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2.0.29 ... main

Author SHA1 Message Date
Simon Brodtmann
7580eebbfe 2.0.30 2025-10-21 15:53:22 +02:00
Simon Brodtmann
cdc7b31b47 cleanup 2025-10-21 14:29:08 +02:00
Simon Brodtmann
8c02077b0d Update to bzsilicon2 2025-10-20 11:22:30 +02:00
Simon Brodtmann
443adc282d readme 2025-10-20 11:22:18 +02:00
5 changed files with 9 additions and 5 deletions

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@ -3,7 +3,6 @@
**Compatibility with Space Age is explicitly excluded. Stick to the original mod for Space Age.**
# Lead
This mod adds lead ore and lead plates to the base game, and optionally lead expansion bolts. Lead is an early game resource. It's meant to make the early game a little more challenging without fundamentally changing it. It also adds small amounts of complexity later in the game. Lead can be mined without fluid and by hand. Smelting lead ore will yield lead plates, with (optionally) copper ore as a byproduct.
Lead is common near the starting area, but does not scale as much with distance as other resources.

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@ -1,4 +1,9 @@
---------------------------------------------------------------------------------------------------
Version: 2.0.30
Date: 21.10.2025
Changes:
- Switch to bz mods forks
---------------------------------------------------------------------------------------------------
Version: 2.0.29
Date: 20.10.2025
Legacy version meant to be played with my other forks and ATOM.

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@ -1,6 +1,6 @@
{
"name": "bzlead2",
"version": "2.0.29",
"version": "2.0.30",
"factorio_version": "2.0",
"title": "Lead - Legacy",
"description": "Adds lead ore to the base game as an early game resource.\n\nLead is used in ammunition, pipes, batteries and more.",
@ -8,7 +8,7 @@
"homepage": "https://discord.gg/ufvFUJtVwk",
"dependencies": [
"base >= 2.0.0",
"? bzsilicon",
"? bzsilicon2",
"? hot-metals",
"? space-exploration",
"? Krastorio2",

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@ -1,7 +1,7 @@
-- Titanium recipe & tech changes
-- These are in "final" for compatibility with other mods such as Space Exploration, AAI and Krastorio 2
local util = require("__bztitanium__.data-util");
local util = require("data-util");
if (mods["bobrevamp"] and not mods["bobplates"] and not mods["angelssmelting"]) then
-- TODO

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@ -32,7 +32,7 @@ if (not mods["pyrawores"] and not mods["bobplates"] and not mods["angelssmelting
util.add_ingredient("large-electric-pole", leb, 2) --modded
util.add_ingredient("substation", leb, 4)
util.replace_some_ingredient("electric-furnace", "steel-plate", 2, leb, 4)
if not (mods.bzsilicon and util.has_ingredient("solar-panel", "solar-cell")) then
if not (mods["bzsilicon2"] and util.has_ingredient("solar-panel", "solar-cell")) then
util.add_ingredient("solar-panel", "lead-plate", 5)
end