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Author SHA1 Message Date
Simon Brodtmann
fe94c41817 Optimize png 2025-10-24 21:12:31 +02:00
Simon Brodtmann
550296dacb 2.0.27 2025-10-24 21:11:22 +02:00
Simon Brodtmann
a81fe11087 Huge wooden poles adjustments 2025-10-24 21:09:45 +02:00
b0f400607f More pt-BR translations
Hi, me again...
After seeing how it works in-game, I corrected the mod's name in the "locale.cfg" file that has uploaded in the last pull. Other languages ​​can use the same name if they want to translate the name and description. On mod search page is use the default name/description (english). However, once installed, the mod will be displayed in the interface language if it has a translation.

I believe this is the last change, but I will be watching to see if there are any new updates that can be translated.

mod name and description on the mods tab in the main menu
![image](/attachments/d8988136-d868-4340-b74c-1d5e339c1986)

the translated name highlighted in blue
![image](/attachments/ccf98338-353a-4d1d-947b-b3a31796e3bb)

Also, the last pull request did not update the mod version on merge..
Thanks!!

Reviewed-on: cacklingfiend/Bio_Industries_2#7
Co-authored-by: odnols <gusbra21@outlook.com>
Co-committed-by: odnols <gusbra21@outlook.com>
2025-10-24 11:47:27 +02:00
Simon Brodtmann
2d4b01b866 Upscale huge wooden pole 2025-10-24 10:41:45 +02:00
5 changed files with 12 additions and 6 deletions

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@ -1,4 +1,10 @@
--------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------
Version: 2.0.27
Date: 21.10.2025
Changes:
- Brazilian translation improvements (thanks Slondo)
- Upscaled graphics of the huge wooden power poles
---------------------------------------------------------------------------------------------------
Version: 2.0.26 Version: 2.0.26
Date: 21.10.2025 Date: 21.10.2025
Changes: Changes:

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@ -1,6 +1,6 @@
{ {
"name": "Bio_Industries_2", "name": "Bio_Industries_2",
"version": "2.0.26", "version": "2.0.27",
"factorio_version": "2.0", "factorio_version": "2.0",
"title": "Bio Industries", "title": "Bio Industries",
"author": "TheSAguy - Had a few Ideas, Pi-C (Programming Genius), Snouz (Graphics Wizard), Cackling Fiend - Conversion to F2.0", "author": "TheSAguy - Had a few Ideas, Pi-C (Programming Genius), Snouz (Graphics Wizard), Cackling Fiend - Conversion to F2.0",

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@ -372,19 +372,19 @@ data:extend({
percent = 10 percent = 10
} }
}, },
collision_box = {{-0.3, -0.3}, {0.3, 0.3}}, collision_box = {{-0.35, -0.35}, {0.25, 0.25}},
selection_box = {{-0.5, -0.5}, {0.5, 0.5}}, selection_box = {{-0.55, -0.55}, {0.45, 0.45}},
drawing_box = {{-1, -7}, {1, 0.5}}, drawing_box = {{-1, -7}, {1, 0.5}},
maximum_wire_distance = 64, -- Factorio Max maximum_wire_distance = 64, -- Factorio Max
supply_area_distance = 2, -- This is the radius, so the supply area is 4x4. supply_area_distance = 2, -- This is the radius, so the supply area is 4x4.
pictures = { pictures = {
filename = WOODPATH .. "huge-wooden-pole.png", filename = WOODPATH .. "huge-wooden-pole.png",
priority = "high", priority = "high",
width = 182, width = 546,
height = 167, height = 501,
direction_count = 4, direction_count = 4,
shift = {3, -3.45}, shift = {3, -3.45},
scale = 1.5, scale = 0.5,
}, },
connection_points = { connection_points = {
{ {