forked from cacklingfiend/lignumis
		
	Add Lignumis recipe for processing unit
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					 3 changed files with 32 additions and 3 deletions
				
			
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					@ -107,6 +107,7 @@ nutrients-from-wood-pulp=Nutrients from wood pulp
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active-noise-cancelling=Active noise cancelling
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					active-noise-cancelling=Active noise cancelling
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casting-gold=Casting gold
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					casting-gold=Casting gold
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gold-ore-crushing=Gold ore crushing
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					gold-ore-crushing=Gold ore crushing
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					processing-unit-gold=Processing unit (gold)
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[recipe-description]
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					[recipe-description]
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moist-stromatolite-remnant-desiccation-without-steam=Used for balancing the production of steam.
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					moist-stromatolite-remnant-desiccation-without-steam=Used for balancing the production of steam.
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					@ -167,7 +167,7 @@ data:extend({
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        allow_productivity = true,
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					        allow_productivity = true,
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        icons = {
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					        icons = {
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            { icon = "__base__/graphics/icons/low-density-structure.png" },
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					            { icon = "__base__/graphics/icons/low-density-structure.png" },
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            { icon = Lignumis.graphics .. "icons/gold-plate.png",       scale = 0.25, shift = { 8, 8 } }
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					            { icon = Lignumis.graphics .. "icons/gold-plate.png",        scale = 0.25, shift = { 8, 8 } }
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        }
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					        }
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    },
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					    },
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    {
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					    {
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					@ -216,6 +216,34 @@ data:extend({
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    }
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					    }
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})
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					})
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					if settings.startup["lignumis-basic-circuit-board"].value then
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					    data:extend({
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					        {
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					            type = "recipe",
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					            name = "processing-unit-gold",
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					            category = "crafting-with-steam",
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					            additional_categories = { "electromagnetics" },
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					            enabled = false,
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					            auto_recycle = false,
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					            energy_required = 10,
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					            ingredients =
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					            {
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					                { type = "item",  name = "basic-circuit-board", amount = 20 },
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					                { type = "item",  name = "gold-cable",          amount = 8 },
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					                { type = "item",  name = "plastic-bar",         amount = 3 },
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					                { type = "fluid", name = "wood-pulp",           amount = 5 }
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					            },
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					            results = { { type = "item", name = "processing-unit", amount = 1 } },
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					            allow_productivity = true,
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					            icons = {
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					                { icon = "__base__/graphics/icons/processing-unit.png" },
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					                { icon = Lignumis.graphics .. "icons/gold-cable.png", scale = 0.25, shift = { 8, 8 } }
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					            }
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					        }
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					    })
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					    Technology:new("processing-unit"):addRecipe("processing-unit-gold")
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					end
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local plastics = Technology:new("plastics")
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					local plastics = Technology:new("plastics")
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plastics:addRecipe("cupriavidus-necator-starter")
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					plastics:addRecipe("cupriavidus-necator-starter")
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plastics:addRecipe("cupriavidus-necator")
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					plastics:addRecipe("cupriavidus-necator")
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					@ -255,4 +283,4 @@ rocket_fuel_productivity:addEffect({
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    type = "change-recipe-productivity",
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					    type = "change-recipe-productivity",
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    recipe = "rocket-fuel-from-wood-pulp-and-peat",
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					    recipe = "rocket-fuel-from-wood-pulp-and-peat",
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    change = 0.1
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					    change = 0.1
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})
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					})
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					@ -9,7 +9,7 @@ assembling_machine.name = "steam-assembling-machine"
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assembling_machine.icons = { { icon = Lignumis.graphics .. "icons/steam-assembling-machine.png", icon_size = 64 } }
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					assembling_machine.icons = { { icon = Lignumis.graphics .. "icons/steam-assembling-machine.png", icon_size = 64 } }
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assembling_machine.minable.result = "steam-assembling-machine"
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					assembling_machine.minable.result = "steam-assembling-machine"
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assembling_machine.next_upgrade = "assembling-machine-1"
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					assembling_machine.next_upgrade = "assembling-machine-1"
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assembling_machine.module_slots = nil
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					assembling_machine.module_slots = 2
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assembling_machine.corpses = "steam-assembling-machine-remnants"
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					assembling_machine.corpses = "steam-assembling-machine-remnants"
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assembling_machine.resistances = nil
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					assembling_machine.resistances = nil
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assembling_machine.graphics_set = table.deepcopy(data.raw["assembling-machine"]["assembling-machine-1"].graphics_set)
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					assembling_machine.graphics_set = table.deepcopy(data.raw["assembling-machine"]["assembling-machine-1"].graphics_set)
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