45 lines
1.7 KiB
Markdown
45 lines
1.7 KiB
Markdown
ALPHA RELEASE: anything can change including recipes, balance, etc.
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"The object thinkers build the trains, and the spatial visualizers make them run." - *Temple Grandin*
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Adds gold, silver, platinum and palladium to the game. Reworks processing units and much more.
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This mod adds more complexity to a vanailla factorio game, especially after chemical science, though silver shows up earlier. As always, the more BZ mods you add the more complex the game will become.
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Note, when silver from this mod is used with [Lead](https://mods.factorio.com/mod/bzlead), lead outputs a silver byproduct instead of a copper byproduct.
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Supported compatible mods:
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- Space Exploration & AAI
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- Krastorio 2
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- Bob's electronics, 248k, Mod Mash Splinter Gold
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- Deadlock stacking, crating
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Coming soon: RSO
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Coming soon: FE+, 5Dim's, ScienceCostTweaker, etc.
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Many other mods are compatible but not yet fully supported. Suggestions always appreciated!
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#### Special thanks to
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- The community, for all the suggestions, feedback, and bug reports!
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- [snouz](https://mods.factorio.com/user/snouz) (inspiration for thumbnail)
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##### Thanks for testing
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[Sakuro](https://mods.factorio.com/user/sakuro),
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[Fuuryuu](https://mods.factorio.com/user/fuuryuu),
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[Shadowreaper](https://mods.factorio.com/user/shadowreaper),
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[Baisius](https://mods.factorio.com/user/baisius),
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[agmech](https://mods.factorio.com/user/agmech),
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[Wonder Ginger](https://mods.factorio.com/user/WonderGinger),
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[GeneralTank](https://mods.factorio.com/user/GeneralTank),
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[JonathanF](https://mods.factorio.com/user/JonathanF),
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[Berkelear](https://mods.factorio.com/user/Berkelear),
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[Elanu](https://mods.factorio.com/user/elanu),
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[aeosynth](https://mods.factorio.com/user/aeosynth)
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