if not mods["wood-military"] then return end data.raw["bool-setting"]["wood-military-rockets"].default_value = false data.raw["bool-setting"]["wood-military-artillery"].default_value = false data.raw["bool-setting"]["wood-military-damage-buff"].default_value = false data.raw["bool-setting"]["wood-military-armor"].hidden = true data.raw["bool-setting"]["wood-military-armor"].forced_value = true data.raw["bool-setting"]["wood-military-nerf-start"].hidden = true data.raw["bool-setting"]["wood-military-nerf-start"].forced_value = true