info/readme/changelog

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**This is an unofficial update to Factorio 2.0 and it stays until Brevven takes over again.**
**Compatibility with Space Age is explicitly excluded until someone integrates it nicely.**
# Foundry
Provides a foundry building, as well as an electric version. The building is used for founding (e.g. casting metal), as well as other "hot" things like coking coke/solid fuel (optional). Can (optionally, default off) perform vanilla smelting tasks as well.
[factorio mod page](https://mods.factorio.com/mod/bzfoundry)
By default, the foundry building is used to smelt steel and to make coke (used in steel and as fuel). If you have the relevant BZ mods enabled, silicon, tungsten carbide, aluminum alloys, crucibles, cermet, and other recipes use the foundry. Most of this is fully configurable.
## Version History
See changelog.txt
Other vanilla smelting recipes are, by default, not done in foundries, but that can be configured as well.
## License
This work is released under a CC license instead of MIT. Contact me on github if you have questions.
Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
See LICENSE
There are also optional recipes (default off) that enable advantageous smelting ratios when using a supplemental refractory.
## Credits
- [brevven](https://mods.factorio.com/user/brevven) (code, design)
- Brevven ([Original mod](https://mods.factorio.com/mod/bzchlorine))
- [cackling fiend](https://mods.factorio.com/user/cackling.fiend) (Update to 2.0)
- Wube (Graphics)
### Localization
- [x2605](https://github.com/x2605) (ko)
- [Sakuro](https://github.com/sakuro) (ja)
- [Pergamum663](https://github.com/Pergamum663) (ru)