any planet start, maraxsis, etc updates
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10 changed files with 136 additions and 37 deletions
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@ -785,7 +785,7 @@ end
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-- Add a given quantity of ingredient to a given recipe
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function util.add_or_add_to_ingredient(recipe_name, ingredient, quantity, options)
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if not should_force(options) and bypass(recipe_name) then return end
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if data.raw.recipe[recipe_name] and data.raw.item[ingredient] then
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if data.raw.recipe[recipe_name] and util.get_item(ingredient) then
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me.add_modified(recipe_name)
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prepare_redo_recycling(recipe_name)
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add_or_add_to_ingredient(data.raw.recipe[recipe_name], ingredient, quantity)
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@ -800,15 +800,25 @@ function add_or_add_to_ingredient(recipe, ingredient, quantity)
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return
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end
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end
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table.insert(recipe.ingredients, {ingredient, quantity})
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table.insert(recipe.ingredients, util.item(ingredient, quantity))
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end
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end
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function util.get_item(name)
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if data.raw.item[name] then return data.raw.item[name] end
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if data.raw.armor[name] then return data.raw.armor[name] end
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if data.raw.fluid[name] then return data.raw.fluid[name] end
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if data.raw.capsule[name] then return data.raw.capsule[name] end
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if data.raw["space-platform-starter-pack"] and data.raw["space-platform-starter-pack"][name] then return data.raw["space-platform-starter-pack"][name] end
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-- TODO add more subtypes of item here
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return nil
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end
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-- Add a given quantity of ingredient to a given recipe
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function util.add_ingredient(recipe_name, ingredient, quantity, options)
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if not should_force(options) and bypass(recipe_name) then return end
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local is_fluid = not not data.raw.fluid[ingredient]
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if data.raw.recipe[recipe_name] and (data.raw.item[ingredient] or is_fluid) then
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if data.raw.recipe[recipe_name] and (util.get_item(ingredient) or is_fluid) then
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me.add_modified(recipe_name)
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prepare_redo_recycling(recipe_name)
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add_ingredient(data.raw.recipe[recipe_name], ingredient, quantity, is_fluid)
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@ -912,14 +922,20 @@ function util.get_ingredient_amount(recipe_name, ingredient_name)
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return 0
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end
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-- Get the amount of the result
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-- Get the amount of the result (currently ignores probability)
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function util.get_amount(recipe_name, product)
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if not product then product = recipe_name end
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local recipe = data.raw.recipe[recipe_name]
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if recipe then
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if recipe.results then
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for i, result in pairs(recipe.results) do
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if result.name == product then return result.amount end
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if result.name == product then
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if result.amount then
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return result.amount
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elseif result.amount_min then
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return (result.amount_min + result.amount_max) / 2
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end
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end
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end
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end
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return 0
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@ -944,7 +960,7 @@ end
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-- Use amount to set an amount. If that amount is a multiplier instead of an exact amount, set multiply true.
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function util.replace_ingredient(recipe_name, old, new, amount, multiply, options)
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if not should_force(options) and bypass(recipe_name) then return end
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if data.raw.recipe[recipe_name] and (data.raw.item[new] or data.raw.fluid[new]) then
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if data.raw.recipe[recipe_name] and (data.raw.item[new] or data.raw.fluid[new]) and (data.raw.item[old] or data.raw.fluid[old]) then
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me.add_modified(recipe_name)
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prepare_redo_recycling(recipe_name)
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replace_ingredient(data.raw.recipe[recipe_name], old, new, amount, multiply)
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@ -1019,7 +1035,7 @@ function replace_some_product(recipe, old, old_amount, new, new_amount)
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end
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end
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end
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add_product(recipe, {new, new_amount})
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add_product(recipe, util.item(new, new_amount))
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for i, product in pairs(recipe.results) do
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if product.name == old then
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product.amount = math.max(1, product.amount - old_amount)
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@ -1475,15 +1491,11 @@ function util.add_to_ingredient(recipe, ingredient, amount, options)
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end
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function add_to_ingredient(recipe, it, amount)
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if recipe ~= nil and recipe.ingredients ~= nil then
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if recipe and recipe.ingredients then
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for i, ingredient in pairs(recipe.ingredients) do
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if ingredient.name == it then
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ingredient.amount = ingredient.amount + amount
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return
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end
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if ingredient[1] == it then
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ingredient[2] = ingredient[2] + amount
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return
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end
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end
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end
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@ -1513,7 +1525,7 @@ end
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-- Adds a result to a mineable type
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function util.add_minable_result(t, name, result)
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if data.raw[t] and data.raw[t][name] and data.raw[t][name].minable then
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if data.raw[t] and data.raw[t][name] and data.raw[t][name].minable and data.raw.item[result.name] then
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if data.raw[t][name].minable.result and not data.raw[t][name].minable.results then
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data.raw[t][name].minable.results = {
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util.item(data.raw[t][name].minable.result ,data.raw[t][name].minable.count)}
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@ -1521,6 +1533,9 @@ function util.add_minable_result(t, name, result)
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data.raw[t][name].minable.result_count = nil
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end
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if data.raw[t][name].minable.results then
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for _, other in pairs(data.raw[t][name].minable.results) do
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if other.name == result.name then return end -- don't add if already present
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end
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table.insert(data.raw[t][name].minable.results, result)
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else
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data.raw[t][name].minable.results = {result}
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@ -1528,6 +1543,16 @@ function util.add_minable_result(t, name, result)
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end
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end
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function util.set_surface_property(surface, condition, value)
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if not data.raw["surface-property"][condition] then return end
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if data.raw.surface[surface] then
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data.raw.surface[surface].surface_properties[condition] = value
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end
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if data.raw.planet[surface] then
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data.raw.planet[surface].surface_properties[condition] = value
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end
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end
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local function insert(nodes, node, value)
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table.insert(node, value) -- store as parameter
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@ -1612,6 +1637,7 @@ end
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function remove_prior_unlocks(tech, recipe)
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local technology = data.raw.technology[tech]
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if technology then
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log("Removing prior unlocks for ".. tech)
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util.remove_recipe_effect(tech, recipe)
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if technology.prerequisites then
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for i, prerequisite in pairs(technology.prerequisites) do
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@ -1647,6 +1673,7 @@ function util.replace_ingredients_prior_to(tech, old, new, multiplier)
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end
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function replace_ingredients_prior_to(tech, old, new, multiplier)
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log("Replacing for tech "..tech)
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local technology = data.raw.technology[tech]
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if technology then
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if technology.effects then
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@ -1760,6 +1787,21 @@ function util.redo_recycling()
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recycling.generate_recycling_recipe(recipe)
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end
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end
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-- Find all recycling recipes that result in armor and make sure not to output more than 1
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for _, recipe in pairs(data.raw.recipe) do
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if recipe.name:find("recycling") then
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for _, product in pairs(recipe.results) do
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if data.raw.armor[product.name] then
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if product.amount then
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if product.amount > .99 then
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product.amount = 1
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product.extra_count_fraction = nil
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end
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end
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end
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end
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end
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end
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end
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end
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@ -1768,6 +1810,15 @@ function prepare_redo_recycling(recipe_name)
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data.raw.recipe[recipe_name].redo_recycling = true
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end
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-- Change furnace output count
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function util.set_minimum_furnace_outputs(category, count)
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for i, entity in pairs(data.raw.furnace) do
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if entity.result_inventory_size ~= nil and entity.result_inventory_size < count and util.contains(entity.crafting_categories, category) then
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entity.result_inventory_size = count
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end
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end
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end
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-- According to https://mods.factorio.com/mod/Asteroid_Mining, the
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-- following function is under this MIT license (similar license, different author):
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