--------------------------------------------------------------------------------------------------- Version: 1.0.20 Date: 24.02.2025 Changes: - Add compatibility for the mod "Diversitree" - Add "ignore_tech_cost_multiplier" to "tree-seeding Bug Fixes: - Update compatibility for Cerys --------------------------------------------------------------------------------------------------- Version: 1.0.19 Date: 23.02.2025 Changes: - Add setting "Enable progressive technologies" --------------------------------------------------------------------------------------------------- Version: 1.0.18 Date: 16.02.2025 Breaking Changes: - Double numbers for gold ore (both production and usage; it doesn't really break anything but it could mess with the throughput) Changes: - AAI Industry: Keep the technology changes AAI Industry makes - Autoplaced gold stromatolites are trees now that can be harvested by the agricultural tower - Use Bioprocessing tab (you need to install the new dependency) Bug Fixes: - AAI Industry: Wood science pack can be crafted by hand --------------------------------------------------------------------------------------------------- Version: 1.0.17 Date: 16.02.2025 Bug Fixes: - Basic radar can be crafted in the steam assembler again - Wood liquefaction is available both for steam assembler and assembler mk2 - Fix crash with "Fulgora Lives" active --------------------------------------------------------------------------------------------------- Version: 1.0.16 Date: 15.02.2025 Bug Fixes: - Fix trees not being plantable on Nauvis with Alien Biomes active - Add compatibility for mods that change the quality technologies --------------------------------------------------------------------------------------------------- Version: 1.0.15 Date: 15.02.2025 Changes: - Add compatibility with AAI Industry - Add compatibility with Planet Picker - Improve progressive belt recipes (yellow undies and splitters used to require both the lower tier and yellow belts) - Nutrients from wood pulp can be crafted in the biochamber - Have a separate recipe for steam science that only uses steam as fuel for the steam assembler (no two input pipes with the same fluid anymore) - You can't leave Lignumis before researching Nauvis discovery - Prevent getting Stuck on Nauvis by changing prerequisites of Nauvis technologies and removing pre-research on Lignumis --------------------------------------------------------------------------------------------------- Version: 1.0.14 Date: 14.02.2025 Changes: - Add compatibility to stable Factorio version again --------------------------------------------------------------------------------------------------- Version: 1.0.13 Date: 13.02.2025 Changes: - Correct some icon orders - Locomotives can burn wood again - Reduce energy usage of active noise cancelling tower - Nerf deep miner (halves the speed) - Remove temporary fix for wooden walls - Change asteroid chunk ratio for Lignumis to not wait ages for ice - Add molten gold processing for the foundry - Reduce peat from gold - Add Lignumis recipes to Space Age recipe productivity technologies Breaking Changes: - LDS uses lumber instead of raw wood --------------------------------------------------------------------------------------------------- Version: 1.0.12 Date: 08.02.2025 Changes: - Add HD starmap icon - Reduce file size of audio - Deep miner doesn't require production science pack Bug Fixes: - Fix crafting category of speed module 3 --------------------------------------------------------------------------------------------------- Version: 1.0.11 Date: 05.02.2025 Bug Fixes: - The player can now craft generated quality crafting categories - Fix crash site being created for every player in multiplayer --------------------------------------------------------------------------------------------------- Version: 1.0.10 Date: 05.02.2025 Changes: - Balance trees (you should have the feeling that the whole planet is a forest) - Add ambient sound and music Bug Fixes: - Fix gold stromatolite seeds not plantable on Lignumis --------------------------------------------------------------------------------------------------- Version: 1.0.9 Date: 05.02.2025 Bug Fixes: - Fix agricultural towers not buildable on Lignumis --------------------------------------------------------------------------------------------------- Version: 1.0.8 Date: 04.02.2025 Bug Fixes: - Fix crash due to error `attempt to get length of local 'woodResults' (a nil value)` --------------------------------------------------------------------------------------------------- Version: 1.0.7 Date: 04.02.2025 Changes: - Add "○" to the mod name so it is easily recognized as a planet mod - Set default import locations for repair packs - Use mod "Pollution as surface property" - Apply setting for progressive belt recipes to lab - Unlock basic Nauvis technologies when adding the mod to an existing game Bug Fixes: - Fix nutrients-from-wood-pulp not being craftable --------------------------------------------------------------------------------------------------- Version: 1.0.6 Date: 02.02.2025 Bug Fixes: - Only regular Nauvis trees are buffed - Disable recycling for alternative recipes --------------------------------------------------------------------------------------------------- Version: 1.0.5 Date: 27.01.2025 Changes: - Move requester chest to logistic robotics Bug Fixes: - Temporary fix for crash due to "Wood Walls and floors" (https://mods.factorio.com/mod/Wood-Walls/discussion/679915cbb8bf3c84c65db404) - Fix error in migration code when Lignumis surface does not exist yet --------------------------------------------------------------------------------------------------- Version: 1.0.4 Date: 27.01.2025 Changes: - Buff Lignumis military (and Vanilla gun turret as incentive to upgrade) Bug Fixes: - Make pipe code more robust (https://github.com/SimonBrodtmann/lignumis/issues/5) - Fix error in migration code when Lignumis surface does not exist yet --------------------------------------------------------------------------------------------------- Version: 1.0.3 Date: 26.01.2025 Bug Fixes: - Fix error when clicking a provisional rocket silo while in remote view --------------------------------------------------------------------------------------------------- Version: 1.0.2 Date: 26.01.2025 Bug Fixes: - Fix transition to Nauvis for existing saves - Fix provisional rocket silo only needing 1 rocket part --------------------------------------------------------------------------------------------------- Version: 1.0.1 Date: 26.01.2025 Bug Fixes: - Fix migration error --------------------------------------------------------------------------------------------------- Version: 1.0.0 Date: 26.01.2025 Changes: - Add translations for simplified chinese (thanks cyx2015s) - Improve transition to Nauvis with a compound entity and a custom GUI - Polish custom graphics - Optimize graphics, drastically reducing the overall file size --------------------------------------------------------------------------------------------------- Version: 0.9.8 Date: 25.01.2025 Changes: - Generator burner equipment can use wood as fuel - Reduce output inventory slots of burner agricultural tower to 3 - Add mod support for science packs and custom labs - Add compatibility code for Cerys Bug Fixes: - Remove randomness from plants (thanks Atraxi; https://mods.factorio.com/mod/lignumis/discussion/67933ca99634a9d18f15f5af) --------------------------------------------------------------------------------------------------- Version: 0.9.7 Date: 23.01.2025 Changes: - Add compatibility for "Metal and Stars" (thanks Atraxi) - Rename "Planet discovery Lignumis" to "Moon discovery Lignumis" --------------------------------------------------------------------------------------------------- Version: 0.9.6 Date: 20.01.2025 Bug Fixes: - Fix errors with initialization (probably) --------------------------------------------------------------------------------------------------- Version: 0.9.5 Date: 20.01.2025 Changes: - Halved energy required for lumber, halved speed of lumber mill - Allow bringing 40 item stacks to Nauvis (currently it's only in the tooltip) - Replace yellow belt with brown belt in electric lab recipe to prevent deadlock Bug Fixes: - Fix only first player being sent to Lignumis (probably) --------------------------------------------------------------------------------------------------- Version: 0.9.4 Date: 20.01.2025 Changes: - Enable music for Lignumis again - Lignumis buildings now have golden pipe connections - Prevent other mods from adding science packs to wood lab - Increase inventory slots of burner agricultural tower to 5 - Gold seeds are buffed to reduce ramp-up time of gold production - Basic radar recipe now takes longer - The amount of peat from gold stromatolite remnant is reduced Bug Fixes: - Non-planted trees didn't absorb noise - Desiccation furnace was mined to regular furnace Breaking Changes: - The fluid input connection of the provisional rocket silo has been moved one tile to the right --------------------------------------------------------------------------------------------------- Version: 0.9.3 Date: 17.01.2025 Changes: - Wooden military is now optional. Lignumis adds everything that is needed. You can keep it for the additional stuff. - Wood lab now gets its input science packs defined in data-final-fixes because it should not get additional science packs from other mods - Wooden industry is now supported (no code is needed for that) --------------------------------------------------------------------------------------------------- Version: 0.9.2 Date: 15.01.2025 Changes: - Reduce trees in map generation a bit Bug Fixes: - Temporarily disables music on Lignumis because PlanetsLib 1.1.25 removes the function `PlanetsLib.borrow_music` - Change locales for `surface-condition-too-low` and `surface-condition-too-high` to make sense for pollution surface condition --------------------------------------------------------------------------------------------------- Version: 0.9.1 Date: 15.01.2025 Changes: - Optimized map generation - Changed color of natural gold soil on the map - Increased wood yield from peat - Buff the game start with a second burner mining drill and 2 burner agricultural towers - Add mining area visualization for the 4x4 burner mining drill - Now uses PlanetsLib (that also adds a nice orbit ring) --------------------------------------------------------------------------------------------------- Version: 0.9.0 Date: 14.01.2025 Changes: - Add recipes to Quality assembler --------------------------------------------------------------------------------------------------- Version: 0.0.10 Date: 13.01.2025 Changes: - Add noise pollution icon - Add Quality assembler Bug Fixes: - Fix tree-seeding being disabled --------------------------------------------------------------------------------------------------- Version: 0.0.9 Date: 13.01.2025 Changes: - Add Active noise cancelling tower - Add noise emissions to non-Lignumis entities - Balance noise Bug Fixes: - Reduce Space Age dependency to latest stable release instead of experimental --------------------------------------------------------------------------------------------------- Version: 0.0.8 Date: 12.01.2025 Changes: - Add mod "Astropinics" - Update dependencies - Add mid-game items and balancing (a.k.a. coming back to Lignumis) - Mark known incompatible mods as such until compatibility code is added --------------------------------------------------------------------------------------------------- Version: 0.0.7 Date: 11.01.2025 Changes: - Reactors and cars burn wood fuel - Unlock Lignumis via technology instead of script - Give deep miner a proper recipe and balance it - Balance basic construction robots Bug Fixes: - Fix a crash when starting Lignumis not in freeplay mode - Fix a crash when starting Lignumis in the editor - Fix some item orders --------------------------------------------------------------------------------------------------- Version: 0.0.6 Date: 09.01.2025 Changes: - Remove temporary incompatibility with wood-logistics - Add basic radar - Balance peat resource patches - Increase fuel value of wood pulp - Balance start on Nauvis --------------------------------------------------------------------------------------------------- Version: 0.0.5 Date: 07.01.2025 Changes: - Add basic repair pack - Remove gold from burner agricultural tower - Vanilla labs can use Lignumis science packs - Balance technology "Basic construction robotics (copper)" - Balance "noise" pollution - Move 2 damage research levels to Lignumis - Adjust vanilla technologies - Add compatibility with hot metals Bug Fixes: - Fix too slow belt animation - Fix initial fuel for all burner inserters --------------------------------------------------------------------------------------------------- Version: 0.0.4 Date: 06.01.2025 Changes: - The mod "Burner Leech Fork" is removed as a dependency and listed as optional addition in the description - Add "wood fuel" category so burner entities don't use trees, lumber and seeds as fuel - Add recipe to process moist stromatolite remnant in a normal furnace to balance steam production - Add recipe to process gold stromatolite seeds to void excess seeds - Improve transition to Nauvis and do some overall polishing - The mod "wood-logistics" is now marked incompatible. All wood-themed mods from SafTheLamb will be made compatible at a later point. --------------------------------------------------------------------------------------------------- Version: 0.0.3 Date: 06.01.2025 Changes: - Add Basic construction robots - Position Deep miner in technology tree - Implement transition to Nauvis (temporary solution) --------------------------------------------------------------------------------------------------- Version: 0.0.2 Date: 02.01.2025 Changes: - Add Basic gun turret - Remove Wood to landfill - Move vanilla landfill to Lignumis - Prevent deadlock by not using Lignumis science packs after going to Nauvis Bug Fixes: - Fix some typos - Fix item orders - Fix crafting categories of assemblers - Fix initial fuel for Long handed inserter - Fix minable results for gold pipes - Fix items not shown in filter selection - Fix enemies not attacking