lignumis/lignumis/changelog.txt
Simon Brodtmann 0353f91144 1.0.39
2025-04-03 18:40:03 +02:00

495 lines
22 KiB
Text

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Version: 1.0.39
Date: 28.03.2025
Changes:
- Add Space Age flag
Breaking changes:
- AAI loaders, Lane splitters: Apply recipe changes only when AAI Industry is active
- AAI Loaders: Adhere belt progression setting
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Version: 1.0.38
Date: 28.03.2025
Changes:
- Any planet start: Change internal name of the space connection to Lignumis depending on the selected planet
Bug Fixes:
- Any planet start (Vulcanus) + Crushing Industry: Move iron crushing to fix soft-lock
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Version: 1.0.37
Date: 28.03.2025
Changes:
- Switch from "Burner leech fork" to "Inserter Fuel Leech"
- "Wooden Vulcanus" and "Wooden Fulgora" are now mandatory ("Wooden Gleba" is currently being made)
- Crushing Industry: Burner Crusher can be crafted in Lumber Mill (with more Lumber Mill recipes enabled)
- Add compatibility for "Any planet start" - Now it is used to determine the planet after Lignumis and will move the moon accordingly
- Add compatibility for "Gleba reborn"
Bug Fixes:
- Crushing Industry: Fix name of Burner Crusher copper recipe
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Version: 1.0.36
Date: 24.03.2025
Changes:
- Basic construction robots copper recipe uses basic circuit boards and wooden gear wheels
- AAI Industry: Add "wood" fuel category to burner generator and fuel processor
- Wood Industry: Woodchips have "wood" fuel category
- Add compatibility for "Crushing Industry"
Bug Fixes:
- Lane Splitters: Correct item order
- AAI Loaders: Correct item/recipe order
- Fix recylce recipe being generated for rocket parts
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Version: 1.0.35
Date: 18.03.2025
Changes:
- Add russian translation (thanks Fr_Dae)
- Regular lab recipe always uses wood belt
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Version: 1.0.34
Date: 17.03.2025
Changes:
- Balance basic construction robots (reduced energy buffer and usage)
- Make the second planet after Lignumis configurable by other mods
- Add new enemies (only for new games)
- Burner leech fork is now a mandatory dependency
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Version: 1.0.33
Date: 16.03.2025
Breaking Changes:
- Replace iron gear wheel with wooden gear wheel in lumber mill copper recipe
- AAI Industry: Lumber mill copper recipe uses burner assembler instead of electrical assembler 1
- AAI Industry: Basic construction robot copper recipe uses basic circuit board instead of electronic circuit
- AAI Loaders: Yellow loader uses basic circuit board instead of electronic circuit
- Lane splitters: Yellow lane splitter uses basic circuit board instead of electronic circuit
Changes:
- Nerf basic portable generator from 200 kW to 100 kW
- AAI Industry: Move copper cable recipe to copper processing
- AAI Industry: Remove technology "Basic logistics"
- AAI Loaders: Reduce basic circuit boards to match other tiers
- Remove temporary fix for crash due to "Wood Walls and floors"
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Version: 1.0.32
Date: 14.03.2025
Breaking Changes:
- Some newly added recipes for the lumber mill have been moved to a setting that is off by default
Changes:
- Reduce noise
- Restrict provisional rocket silo to Lignumis
- Add setting for assembler recipe progression
Bug Fixes:
- Fix players after the first not attackable
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Version: 1.0.31
Date: 13.03.2025
Breaking Changes:
- Any planet start/Planet picker: Mark as incompatible
Changes:
- Add more recipes to lumber mill
- AAI Loaders: Expensive mode recipe uses basic circuit boards (thanks Nydaleclya)
- AAI Loaders: Yellow loader recipe uses wood loader
Bug Fixes:
- Add missing translation
- Possibly fix problems with Wooden rocket silo in remote view
- Add copper recipe for the lumber mill
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Version: 1.0.30
Date: 06.03.2025
Bug Fixes:
- Any planet start: Fix startup crash
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Version: 1.0.29
Date: 05.03.2025
Breaking Changes:
- Nerf quality assembler to +25% quality
Changes:
- Set default for setting "Basic circuit boards" to true
- Alien Biomes: Add warning when the game starts that AB is not supported
Bug Fixes:
- Fix Burner agricultural tower not having a Nauvis recipe when "Basic circuit boards" is active
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Version: 1.0.28
Date: 04.03.2025
Changes:
- Steam assembler technology should not ignore tech cost multiplier
Bug Fixes:
- AAI Loaders: Add missing translation
- Prevent possible errors on player initialization
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Version: 1.0.27
Date: 02.03.2025
Changes:
- Add compatibility for "Any planet start"
- Add compatibility for "Lane splitters"
Bug Fixes:
- AAI Industry: Fix basic circuit board recipe unlock
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Version: 1.0.26
Date: 28.02.2025
Bug Fixes:
- Add missing dependency
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Version: 1.0.25
Date: 28.02.2025
Changes:
- Move assets to a separate mod
Bug Fixes:
- Don't trigger changing surface trigger for non player controllers
- Fix crash due to nil value in recipe ingredients
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Version: 1.0.24
Date: 28.02.2025
Changes:
- AAI Industry: Burner agricultural towers can burn processed fuel
- Add "pressing" recipe category to assemblers
- Add optional Basic circuit board (default off to not break existing games)
Bug Fixes:
- AAI Loaders: Fix circuit recipe name and icon
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Version: 1.0.23
Date: 26.02.2025
Changes:
- Add compatibility for the mod "Nuclear Science"
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Version: 1.0.22
Date: 26.02.2025
Changes:
- Balance moist stromatolite remnant desiccation (more steam, less peat; replace furnaces if they don't work anymore)
- Burner long handed inserter uses less energy
- Update polish translations
- Add compatibility for the mods "AAI Loaders" / "AAI Loaders, a sane rebalance"
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Version: 1.0.21
Date: 25.02.2025
Changes:
- Add more crafting categories to the assemblers (needed for early Nauvis crafting)
- Always show physical weapon technologies level 3 (for when you skipped it on Lignumis)
- Add polish translations (thanks StarGazer)
- Add recipe for Burner assembling machine for Nauvis (using electronic circuits)
- Burner assembler emits pollution on Nauvis
- Modding: Add lignumis_skip_science_packs as a way to prevent science packs being added to technologies
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Version: 1.0.20
Date: 24.02.2025
Changes:
- Add compatibility for the mod "Diversitree"
- Add "ignore_tech_cost_multiplier" to "tree-seeding
Bug Fixes:
- Update compatibility for Cerys
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Version: 1.0.19
Date: 23.02.2025
Changes:
- Add setting "Enable progressive technologies"
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Version: 1.0.18
Date: 16.02.2025
Breaking Changes:
- Double numbers for gold ore (both production and usage; it doesn't really break anything but it could mess with the throughput)
Changes:
- AAI Industry: Keep the technology changes AAI Industry makes
- Autoplaced gold stromatolites are trees now that can be harvested by the agricultural tower
- Use Bioprocessing tab (you need to install the new dependency)
Bug Fixes:
- AAI Industry: Wood science pack can be crafted by hand
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Version: 1.0.17
Date: 16.02.2025
Bug Fixes:
- Basic radar can be crafted in the steam assembler again
- Wood liquefaction is available both for steam assembler and assembler mk2
- Fix crash with "Fulgora Lives" active
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Version: 1.0.16
Date: 15.02.2025
Bug Fixes:
- Fix trees not being plantable on Nauvis with Alien Biomes active
- Add compatibility for mods that change the quality technologies
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Version: 1.0.15
Date: 15.02.2025
Changes:
- Add compatibility with AAI Industry
- Add compatibility with Planet Picker
- Improve progressive belt recipes (yellow undies and splitters used to require both the lower tier and yellow belts)
- Nutrients from wood pulp can be crafted in the biochamber
- Have a separate recipe for steam science that only uses steam as fuel for the steam assembler (no two input pipes with the same fluid anymore)
- You can't leave Lignumis before researching Nauvis discovery
- Prevent getting Stuck on Nauvis by changing prerequisites of Nauvis technologies and removing pre-research on Lignumis
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Version: 1.0.14
Date: 14.02.2025
Changes:
- Add compatibility to stable Factorio version again
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Version: 1.0.13
Date: 13.02.2025
Changes:
- Correct some icon orders
- Locomotives can burn wood again
- Reduce energy usage of active noise cancelling tower
- Nerf deep miner (halves the speed)
- Remove temporary fix for wooden walls
- Change asteroid chunk ratio for Lignumis to not wait ages for ice
- Add molten gold processing for the foundry
- Reduce peat from gold
- Add Lignumis recipes to Space Age recipe productivity technologies
Breaking Changes:
- LDS uses lumber instead of raw wood
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Version: 1.0.12
Date: 08.02.2025
Changes:
- Add HD starmap icon
- Reduce file size of audio
- Deep miner doesn't require production science pack
Bug Fixes:
- Fix crafting category of speed module 3
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Version: 1.0.11
Date: 05.02.2025
Bug Fixes:
- The player can now craft generated quality crafting categories
- Fix crash site being created for every player in multiplayer
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Version: 1.0.10
Date: 05.02.2025
Changes:
- Balance trees (you should have the feeling that the whole planet is a forest)
- Add ambient sound and music
Bug Fixes:
- Fix gold stromatolite seeds not plantable on Lignumis
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Version: 1.0.9
Date: 05.02.2025
Bug Fixes:
- Fix agricultural towers not buildable on Lignumis
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Version: 1.0.8
Date: 04.02.2025
Bug Fixes:
- Fix crash due to error `attempt to get length of local 'woodResults' (a nil value)`
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Version: 1.0.7
Date: 04.02.2025
Changes:
- Add "○" to the mod name so it is easily recognized as a planet mod
- Set default import locations for repair packs
- Use mod "Pollution as surface property"
- Apply setting for progressive belt recipes to lab
- Unlock basic Nauvis technologies when adding the mod to an existing game
Bug Fixes:
- Fix nutrients-from-wood-pulp not being craftable
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Version: 1.0.6
Date: 02.02.2025
Bug Fixes:
- Only regular Nauvis trees are buffed
- Disable recycling for alternative recipes
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Version: 1.0.5
Date: 27.01.2025
Changes:
- Move requester chest to logistic robotics
Bug Fixes:
- Temporary fix for crash due to "Wood Walls and floors" (https://mods.factorio.com/mod/Wood-Walls/discussion/679915cbb8bf3c84c65db404)
- Fix error in migration code when Lignumis surface does not exist yet
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Version: 1.0.4
Date: 27.01.2025
Changes:
- Buff Lignumis military (and Vanilla gun turret as incentive to upgrade)
Bug Fixes:
- Make pipe code more robust (https://github.com/SimonBrodtmann/lignumis/issues/5)
- Fix error in migration code when Lignumis surface does not exist yet
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Version: 1.0.3
Date: 26.01.2025
Bug Fixes:
- Fix error when clicking a provisional rocket silo while in remote view
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Version: 1.0.2
Date: 26.01.2025
Bug Fixes:
- Fix transition to Nauvis for existing saves
- Fix provisional rocket silo only needing 1 rocket part
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Version: 1.0.1
Date: 26.01.2025
Bug Fixes:
- Fix migration error
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Version: 1.0.0
Date: 26.01.2025
Changes:
- Add translations for simplified chinese (thanks cyx2015s)
- Improve transition to Nauvis with a compound entity and a custom GUI
- Polish custom graphics
- Optimize graphics, drastically reducing the overall file size
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Version: 0.9.8
Date: 25.01.2025
Changes:
- Generator burner equipment can use wood as fuel
- Reduce output inventory slots of burner agricultural tower to 3
- Add mod support for science packs and custom labs
- Add compatibility code for Cerys
Bug Fixes:
- Remove randomness from plants (thanks Atraxi; https://mods.factorio.com/mod/lignumis/discussion/67933ca99634a9d18f15f5af)
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Version: 0.9.7
Date: 23.01.2025
Changes:
- Add compatibility for "Metal and Stars" (thanks Atraxi)
- Rename "Planet discovery Lignumis" to "Moon discovery Lignumis"
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Version: 0.9.6
Date: 20.01.2025
Bug Fixes:
- Fix errors with initialization (probably)
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Version: 0.9.5
Date: 20.01.2025
Changes:
- Halved energy required for lumber, halved speed of lumber mill
- Allow bringing 40 item stacks to Nauvis (currently it's only in the tooltip)
- Replace yellow belt with brown belt in electric lab recipe to prevent deadlock
Bug Fixes:
- Fix only first player being sent to Lignumis (probably)
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Version: 0.9.4
Date: 20.01.2025
Changes:
- Enable music for Lignumis again
- Lignumis buildings now have golden pipe connections
- Prevent other mods from adding science packs to wood lab
- Increase inventory slots of burner agricultural tower to 5
- Gold seeds are buffed to reduce ramp-up time of gold production
- Basic radar recipe now takes longer
- The amount of peat from gold stromatolite remnant is reduced
Bug Fixes:
- Non-planted trees didn't absorb noise
- Desiccation furnace was mined to regular furnace
Breaking Changes:
- The fluid input connection of the provisional rocket silo has been moved one tile to the right
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Version: 0.9.3
Date: 17.01.2025
Changes:
- Wooden military is now optional. Lignumis adds everything that is needed. You can keep it for the additional stuff.
- Wood lab now gets its input science packs defined in data-final-fixes because it should not get additional science packs from other mods
- Wooden industry is now supported (no code is needed for that)
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Version: 0.9.2
Date: 15.01.2025
Changes:
- Reduce trees in map generation a bit
Bug Fixes:
- Temporarily disables music on Lignumis because PlanetsLib 1.1.25 removes the function `PlanetsLib.borrow_music`
- Change locales for `surface-condition-too-low` and `surface-condition-too-high` to make sense for pollution surface condition
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Version: 0.9.1
Date: 15.01.2025
Changes:
- Optimized map generation
- Changed color of natural gold soil on the map
- Increased wood yield from peat
- Buff the game start with a second burner mining drill and 2 burner agricultural towers
- Add mining area visualization for the 4x4 burner mining drill
- Now uses PlanetsLib (that also adds a nice orbit ring)
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Version: 0.9.0
Date: 14.01.2025
Changes:
- Add recipes to Quality assembler
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Version: 0.0.10
Date: 13.01.2025
Changes:
- Add noise pollution icon
- Add Quality assembler
Bug Fixes:
- Fix tree-seeding being disabled
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Version: 0.0.9
Date: 13.01.2025
Changes:
- Add Active noise cancelling tower
- Add noise emissions to non-Lignumis entities
- Balance noise
Bug Fixes:
- Reduce Space Age dependency to latest stable release instead of experimental
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Version: 0.0.8
Date: 12.01.2025
Changes:
- Add mod "Astropinics"
- Update dependencies
- Add mid-game items and balancing (a.k.a. coming back to Lignumis)
- Mark known incompatible mods as such until compatibility code is added
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Version: 0.0.7
Date: 11.01.2025
Changes:
- Reactors and cars burn wood fuel
- Unlock Lignumis via technology instead of script
- Give deep miner a proper recipe and balance it
- Balance basic construction robots
Bug Fixes:
- Fix a crash when starting Lignumis not in freeplay mode
- Fix a crash when starting Lignumis in the editor
- Fix some item orders
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Version: 0.0.6
Date: 09.01.2025
Changes:
- Remove temporary incompatibility with wood-logistics
- Add basic radar
- Balance peat resource patches
- Increase fuel value of wood pulp
- Balance start on Nauvis
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Version: 0.0.5
Date: 07.01.2025
Changes:
- Add basic repair pack
- Remove gold from burner agricultural tower
- Vanilla labs can use Lignumis science packs
- Balance technology "Basic construction robotics (copper)"
- Balance "noise" pollution
- Move 2 damage research levels to Lignumis
- Adjust vanilla technologies
- Add compatibility with hot metals
Bug Fixes:
- Fix too slow belt animation
- Fix initial fuel for all burner inserters
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Version: 0.0.4
Date: 06.01.2025
Changes:
- The mod "Burner Leech Fork" is removed as a dependency and listed as optional addition in the description
- Add "wood fuel" category so burner entities don't use trees, lumber and seeds as fuel
- Add recipe to process moist stromatolite remnant in a normal furnace to balance steam production
- Add recipe to process gold stromatolite seeds to void excess seeds
- Improve transition to Nauvis and do some overall polishing
- The mod "wood-logistics" is now marked incompatible. All wood-themed mods from SafTheLamb will be made compatible at a later point.
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Version: 0.0.3
Date: 06.01.2025
Changes:
- Add Basic construction robots
- Position Deep miner in technology tree
- Implement transition to Nauvis (temporary solution)
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Version: 0.0.2
Date: 02.01.2025
Changes:
- Add Basic gun turret
- Remove Wood to landfill
- Move vanilla landfill to Lignumis
- Prevent deadlock by not using Lignumis science packs after going to Nauvis
Bug Fixes:
- Fix some typos
- Fix item orders
- Fix crafting categories of assemblers
- Fix initial fuel for Long handed inserter
- Fix minable results for gold pipes
- Fix items not shown in filter selection
- Fix enemies not attacking