-- Matter recipes for Krastorio2 if mods["Krastorio2"] then local util = require("data-util"); util.k2matter({ k2matter = { material = { type = "item", name = "gold-ore", amount = 30 }, item_name = "gold-ore", matter_count = 30, energy_required = 10, need_stabilizer = false, unlocked_by_technology = "gold-matter-processing", }, k2baseicon = "stone", icon = {icon = "__bzgold__/graphics/icons/gold-ore.png", icon_size = 128, scale = 1} }) util.k2matter({ k2matter = { material = { type = "item", name = "silver-ore", amount = 8 }, item_name = "silver-ore", matter_count = 8, energy_required = 5, need_stabilizer = false, unlocked_by_technology = "silver-matter-processing", }, k2baseicon = "stone", icon = {icon = "__bzgold__/graphics/icons/silver-ore.png", icon_size = 128, scale = 1} }) end