Add compatibility with Planet Picker
This commit is contained in:
parent
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commit
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9 changed files with 251 additions and 220 deletions
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@ -84,7 +84,6 @@ If your modded lab is special and it should not support these science packs, use
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- Add late-game recipe for oil from wood pulp
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- Add late-game recipe for oil from wood pulp
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- Replace usage of gold cable with basic circuits made of wood and gold cable, add option for progressive circuit recipes and add recipe prod research
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- Replace usage of gold cable with basic circuits made of wood and gold cable, add option for progressive circuit recipes and add recipe prod research
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- Compatibility with [On Wayward Seas](https://mods.factorio.com/mod/wayward-seas)
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- Compatibility with [On Wayward Seas](https://mods.factorio.com/mod/wayward-seas)
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- Compatibility with [Planet Picker](https://mods.factorio.com/mod/planet-picker)
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- Compatibility with [Noble Metals](https://mods.factorio.com/mod/bzgold) once it's updated
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- Compatibility with [Noble Metals](https://mods.factorio.com/mod/bzgold) once it's updated
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## Credits
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## Credits
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@ -22,6 +22,7 @@
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"?wood-military >= 2.3.3",
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"?wood-military >= 2.3.3",
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"?metal-and-stars",
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"?metal-and-stars",
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"?aai-industry",
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"?aai-industry",
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"?planet-picker",
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"!apm_power_ldinc",
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"!apm_power_ldinc",
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"!wood-logistics",
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"!wood-logistics",
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"!early-agriculture",
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"!early-agriculture",
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@ -2,3 +2,4 @@ require("hot-metals")
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require("wood-military")
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require("wood-military")
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require("metal-and-stars")
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require("metal-and-stars")
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require("alien-biomes")
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require("alien-biomes")
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require("planet-picker")
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8
lignumis/prototypes/compatibility/planet-picker.lua
Normal file
8
lignumis/prototypes/compatibility/planet-picker.lua
Normal file
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@ -0,0 +1,8 @@
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local Technology = require("__cf-lib__/data/Technology")
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local Recipe = require("__cf-lib__/data/Recipe")
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if not mods["planet-picker"] then return end
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local technology = Technology:new("planet-discovery-lignumis")
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technology:setPrerequisites({ "space-platform-thruster" })
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technology:addIngredients({ "logistic-science-pack", "chemical-science-pack", "space-science-pack" })
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@ -20,6 +20,71 @@ data:extend({
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time = 10
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time = 10
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}
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}
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},
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},
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{
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type = "technology",
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name = "gold-fluid-handling",
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icon = "__lignumis__/graphics/technology/gold-fluid-handling.png",
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icon_size = 256,
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prerequisites = { "burner-automation" },
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effects = {
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{
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type = "unlock-recipe",
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recipe = "gold-pipe"
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},
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{
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type = "unlock-recipe",
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recipe = "gold-pipe-to-ground"
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},
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{
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type = "unlock-recipe",
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recipe = "gold-storage-tank"
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},
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{
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type = "unlock-recipe",
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recipe = "desiccation-furnace"
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},
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{
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type = "unlock-recipe",
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recipe = "moist-stromatolite-remnant-desiccation"
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},
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{
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type = "unlock-recipe",
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recipe = "moist-stromatolite-remnant-desiccation-without-steam"
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}
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},
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unit = {
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count = 20,
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ingredients = { { "wood-science-pack", 1 } },
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time = 15
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}
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},
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{
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type = "technology",
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name = "provisional-rocketry",
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icon = "__lignumis__/graphics/technology/provisional-rocketry.png",
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icon_size = 256,
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essential = true,
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effects =
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{
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{
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type = "unlock-recipe",
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recipe = "provisional-rocket-silo"
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}
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},
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prerequisites = { "wood-liquefaction" },
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unit = {
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count = 500,
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ingredients = {
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{ "wood-science-pack", 1 },
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{ "steam-science-pack", 1 }
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},
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time = 15
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}
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}
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})
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if not mods["planet-picker"] then
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data:extend({
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{
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{
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type = "technology",
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type = "technology",
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name = "planet-discovery-nauvis",
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name = "planet-discovery-nauvis",
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@ -103,66 +168,6 @@ data:extend({
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},
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},
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time = 15
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time = 15
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}
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}
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},
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{
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type = "technology",
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name = "gold-fluid-handling",
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icon = "__lignumis__/graphics/technology/gold-fluid-handling.png",
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icon_size = 256,
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prerequisites = { "burner-automation" },
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effects = {
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{
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type = "unlock-recipe",
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recipe = "gold-pipe"
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},
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{
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type = "unlock-recipe",
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recipe = "gold-pipe-to-ground"
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},
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{
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type = "unlock-recipe",
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recipe = "gold-storage-tank"
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},
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{
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type = "unlock-recipe",
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recipe = "desiccation-furnace"
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},
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{
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type = "unlock-recipe",
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recipe = "moist-stromatolite-remnant-desiccation"
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},
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{
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type = "unlock-recipe",
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recipe = "moist-stromatolite-remnant-desiccation-without-steam"
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}
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}
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},
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})
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unit = {
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end
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count = 20,
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ingredients = { { "wood-science-pack", 1 } },
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time = 15
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}
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},
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{
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type = "technology",
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name = "provisional-rocketry",
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icon = "__lignumis__/graphics/technology/provisional-rocketry.png",
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icon_size = 256,
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essential = true,
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effects =
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{
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{
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type = "unlock-recipe",
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recipe = "provisional-rocket-silo"
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}
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},
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prerequisites = { "wood-liquefaction" },
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unit = {
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count = 500,
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ingredients = {
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{ "wood-science-pack", 1 },
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{ "steam-science-pack", 1 }
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},
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time = 15
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}
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}
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})
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@ -115,12 +115,14 @@ table.insert(data.raw["assembling-machine"]["assembling-machine-3"].crafting_cat
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-- Disable vanilla early game recipes
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-- Disable vanilla early game recipes
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data.raw.recipe["iron-plate"].enabled = false
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if not mods["planet-picker"] then
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data.raw.recipe["iron-gear-wheel"].enabled = false
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data.raw.recipe["iron-plate"].enabled = false
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data.raw.recipe["iron-chest"].enabled = false
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data.raw.recipe["iron-gear-wheel"].enabled = false
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data.raw.recipe["copper-plate"].enabled = false
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data.raw.recipe["iron-chest"].enabled = false
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data.raw.recipe["copper-cable"].enabled = false
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data.raw.recipe["copper-plate"].enabled = false
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data.raw.recipe["transport-belt"].enabled = false
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data.raw.recipe["copper-cable"].enabled = false
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data.raw.recipe["transport-belt"].enabled = false
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end
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-- Progressive recipes
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-- Progressive recipes
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@ -141,152 +143,154 @@ end
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-- Adjust vanilla technologies
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-- Adjust vanilla technologies
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local automation_science_pack_technology = data.raw.technology["automation-science-pack"]
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if not mods["planet-picker"] then
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automation_science_pack_technology.prerequisites = { "planet-discovery-nauvis" }
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local automation_science_pack_technology = data.raw.technology["automation-science-pack"]
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automation_science_pack_technology.research_trigger = nil
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automation_science_pack_technology.prerequisites = { "planet-discovery-nauvis" }
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automation_science_pack_technology.unit = {
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automation_science_pack_technology.research_trigger = nil
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automation_science_pack_technology.unit = {
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count = 100,
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count = 100,
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ingredients = {
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ingredients = {
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{ "wood-science-pack", 1 },
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{ "wood-science-pack", 1 },
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{ "steam-science-pack", 1 }
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{ "steam-science-pack", 1 }
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},
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},
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time = 30
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time = 30
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}
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}
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local electronics_technology = data.raw.technology["electronics"]
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local electronics_technology = data.raw.technology["electronics"]
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electronics_technology.prerequisites = { "copper-processing" }
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electronics_technology.prerequisites = { "copper-processing" }
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electronics_technology.research_trigger = nil
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electronics_technology.research_trigger = nil
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electronics_technology.unit = {
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electronics_technology.unit = {
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count = 50,
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count = 50,
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ingredients = {
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ingredients = {
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{ "wood-science-pack", 1 },
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{ "wood-science-pack", 1 },
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{ "steam-science-pack", 1 }
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{ "steam-science-pack", 1 }
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},
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},
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time = 15
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time = 15
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}
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}
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local steam_power_technology = data.raw.technology["steam-power"]
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local steam_power_technology = data.raw.technology["steam-power"]
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steam_power_technology.prerequisites = { "iron-processing" }
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steam_power_technology.prerequisites = { "iron-processing" }
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steam_power_technology.research_trigger = nil
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steam_power_technology.research_trigger = nil
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steam_power_technology.unit = {
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steam_power_technology.unit = {
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count = 50,
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count = 50,
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ingredients = {
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ingredients = {
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{ "wood-science-pack", 1 },
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{ "wood-science-pack", 1 },
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{ "steam-science-pack", 1 }
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{ "steam-science-pack", 1 }
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},
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},
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time = 15
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time = 15
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}
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}
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local automation_technology = data.raw.technology["automation"]
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local automation_technology = data.raw.technology["automation"]
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automation_technology.ignore_tech_cost_multiplier = false
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automation_technology.ignore_tech_cost_multiplier = false
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local logistics_technology = data.raw.technology["logistics"]
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local logistics_technology = data.raw.technology["logistics"]
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table.insert(logistics_technology.effects, {
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table.insert(logistics_technology.effects, {
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type = "unlock-recipe",
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type = "unlock-recipe",
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recipe = "transport-belt"
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recipe = "transport-belt"
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})
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})
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local landfill_technology = data.raw.technology["landfill"]
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local landfill_technology = data.raw.technology["landfill"]
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landfill_technology.prerequisites = { "burner-automation" }
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landfill_technology.prerequisites = { "burner-automation" }
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landfill_technology.unit = {
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landfill_technology.unit = {
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count = 50,
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count = 50,
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ingredients = { { "wood-science-pack", 1 } },
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ingredients = { { "wood-science-pack", 1 } },
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time = 15
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time = 15
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}
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}
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local robots_speed_technology_1 = data.raw.technology["worker-robots-speed-1"]
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local robots_speed_technology_1 = data.raw.technology["worker-robots-speed-1"]
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robots_speed_technology_1.prerequisites = { "provisional-rocketry", "basic-construction-robotics-gold" }
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robots_speed_technology_1.prerequisites = { "provisional-rocketry", "basic-construction-robotics-gold" }
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robots_speed_technology_1.unit = {
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robots_speed_technology_1.unit = {
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count = 100,
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count = 100,
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ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } },
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ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } },
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time = 15
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time = 15
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}
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}
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local robots_speed_technology_2 = data.raw.technology["worker-robots-speed-2"]
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local robots_speed_technology_2 = data.raw.technology["worker-robots-speed-2"]
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robots_speed_technology_2.prerequisites = {
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robots_speed_technology_2.prerequisites = {
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"worker-robots-speed-1",
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"worker-robots-speed-1",
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"logistic-science-pack"
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"logistic-science-pack"
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}
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}
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robots_speed_technology_2.unit = {
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robots_speed_technology_2.unit = {
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count = 100,
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count = 100,
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ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 } },
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ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 } },
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time = 30
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time = 30
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}
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}
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local robots_speed_technology_3 = data.raw.technology["worker-robots-speed-3"]
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local robots_speed_technology_3 = data.raw.technology["worker-robots-speed-3"]
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robots_speed_technology_3.prerequisites = { "worker-robots-speed-2", "chemical-science-pack" }
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robots_speed_technology_3.prerequisites = { "worker-robots-speed-2", "chemical-science-pack" }
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robots_speed_technology_3.unit = {
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robots_speed_technology_3.unit = {
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count = 150,
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count = 150,
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ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 }, { "chemical-science-pack", 1 } },
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ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 }, { "chemical-science-pack", 1 } },
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time = 30
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time = 30
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}
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}
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local robots_speed_technology_4 = data.raw.technology["worker-robots-speed-4"]
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local robots_speed_technology_4 = data.raw.technology["worker-robots-speed-4"]
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robots_speed_technology_4.prerequisites = { "worker-robots-speed-3", "utility-science-pack" }
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robots_speed_technology_4.prerequisites = { "worker-robots-speed-3", "utility-science-pack" }
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robots_speed_technology_4.unit.ingredients = {
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robots_speed_technology_4.unit.ingredients = {
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{ "automation-science-pack", 1 },
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{ "automation-science-pack", 1 },
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{ "logistic-science-pack", 1 },
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{ "logistic-science-pack", 1 },
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{ "chemical-science-pack", 1 },
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{ "chemical-science-pack", 1 },
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{ "utility-science-pack", 1 }
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{ "utility-science-pack", 1 }
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}
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}
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local physical_damage_technology_1 = data.raw.technology["physical-projectile-damage-1"]
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local physical_damage_technology_1 = data.raw.technology["physical-projectile-damage-1"]
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physical_damage_technology_1.prerequisites = { "basic-gun-turret" }
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physical_damage_technology_1.prerequisites = { "basic-gun-turret" }
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physical_damage_technology_1.unit.ingredients = { { "wood-science-pack", 1 } }
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physical_damage_technology_1.unit.ingredients = { { "wood-science-pack", 1 } }
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table.insert(physical_damage_technology_1.effects, {
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table.insert(physical_damage_technology_1.effects, {
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type = "turret-attack",
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type = "turret-attack",
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turret_id = "basic-gun-turret",
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turret_id = "basic-gun-turret",
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modifier = 0.2
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modifier = 0.2
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})
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})
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local weapon_speed_technology_1 = data.raw.technology["weapon-shooting-speed-1"]
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local weapon_speed_technology_1 = data.raw.technology["weapon-shooting-speed-1"]
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weapon_speed_technology_1.prerequisites = table.deepcopy(physical_damage_technology_1.prerequisites)
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weapon_speed_technology_1.prerequisites = table.deepcopy(physical_damage_technology_1.prerequisites)
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weapon_speed_technology_1.unit.ingredients = table.deepcopy(physical_damage_technology_1.unit.ingredients)
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weapon_speed_technology_1.unit.ingredients = table.deepcopy(physical_damage_technology_1.unit.ingredients)
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local physical_damage_technology_2 = data.raw.technology["physical-projectile-damage-2"]
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local physical_damage_technology_2 = data.raw.technology["physical-projectile-damage-2"]
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physical_damage_technology_2.prerequisites = { "physical-projectile-damage-1", "steam-science-pack" }
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physical_damage_technology_2.prerequisites = { "physical-projectile-damage-1", "steam-science-pack" }
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physical_damage_technology_2.unit.ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } }
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physical_damage_technology_2.unit.ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } }
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table.insert(physical_damage_technology_2.effects, {
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table.insert(physical_damage_technology_2.effects, {
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||||||
type = "turret-attack",
|
type = "turret-attack",
|
||||||
turret_id = "basic-gun-turret",
|
turret_id = "basic-gun-turret",
|
||||||
modifier = 0.2
|
modifier = 0.2
|
||||||
})
|
})
|
||||||
|
|
||||||
local weapon_speed_technology_2 = data.raw.technology["weapon-shooting-speed-2"]
|
local weapon_speed_technology_2 = data.raw.technology["weapon-shooting-speed-2"]
|
||||||
weapon_speed_technology_2.prerequisites = { "weapon-shooting-speed-1", "steam-science-pack" }
|
weapon_speed_technology_2.prerequisites = { "weapon-shooting-speed-1", "steam-science-pack" }
|
||||||
weapon_speed_technology_2.unit.ingredients = table.deepcopy(physical_damage_technology_2.unit.ingredients)
|
weapon_speed_technology_2.unit.ingredients = table.deepcopy(physical_damage_technology_2.unit.ingredients)
|
||||||
|
|
||||||
local physical_damage_technology_3 = data.raw.technology["physical-projectile-damage-3"]
|
local physical_damage_technology_3 = data.raw.technology["physical-projectile-damage-3"]
|
||||||
physical_damage_technology_3.prerequisites = { "physical-projectile-damage-2", "logistic-science-pack" }
|
physical_damage_technology_3.prerequisites = { "physical-projectile-damage-2", "logistic-science-pack" }
|
||||||
physical_damage_technology_3.unit.ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 } }
|
physical_damage_technology_3.unit.ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 } }
|
||||||
table.insert(physical_damage_technology_3.effects, {
|
table.insert(physical_damage_technology_3.effects, {
|
||||||
type = "turret-attack",
|
type = "turret-attack",
|
||||||
turret_id = "basic-gun-turret",
|
turret_id = "basic-gun-turret",
|
||||||
modifier = 0.3
|
modifier = 0.3
|
||||||
})
|
})
|
||||||
|
|
||||||
local weapon_speed_technology_3 = data.raw.technology["weapon-shooting-speed-3"]
|
local weapon_speed_technology_3 = data.raw.technology["weapon-shooting-speed-3"]
|
||||||
weapon_speed_technology_3.prerequisites = { "weapon-shooting-speed-2", "logistic-science-pack" }
|
weapon_speed_technology_3.prerequisites = { "weapon-shooting-speed-2", "logistic-science-pack" }
|
||||||
weapon_speed_technology_3.unit.ingredients = table.deepcopy(physical_damage_technology_3.unit.ingredients)
|
weapon_speed_technology_3.unit.ingredients = table.deepcopy(physical_damage_technology_3.unit.ingredients)
|
||||||
|
|
||||||
local physical_damage_technology_4 = data.raw.technology["physical-projectile-damage-4"]
|
local physical_damage_technology_4 = data.raw.technology["physical-projectile-damage-4"]
|
||||||
physical_damage_technology_4.prerequisites = { "physical-projectile-damage-3", "military-science-pack" }
|
physical_damage_technology_4.prerequisites = { "physical-projectile-damage-3", "military-science-pack" }
|
||||||
table.insert(physical_damage_technology_4.effects, {
|
table.insert(physical_damage_technology_4.effects, {
|
||||||
type = "turret-attack",
|
type = "turret-attack",
|
||||||
turret_id = "basic-gun-turret",
|
turret_id = "basic-gun-turret",
|
||||||
modifier = 0.3
|
modifier = 0.3
|
||||||
})
|
})
|
||||||
|
|
||||||
local weapon_speed_technology_4 = data.raw.technology["weapon-shooting-speed-4"]
|
local weapon_speed_technology_4 = data.raw.technology["weapon-shooting-speed-4"]
|
||||||
weapon_speed_technology_4.prerequisites = { "weapon-shooting-speed-3", "military-science-pack" }
|
weapon_speed_technology_4.prerequisites = { "weapon-shooting-speed-3", "military-science-pack" }
|
||||||
|
|
||||||
local production_science_pack_technology = Technology:new("production-science-pack")
|
local production_science_pack_technology = Technology:new("production-science-pack")
|
||||||
production_science_pack_technology:replacePrerequisite("advanced-material-processing-2", "space-platform-thruster")
|
production_science_pack_technology:replacePrerequisite("advanced-material-processing-2", "space-platform-thruster")
|
||||||
production_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack", "space-science-pack" })
|
production_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack", "space-science-pack" })
|
||||||
|
|
||||||
local utility_science_pack_technology = Technology:new("utility-science-pack")
|
local utility_science_pack_technology = Technology:new("utility-science-pack")
|
||||||
utility_science_pack_technology:setPrerequisites({ "space-platform-thruster" })
|
utility_science_pack_technology:setPrerequisites({ "space-platform-thruster" })
|
||||||
utility_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack", "space-science-pack" })
|
utility_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack", "space-science-pack" })
|
||||||
|
end
|
||||||
|
|
||||||
if not mods["planet-muluna"] then -- Muluna does the same
|
if not mods["planet-muluna"] then -- Muluna does the same
|
||||||
Technology:new("logistic-robotics"):addRecipe("requester-chest")
|
Technology:new("logistic-robotics"):addRecipe("requester-chest")
|
||||||
|
|
|
@ -62,6 +62,7 @@ end
|
||||||
|
|
||||||
InitNew.on_init = function()
|
InitNew.on_init = function()
|
||||||
if game.tick > 0 then return end
|
if game.tick > 0 then return end
|
||||||
|
if script.active_mods["planet-picker"] then return end
|
||||||
|
|
||||||
init_intro()
|
init_intro()
|
||||||
init_space_locations()
|
init_space_locations()
|
||||||
|
|
|
@ -37,6 +37,7 @@ end
|
||||||
|
|
||||||
-- Initialize the freeplay scenario
|
-- Initialize the freeplay scenario
|
||||||
local function init_freeplay(event)
|
local function init_freeplay(event)
|
||||||
|
if script.active_mods["planet-picker"] then return end
|
||||||
if storage.crashed_ship_lignumis then return end
|
if storage.crashed_ship_lignumis then return end
|
||||||
|
|
||||||
local player = game.get_player(event.player_index)
|
local player = game.get_player(event.player_index)
|
||||||
|
@ -63,7 +64,9 @@ local function init_freeplay(event)
|
||||||
table.deepcopy(storage.crashed_ship_parts))
|
table.deepcopy(storage.crashed_ship_parts))
|
||||||
util.remove_safe(player, storage.crashed_ship_items)
|
util.remove_safe(player, storage.crashed_ship_items)
|
||||||
util.remove_safe(player, storage.crashed_debris_items)
|
util.remove_safe(player, storage.crashed_debris_items)
|
||||||
|
if player.character then
|
||||||
player.character.get_main_inventory().sort_and_merge()
|
player.character.get_main_inventory().sort_and_merge()
|
||||||
|
end
|
||||||
|
|
||||||
storage.crash_site_cutscene_active = true
|
storage.crash_site_cutscene_active = true
|
||||||
crash_site.create_cutscene(player, { -5, -4 })
|
crash_site.create_cutscene(player, { -5, -4 })
|
||||||
|
|
|
@ -31,3 +31,12 @@ if mods["wood-military"] then
|
||||||
data.raw["bool-setting"]["lignumis-ammo-progression"].forced_value = false
|
data.raw["bool-setting"]["lignumis-ammo-progression"].forced_value = false
|
||||||
data.raw["bool-setting"]["lignumis-ammo-progression"].hidden = true
|
data.raw["bool-setting"]["lignumis-ammo-progression"].hidden = true
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if mods["planet-picker"] then
|
||||||
|
data.raw["bool-setting"]["lignumis-belt-progression"].forced_value = false
|
||||||
|
data.raw["bool-setting"]["lignumis-belt-progression"].hidden = true
|
||||||
|
data.raw["bool-setting"]["lignumis-inserter-progression"].forced_value = false
|
||||||
|
data.raw["bool-setting"]["lignumis-inserter-progression"].hidden = true
|
||||||
|
data.raw["bool-setting"]["lignumis-ammo-progression"].forced_value = false
|
||||||
|
data.raw["bool-setting"]["lignumis-ammo-progression"].hidden = true
|
||||||
|
end
|
Loading…
Add table
Reference in a new issue