any planet start, maraxsis, etc updates

This commit is contained in:
Brevven 2025-01-29 13:28:59 -08:00
parent 350c6854d1
commit e310e144b2
10 changed files with 136 additions and 37 deletions

View file

@ -1,4 +1,17 @@
---------------------------------------------------------------------------------------------------
Version: 2.0.6
Date: 2025-01-29
Changes:
- Changes to Any Planet Start progression
- Maraxsis: Can make silica from sand, silica is used for glass on Maraxsis.
Fixes:
- Fix razorgrass regenerate
---------------------------------------------------------------------------------------------------
Version: 2.0.5
Date: 2025-01-25
Fixes:
- Improve compatibility with mods that modify armor recipes in certain ways
---------------------------------------------------------------------------------------------------
Version: 2.0.4
Date: 2025-01-16
Changes:

View file

@ -4,7 +4,8 @@ if mods["any-planet-start"] and util.me.get_setting("aps-planet") == "vulcanus"
util.set_prerequisite("silica-processing", {})
util.add_unlock("automation", "basic-crusher")
util.set_prerequisite("silicon-processing", {"silica-processing"})
util.set_tech_trigger("silica-processing", {type = "mine-entity", entity="huge-volcanic-rock"})
util.set_tech_trigger("silica-processing", {type = "mine-entity", entity="vulcanus-chimney-truncated"})
util.replace_ingredient("solar-cell", "silicon-wafer", "silicon")
util.set_tech_trigger("silicon-processing", {type = "craft-item", item="silica", count=50})
if util.me.more_intermediates() then
util.add_new_crafting_category("handcrafting", true)
@ -27,7 +28,7 @@ if mods["any-planet-start"] and util.me.get_setting("aps-planet") == "vulcanus"
util.add_unlock("silicon-processing", "silicon-wafer-by-hand")
end
elseif mods["any-planet-start"] and util.me.get_setting("aps-planet") == "fulgora" then
util.set_prerequisite("silica-processing", {"automation-science-pack"})
util.set_prerequisite("silica-processing", {"automation-2"})
util.set_prerequisite("silicon-processing", {"silica-processing"})
util.remove_prerequisite("advanced-circuit", "silicon-processing")
elseif mods["any-planet-start"] and util.me.get_setting("aps-planet") == "gleba" then

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@ -58,8 +58,17 @@ function list(event)
end
end
function util.add_command_handler()
script.on_event(defines.events.on_console_command, route)
end
function route(event)
if event.command == regenerate_command then regenerate_ore(event) end
if event.command == list_command then list(event) end
end
function util.add_list_command_handler()
script.on_event(defines.events.on_console_command, list)
util.add_command_handler()
if not commands.commands[list_command] then
commands.add_command(list_command, "", function() end)
@ -134,7 +143,7 @@ Regenerates ore patches. If frequency/size/richness are provided, the planet wil
- Ores can sometimes overlap on regeneration. This can sometimes hide ore patches. If none seem to be made for a resource, regenerate just that resource and tweak frequency/size.
]]
function util.add_regenerate_command_handler()
script.on_event(defines.events.on_console_command, regenerate_ore)
util.add_command_handler()
if not commands.commands[regenerate_command] then
commands.add_command( regenerate_command, usage_regenerate, function() end)
@ -147,9 +156,9 @@ function regenerate_ore(event)
for w in event.parameters:gmatch("%S+") do table.insert(params, w) end
if #params == 1 and params[1] == "all" then
for _, resource in pairs(me.resources) do
if prototypes.entity[resource] then
game.print("Regenerating "..resource)
game.regenerate_entity(resource)
if prototypes.entity[resource[1]] then
game.print("Regenerating "..resource[1])
game.regenerate_entity(resource[1])
end
end
return
@ -164,17 +173,17 @@ function regenerate_ore(event)
game.print("Could not find surface for "..planet..". May not exist, or may not yet be explored.")
return
end
if resource == params[2] then
if resource[1] == params[2] and resource[2] == planet then
if #params == 5 then
local settings = {frequency=params[3], size=params[4], richness=params[5]}
local map_gen_settings = game.surfaces[planet].map_gen_settings
map_gen_settings.autoplace_controls[resource] = settings
map_gen_settings.autoplace_settings.entity.settings[resource] = settings
map_gen_settings.autoplace_controls[resource[1]] = settings
map_gen_settings.autoplace_settings.entity.settings[resource[1]] = settings
game.surfaces[planet].map_gen_settings = map_gen_settings
game.print("Set "..resource.." on "..planet.." to "..serpent.line(settings))
game.print("Set "..resource[1].." on "..planet.." to "..serpent.line(settings))
end
game.print("Regenerating "..resource)
game.surfaces[planet].regenerate_entity(resource)
game.print("Regenerating "..resource[1])
game.surfaces[planet].regenerate_entity(resource[1])
end
end
end
@ -182,6 +191,7 @@ end
function util.ore_fix()
ore_fix("nauvis")
ore_fix("vulcanus")
if game.surfaces.tenebris then
ore_fix("tenebris")
end
@ -189,14 +199,18 @@ end
function ore_fix(surface_name)
for _, resource in pairs(me.resources) do
local map_gen_settings = game.surfaces[surface_name].map_gen_settings
if map_gen_settings.autoplace_controls[resource] == nil then
map_gen_settings.autoplace_controls[resource] = {}
if resource[2] == surface_name then
if game.surfaces[resource[2]] then
local map_gen_settings = game.surfaces[surface_name].map_gen_settings
if map_gen_settings.autoplace_controls[resource[1]] == nil then
map_gen_settings.autoplace_controls[resource[1]] = {}
end
if map_gen_settings.autoplace_settings.entity.settings[resource[1]] == nil then
map_gen_settings.autoplace_settings.entity.settings[resource[1]] = {}
end
game.surfaces[surface_name].map_gen_settings = map_gen_settings
end
end
if map_gen_settings.autoplace_settings.entity.settings[resource] == nil then
map_gen_settings.autoplace_settings.entity.settings[resource] = {}
end
game.surfaces[surface_name].map_gen_settings = map_gen_settings
end
end

View file

@ -785,7 +785,7 @@ end
-- Add a given quantity of ingredient to a given recipe
function util.add_or_add_to_ingredient(recipe_name, ingredient, quantity, options)
if not should_force(options) and bypass(recipe_name) then return end
if data.raw.recipe[recipe_name] and data.raw.item[ingredient] then
if data.raw.recipe[recipe_name] and util.get_item(ingredient) then
me.add_modified(recipe_name)
prepare_redo_recycling(recipe_name)
add_or_add_to_ingredient(data.raw.recipe[recipe_name], ingredient, quantity)
@ -800,15 +800,25 @@ function add_or_add_to_ingredient(recipe, ingredient, quantity)
return
end
end
table.insert(recipe.ingredients, {ingredient, quantity})
table.insert(recipe.ingredients, util.item(ingredient, quantity))
end
end
function util.get_item(name)
if data.raw.item[name] then return data.raw.item[name] end
if data.raw.armor[name] then return data.raw.armor[name] end
if data.raw.fluid[name] then return data.raw.fluid[name] end
if data.raw.capsule[name] then return data.raw.capsule[name] end
if data.raw["space-platform-starter-pack"] and data.raw["space-platform-starter-pack"][name] then return data.raw["space-platform-starter-pack"][name] end
-- TODO add more subtypes of item here
return nil
end
-- Add a given quantity of ingredient to a given recipe
function util.add_ingredient(recipe_name, ingredient, quantity, options)
if not should_force(options) and bypass(recipe_name) then return end
local is_fluid = not not data.raw.fluid[ingredient]
if data.raw.recipe[recipe_name] and (data.raw.item[ingredient] or is_fluid) then
if data.raw.recipe[recipe_name] and (util.get_item(ingredient) or is_fluid) then
me.add_modified(recipe_name)
prepare_redo_recycling(recipe_name)
add_ingredient(data.raw.recipe[recipe_name], ingredient, quantity, is_fluid)
@ -912,14 +922,20 @@ function util.get_ingredient_amount(recipe_name, ingredient_name)
return 0
end
-- Get the amount of the result
-- Get the amount of the result (currently ignores probability)
function util.get_amount(recipe_name, product)
if not product then product = recipe_name end
local recipe = data.raw.recipe[recipe_name]
if recipe then
if recipe.results then
for i, result in pairs(recipe.results) do
if result.name == product then return result.amount end
if result.name == product then
if result.amount then
return result.amount
elseif result.amount_min then
return (result.amount_min + result.amount_max) / 2
end
end
end
end
return 0
@ -944,7 +960,7 @@ end
-- Use amount to set an amount. If that amount is a multiplier instead of an exact amount, set multiply true.
function util.replace_ingredient(recipe_name, old, new, amount, multiply, options)
if not should_force(options) and bypass(recipe_name) then return end
if data.raw.recipe[recipe_name] and (data.raw.item[new] or data.raw.fluid[new]) then
if data.raw.recipe[recipe_name] and (data.raw.item[new] or data.raw.fluid[new]) and (data.raw.item[old] or data.raw.fluid[old]) then
me.add_modified(recipe_name)
prepare_redo_recycling(recipe_name)
replace_ingredient(data.raw.recipe[recipe_name], old, new, amount, multiply)
@ -1019,7 +1035,7 @@ function replace_some_product(recipe, old, old_amount, new, new_amount)
end
end
end
add_product(recipe, {new, new_amount})
add_product(recipe, util.item(new, new_amount))
for i, product in pairs(recipe.results) do
if product.name == old then
product.amount = math.max(1, product.amount - old_amount)
@ -1475,15 +1491,11 @@ function util.add_to_ingredient(recipe, ingredient, amount, options)
end
function add_to_ingredient(recipe, it, amount)
if recipe ~= nil and recipe.ingredients ~= nil then
if recipe and recipe.ingredients then
for i, ingredient in pairs(recipe.ingredients) do
if ingredient.name == it then
ingredient.amount = ingredient.amount + amount
return
end
if ingredient[1] == it then
ingredient[2] = ingredient[2] + amount
return
end
end
end
@ -1513,7 +1525,7 @@ end
-- Adds a result to a mineable type
function util.add_minable_result(t, name, result)
if data.raw[t] and data.raw[t][name] and data.raw[t][name].minable then
if data.raw[t] and data.raw[t][name] and data.raw[t][name].minable and data.raw.item[result.name] then
if data.raw[t][name].minable.result and not data.raw[t][name].minable.results then
data.raw[t][name].minable.results = {
util.item(data.raw[t][name].minable.result ,data.raw[t][name].minable.count)}
@ -1521,6 +1533,9 @@ function util.add_minable_result(t, name, result)
data.raw[t][name].minable.result_count = nil
end
if data.raw[t][name].minable.results then
for _, other in pairs(data.raw[t][name].minable.results) do
if other.name == result.name then return end -- don't add if already present
end
table.insert(data.raw[t][name].minable.results, result)
else
data.raw[t][name].minable.results = {result}
@ -1528,6 +1543,16 @@ function util.add_minable_result(t, name, result)
end
end
function util.set_surface_property(surface, condition, value)
if not data.raw["surface-property"][condition] then return end
if data.raw.surface[surface] then
data.raw.surface[surface].surface_properties[condition] = value
end
if data.raw.planet[surface] then
data.raw.planet[surface].surface_properties[condition] = value
end
end
local function insert(nodes, node, value)
table.insert(node, value) -- store as parameter
@ -1612,6 +1637,7 @@ end
function remove_prior_unlocks(tech, recipe)
local technology = data.raw.technology[tech]
if technology then
log("Removing prior unlocks for ".. tech)
util.remove_recipe_effect(tech, recipe)
if technology.prerequisites then
for i, prerequisite in pairs(technology.prerequisites) do
@ -1647,6 +1673,7 @@ function util.replace_ingredients_prior_to(tech, old, new, multiplier)
end
function replace_ingredients_prior_to(tech, old, new, multiplier)
log("Replacing for tech "..tech)
local technology = data.raw.technology[tech]
if technology then
if technology.effects then
@ -1760,6 +1787,21 @@ function util.redo_recycling()
recycling.generate_recycling_recipe(recipe)
end
end
-- Find all recycling recipes that result in armor and make sure not to output more than 1
for _, recipe in pairs(data.raw.recipe) do
if recipe.name:find("recycling") then
for _, product in pairs(recipe.results) do
if data.raw.armor[product.name] then
if product.amount then
if product.amount > .99 then
product.amount = 1
product.extra_count_fraction = nil
end
end
end
end
end
end
end
end
@ -1768,6 +1810,15 @@ function prepare_redo_recycling(recipe_name)
data.raw.recipe[recipe_name].redo_recycling = true
end
-- Change furnace output count
function util.set_minimum_furnace_outputs(category, count)
for i, entity in pairs(data.raw.furnace) do
if entity.result_inventory_size ~= nil and entity.result_inventory_size < count and util.contains(entity.crafting_categories, category) then
entity.result_inventory_size = count
end
end
end
-- According to https://mods.factorio.com/mod/Asteroid_Mining, the
-- following function is under this MIT license (similar license, different author):

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@ -1,6 +1,6 @@
{
"name": "bzsilicon",
"version": "2.0.4",
"version": "2.0.6",
"factorio_version": "2.0",
"title": "Silica & Silicon",
"author": "Brevven",

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@ -55,7 +55,7 @@ razorgrass-ash-washing=Silica from ash
stone-from-lava=Stone from lava
[recipe-description]
razorgrass-dried=A furnace is required to dry razorgrass release its seeds.
razorgrass-dried=A furnace is required to dry razorgrass and release its seeds.
# Settings

2
me.lua
View file

@ -1,6 +1,6 @@
local me = {}
me.name = "bzsilicon"
me.resources = {"razorgrass"}
me.resources = {{"razorgrass-plant", "gleba"}}
me.silicon_processing = (mods and mods["Krastorio2"] and "kr-silicon-processing") or "silicon-processing"
me.recipes = {"silica", "silicon", "optical-fiber", "silicon-wafer", "solar-cell", "gyro", "silicon-smelting-vulcanite"}

View file

@ -65,7 +65,7 @@ data:extend({
{
type = "item",
name = "basic-crusher",
icon = "__space-age__/graphics/icons/crusher.png",
icons = {{icon = "__space-age__/graphics/icons/crusher.png", icon_size=64, scale=0.8, tint={.7,.7,.7}}},
subgroup = "production-machine",
order = "s[crusher]",
inventory_move_sound = item_sounds.drill_inventory_move,
@ -78,6 +78,7 @@ data:extend({
{
type = "furnace",
name = "basic-crusher",
icons = {{icon = "__space-age__/graphics/icons/crusher.png", icon_size=64, scale=0.8, tint={.7,.7,.7}}},
source_inventory_size = 1,
result_inventory_size = 1,
icon = "__space-age__/graphics/icons/crusher.png",

View file

@ -125,3 +125,18 @@ data:extend(
},
}
)
if mods.maraxsis then
data:extend({
{
type = "recipe",
name = "silica-from-sand-maraxsis",
localised_name = {"item-name.silica"},
category = "basic-crushing",
enabled = false,
energy_required = 1.6,
allow_productivity = true,
ingredients = {util.item("sand", 1)},
results = {util.item("silica", 5)},
}
})
end

View file

@ -281,3 +281,7 @@ if mods["space-age"] then
log(serpent.block(data.raw.recipe["sand"]))
end
end
-- Maraxsis
util.replace_ingredient("maraxsis-glass-panes", "sand", "silica", 10)
util.add_unlock("maraxsis-glassworking", "silica-from-sand-maraxsis")