info/readme/changelog

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# Noble Metals # Noble Metals
[factorio mod page](https://mods.factorio.com/mod/bzgold)
Adds gold, silver, platinum and palladium to the game. Reworks processing units and much more. Adds gold, silver, platinum and palladium to the game. Reworks processing units and much more.
## Version History This mod adds more complexity to a vanilla Factorio game, especially after chemical science, though silver shows up earlier. As always, the more BZ mods you add the more complex the game will become.
See changelog.txt
## Created by Note, when silver from this mod is used with [Lead](https://mods.factorio.com/mod/bzlead), lead outputs a silver byproduct instead of a copper byproduct.
- [brevven](https://mods.factorio.com/user/brevven) (code, design, graphics)
## Thanks to ## Credits
- [snouz](https://github.com/snouz) (inspiration for logo) - Brevven ([Original mod](https://mods.factorio.com/mod/bzgold))
- [cackling fiend](https://mods.factorio.com/user/cackling.fiend) (Update to 2.0) - [cackling fiend](https://mods.factorio.com/user/cackling.fiend) (Update to 2.0)
- [snouz](https://github.com/snouz) (inspiration for logo)
### Localization ### Localization
- [Klarkxy](https://github.com/klarkxy) (zh-CN) - [Klarkxy](https://github.com/klarkxy) (zh-CN)

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--------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------
Version: 0.0.16 Version: 2.0.0
Date: 2023-12-30 Date: 19.10.2025
Localization:
- ja locale, thanks to Sakuro
---------------------------------------------------------------------------------------------------
Version: 0.0.15
Date: 2023-12-29
Fixes:
- Silver brazing alloy can now be handcrafted even when foundry is available.
This addresses some awkward progressions.
- SE + K2 + Bob's: Fix some electronics recipes including silver alternates and circuit boards.
Unfortunately, this means "mainboard" items will end up deleted from savegames using all 3 of
those mods, as there's no good way to migrate them.
Changes: Changes:
- SE: Meteor/umbrella defense tech requires rocket science packs - Update to Factorio 2.0
- Bob's: Merge CPU/CPUs items into one. (Might need further balancing or progression changes.)
---------------------------------------------------------------------------------------------------
Version: 0.0.14
Date: 2023-04-16
Fixes:
- SE: Fix holmium cable mainboard recipe to use correct ingredients
Changes:
- Processing unit recipe time has been further halved
- K2: Rare metals are now used in mainbord recipes, not processing units
- SE: Lifesupport canisters no longer require processing units
---------------------------------------------------------------------------------------------------
Version: 0.0.13
Date: 2023-04-10
Changes:
- Catalyzed oil recipes can now use prod modules.
Localization:
- zh-CN thanks to Klarkxy
---------------------------------------------------------------------------------------------------
Version: 0.0.12
Date: 2023-04-02
Changes:
- Silver brazing alloy will use foundry if enabled.
- SE: Fix some possible tech/recipe deadlocks
---------------------------------------------------------------------------------------------------
Version: 0.0.11
Date: 2023-03-29
Fixes:
- Several en locale strings added or fixed
---------------------------------------------------------------------------------------------------
Version: 0.0.10
Date: 2023-03-28
Fixes:
- Correctly scale low res rich copper entity sprites
---------------------------------------------------------------------------------------------------
Version: 0.0.9
Date: 2023-03-27
Fixes:
- When silver is disabled, do not enable an alternate electronic circuit recipe
- Alternate electronic circuit recipe now unlocks at appropriate time in certain mod loadouts
- Some fixes around platinum, palladium settings
Changes:
- Tweak silver wire icon
- Tweak electronic circuit recipe icons
- When used with Bob's electronics, provide alternate basic electronic components recipe
- When used with AAI Industry (and not Natural Gas) provide alt-alt electronic circuit recipe
---------------------------------------------------------------------------------------------------
Version: 0.0.8
Date: 2023-03-27
Fixes:
- Researching Advanced Electronics 2 unlocks now correctly unlocks CPUs in most mod loadouts.
---------------------------------------------------------------------------------------------------
Version: 0.0.7
Date: 2023-03-26
Fixes:
- Compatibility fixes for some loadouts
- Fix silicon in CPUs in some loadouts
Features:
- SE: Added setting to output a very small amount of ore in Nauvis core mining, default zero.
---------------------------------------------------------------------------------------------------
Version: 0.0.6
Date: 2023-03-22
Features:
- Basic compatility with 248k, unified gold ingot items and production lines.
Fixes:
- SE: Satellite rocket silo no longer requires palladium, due to tech deadlock
---------------------------------------------------------------------------------------------------
Version: 0.0.5
Date: 2023-03-19
Features:
- Compatible with ModMash Splinter Gold
---------------------------------------------------------------------------------------------------
Version: 0.0.4
Date: 2023-03-18
Fixes:
- More locale strings (en)
- K2, SE: Prod modules for alternate smelting chains
Changes:
- Recipe balance changes
- K2: Early rare metals recipe does not output noble metals
- SE: Post-rocket techs require rocket science packs
---------------------------------------------------------------------------------------------------
Version: 0.0.3
Date: 2023-03-14
Changes:
- K2: Fix some recipes
- SE: A bit more minor smoothing of progression
- K2SE: Matter updates
Fixes:
- SE: Fix some recipe building issues, eg alternate solid fuel recipes
- Fix some more mod load issues, as well as further playability compatibility
---------------------------------------------------------------------------------------------------
Version: 0.0.2
Date: 2023-03-13
Fixes:
- Fix and add several en locale strings
Changes:
- Rebalance silver brazing alloy
- SE: Smooth progression around processing units and switch around some recipes
- SE: Alternate production chain for processing units using holmium
---------------------------------------------------------------------------------------------------
Version: 0.0.1
Date: 2023-03-10
Features:
- Early alpha release, incomplete.
- Adds gold, silver, platinum and palladium
- Adds some intermediate items
- Updates processing units production chain
- Optionally adds catalysis recipes
- Compatible with Krastorio 2 (more to come)
- Compatible with Space Exploration (more to come)
- Compatible with Bob's Electronics
- Compatible with deadlock stacking/crating
- Compatible with many other mods
Known issues:
- Gameplay balance is not tuned.
- In Space Exploration, gold ore (and rich copper ore, without K2) will show up on Nauvis
They should eventually only show up off of Nauvis.
- Enriched ores need better graphics.
- Some mod setting configurations don't currently work.

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ALPHA RELEASE: anything can change including recipes, balance, etc.
----
"The object thinkers build the trains, and the spatial visualizers make them run." - *Temple Grandin*
----
Adds gold, silver, platinum and palladium to the game. Reworks processing units and much more.
This mod adds more complexity to a vanailla factorio game, especially after chemical science, though silver shows up earlier. As always, the more BZ mods you add the more complex the game will become.
Note, when silver from this mod is used with [Lead](https://mods.factorio.com/mod/bzlead), lead outputs a silver byproduct instead of a copper byproduct.
Supported compatible mods:
- Space Exploration & AAI
- Krastorio 2
- Bob's electronics, 248k, Mod Mash Splinter Gold
- Deadlock stacking, crating
Coming soon: RSO
Coming soon: FE+, 5Dim's, ScienceCostTweaker, etc.
Many other mods are compatible but not yet fully supported. Suggestions always appreciated!
----
#### Special thanks to
- The community, for all the suggestions, feedback, and bug reports!
- [snouz](https://mods.factorio.com/user/snouz) (inspiration for thumbnail)
##### Thanks for testing
[Sakuro](https://mods.factorio.com/user/sakuro),
[Fuuryuu](https://mods.factorio.com/user/fuuryuu),
[Shadowreaper](https://mods.factorio.com/user/shadowreaper),
[Baisius](https://mods.factorio.com/user/baisius),
[agmech](https://mods.factorio.com/user/agmech),
[Wonder Ginger](https://mods.factorio.com/user/WonderGinger),
[GeneralTank](https://mods.factorio.com/user/GeneralTank),
[JonathanF](https://mods.factorio.com/user/JonathanF),
[Berkelear](https://mods.factorio.com/user/Berkelear),
[Elanu](https://mods.factorio.com/user/elanu),
[aeosynth](https://mods.factorio.com/user/aeosynth)

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{ {
"name": "bzgold2", "name": "bzgold2",
"version": "2.0.0", "version": "2.0.0",
"factorio_version": "2.0", "factorio_version": "2.0",
"title": "Noble Metals", "title": "Noble Metals",
"author": "Brevven", "description": "Adds silver, gold, platinum, palladium and more to the base game. Reworks processing units.",
"contact": "", "author": "Brevven, cackling fiend",
"homepage": "", "homepage": "https://discord.gg/ufvFUJtVwk",
"dependencies": [ "dependencies": [
"base >= 2.0.0", "base >= 2.0.0",
"? bzfoundry2 >= 2.0.0", "? bzfoundry2 >= 2.0.0",
"? bztitanium >= 2.0.26", "? bztitanium >= 2.0.26",
"? bzlead >= 2.0.28", "? bzlead >= 2.0.28",
"? bzzirconium >= 2.1.13", "? bzzirconium >= 2.1.13",
"? bztungsten >= 0.6.0", "? bztungsten >= 0.6.0",
"? bzcarbon >= 2.0.21", "? bzcarbon >= 2.0.21",
"? bztin >= 2.1.15", "? bztin >= 2.1.15",
"? bzgas2", "? bzgas2",
"? bzchlorine2", "? bzchlorine2",
"? 248k-Redux >= 0.1.22", "? 248k-Redux >= 0.1.22",
"? space-exploration >= 0.7.34", "? space-exploration >= 0.7.34",
"? aai-industry", "? aai-industry",
"(?) aai-loaders", "(?) aai-loaders",
"? Krastorio2", "? Krastorio2",
"? bobelectronics", "? bobelectronics",
"? MDbobelectronics2", "? MDbobelectronics2",
"? modmashsplintergold", "? modmashsplintergold",
"? deadlock-beltboxes-loaders", "? deadlock-beltboxes-loaders",
"? DeadlockCrating", "? DeadlockCrating",
"! space-age" "! space-age"
], ]
"description": "Adds silver, gold, platinum, palladium and more to the base game. Reworks processing units.\n\nCompatible with Krastorio 2 and Space Exploration. A standalone piece of BZ Mods."
} }