New scales for items that was too small. #9

Merged
cacklingfiend merged 5 commits from MAGGen/Bio_Industries_2:main into main 2025-11-03 22:17:20 +01:00

5 commits

Author SHA1 Message Date
cd3fb247aa Small Items scale fix. Added varying scales for some items.
This commit fixes Items that looked way too small on conveyor belt. 
Changed items: bi-seed, seedling, bi-woodpulp, bi-ash, wood-charcoal, stone-crushed.
Almost all of them now have pictures with various sizes (-0.02; +0.02) for additional realizm.
P.S. This will, probably, require more changes in future. For example "seedling_7.png" even with scale of 0.72 still looks small. Increasing this value to 0.8 and higher, adds visible blur to texture...
2025-11-02 13:52:17 +01:00
80c904f82a Merge remote-tracking branch 'cacklingfiend/Bio_Industries_2/main' (Fork sync) 2025-11-02 15:28:42 +03:00
64bfb00826 Returned alternative production-science-pack recipe with wooden rails.
Copied and edited from here: 6abb0414f5/Bio_Industries/prototypes/Bio_Tweaks/recipe.lua (L175)
2025-10-26 22:40:01 +01:00
62d126205a Added ability to upgrade/replace wooden rails to normal variant and back.
Rails are now fast-replaceable and can be upgraded with upgrade plan.
Note: To degrade rails back to wooden it's required to manualy select ALL rail variants (straight, diagonal, curve) in upgrade plan and select wooden replacemnet for them.
2025-10-26 22:37:48 +01:00
c160a34621 Returned wooden rail recipe from older mod version.
Code copied and edited from here: 6abb0414f5/Bio_Industries/prototypes/Wood_Products/recipe.lua (L157)
2025-10-26 22:29:15 +01:00