green-hairy-grass"] = {},
+ ["brown-carpet-grass"] = {},
+ ["green-carpet-grass"] = {},
+ ["green-small-grass"] = {},
+ ["green-asterisk"] = {},
+ ["brown-asterisk-mini"] = {},
+ ["green-asterisk-mini"] = {},
+ ["brown-asterisk"] = {},
+ ["red-asterisk"] = {},
+ ["dark-mud-decal"] = {},
+ ["light-mud-decal"] = {},
+ ["green-pita"] = {},
+ ["red-pita"] = {},
+ ["green-croton"] = {},
+ ["red-croton"] = {},
+ ["green-pita-mini"] = {},
+ ["brown-fluff"] = {},
+ ["brown-fluff-dry"] = {},
+ ["garballo-mini-dry"] = {},
+ ["garballo"] = {},
+ ["green-bush-mini"] = {},
+ ["medium-rock"] = {},
+ ["small-rock"] = {},
+ ["tiny-rock"] = {}
+ }
+ },
+ ["entity"] = {
+ settings = {
+ ["gold-patch"] = {},
+ ["stone"] = {},
+ ["peat"] = {},
+ ["fish"] = {},
+ ["gold-stromatolite"] = {}
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/lignumis/prototypes/content/lignumis/planet.lua b/lignumis/prototypes/content/lignumis/planet.lua
new file mode 100644
index 0000000..9be32f1
--- /dev/null
+++ b/lignumis/prototypes/content/lignumis/planet.lua
@@ -0,0 +1,107 @@
+local planet_map_gen = require("mapgen")
+local effects = require("__core__/lualib/surface-render-parameter-effects")
+local procession_graphic_catalogue_types = require("__base__/prototypes/planet/procession-graphic-catalogue-types")
+local asteroid_util = require("__space-age__/prototypes/planet/asteroid-spawn-definitions")
+
+local lignumis_chunks = 0.025
+local nauvis_lignumis = {
+ probability_on_range_chunk = {
+ { position = 0.1, probability = asteroid_util.nauvis_chunks, angle_when_stopped = asteroid_util.chunk_angle },
+ { position = 0.9, probability = lignumis_chunks, angle_when_stopped = asteroid_util.chunk_angle }
+ },
+ type_ratios = {
+ { position = 0.1, ratios = asteroid_util.nauvis_ratio },
+ { position = 0.9, ratios = asteroid_util.nauvis_ratio },
+ }
+}
+
+data:extend({
+ {
+ type = "planet",
+ name = "lignumis",
+ icon = "__lignumis__/graphics/icons/lignumis.png",
+ starmap_icon = "__lignumis__/graphics/icons/starmap-planet-lignumis.png",
+ starmap_icon_size = 512,
+ gravity_pull = 4,
+ distance = 16.5,
+ orientation = 0.2625,
+ magnitude = 0.35,
+ order = "a[lignumis]",
+ subgroup = "planets",
+ map_seed_offset = 100,
+ map_gen_settings = planet_map_gen,
+ pollutant_type = "noise",
+ solar_power_in_space = 300,
+ draw_orbit = false,
+ planet_procession_set = {
+ arrival = { "default-b" },
+ departure = { "default-rocket-a" }
+ },
+ surface_properties = {
+ ["day-night-cycle"] = 1 * minute
+ },
+ steroid_spawn_influence = 1,
+ asteroid_spawn_definitions = asteroid_util.spawn_definitions(nauvis_lignumis, 0.9),
+ surface_render_parameters = {
+ clouds = effects.default_clouds_effect_properties()
+ },
+ persistent_ambient_sounds = {
+ base_ambience = { filename = "__base__/sound/world/world_base_wind.ogg", volume = 0.3 },
+ wind = { filename = "__base__/sound/wind/wind.ogg", volume = 0.8 },
+ crossfade = {
+ order = { "wind", "base_ambience" },
+ curve_type = "cosine",
+ from = { control = 0.35, volume_percentage = 0.0 },
+ to = { control = 2, volume_percentage = 100.0 }
+ }
+ },
+ procession_graphic_catalogue = {
+ {
+ index = procession_graphic_catalogue_types.planet_hatch_emission_in_1,
+ sprite = util.sprite_load("__base__/graphics/entity/cargo-hubs/hatches/planet-lower-hatch-pod-emission-A",
+ {
+ priority = "medium",
+ draw_as_glow = true,
+ blend_mode = "additive",
+ scale = 0.5,
+ shift = util.by_pixel(-16, 96) --32 x ({0.5, -3.5} + {0, 0.5})
+ })
+ },
+ {
+ index = procession_graphic_catalogue_types.planet_hatch_emission_in_2,
+ sprite = util.sprite_load("__base__/graphics/entity/cargo-hubs/hatches/planet-lower-hatch-pod-emission-B",
+ {
+ priority = "medium",
+ draw_as_glow = true,
+ blend_mode = "additive",
+ scale = 0.5,
+ shift = util.by_pixel(-64, 96) --32 x ({2, -3.5} + {0, 0.5})
+ })
+ },
+ {
+ index = procession_graphic_catalogue_types.planet_hatch_emission_in_3,
+ sprite = util.sprite_load("__base__/graphics/entity/cargo-hubs/hatches/planet-lower-hatch-pod-emission-C",
+ {
+ priority = "medium",
+ draw_as_glow = true,
+ blend_mode = "additive",
+ scale = 0.5,
+ shift = util.by_pixel(-40, 64) --32 x ({1.25, -2.5} + {0, 0.5})
+ })
+ }
+ }
+ }
+})
+
+data:extend({
+ {
+ type = "space-connection",
+ name = "nauvis-lignumis",
+ subgroup = "planet-connections",
+ from = "nauvis",
+ to = "lignumis",
+ order = "0",
+ length = 2000,
+ asteroid_spawn_definitions = asteroid_util.spawn_definitions(nauvis_lignumis)
+ },
+})
\ No newline at end of file
diff --git a/lignumis/prototypes/content/lumber-mill.lua b/lignumis/prototypes/content/lumber-mill.lua
new file mode 100644
index 0000000..cecade0
--- /dev/null
+++ b/lignumis/prototypes/content/lumber-mill.lua
@@ -0,0 +1,49 @@
+local LumberMillFactory = require(MF.buildings .. "LumberMill")
+local LumberMill = LumberMillFactory()
+
+data:extend({
+ {
+ type = "recipe-category",
+ name = "wood-processing-or-assembling"
+ }
+})
+
+table.insert(data.raw["character"]["character"].crafting_categories, "wood-processing-or-assembling")
+
+LumberMill.EntityBuilder:new()
+ :burnerEnergySource({ emissions_per_minute = { noise = 50 } })
+ :baseProductivity(0.5)
+ :apply({
+ crafting_categories = { "wood-processing-or-assembling" },
+ crafting_speed = 4,
+ energy_usage = "1000kW",
+ })
+
+LumberMill.ItemBuilder:new()
+ :apply({
+ default_import_location = "lignumis"
+ })
+
+LumberMill.RecipeBuilder:new()
+ :ingredients({
+ { type = "item", name = "stone-brick", amount = 40 },
+ { type = "item", name = "lumber", amount = 100 },
+ { type = "item", name = "wooden-gear-wheel", amount = 100 },
+ { type = "item", name = "gold-plate", amount = 60 },
+ { type = "item", name = "burner-assembling-machine", amount = 5 }
+ })
+ :apply({
+ category = "wood-processing-or-assembling"
+ })
+
+local tech = LumberMill.TechnologyBuilder:new()
+ :prerequisites({ "steam-science-pack" })
+ :build()
+
+tech.unit = {
+ count = 250,
+ ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } },
+ time = 15
+}
+
+data:extend({ tech })
\ No newline at end of file
diff --git a/lignumis/prototypes/content/noise.lua b/lignumis/prototypes/content/noise.lua
new file mode 100644
index 0000000..827f0bf
--- /dev/null
+++ b/lignumis/prototypes/content/noise.lua
@@ -0,0 +1,29 @@
+data:extend({
+ {
+ type = "airborne-pollutant",
+ name = "noise",
+ chart_color = { r = 183, g = 0, b = 225, a = 149 },
+ icon = {
+ filename = "__core__/graphics/icons/mip/side-map-menu-buttons.png",
+ priority = "high",
+ size = 64,
+ mipmap_count = 2,
+ y = 3 * 64,
+ flags = { "gui-icon" }
+ },
+ affects_evolution = true,
+ affects_water_tint = false,
+ }
+})
+
+data.raw["unit-spawner"]["spitter-spawner"].absorptions_per_second.noise = { absolute = 20, proportional = 0.01 }
+data.raw["unit-spawner"]["biter-spawner"].absorptions_per_second.noise = { absolute = 20, proportional = 0.01 }
+
+for _, tree in pairs(data.raw.tree) do
+ if tree.emissions_per_second then
+ tree.emissions_per_second.noise = -0.01
+ end
+end
+
+data.raw.furnace["stone-furnace"].energy_source.emissions_per_minute.noise = 4
+data.raw["mining-drill"]["burner-mining-drill"].energy_source.emissions_per_minute.noise = 12
\ No newline at end of file
diff --git a/lignumis/prototypes/content/peat.lua b/lignumis/prototypes/content/peat.lua
new file mode 100644
index 0000000..be52862
--- /dev/null
+++ b/lignumis/prototypes/content/peat.lua
@@ -0,0 +1,107 @@
+local sounds = require("__base__.prototypes.entity.sounds")
+local resource_autoplace = require("resource-autoplace")
+local item_sounds = require("__base__.prototypes.item_sounds")
+
+local grass_driving_sound = {
+ sound = {
+ filename = "__base__/sound/driving/vehicle-surface-grass.ogg", volume = 0.5,
+ advanced_volume_control = { fades = { fade_in = { curve_type = "cosine", from = { control = 0.5, volume_percentage = 0.0 }, to = { 1.5, 100.0 } } } }
+ },
+ fade_ticks = 6
+}
+
+data:extend({
+ {
+ type = "resource",
+ name = "peat",
+ icon = "__lignumis__/graphics/icons/peat.png",
+ flags = { "placeable-neutral" },
+ order = "a-b-b",
+ tree_removal_probability = 0.1,
+ tree_removal_max_distance = 32 * 32,
+ minable = {
+ count = 2,
+ mining_particle = "wooden-particle",
+ mining_time = 1,
+ results = {
+ {
+ type = "item",
+ name = "peat",
+ amount = 2
+ },
+ {
+ type = "item",
+ name = "wood",
+ amount_min = 1,
+ amount_max = 8,
+ probability = 0.05
+ }
+ }
+ },
+ walking_sound = sounds.plant,
+ driving_sound = grass_driving_sound,
+ collision_box = { { -0.1, -0.1 }, { 0.1, 0.1 } },
+ selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } },
+ autoplace = resource_autoplace.resource_autoplace_settings {
+ name = "lignumis_peat",
+ order = "b",
+ base_density = 2,
+ base_spots_per_km2 = 5,
+ has_starting_area_placement = true,
+ regular_rq_factor_multiplier = 1,
+ starting_rq_factor_multiplier = 1,
+ candidate_spot_count = 21
+ },
+ stage_counts = { 15000, 9500, 5500, 2900, 1300, 400, 150, 80 },
+ stages = {
+ sheet = {
+ filename = "__base__/graphics/entity/iron-ore/iron-ore.png",
+ priority = "extra-high",
+ size = 128,
+ frame_count = 8,
+ variation_count = 8,
+ scale = 0.5,
+ tint = { b = 0.24, g = 0.50, r = 0.79 }
+ }
+ },
+ map_color = { 0.4, 0.2470, 0.1176 },
+ mining_visualisation_tint = { b = 0.24, g = 0.50, r = 0.79 },
+ factoriopedia_simulation = {
+ init = " game.simulation.camera_position = {0, -0.5}\n\n game.surfaces[1].create_entity{name = \"peat\", position = {-2.5, -2.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-1.5, -2.5}, amount = 100}\n game.surfaces[1].create_entity{name = \"peat\", position = {-0.5, -2.5}, amount = 500}\n game.surfaces[1].create_entity{name = \"peat\", position = {1.5, -2.5}, amount = 150}\n game.surfaces[1].create_entity{name = \"peat\", position = {0.5, -2.5}, amount = 200}\n game.surfaces[1].create_entity{name = \"peat\", position = {2.5, -2.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-4.5, -0.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-3.5, -1.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-3.5, -0.5}, amount = 150}\n game.surfaces[1].create_entity{name = \"peat\", position = {-2.5, -1.5}, amount = 150}\n game.surfaces[1].create_entity{name = \"peat\", position = {-2.5, -0.5}, amount = 650}\n game.surfaces[1].create_entity{name = \"peat\", position = {-0.5, -0.5}, amount = 1000}\n game.surfaces[1].create_entity{name = \"peat\", position = {-1.5, -0.5}, amount = 850}\n game.surfaces[1].create_entity{name = \"peat\", position = {-0.5, -1.5}, amount = 800}\n game.surfaces[1].create_entity{name = \"peat\", position = {-1.5, -1.5}, amount = 650}\n game.surfaces[1].create_entity{name = \"peat\", position = {1.5, -1.5}, amount = 450}\n game.surfaces[1].create_entity{name = \"peat\", position = {1.5, -0.5}, amount = 1000}\n game.surfaces[1].create_entity{name = \"peat\", position = {0.5, -0.5}, amount = 1050}\n game.surfaces[1].create_entity{name = \"peat\", position = {0.5, -1.5}, amount = 850}\n game.surfaces[1].create_entity{name = \"peat\", position = {3.5, -1.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {3.5, -0.5}, amount = 250}\n game.surfaces[1].create_entity{name = \"peat\", position = {2.5, -1.5}, amount = 250}\n game.surfaces[1].create_entity{name = \"peat\", position = {2.5, -0.5}, amount = 500}\n game.surfaces[1].create_entity{name = \"peat\", position = {4.5, -0.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-2.5, 1.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-3.5, 0.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-2.5, 0.5}, amount = 200}\n game.surfaces[1].create_entity{name = \"peat\", position = {-1.5, 1.5}, amount = 150}\n game.surfaces[1].create_entity{name = \"peat\", position = {-0.5, 1.5}, amount = 550}\n game.surfaces[1].create_entity{name = \"peat\", position = {-0.5, 0.5}, amount = 850}\n game.surfaces[1].create_entity{name = \"peat\", position = {-1.5, 0.5}, amount = 700}\n game.surfaces[1].create_entity{name = \"peat\", position = {1.5, 1.5}, amount = 250}\n game.surfaces[1].create_entity{name = \"peat\", position = {0.5, 1.5}, amount = 300}\n game.surfaces[1].create_entity{name = \"peat\", position = {1.5, 0.5}, amount = 550}\n game.surfaces[1].create_entity{name = \"peat\", position = {0.5, 0.5}, amount = 1000}\n game.surfaces[1].create_entity{name = \"peat\", position = {3.5, 1.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {2.5, 1.5}, amount = 150}\n game.surfaces[1].create_entity{name = \"peat\", position = {3.5, 0.5}, amount = 150}\n game.surfaces[1].create_entity{name = \"peat\", position = {2.5, 0.5}, amount = 300}\n game.surfaces[1].create_entity{name = \"peat\", position = {4.5, 0.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {-0.5, 2.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {1.5, 2.5}, amount = 50}\n game.surfaces[1].create_entity{name = \"peat\", position = {2.5, 2.5}, amount = 50}\n "
+ }
+ },
+ {
+ type = "item",
+ name = "peat",
+ icon = "__lignumis__/graphics/icons/peat.png",
+ subgroup = "raw-resource",
+ order = "a[peat]",
+ inventory_move_sound = item_sounds.landfill_inventory_move,
+ pick_sound = item_sounds.landfill_inventory_pickup,
+ drop_sound = item_sounds.landfill_inventory_move,
+ stack_size = 100,
+ weight = 2 * kg,
+ random_tint_color = item_tints.iron_rust,
+ fuel_category = "chemical",
+ fuel_value = "8MJ",
+ },
+ {
+ type = "recipe",
+ name = "moist-stromatolite-remnant-desiccation",
+ icons = {
+ { icon = "__lignumis__/graphics/icons/peat.png" },
+ { icon = "__base__/graphics/icons/fluid/steam.png", scale = 0.25, shift = { 8, 8 } },
+ { icon = "__lignumis__/graphics/icons/moist-stromatolite-remnant-1.png", scale = 0.25, shift = { -8, 8 } }
+ },
+ category = "desiccation",
+ subgroup = "raw-material",
+ order = "b[desiccation]",
+ energy_required = 9.6,
+ ingredients = { { type = "item", name = "moist-stromatolite-remnant", amount = 2 } },
+ results = {
+ { type = "item", name = "peat", amount = 1 },
+ { type = "fluid", name = "steam", amount = 20, temperature = 165 }
+ },
+ enabled = false
+ }
+})
\ No newline at end of file
diff --git a/lignumis/prototypes/content/steam-assembling-machine.lua b/lignumis/prototypes/content/steam-assembling-machine.lua
new file mode 100644
index 0000000..f9c495b
--- /dev/null
+++ b/lignumis/prototypes/content/steam-assembling-machine.lua
@@ -0,0 +1,90 @@
+local item_sounds = require("__base__.prototypes.item_sounds")
+
+local assembling_machine = util.copy(data.raw["assembling-machine"]["assembling-machine-2"])
+assembling_machine.name = "steam-assembling-machine"
+assembling_machine.icon = "__lignumis__/graphics/icons/steam-assembling-machine.png"
+assembling_machine.minable.result = "steam-assembling-machine"
+assembling_machine.next_upgrade = "assembling-machine-1"
+assembling_machine.module_slots = nil
+assembling_machine.corpses = "steam-assembling-machine-remnants"
+assembling_machine.resistances = nil
+assembling_machine.graphics_set = util.copy(data.raw["assembling-machine"]["assembling-machine-1"].graphics_set)
+assembling_machine.graphics_set.animation.layers[1].filename =
+"__lignumis__/graphics/entity/steam-assembling-machine.png"
+assembling_machine.crafting_categories = { "crafting", "basic-crafting", "organic-or-assembling",
+ "wood-processing-or-assembling", "crafting-with-fluid" }
+assembling_machine.crafting_speed = 0.5
+assembling_machine.energy_usage = "25kW"
+assembling_machine.energy_source = {
+ type = "fluid",
+ fuel_categories = { "steam" },
+ effectivity = 1,
+ emissions_per_minute = { noise = 20 },
+ scale_fluid_usage = true,
+ fluid_box = {
+ production_type = "input",
+ pipe_picture = assembler2pipepictures(),
+ pipe_covers = pipecoverspictures(),
+ volume = 50,
+ pipe_connections = {
+ { flow_direction = "input-output", direction = defines.direction.west, position = { -1, 0 } },
+ { flow_direction = "input-output", direction = defines.direction.east, position = { 1, 0 } }
+ },
+ secondary_draw_orders = { north = -1 }
+ }
+}
+
+local remnants = util.copy(data.raw["corpse"]["assembling-machine-1-remnants"])
+remnants.name = "steam-assembling-machine-remnants"
+remnants.icon = "__lignumis__/graphics/icons/steam-assembling-machine.png"
+remnants.animation[1].filename = "__lignumis__/graphics/entity/steam-assembling-machine-remnants.png"
+remnants.animation[2].filename = "__lignumis__/graphics/entity/steam-assembling-machine-remnants.png"
+remnants.animation[3].filename = "__lignumis__/graphics/entity/steam-assembling-machine-remnants.png"
+remnants.order = "1[steam-assembling-machine]"
+
+data:extend({
+ assembling_machine,
+ remnants,
+ {
+ type = "item",
+ name = "steam-assembling-machine",
+ icon = "__lignumis__/graphics/icons/steam-assembling-machine.png",
+ subgroup = "production-machine",
+ order = "1[steam-assembling-machine]",
+ inventory_move_sound = item_sounds.mechanical_inventory_move,
+ pick_sound = item_sounds.mechanical_inventory_pickup,
+ drop_sound = item_sounds.mechanical_inventory_move,
+ place_result = "steam-assembling-machine",
+ stack_size = 50
+ },
+ {
+ type = "recipe",
+ name = "steam-assembling-machine",
+ enabled = false,
+ ingredients = {
+ { type = "item", name = "burner-assembling-machine", amount = 1 },
+ { type = "item", name = "gold-pipe", amount = 5 }
+ },
+ results = { { type = "item", name = "steam-assembling-machine", amount = 1 } },
+ energy_required = 8
+ },
+ {
+ type = "technology",
+ name = "steam-automation",
+ icon = "__lignumis__/graphics/technology/steam-automation.png",
+ icon_size = 256,
+ effects = {
+ {
+ type = "unlock-recipe",
+ recipe = "steam-assembling-machine"
+ }
+ },
+ prerequisites = { "gold-fluid-handling" },
+ unit = {
+ count = 20,
+ ingredients = { { "wood-science-pack", 1 } },
+ time = 15
+ },
+ ignore_tech_cost_multiplier = true
+ }
+})
diff --git a/lignumis/prototypes/content/steam-science.lua b/lignumis/prototypes/content/steam-science.lua
new file mode 100644
index 0000000..6f657f9
--- /dev/null
+++ b/lignumis/prototypes/content/steam-science.lua
@@ -0,0 +1,41 @@
+local item_tints = require("__base__.prototypes.item-tints")
+local item_sounds = require("__base__.prototypes.item_sounds")
+
+data:extend({
+ {
+ type = "tool",
+ name = "steam-science-pack",
+ localised_description = {"item-description.science-pack"},
+ icon = "__lignumis__/graphics/icons/steam-science-pack.png",
+ subgroup = "science-pack",
+ color_hint = { text = "A" },
+ order = "1[steam-science-pack]",
+ inventory_move_sound = item_sounds.science_inventory_move,
+ pick_sound = item_sounds.science_inventory_pickup,
+ drop_sound = item_sounds.science_inventory_move,
+ stack_size = 200,
+ weight = 1 * kg,
+ durability = 1,
+ durability_description_key = "description.science-pack-remaining-amount-key",
+ factoriopedia_durability_description_key = "description.factoriopedia-science-pack-remaining-amount-key",
+ durability_description_value = "description.science-pack-remaining-amount-value",
+ random_tint_color = item_tints.iron_rust
+ },
+ {
+ type = "recipe",
+ name = "steam-science-pack",
+ category = "crafting-with-fluid",
+ enabled = false,
+ energy_required = 20,
+ ingredients = {
+ { type = "item", name = "gold-plate", amount = 2 },
+ { type = "fluid", name = "steam", amount = 10 }
+ },
+ results = { { type = "item", name = "steam-science-pack", amount = 2 } },
+ crafting_machine_tint = {
+ primary = { r = 0.65, g = 0.27, b = 0.18, a = 1.000 },
+ secondary = { r = 0.65, g = 0.27, b = 0.18, a = 1.000 },
+ },
+ allow_productivity = true
+ }
+})
\ No newline at end of file
diff --git a/lignumis/prototypes/content/wood-lab.lua b/lignumis/prototypes/content/wood-lab.lua
new file mode 100644
index 0000000..6633405
--- /dev/null
+++ b/lignumis/prototypes/content/wood-lab.lua
@@ -0,0 +1,159 @@
+local item_sounds = require("__base__.prototypes.item_sounds")
+
+data:extend({
+ {
+ type = "lab",
+ name = "wood-lab",
+ icon = "__lignumis__/graphics/icons/wood-lab.png",
+ flags = {"placeable-player", "player-creation"},
+ minable = {mining_time = 0.2, result = "wood-lab"},
+ fast_replaceable_group = "lab",
+ max_health = 150,
+ corpse = "lab-remnants",
+ dying_explosion = "lab-explosion",
+ collision_box = {{-1.2, -1.2}, {1.2, 1.2}},
+ selection_box = {{-1.5, -1.5}, {1.5, 1.5}},
+ damaged_trigger_effect = util.copy(data.raw.lab["lab"].damaged_trigger_effect),
+ on_animation =
+ {
+ layers =
+ {
+ {
+ filename = "__lignumis__/graphics/entity/wood-lab.png",
+ width = 194,
+ height = 174,
+ frame_count = 33,
+ line_length = 11,
+ animation_speed = 1 / 3,
+ shift = util.by_pixel(0, 1.5),
+ scale = 0.5
+ },
+ {
+ filename = "__base__/graphics/entity/lab/lab-integration.png",
+ width = 242,
+ height = 162,
+ line_length = 1,
+ repeat_count = 33,
+ animation_speed = 1 / 3,
+ shift = util.by_pixel(0, 15.5),
+ scale = 0.5
+ },
+ {
+ filename = "__lignumis__/graphics/entity/wood-lab-light.png",
+ blend_mode = "additive",
+ draw_as_light = true,
+ width = 216,
+ height = 194,
+ frame_count = 33,
+ line_length = 11,
+ animation_speed = 1 / 3,
+ shift = util.by_pixel(0, 0),
+ scale = 0.5
+ },
+ {
+ filename = "__base__/graphics/entity/lab/lab-shadow.png",
+ width = 242,
+ height = 136,
+ line_length = 1,
+ repeat_count = 33,
+ animation_speed = 1 / 3,
+ shift = util.by_pixel(13, 11),
+ scale = 0.5,
+ draw_as_shadow = true
+ }
+ }
+ },
+ off_animation =
+ {
+ layers =
+ {
+ {
+ filename = "__lignumis__/graphics/entity/wood-lab.png",
+ width = 194,
+ height = 174,
+ shift = util.by_pixel(0, 1.5),
+ scale = 0.5
+ },
+ {
+ filename = "__base__/graphics/entity/lab/lab-integration.png",
+ width = 242,
+ height = 162,
+ shift = util.by_pixel(0, 15.5),
+ scale = 0.5
+ },
+ {
+ filename = "__base__/graphics/entity/lab/lab-shadow.png",
+ width = 242,
+ height = 136,
+ shift = util.by_pixel(13, 11),
+ draw_as_shadow = true,
+ scale = 0.5
+ }
+ }
+ },
+ working_sound =
+ {
+ sound = { filename = "__base__/sound/lab.ogg", volume = 0.7, modifiers = { volume_multiplier("main-menu", 2.2), volume_multiplier("tips-and-tricks", 0.8) } },
+ audible_distance_modifier = 0.7,
+ fade_in_ticks = 4,
+ fade_out_ticks = 20
+ },
+ impact_category = "wood",
+ open_sound = { filename = "__base__/sound/open-close/lab-open.ogg", volume = 0.6 },
+ close_sound = { filename = "__base__/sound/open-close/lab-close.ogg", volume = 0.6 },
+ energy_source =
+ {
+ type = "burner",
+ fuel_categories = {"chemical"},
+ effectivity = 1,
+ fuel_inventory_size = 1,
+ emissions_per_minute = { pollution = 12, noise = 1 },
+ light_flicker = {color = {0,0,0}},
+ smoke =
+ {
+ {
+ name = "smoke",
+ deviation = {0.1, 0.1},
+ frequency = 3
+ }
+ }
+ },
+ energy_usage = "150kW",
+ researching_speed = 0.5,
+ inputs =
+ {
+ "wood-science-pack",
+ "steam-science-pack"
+ },
+ icons_positioning =
+ {
+ {inventory_index = defines.inventory.lab_modules, shift = {0, 0.9}},
+ {inventory_index = defines.inventory.lab_input, shift = {0, 0}, max_icons_per_row = 4, separation_multiplier = 1/1.1}
+ },
+ },
+ {
+ type = "item",
+ name = "wood-lab",
+ icon = "__lignumis__/graphics/icons/wood-lab.png",
+ subgroup = "production-machine",
+ order = "z[lab]",
+ inventory_move_sound = item_sounds.lab_inventory_move,
+ pick_sound = item_sounds.lab_inventory_pickup,
+ drop_sound = item_sounds.lab_inventory_move,
+ place_result = "wood-lab",
+ stack_size = 10
+ },
+ {
+ type = "recipe",
+ name = "wood-lab",
+ energy_required = 2,
+ ingredients = {
+ { type = "item", name = "lumber", amount = 10 },
+ { type = "item", name = "wooden-gear-wheel", amount = 10 },
+ { type = "item", name = "stone-brick", amount = 10 },
+ { type = "item", name = "gold-plate", amount = 20 }
+ },
+ results = { { type = "item", name = "wood-lab", amount = 1 } },
+ enabled = false
+ }
+})
\ No newline at end of file
diff --git a/lignumis/prototypes/content/wood-liquefaction.lua b/lignumis/prototypes/content/wood-liquefaction.lua
new file mode 100644
index 0000000..cd71541
--- /dev/null
+++ b/lignumis/prototypes/content/wood-liquefaction.lua
@@ -0,0 +1,69 @@
+data:extend({
+ {
+ type = "fluid",
+ name = "wood-pulp",
+ default_temperature = 150,
+ fuel_value = "150kJ",
+ base_color = { r = 0.57, g = 0.392, b = 0.114 },
+ flow_color = { r = 0.57, g = 0.392, b = 0.114 },
+ icon = "__lignumis__/graphics/icons/wood-pulp.png",
+ icon_size = 64,
+ icon_mipmaps = 4,
+ subgroup = "fluid",
+ order = "w[wood]"
+ },
+ {
+ type = "recipe",
+ category = "crafting-with-fluid",
+ name = "wood-liquefaction",
+ icon_size = 64,
+ icon_mipmaps = 4,
+ icons = {
+ { icon = "__lignumis__/graphics/icons/wood-pulp.png" },
+ { icon = "__base__/graphics/icons/wood.png", scale = 0.25, shift = { 8, 8 } },
+ },
+ subgroup = "fluid-recipes",
+ order = "a[oil-processing]-d[wood-liquefaction]",
+ enabled = false,
+ energy_required = 3,
+ crafting_machine_tint = {
+ primary = { r = 0.57, g = 0.392, b = 0.114, a = 1.000 },
+ secondary = { r = 0.57, g = 0.392, b = 0.114, a = 1.000 },
+ tertiary = { r = 0.57, g = 0.392, b = 0.114, a = 1.000 },
+ quaternary = { r = 0.57, g = 0.392, b = 0.114, a = 1.000 }
+ },
+ ingredients = {
+ { type = "item", name = "wood", amount = 1 },
+ { type = "fluid", name = "steam", amount = 5 }
+ },
+ results = {
+ { type = "fluid", name = "wood-pulp", amount = 10 }
+ }
+ },
+ {
+ type = "technology",
+ name = "wood-liquefaction",
+ icon_size = 256,
+ icon_mipmaps = 4,
+ icons = {
+ { icon = "__base__/graphics/technology/oil-processing.png", icon_size = 256 },
+ { icon = "__lignumis__/graphics/icons/wood-pulp.png", icon_size = 64, scale = 1 }
+ },
+ effects = {
+ {
+ type = "unlock-recipe",
+ recipe = "wood-liquefaction"
+ }
+ },
+ prerequisites = { "steam-science-pack" },
+ unit = {
+ ingredients = {
+ { "wood-science-pack", 1 },
+ { "steam-science-pack", 1 }
+ },
+ time = 15,
+ count = 50
+ },
+ order = "w"
+ }
+})
diff --git a/lignumis/prototypes/content/wood-science.lua b/lignumis/prototypes/content/wood-science.lua
new file mode 100644
index 0000000..fc72176
--- /dev/null
+++ b/lignumis/prototypes/content/wood-science.lua
@@ -0,0 +1,40 @@
+local item_tints = require("__base__.prototypes.item-tints")
+local item_sounds = require("__base__.prototypes.item_sounds")
+
+data:extend({
+ {
+ type = "tool",
+ name = "wood-science-pack",
+ localised_description = {"item-description.science-pack"},
+ icon = "__lignumis__/graphics/icons/wood-science-pack.png",
+ subgroup = "science-pack",
+ color_hint = { text = "A" },
+ order = "0[wood-science-pack]",
+ inventory_move_sound = item_sounds.science_inventory_move,
+ pick_sound = item_sounds.science_inventory_pickup,
+ drop_sound = item_sounds.science_inventory_move,
+ stack_size = 200,
+ weight = 1 * kg,
+ durability = 1,
+ durability_description_key = "description.science-pack-remaining-amount-key",
+ factoriopedia_durability_description_key = "description.factoriopedia-science-pack-remaining-amount-key",
+ durability_description_value = "description.science-pack-remaining-amount-value",
+ random_tint_color = item_tints.iron_rust
+ },
+ {
+ type = "recipe",
+ name = "wood-science-pack",
+ enabled = false,
+ energy_required = 5,
+ ingredients = {
+ { type = "item", name = "wooden-gear-wheel", amount = 1 },
+ { type = "item", name = "stone-brick", amount = 1 }
+ },
+ results = { { type = "item", name = "wood-science-pack", amount = 1 } },
+ crafting_machine_tint = {
+ primary = { r = 0.65, g = 0.27, b = 0.18, a = 1.000 },
+ secondary = { r = 0.65, g = 0.27, b = 0.18, a = 1.000 },
+ },
+ allow_productivity = true
+ }
+})
\ No newline at end of file
diff --git a/lignumis/prototypes/content/wooden-gearwheel.lua b/lignumis/prototypes/content/wooden-gearwheel.lua
new file mode 100644
index 0000000..2e77fdb
--- /dev/null
+++ b/lignumis/prototypes/content/wooden-gearwheel.lua
@@ -0,0 +1,24 @@
+local item_tints = require("__base__.prototypes.item-tints")
+local item_sounds = require("__base__.prototypes.item_sounds")
+
+data:extend({
+ {
+ type = "item",
+ name = "wooden-gear-wheel",
+ icon = "__lignumis__/graphics/icons/wooden-gear-wheel.png",
+ subgroup = "intermediate-product",
+ order = "a[basic-intermediates]-a[wooden-gear-wheel]",
+ inventory_move_sound = item_sounds.wood_inventory_move,
+ pick_sound = item_sounds.wood_inventory_pickup,
+ drop_sound = item_sounds.wood_inventory_move,
+ stack_size = 100,
+ random_tint_color = item_tints.iron_rust
+ },
+ {
+ type = "recipe",
+ name = "wooden-gear-wheel",
+ ingredients = { { type = "item", name = "lumber", amount = 1 } },
+ results = { { type = "item", name = "wooden-gear-wheel", amount = 1 } },
+ allow_productivity = true
+ }
+})
\ No newline at end of file
diff --git a/lignumis/prototypes/content/wooden-rocket-silo.lua b/lignumis/prototypes/content/wooden-rocket-silo.lua
new file mode 100644
index 0000000..608585f
--- /dev/null
+++ b/lignumis/prototypes/content/wooden-rocket-silo.lua
@@ -0,0 +1,148 @@
+local item_sounds = require("__base__.prototypes.item_sounds")
+
+local silo = util.copy(data.raw["rocket-silo"]["rocket-silo"])
+silo.name = "provisional-rocket-silo"
+silo.module_slots = 0
+silo.allowed_effects = { "consumption", "pollution" }
+silo.minable = { mining_time = 1, result = "provisional-rocket-silo" }
+silo.max_health = 1000
+silo.energy_source = {
+ type = "burner",
+ fuel_categories = { "chemical" },
+ effectivity = 1,
+ fuel_inventory_size = 1,
+ emissions_per_minute = { noise = 100 },
+ smoke = {
+ {
+ name = "smoke",
+ deviation = { 0.1, 0.1 },
+ frequency = 20,
+ position = { 2.0, -3.0 },
+ starting_vertical_speed = 0.08,
+ starting_frame_deviation = 60
+ }
+ }
+}
+silo.energy_usage = "1MW"
+silo.rocket_entity = "provisional-rocket"
+silo.fixed_recipe = "provisional-rocket-part"
+silo.door_opening_speed = 1 / (20 * 60)
+silo.base_day_sprite.filename = "__lignumis__/graphics/entity/wooden-rocket-silo/06-rocket-silo.png"
+silo.base_front_sprite.filename = "__lignumis__/graphics/entity/wooden-rocket-silo/14-rocket-silo-front.png"
+silo.fluid_boxes = {
+ {
+ volume = 50,
+ pipe_picture = assembler2pipepictures(),
+ pipe_covers = pipecoverspictures(),
+ pipe_connections = {
+ { flow_direction = "input", direction = defines.direction.south, position = { -3.0, 4.0 } }
+ },
+ production_type = "input",
+ secondary_draw_orders = { south = 110 }
+ }
+}
+silo.launch_to_space_platforms = false
+silo.rocket_parts_storage_cap = 50
+silo.to_be_inserted_to_rocket_inventory_size = 1
+
+local silo_item = util.copy(data.raw["item"]["rocket-silo"])
+silo_item.name = "provisional-rocket-silo"
+silo_item.order = "0[provisional-rocket-silo]"
+silo_item.place_result = "provisional-rocket-silo"
+silo_item.icon = "__lignumis__/graphics/icons/provisional-rocket-silo.png"
+
+local silo_recipe = util.copy(data.raw["recipe"]["rocket-silo"])
+silo_recipe.name = "provisional-rocket-silo"
+silo_recipe.results[1].name = "provisional-rocket-silo"
+silo_recipe.ingredients = {
+ { type = "item", name = "lumber", amount = 500 },
+ { type = "item", name = "wooden-gear-wheel", amount = 250 },
+ { type = "item", name = "stone-brick", amount = 500 },
+ { type = "item", name = "gold-plate", amount = 500 },
+ { type = "item", name = "gold-cable", amount = 100 }
+}
+
+local rocket = util.copy(data.raw["rocket-silo-rocket"]["rocket-silo-rocket"])
+rocket.name = "provisional-rocket"
+rocket.rising_speed = 1 / (14 * 60)
+rocket.engine_starting_speed = 1 / (11 * 60)
+rocket.flying_speed = 1 / (4000 * 60)
+rocket.flying_acceleration = 0.005
+rocket.rocket_sprite.layers[1].filename = "__lignumis__/graphics/entity/wooden-rocket-silo/rocket-static-pod.png"
+
+local rocket_part_recipe = {
+ type = "recipe",
+ name = "provisional-rocket-part",
+ icon = "__lignumis__/graphics/icons/provisional-rocket-part.png",
+ energy_required = 6,
+ enabled = false,
+ hide_from_player_crafting = true,
+ category = "rocket-building",
+ ingredients = {
+ { type = "item", name = "lumber", amount = 5 },
+ { type = "item", name = "wooden-gear-wheel", amount = 5 },
+ { type = "item", name = "gold-plate", amount = 5 },
+ { type = "item", name = "gold-cable", amount = 5 },
+ { type = "fluid", name = "wood-pulp", amount = 5 }
+ },
+ results = { { type = "item", name = "rocket-part", amount = 1 } },
+ allow_productivity = true
+}
+
+local satellite_item = {
+ type = "item",
+ name = "satellite",
+ icon = "__base__/graphics/icons/satellite.png",
+ subgroup = "space-related",
+ order = "d[rocket-parts]-e[satellite]",
+ inventory_move_sound = item_sounds.mechanical_inventory_move,
+ pick_sound = item_sounds.mechanical_inventory_pickup,
+ drop_sound = item_sounds.mechanical_inventory_move,
+ stack_size = 1,
+ weight = 1 * tons,
+ rocket_launch_products = {{type = "item", name = "destination-nauvis", amount = 1}},
+ send_to_orbit_mode = "automated"
+}
+
+local satellite_recipe = {
+ type = "recipe",
+ name = "satellite",
+ energy_required = 5,
+ enabled = false,
+ category = "crafting",
+ ingredients =
+ {
+ { type = "item", name = "low-density-structure", amount = 100 },
+ { type = "item", name = "solar-panel", amount = 100 },
+ { type = "item", name = "accumulator", amount = 100 },
+ { type = "item", name = "radar", amount = 5 },
+ { type = "item", name = "processing-unit", amount = 100 },
+ { type = "item", name = "rocket-fuel", amount = 50 }
+ },
+ results = { { type = "item", name = "satellite", amount = 1 } },
+ requester_paste_multiplier = 1
+}
+
+local nauvis_item = {
+ type = "item",
+ name = "destination-nauvis",
+ icon = "__base__/graphics/icons/nauvis.png",
+ subgroup = "space-related",
+ order = "z[destination-nauvis]",
+ inventory_move_sound = item_sounds.mechanical_inventory_move,
+ pick_sound = item_sounds.mechanical_inventory_pickup,
+ drop_sound = item_sounds.mechanical_inventory_move,
+ stack_size = 1,
+ weight = 1 * tons
+}
+
+data:extend({
+ silo,
+ silo_item,
+ silo_recipe,
+ rocket,
+ rocket_part_recipe,
+ satellite_item,
+ satellite_recipe,
+ nauvis_item
+})
diff --git a/lignumis/prototypes/integrations/Wood-Walls.lua b/lignumis/prototypes/integrations/Wood-Walls.lua
new file mode 100644
index 0000000..697f62f
--- /dev/null
+++ b/lignumis/prototypes/integrations/Wood-Walls.lua
@@ -0,0 +1,6 @@
+local recipe = data.raw.recipe["wooden-wall"]
+recipe.ingredients = { { type = "item", name = "lumber", amount = 4 } }
+recipe.results = { { type = "item", name = "wooden-wall", amount = 1 } }
+
+local entity = data.raw.wall["wooden-wall"]
+entity.emissions_per_second = { noise = -0.1 }
\ No newline at end of file
diff --git a/lignumis/prototypes/integrations/data.lua b/lignumis/prototypes/integrations/data.lua
new file mode 100644
index 0000000..6dc4b8e
--- /dev/null
+++ b/lignumis/prototypes/integrations/data.lua
@@ -0,0 +1,4 @@
+require("vanilla")
+require("Wood-Walls")
+require("wood-logistics")
+require("landfill")
\ No newline at end of file
diff --git a/lignumis/prototypes/integrations/landfill.lua b/lignumis/prototypes/integrations/landfill.lua
new file mode 100644
index 0000000..4b5954c
--- /dev/null
+++ b/lignumis/prototypes/integrations/landfill.lua
@@ -0,0 +1,7 @@
+local landfill_tech = data.raw.technology["wood_to_landfill"]
+landfill_tech.prerequisites = { "burner-automation" }
+landfill_tech.unit = {
+ count = 50,
+ ingredients = { { "wood-science-pack", 1 } },
+ time = 15
+}
diff --git a/lignumis/prototypes/integrations/vanilla.lua b/lignumis/prototypes/integrations/vanilla.lua
new file mode 100644
index 0000000..cb40d16
--- /dev/null
+++ b/lignumis/prototypes/integrations/vanilla.lua
@@ -0,0 +1,112 @@
+-- Burner mining drill
+
+local drill = data.raw["mining-drill"]["burner-mining-drill"]
+local drill_animation = drill.graphics_set.animation
+drill.resource_searching_radius = 1.99
+drill.icon = "__lignumis__/graphics/icons/burner-mining-drill.png"
+drill.impact_category = "wood"
+drill_animation.north.layers[1].filename = "__lignumis__/graphics/entity/burner-mining-drill-N.png"
+drill_animation.east.layers[1].filename = "__lignumis__/graphics/entity/burner-mining-drill-E.png"
+drill_animation.south.layers[1].filename = "__lignumis__/graphics/entity/burner-mining-drill-S.png"
+drill_animation.west.layers[1].filename = "__lignumis__/graphics/entity/burner-mining-drill-W.png"
+
+local drill_item = data.raw["item"]["burner-mining-drill"]
+drill_item.icon = "__lignumis__/graphics/icons/burner-mining-drill.png"
+
+local drill_recipe = data.raw["recipe"]["burner-mining-drill"]
+drill_recipe.ingredients = {
+ { type = "item", name = "wooden-gear-wheel", amount = 3 },
+ { type = "item", name = "stone-furnace", amount = 1 },
+ { type = "item", name = "lumber", amount = 3 }
+}
+
+
+-- Burner inserter
+
+local burner_inserter = data.raw["inserter"]["burner-inserter"]
+burner_inserter.icon = "__lignumis__/graphics/icons/burner-inserter.png"
+burner_inserter.hand_base_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-base.png"
+burner_inserter.hand_closed_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-closed.png"
+burner_inserter.hand_open_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-open.png"
+burner_inserter.platform_picture.sheet.filename = "__lignumis__/graphics/entity/burner-inserter-platform.png"
+
+data.raw.item["burner-inserter"].icon = "__lignumis__/graphics/icons/burner-inserter.png"
+
+data.raw.recipe["burner-inserter"].ingredients = {
+ { type = "item", name = "wooden-gear-wheel", amount = 1 },
+ { type = "item", name = "lumber", amount = 1 }
+}
+
+
+-- Wood processing
+
+local wood_processing = data.raw.recipe["wood-processing"]
+wood_processing.ingredients[1].amount = 1
+wood_processing.icon = data.raw.item["tree-seed"].icon
+
+local tree_seed = data.raw.item["tree-seed"]
+tree_seed.fuel_category = nil
+tree_seed.fuel_value = nil
+
+for _, tree in pairs(data.raw.tree) do
+ tree.minable.result = nil
+ tree.minable.count = nil
+ tree.minable.results = { { type = "item", name = "wood", amount_min = 2, amount_max = 10 } }
+end
+
+local tree_plant = data.raw.plant["tree-plant"]
+tree_plant.growth_ticks = 5 * minute
+tree_plant.minable.results = { { type = "item", name = "wood", amount_min = 4, amount_max = 6 } }
+tree_plant.minable.count = nil
+
+table.insert(data.raw["assembling-machine"]["assembling-machine-1"].crafting_categories, "wood-processing-or-assembling")
+table.insert(data.raw["assembling-machine"]["assembling-machine-2"].crafting_categories, "wood-processing-or-assembling")
+table.insert(data.raw["assembling-machine"]["assembling-machine-3"].crafting_categories, "wood-processing-or-assembling")
+
+
+-- Disable iron and copper recipes
+
+data.raw.recipe["iron-plate"].enabled = false
+data.raw.recipe["iron-gear-wheel"].enabled = false
+data.raw.recipe["iron-chest"].enabled = false
+data.raw.recipe["copper-plate"].enabled = false
+data.raw.recipe["copper-cable"].enabled = false
+
+
+-- Adjust vanilla technologies
+
+local automation_technology = data.raw.technology["automation-science-pack"]
+automation_technology.prerequisites = { "planet-discovery-nauvis" }
+automation_technology.research_trigger = nil
+automation_technology.unit = {
+ count = 100,
+ ingredients = {
+ { "wood-science-pack", 1 },
+ { "steam-science-pack", 1 }
+ },
+ time = 30
+}
+
+local electronics_technology = data.raw.technology["electronics"]
+electronics_technology.prerequisites = { "copper-processing" }
+electronics_technology.research_trigger = nil
+electronics_technology.unit = {
+ count = 10,
+ ingredients = {
+ { "wood-science-pack", 1 },
+ { "steam-science-pack", 1 }
+ },
+ time = 10
+}
+
+local steam_power_technology = data.raw.technology["steam-power"]
+steam_power_technology.prerequisites = { "iron-processing" }
+steam_power_technology.research_trigger = nil
+steam_power_technology.unit = {
+ count = 50,
+ ingredients = {
+ { "wood-science-pack", 1 },
+ { "steam-science-pack", 1 }
+ },
+ time = 15
+}
\ No newline at end of file
diff --git a/lignumis/prototypes/integrations/wood-logistics.lua b/lignumis/prototypes/integrations/wood-logistics.lua
new file mode 100644
index 0000000..b85f956
--- /dev/null
+++ b/lignumis/prototypes/integrations/wood-logistics.lua
@@ -0,0 +1,169 @@
+-- Copied from base game
+function make_rotated_animation_variations_from_sheet(variation_count, sheet)
+ --makes remnants work with more than 1 variation
+ local result = {}
+
+ local function set_y_offset(variation, i)
+ local frame_count = variation.frame_count or 1
+ local line_length = variation.line_length or frame_count
+ if (line_length < 1) then
+ line_length = frame_count
+ end
+
+ local height_in_frames = math.floor((frame_count * variation.direction_count + line_length - 1) / line_length)
+ -- if (height_in_frames ~= 1) then
+ -- log("maybe broken sheet: h=" .. height_in_frames .. ", vc=" .. variation_count .. ", " .. variation.filename)
+ -- end
+ variation.y = variation.height * (i - 1) * height_in_frames
+ end
+
+ for i = 1, variation_count do
+ local variation = util.table.deepcopy(sheet)
+
+ if variation.layers then
+ for _, layer in pairs(variation.layers) do
+ set_y_offset(layer, i)
+ end
+ else
+ set_y_offset(variation, i)
+ end
+
+ table.insert(result, variation)
+ end
+ return result
+end
+
+data:extend({
+ {
+ type = "corpse",
+ name = "wood-transport-belt-remnants",
+ icon = "__lignumis__/graphics/icons/wood-transport-belt.png",
+ hidden_in_factoriopedia = true,
+ flags = { "placeable-neutral", "not-on-map" },
+ subgroup = "belt-remnants",
+ order = "a-a-a",
+ selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } },
+ tile_width = 1,
+ tile_height = 1,
+ selectable_in_game = false,
+ time_before_removed = 60 * 60 * 15, -- 15 minutes
+ expires = false,
+ final_render_layer = "remnants",
+ animation = make_rotated_animation_variations_from_sheet(2,
+ {
+ filename = "__lignumis__/graphics/entity/wood-transport-belt-remnants.png",
+ line_length = 1,
+ width = 106,
+ height = 102,
+ direction_count = 4,
+ shift = util.by_pixel(1, -0.5),
+ scale = 0.5
+ })
+ },
+ {
+ type = "corpse",
+ name = "wood-splitter-remnants",
+ icon = "__lignumis__/graphics/icons/wood-splitter.png",
+ hidden_in_factoriopedia = true,
+ flags = { "placeable-neutral", "not-on-map" },
+ subgroup = "belt-remnants",
+ order = "a-g-a",
+ selection_box = { { -0.9, -0.5 }, { 0.9, 0.5 } },
+ tile_width = 2,
+ tile_height = 1,
+ selectable_in_game = false,
+ time_before_removed = 60 * 60 * 15, -- 15 minutes
+ expires = false,
+ final_render_layer = "remnants",
+ remove_on_tile_placement = false,
+ animation = {
+ filename = "__lignumis__/graphics/entity/wood-splitter-remnants.png",
+ line_length = 1,
+ width = 190,
+ height = 190,
+ direction_count = 4,
+ shift = util.by_pixel(3.5, 1.5),
+ scale = 0.5
+ }
+ },
+ {
+ type = "corpse",
+ name = "wood-underground-belt-remnants",
+ icon = "__lignumis__/graphics/icons/wood-underground-belt.png",
+ hidden_in_factoriopedia = true,
+ flags = { "placeable-neutral", "not-on-map", "building-direction-8-way" },
+ subgroup = "belt-remnants",
+ order = "a-d-a",
+ selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } },
+ tile_width = 1,
+ tile_height = 1,
+ selectable_in_game = false,
+ time_before_removed = 60 * 60 * 15, -- 15 minutes
+ expires = false,
+ final_render_layer = "remnants",
+ remove_on_tile_placement = false,
+ animation = {
+ filename = "__lignumis__/graphics/entity/wood-underground-belt-remnants.png",
+ line_length = 1,
+ width = 156,
+ height = 144,
+ direction_count = 8,
+ shift = util.by_pixel(10.5, 3),
+ scale = 0.5
+ }
+ }
+})
+
+local transport_belt = data.raw["transport-belt"]["wood-transport-belt"]
+transport_belt.icon = "__lignumis__/graphics/icons/wood-transport-belt.png"
+transport_belt.corpse = "wood-transport-belt-remnants"
+transport_belt.belt_animation_set.animation_set.filename = "__lignumis__/graphics/entity/wood-transport-belt.png"
+transport_belt.emissions_per_second = { noise = 0.01 }
+
+local splitter = data.raw["splitter"]["wood-splitter"]
+splitter.icon = "__lignumis__/graphics/icons/wood-splitter.png"
+splitter.structure.north.filename = "__lignumis__/graphics/entity/wood-splitter-north.png"
+splitter.structure.east.filename = "__lignumis__/graphics/entity/wood-splitter-east.png"
+splitter.structure.south.filename = "__lignumis__/graphics/entity/wood-splitter-south.png"
+splitter.structure.west.filename = "__lignumis__/graphics/entity/wood-splitter-west.png"
+splitter.structure_patch.east.filename = "__lignumis__/graphics/entity/wood-splitter-east-top_patch.png"
+splitter.structure_patch.west.filename = "__lignumis__/graphics/entity/wood-splitter-west-top_patch.png"
+splitter.emissions_per_second = { noise = 1 }
+
+local underground_belt = data.raw["underground-belt"]["wood-underground-belt"]
+underground_belt.icon = "__lignumis__/graphics/icons/wood-underground-belt.png"
+underground_belt.corpse = "wood-underground-belt-remnants"
+underground_belt.structure.direction_in.sheet.filename = "__lignumis__/graphics/entity/wood-underground-belt-structure.png"
+underground_belt.structure.direction_out.sheet.filename = "__lignumis__/graphics/entity/wood-underground-belt-structure.png"
+underground_belt.structure.direction_in_side_loading.sheet.filename = "__lignumis__/graphics/entity/wood-underground-belt-structure.png"
+underground_belt.structure.direction_out_side_loading.sheet.filename = "__lignumis__/graphics/entity/wood-underground-belt-structure.png"
+underground_belt.emissions_per_second = { noise = 0.1 }
+
+data.raw.item["wood-transport-belt"].icon = "__lignumis__/graphics/icons/wood-transport-belt.png"
+data.raw.item["wood-splitter"].icon = "__lignumis__/graphics/icons/wood-splitter.png"
+data.raw.item["wood-underground-belt"].icon = "__lignumis__/graphics/icons/wood-underground-belt.png"
+
+local logistics_technology = data.raw.technology["wood-logistics"]
+logistics_technology.icon = "__lignumis__/graphics/technology/wood-logistics.png"
+logistics_technology.prerequisites = { "wood-science-pack" }
+logistics_technology.unit.ingredients = { { "wood-science-pack", 1 } }
+
+data.raw.recipe["wood-transport-belt"].ingredients = {
+ { type = "item", name = "wooden-gear-wheel", amount = 1 },
+ { type = "item", name = "lumber", amount = 1 }
+}
+
+data.raw.recipe["wood-splitter"].ingredients = {
+ { type = "item", name = "wood-transport-belt", amount = 2 },
+ { type = "item", name = "lumber", amount = 2 },
+ { type = "item", name = "gold-cable", amount = 10 }
+}
+
+local lumber = data.raw.item["lumber"]
+lumber.fuel_category = "chemical"
+lumber.fuel_value = "4MJ"
+
+local lumber_recipe = data.raw.recipe["lumber"]
+lumber_recipe.category = "wood-processing-or-assembling"
+lumber_recipe.energy_required = 2
+lumber_recipe.allow_as_intermediate = true
\ No newline at end of file
diff --git a/lignumis/prototypes/technology.lua b/lignumis/prototypes/technology.lua
new file mode 100644
index 0000000..2d0216b
--- /dev/null
+++ b/lignumis/prototypes/technology.lua
@@ -0,0 +1,177 @@
+data:extend({
+ {
+ type = "technology",
+ name = "wood-science-pack",
+ icon = "__lignumis__/graphics/technology/wood-science-pack.png",
+ icon_size = 256,
+ essential = true,
+ effects =
+ {
+ {
+ type = "unlock-recipe",
+ recipe = "wood-lab"
+ },
+ {
+ type = "unlock-recipe",
+ recipe = "wood-science-pack"
+ }
+ },
+ research_trigger =
+ {
+ type = "craft-item",
+ item = "lumber",
+ count = 10
+ }
+ },
+ {
+ type = "technology",
+ name = "planet-discovery-nauvis",
+ icons = util.technology_icon_constant_planet("__lignumis__/graphics/technology/nauvis.png"),
+ icon_size = 256,
+ essential = true,
+ effects = { {
+ type = "unlock-space-location",
+ space_location = "nauvis",
+ use_icon_overlay_constant = true
+ } },
+ prerequisites = { "provisional-rocketry" },
+ unit = {
+ count = 100,
+ ingredients = {
+ { "wood-science-pack", 1 },
+ { "steam-science-pack", 1 }
+ },
+ time = 30
+ }
+ },
+ {
+ type = "technology",
+ name = "iron-processing",
+ icon = "__base__/graphics/icons/iron-plate.png",
+ icon_size = 64,
+ essential = true,
+ effects = {
+ {
+ type = "unlock-recipe",
+ recipe = "iron-plate"
+ },
+ {
+ type = "unlock-recipe",
+ recipe = "iron-chest"
+ },
+ {
+ type = "unlock-recipe",
+ recipe = "iron-gear-wheel"
+ }
+ },
+ prerequisites = { "planet-discovery-nauvis" },
+ research_trigger = {
+ type = "craft-item",
+ item = "iron-ore",
+ count = 10
+ }
+ },
+ {
+ type = "technology",
+ name = "copper-processing",
+ icon = "__base__/graphics/icons/copper-plate.png",
+ icon_size = 64,
+ essential = true,
+ effects = {
+ {
+ type = "unlock-recipe",
+ recipe = "copper-plate"
+ },
+ {
+ type = "unlock-recipe",
+ recipe = "copper-cable"
+ }
+ },
+ prerequisites = { "planet-discovery-nauvis" },
+ research_trigger = {
+ type = "craft-item",
+ item = "copper-ore",
+ count = 10
+ }
+ },
+ {
+ type = "technology",
+ name = "gold-fluid-handling",
+ icon = "__lignumis__/graphics/technology/gold-fluid-handling.png",
+ icon_size = 256,
+ prerequisites = { "burner-automation" },
+ effects = {
+ {
+ type = "unlock-recipe",
+ recipe = "gold-pipe"
+ },
+ {
+ type = "unlock-recipe",
+ recipe = "gold-pipe-to-ground"
+ },
+ {
+ type = "unlock-recipe",
+ recipe = "gold-storage-tank"
+ },
+ {
+ type = "unlock-recipe",
+ recipe = "desiccation-furnace"
+ },
+ {
+ type = "unlock-recipe",
+ recipe = "moist-stromatolite-remnant-desiccation"
+ }
+ },
+ unit = {
+ count = 20,
+ ingredients = { { "wood-science-pack", 1 } },
+ time = 15
+ }
+ },
+ {
+ type = "technology",
+ name = "steam-science-pack",
+ icon = "__lignumis__/graphics/technology/steam-science-pack.png",
+ icon_size = 256,
+ essential = true,
+ effects = {
+ {
+ type = "unlock-recipe",
+ recipe = "steam-science-pack"
+ }
+ },
+ prerequisites = { "steam-automation" },
+ unit = {
+ count = 20,
+ ingredients = { { "wood-science-pack", 1 } },
+ time = 15
+ }
+ },
+ {
+ type = "technology",
+ name = "provisional-rocketry",
+ icon = "__lignumis__/graphics/technology/provisional-rocketry.png",
+ icon_size = 256,
+ essential = true,
+ effects =
+ {
+ {
+ type = "unlock-recipe",
+ recipe = "provisional-rocket-silo"
+ },
+ {
+ type = "unlock-recipe",
+ recipe = "satellite"
+ }
+ },
+ prerequisites = { "wood-liquefaction" },
+ unit = {
+ count = 500,
+ ingredients = {
+ { "wood-science-pack", 1 },
+ { "steam-science-pack", 1 }
+ },
+ time = 15
+ }
+ }
+})
diff --git a/sources/.$tech tree.drawio.bkp b/sources/.$tech tree.drawio.bkp
new file mode 100644
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--- /dev/null
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@@ -0,0 +1,195 @@
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