hot-metals/README.md

1.1 KiB

Hot metals

Did you ever wonder how fast the metals in furnaces and foundries cool down ready to be used? Well, that's over now! All metal products from furnaces and foundries will be too hot to use initially. Wait for them to cool own first.

Good look with direct insertion setups :-)

Modding support

This mod adds a global variable named HotMetals. Add things to it to add support for your mod. Some mods have baked in support.

It has the following properties.

items

Add an item name as string or a table with name and optional spoilTicks and iconFolder. The icon file will be iconFolder .. "hot-" .. itemName .. ".png". If you need more control over the icons, provide a table icons instead of iconFolder.

craftingCategories

A table containing all supported crafting categories. This mod uses a white list to prevent unwanted categories by default. Only categories used by smelting buildings like the furnace and the foundry should be added.

skipTechUnlocksFor

A table containing item names that have early game variants without a hot variant. They won't be updated in technology triggers. This prevents deadlocks in the tech tree.