forked from cacklingfiend/lignumis
		
	Add compatibility for "Any planet start" (Vulcanus)
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						commit
						c5d94ec0b9
					
				
					 13 changed files with 89 additions and 40 deletions
				
			
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					@ -7,6 +7,4 @@ handler.add_libraries({
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    require("scripts/init"),
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					    require("scripts/init"),
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    require("scripts/to-nauvis"),
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					    require("scripts/to-nauvis"),
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    require("scripts/wooden-rocket-silo")
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					    require("scripts/wooden-rocket-silo")
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})
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					})
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					@ -32,8 +32,8 @@
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        "?lane-splitters",
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					        "?lane-splitters",
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        "?wood-industry",
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					        "?wood-industry",
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        "?crushing-industry",
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					        "?crushing-industry",
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					        "?any-planet-start",
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        "!planet-picker",
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					        "!planet-picker",
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        "!any-planet-start",
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        "!apm_power_ldinc",
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					        "!apm_power_ldinc",
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        "!wood-logistics",
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					        "!wood-logistics",
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        "!early-agriculture",
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					        "!early-agriculture",
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					@ -203,8 +203,8 @@ quality-catalyst-energy-value=Quality value
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quality-catalyst=Quality catalyst
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					quality-catalyst=Quality catalyst
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[lignumis]
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					[lignumis]
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start-new-game=Lignumis is meant to be played in a fresh game as it extends the early game before Nauvis.
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					start-new-game=Lignumis is meant to be played in a fresh game as it extends the early game.
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provisional-rocket-silo-button=Escape to Nauvis
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					provisional-rocket-silo-button=Escape to __1__
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provisional-rocket-silo-button-tooltip-inventory=Your personal inventory must be empty!
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					provisional-rocket-silo-button-tooltip-inventory=Your personal inventory must be empty!
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provisional-rocket-silo-button-tooltip-nauvis=You don't know yet where to go!
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					provisional-rocket-silo-button-tooltip-target=You don't know yet where to go!
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provisional-rocket-silo-description=Fill the rocket inventory and launch the rocket to escape to Nauvis.\nBe sure to take material to jumpstart your iron, copper and wood production.
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					provisional-rocket-silo-description=Fill the rocket inventory and launch the rocket to escape to __1__.\nBe sure to take material to jumpstart your iron, copper and wood production.
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										5
									
								
								lignumis/migrations/lignumis-1.0.37.lua
									
										
									
									
									
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										5
									
								
								lignumis/migrations/lignumis-1.0.37.lua
									
										
									
									
									
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					@ -0,0 +1,5 @@
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					storage.target_planet = settings.startup["lignumis-second-planet"].value or "nauvis"
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					if script.active_mods["any-planet-start"] then
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					    storage.target_planet = settings.startup["aps-planet"].value ~= "none" and settings.startup["aps-planet"].value or storage.target_planet
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					end
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										33
									
								
								lignumis/prototypes/compatibility/any-planet-start.lua
									
										
									
									
									
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										33
									
								
								lignumis/prototypes/compatibility/any-planet-start.lua
									
										
									
									
									
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					@ -0,0 +1,33 @@
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					local Technology = require("__cf-lib__/data/Technology")
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					if not mods["any-planet-start"] then return end
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					if settings.startup["aps-planet"].value == "vulcanus" then
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					    Technology:new("planet-discovery-vulcanus")
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					        :assign({
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					            enabled = true,
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					            hidden = false,
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					            unit = {
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					                count = 100,
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					                ingredients = {
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					                    { "wood-science-pack",  1 },
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					                    { "steam-science-pack", 1 }
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					                },
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					                time = 30
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					            }
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					        })
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					        :addPrerequisite("provisional-rocketry")
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					    Technology:new("copper-processing"):replacePrerequisite("planet-discovery-nauvis", "planet-discovery-vulcanus")
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					    Technology:new("iron-processing"):replacePrerequisite("planet-discovery-nauvis", "planet-discovery-vulcanus")
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					    Technology:new("automation"):addPrerequisite("iron-processing")
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					    Technology:new("steel-processing"):addPrerequisite("iron-processing")
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					    Technology:new("tungsten-carbide"):addPrerequisite("planet-discovery-vulcanus")
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					    Technology:new("iron-processing")
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					        :addPrerequisite("planet-discovery-vulcanus")
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					        .prototype.research_trigger.entity = "big-volcanic-rock"
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					    Technology:new("copper-processing")
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					        :addPrerequisite("planet-discovery-vulcanus")
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					        .prototype.research_trigger.entity = "big-volcanic-rock"
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					end
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					@ -1,4 +1,5 @@
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require("aai-loaders-final")
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					require("aai-loaders-final")
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					require("any-planet-start")
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if not data.raw.technology["legendary-quality"] then
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					if not data.raw.technology["legendary-quality"] then
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    table.removeValue(data.raw.technology["quality-assembler"].prerequisites, "legendary-quality")
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					    table.removeValue(data.raw.technology["quality-assembler"].prerequisites, "legendary-quality")
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					@ -3,6 +3,11 @@ local effects = require("__core__/lualib/surface-render-parameter-effects")
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local procession_graphic_catalogue_types = require("__base__/prototypes/planet/procession-graphic-catalogue-types")
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					local procession_graphic_catalogue_types = require("__base__/prototypes/planet/procession-graphic-catalogue-types")
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local asteroid_util = require("__space-age__/prototypes/planet/asteroid-spawn-definitions")
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					local asteroid_util = require("__space-age__/prototypes/planet/asteroid-spawn-definitions")
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					local target_planet = settings.startup["lignumis-second-planet"].value or "nauvis"
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					if mods["any-planet-start"] then
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					    target_planet = settings.startup["aps-planet"].value ~= "none" and settings.startup["aps-planet"].value or target_planet
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					end
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local lignumis_chunks = 0.025
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					local lignumis_chunks = 0.025
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local lignumis_ratio = {1, 1, 1 , 0}
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					local lignumis_ratio = {1, 1, 1 , 0}
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local nauvis_lignumis = {
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					local nauvis_lignumis = {
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					@ -23,7 +28,7 @@ PlanetsLib:extend({
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        orbit = {
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					        orbit = {
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            parent = {
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					            parent = {
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                type = "planet",
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					                type = "planet",
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                name = "nauvis"
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					                name = target_planet
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            },
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					            },
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            distance = 2,
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					            distance = 2,
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            orientation = 0.16,
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					            orientation = 0.16,
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					@ -116,7 +121,7 @@ data:extend({
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        type = "space-connection",
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					        type = "space-connection",
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        name = "nauvis-lignumis",
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					        name = "nauvis-lignumis",
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        subgroup = "planet-connections",
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					        subgroup = "planet-connections",
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        from = "nauvis",
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					        from = target_planet,
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        to = "lignumis",
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					        to = "lignumis",
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        order = "0",
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					        order = "0",
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        length = 2000,
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					        length = 2000,
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					@ -6,6 +6,12 @@ local InitExisting = {}
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InitExisting.on_init = function()
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					InitExisting.on_init = function()
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    if game.tick == 0 then return end
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					    if game.tick == 0 then return end
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					    storage.target_planet = settings.startup["lignumis-second-planet"].value or "nauvis"
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					    if script.active_mods["any-planet-start"] then
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					        storage.target_planet = settings.startup["aps-planet"].value ~= "none" and settings.startup["aps-planet"].value or storage.target_planet
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					    end
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    storage.init = {}
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					    storage.init = {}
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    for _, player in pairs(game.players) do
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					    for _, player in pairs(game.players) do
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        storage.init[player.index] = true
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					        storage.init[player.index] = true
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					@ -63,6 +63,13 @@ end
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InitNew.on_init = function()
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					InitNew.on_init = function()
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    if game.tick > 0 then return end
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					    if game.tick > 0 then return end
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					    storage.target_planet = settings.startup["lignumis-second-planet"].value or "nauvis"
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					    if script.active_mods["any-planet-start"] then
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					        storage.target_planet = settings.startup["aps-planet"].value ~= "none" and settings.startup["aps-planet"].value or storage.target_planet
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					        remote.call("APS", "override_planet", "lignumis")
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					    end
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    init_intro()
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					    init_intro()
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    init_space_locations()
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					    init_space_locations()
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    init_lignumis()
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					    init_lignumis()
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					@ -7,19 +7,6 @@ local Init = {
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    events = {}
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					    events = {}
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}
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					}
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local target_planet = settings.global["lignumis-second-planet"].value or "nauvis"
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-- Migrate storage init as it was just a boolean before not supporting multiple players
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local function migrate_0_9_6(event)
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    if storage.init and type(storage.init) == "boolean" then
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        storage.init = {
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            [event.player_index] = true
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        }
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    end
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end
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-- Initialize the player
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					-- Initialize the player
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-- Teleport to Lignumis and give some starting items
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					-- Teleport to Lignumis and give some starting items
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local function init_player(event)
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					local function init_player(event)
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					@ -74,7 +61,6 @@ end
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Init.events[defines.events.on_player_created] = function(event)
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					Init.events[defines.events.on_player_created] = function(event)
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    migrate_0_9_6(event)
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    storage.init = storage.init or {}
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					    storage.init = storage.init or {}
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    if storage.init[event.player_index] then return end
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					    if storage.init[event.player_index] then return end
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					@ -85,8 +71,10 @@ Init.events[defines.events.on_player_created] = function(event)
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        game.print("While Alien Biomes is playable with Lignumis, it is not recommended as it prevents trees from being generated on Lignumis.")
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					        game.print("While Alien Biomes is playable with Lignumis, it is not recommended as it prevents trees from being generated on Lignumis.")
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    end
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					    end
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    init_player(event)
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					    if not script.active_mods["any-planet-start"] then
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    init_freeplay(event)
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					        init_player(event)
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					        init_freeplay(event)
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					    end
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end
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					end
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					@ -96,7 +84,7 @@ Init.events[defines.events.on_player_changed_surface] = function(event)
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    if player.controller_type ~= defines.controllers.character then return end
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					    if player.controller_type ~= defines.controllers.character then return end
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    if player and player.surface.name == target_planet then
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					    if player and player.surface.name == storage.target_planet then
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        storage.nauvis_visited = true
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					        storage.nauvis_visited = true
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    end
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					    end
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					@ -153,4 +141,12 @@ Init.events[defines.events.on_cutscene_cancelled] = function(event)
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    player.zoom = 1.5
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					    player.zoom = 1.5
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end
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					end
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					Init.on_configuration_changed = function()
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					    storage.target_planet = settings.startup["lignumis-second-planet"].value or "nauvis"
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					    if script.active_mods["any-planet-start"] then
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					        storage.target_planet = settings.startup["aps-planet"].value ~= "none" and settings.startup["aps-planet"].value or storage.target_planet
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					    end
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					end
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return Init
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					return Init
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					@ -6,8 +6,6 @@ local ToNauvis = {
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    events = {}
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					    events = {}
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}
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					}
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local target_planet = settings.global["lignumis-second-planet"].value or "nauvis"
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-- Chart the starting area for the player
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					-- Chart the starting area for the player
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local function chart_starting_area(surface, player)
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					local function chart_starting_area(surface, player)
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    local r = 200
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					    local r = 200
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					@ -20,7 +18,7 @@ end
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-- Initialize Nauvis
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					-- Initialize Nauvis
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local function init_nauvis()
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					local function init_nauvis()
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    if storage.nauvis_visited then return end
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					    if storage.nauvis_visited then return end
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    local nauvis = game.planets[target_planet].create_surface()
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					    local nauvis = game.planets[storage.target_planet].create_surface()
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    nauvis.request_to_generate_chunks({ 0, 0 }, 3)
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					    nauvis.request_to_generate_chunks({ 0, 0 }, 3)
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    nauvis.force_generate_chunk_requests()
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					    nauvis.force_generate_chunk_requests()
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    nauvis.daytime = 0.7
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					    nauvis.daytime = 0.7
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					@ -29,12 +27,11 @@ end
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-- Teleport player to Nauvis and show welcome message
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					-- Teleport player to Nauvis and show welcome message
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local function teleport_player(player)
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					local function teleport_player(player)
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    local nauvis = game.planets[target_planet].surface
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					    local nauvis = game.planets[storage.target_planet].surface
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    if player.surface.name == "lignumis" then
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					    if player.surface.name == "lignumis" then
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        local position = nauvis.find_non_colliding_position("character", { 0, 0 }, 100, 1) or { 0, 0 }
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					        local position = nauvis.find_non_colliding_position("character", { 0, 0 }, 100, 1) or { 0, 0 }
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        player.teleport(position, target_planet)
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					        player.teleport(position, storage.target_planet)
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        chart_starting_area(nauvis, player)
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					        chart_starting_area(nauvis, player)
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        player.print("Oh no, not again. But... Welcome to Nauvis!")
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    end
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					    end
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end
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					end
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					@ -45,7 +42,7 @@ local function init_freeplay()
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    if not remote.interfaces.freeplay then return end
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					    if not remote.interfaces.freeplay then return end
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    storage.crashed_ship_nauvis = true
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					    storage.crashed_ship_nauvis = true
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    local nauvis = game.planets[target_planet].surface
 | 
					    local nauvis = game.planets[storage.target_planet].surface
 | 
				
			||||||
    local ship_items = {
 | 
					    local ship_items = {
 | 
				
			||||||
        ["burner-mining-drill"] = 2,
 | 
					        ["burner-mining-drill"] = 2,
 | 
				
			||||||
        ["stone-furnace"] = 2,
 | 
					        ["stone-furnace"] = 2,
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -12,16 +12,17 @@ local function build_gui(player, rocket_silo)
 | 
				
			||||||
        position = defines.relative_gui_position.right
 | 
					        position = defines.relative_gui_position.right
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local launch_button = { type = "button", name = "provisional-rocket-silo-launch-button", caption = { "lignumis.provisional-rocket-silo-button" } }
 | 
					    local target_planet_name = { "space-location-name." .. storage.target_planet }
 | 
				
			||||||
 | 
					    local launch_button = { type = "button", name = "provisional-rocket-silo-launch-button", caption = { "lignumis.provisional-rocket-silo-button", target_planet_name } }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    local inventory = player.get_main_inventory()
 | 
					    local inventory = player.get_main_inventory()
 | 
				
			||||||
    local is_inventory_empty = inventory.is_empty()
 | 
					    local is_inventory_empty = inventory.is_empty()
 | 
				
			||||||
    local is_nauvis_researched = player.force.technologies["planet-discovery-nauvis"].researched
 | 
					    local is_nauvis_researched = player.force.technologies["planet-discovery-" .. storage.target_planet].researched
 | 
				
			||||||
    launch_button.enabled = is_inventory_empty and is_nauvis_researched
 | 
					    launch_button.enabled = is_inventory_empty and is_nauvis_researched
 | 
				
			||||||
    if not is_inventory_empty then
 | 
					    if not is_inventory_empty then
 | 
				
			||||||
        launch_button.tooltip = { "lignumis.provisional-rocket-silo-button-tooltip-inventory" }
 | 
					        launch_button.tooltip = { "lignumis.provisional-rocket-silo-button-tooltip-inventory" }
 | 
				
			||||||
    elseif not is_nauvis_researched then
 | 
					    elseif not is_nauvis_researched then
 | 
				
			||||||
        launch_button.tooltip = { "lignumis.provisional-rocket-silo-button-tooltip-nauvis" }
 | 
					        launch_button.tooltip = { "lignumis.provisional-rocket-silo-button-tooltip-target" }
 | 
				
			||||||
    end
 | 
					    end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -35,7 +36,7 @@ local function build_gui(player, rocket_silo)
 | 
				
			||||||
                direction = "vertical",
 | 
					                direction = "vertical",
 | 
				
			||||||
                anchor = anchor,
 | 
					                anchor = anchor,
 | 
				
			||||||
                children = {
 | 
					                children = {
 | 
				
			||||||
                    { type = "label", style = "frame_title", caption = { "lignumis.provisional-rocket-silo-button" }, ignored_by_interaction = true },
 | 
					                    { type = "label", style = "frame_title", caption = { "lignumis.provisional-rocket-silo-button", target_planet_name }, ignored_by_interaction = true },
 | 
				
			||||||
                    {
 | 
					                    {
 | 
				
			||||||
                        type = "frame",
 | 
					                        type = "frame",
 | 
				
			||||||
                        direction = "vertical",
 | 
					                        direction = "vertical",
 | 
				
			||||||
| 
						 | 
					@ -46,7 +47,7 @@ local function build_gui(player, rocket_silo)
 | 
				
			||||||
                                direction = "vertical",
 | 
					                                direction = "vertical",
 | 
				
			||||||
                                style = "inset_frame_container_vertical_flow",
 | 
					                                style = "inset_frame_container_vertical_flow",
 | 
				
			||||||
                                children = {
 | 
					                                children = {
 | 
				
			||||||
                                    { type = "label", caption = { "lignumis.provisional-rocket-silo-description" } },
 | 
					                                    { type = "label", caption = { "lignumis.provisional-rocket-silo-description", target_planet_name } },
 | 
				
			||||||
                                    launch_button
 | 
					                                    launch_button
 | 
				
			||||||
                                }
 | 
					                                }
 | 
				
			||||||
                            }
 | 
					                            }
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -58,7 +58,7 @@ data:extend({
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        type = "string-setting",
 | 
					        type = "string-setting",
 | 
				
			||||||
        name = "lignumis-second-planet",
 | 
					        name = "lignumis-second-planet",
 | 
				
			||||||
        setting_type = "runtime-global",
 | 
					        setting_type = "startup",
 | 
				
			||||||
        allowed_values = { "nauvis" },
 | 
					        allowed_values = { "nauvis" },
 | 
				
			||||||
        default_value = "nauvis",
 | 
					        default_value = "nauvis",
 | 
				
			||||||
        hidden = true
 | 
					        hidden = true
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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