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					@ -2,6 +2,8 @@ This mod extends the early game of Space Age by putting you on the moon "Lignumi
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The duration of the stay on Lignumis will be rather short. The impact of the later game will still be substantial (once implemented).
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					The duration of the stay on Lignumis will be rather short. The impact of the later game will still be substantial (once implemented).
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					**Warning when adding to existing games:** With the default settings, this mod will break a few things in your existing bases and space ships. Check out the settings to disable what you don't like.
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## Mod recommendations
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					## Mod recommendations
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The following mods can be a great addition for this mod:
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					The following mods can be a great addition for this mod:
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					@ -109,11 +111,13 @@ If your modded lab is special and it should not support these science packs, use
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- Trees must not die when absorbing noise
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					- Trees must not die when absorbing noise
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    - https://lua-api.factorio.com/latest/types/TreeVariation.html
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					    - https://lua-api.factorio.com/latest/types/TreeVariation.html
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- Improve transition to Nauvis a bit more
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					- Improve transition to Nauvis a bit more
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- Add late-game recipe for oil from wood pulp
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- Find a better message when transitioning to Nauvis
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					- Find a better message when transitioning to Nauvis
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- Add information in Factoriopedia
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					- Add information in Factoriopedia
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- Compatibility with [On Wayward Seas](https://mods.factorio.com/mod/wayward-seas)
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					- Compatibility with [On Wayward Seas](https://mods.factorio.com/mod/wayward-seas)
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					- Compatibility with [Exotic Space Industries](https://mods.factorio.com/mod/exotic-space-industries)
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- Compatibility with [Noble Metals](https://mods.factorio.com/mod/bzgold) once it's updated
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					- Compatibility with [Noble Metals](https://mods.factorio.com/mod/bzgold) once it's updated
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					- "Any planet start" like feature that moves Lignumis to any other planet as the second planet
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					- "Hardcore Lignumis"
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## Credits
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					## Credits
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