bzgold2/matter.lua
Simon Brodtmann e900b41958 Update to 2.0
2025-10-16 00:23:29 +02:00

30 lines
910 B
Lua

-- Matter recipes for Krastorio2
if mods["Krastorio2"] then
local util = require("data-util");
util.k2matter({
k2matter = {
material = { type = "item", name = "gold-ore", amount = 30 },
item_name = "gold-ore",
matter_count = 30,
energy_required = 10,
need_stabilizer = false,
unlocked_by_technology = "gold-matter-processing",
},
k2baseicon = "stone",
icon = {icon = "__bzgold__/graphics/icons/gold-ore.png", icon_size = 128, scale = 1}
})
util.k2matter({
k2matter = {
material = { type = "item", name = "silver-ore", amount = 8 },
item_name = "silver-ore",
matter_count = 8,
energy_required = 5,
need_stabilizer = false,
unlocked_by_technology = "silver-matter-processing",
},
k2baseicon = "stone",
icon = {icon = "__bzgold__/graphics/icons/silver-ore.png", icon_size = 128, scale = 1}
})
end