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README.md
29
README.md
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@ -1,12 +1,12 @@
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[](https://discord.gg/ufvFUJtVwk)[](https://git.cacklingfiend.info/cacklingfiend/lignumis)
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[](https://discord.gg/ufvFUJtVwk)[](https://git.cacklingfiend.info/cacklingfiend/lignumis)
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_________________
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_________________
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## Lignumis
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## Lignumis
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This mod extends the early game of Space Age by putting you on the moon "Lignumis" before you escape to Nauvis. It concentrates on wood and steam technologies, giving you some early game production chains for those resources.
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This mod extends the early game of Space Age by putting you on the moon "Lignumis" before you escape to Nauvis. It concentrates on wood and steam technologies, giving you some early game production chains for those resources.
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The duration of the stay on Lignumis will be rather short. The impact of the later game will still be substantial. There are several mod settings to alter the experience after leaving Lignumis to make it match your personal taste.
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The duration of the stay on Lignumis will be rather short. The impact of the later game will still be substantial.
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**Warning when adding to existing games:** With the default settings, this mod will break a few things in your existing bases and space ships. Check out the settings to disable what you don't like.
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**Warning when adding to existing games:** With the default settings, this mod will break a few things in your existing bases and space ships. Check out the settings to disable what you don't like.
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@ -16,12 +16,6 @@ The duration of the stay on Lignumis will be rather short. The impact of the lat
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[](https://www.youtube.com/live/OMDpDhZdTmU?feature=shared&t=290&list=PLALTzJaRcgW97ItZgtZvkqFBcdVjKNVHz&index=2) [](https://www.youtube.com/live/d4n1H6Z4KPc?list=PLALTzJaRcgW97ItZgtZvkqFBcdVjKNVHz&index=3) [](https://www.youtube.com/live/guWhjqPrVN0?list=PLALTzJaRcgW97ItZgtZvkqFBcdVjKNVHz&index=4&t=362)
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[](https://www.youtube.com/live/OMDpDhZdTmU?feature=shared&t=290&list=PLALTzJaRcgW97ItZgtZvkqFBcdVjKNVHz&index=2) [](https://www.youtube.com/live/d4n1H6Z4KPc?list=PLALTzJaRcgW97ItZgtZvkqFBcdVjKNVHz&index=3) [](https://www.youtube.com/live/guWhjqPrVN0?list=PLALTzJaRcgW97ItZgtZvkqFBcdVjKNVHz&index=4&t=362)
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_________________
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_________________
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## Wood production
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Sources of wood per planet.
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## Mod recommendations
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## Mod recommendations
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The following mods can be a great addition for this mod:
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The following mods can be a great addition for this mod:
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@ -34,11 +28,6 @@ For UPS optimizations, you can disable this mod once the burner phase is over.
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Alternatives: [Burner Leech Fork](https://mods.factorio.com/mod/Burner-Leech-Fork), [Burner Leech](https://mods.factorio.com/mod/Burner-Leech)
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Alternatives: [Burner Leech Fork](https://mods.factorio.com/mod/Burner-Leech-Fork), [Burner Leech](https://mods.factorio.com/mod/Burner-Leech)
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#### Optional wood mods
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- [Wooden Fulgora: Coralmium Agriculture](https://mods.factorio.com/mod/fulgora-coralmium-agriculture)
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- [Wooden Aquilo: Seabloom Algaculture](https://mods.factorio.com/mod/aquilo-seabloom-algaculture)
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#### [Any Planet Start](https://mods.factorio.com/mod/any-planet-start)
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#### [Any Planet Start](https://mods.factorio.com/mod/any-planet-start)
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Allows you to choose the planet that Lignumis orbits. You can continue on Vulcanus, Fulgora or Gleba after leaving Lignumis.
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Allows you to choose the planet that Lignumis orbits. You can continue on Vulcanus, Fulgora or Gleba after leaving Lignumis.
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@ -60,6 +49,10 @@ If you want more of it than Lignumis offers, add this mod. It adds ammo for shot
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If you like go more into the charcoal direction. It has no overlap with Lignumis and starts to get relevant on Nauvis.
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If you like go more into the charcoal direction. It has no overlap with Lignumis and starts to get relevant on Nauvis.
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#### [Wooden Aquilo: Seabloom Algaculture](https://mods.factorio.com/mod/aquilo-seabloom-algaculture)
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For wood on Aquilo.
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#### [Crushing Industry](https://mods.factorio.com/mod/crushing-industry) with [Crushing Industry - Productivity Research](https://mods.factorio.com/mod/crushing-industry-productivity-research)
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#### [Crushing Industry](https://mods.factorio.com/mod/crushing-industry) with [Crushing Industry - Productivity Research](https://mods.factorio.com/mod/crushing-industry-productivity-research)
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Recommended with high science cost settings. It adds crushers and crushed ores to increase productivity.
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Recommended with high science cost settings. It adds crushers and crushed ores to increase productivity.
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@ -90,7 +83,7 @@ The following planet mods are tested for (at least technical) compatibility. The
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- [Dea Dia System](https://mods.factorio.com/mod/dea-dia-system)
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- [Dea Dia System](https://mods.factorio.com/mod/dea-dia-system)
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- [Janus](https://mods.factorio.com/mod/janus)
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- [Janus](https://mods.factorio.com/mod/janus)
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- [Maraxsis](https://mods.factorio.com/mod/maraxsis)
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- [Maraxsis](https://mods.factorio.com/mod/maraxsis)
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- [Moshine](https://mods.factorio.com/mod/Moshine)* + [Wooden Moshine: Solaponics](https://mods.factorio.com/mod/moshine-solaponics)
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- [Moshine](https://mods.factorio.com/mod/Moshine)*
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- [Muluna](https://mods.factorio.com/mod/planet-muluna)*
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- [Muluna](https://mods.factorio.com/mod/planet-muluna)*
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- [Terra Palus](https://mods.factorio.com/mod/terrapalus)
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- [Terra Palus](https://mods.factorio.com/mod/terrapalus)
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- [Secretas & Frozeta](https://mods.factorio.com/mod/secretas)
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- [Secretas & Frozeta](https://mods.factorio.com/mod/secretas)
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@ -226,6 +219,10 @@ _________________
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- [Mute icon](https://icons8.com/icon/9414/no-audio)
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- [Mute icon](https://icons8.com/icon/9414/no-audio)
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[_CodeGreen](https://mods.factorio.com/user/_CodeGreen)
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- Lignumis as starting planet inspired by [Any Planet Start](https://mods.factorio.com/mod/any-planet-start)
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[Free Music Archive](https://freemusicarchive.org)
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[Free Music Archive](https://freemusicarchive.org)
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- [The Owl: telescope](https://freemusicarchive.org/music/The_Owl/Fairy_Forest/the_owl_-_fairy_forest_-_04_the_owl_-_telescope/) (CC BY-NC-ND)
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- [The Owl: telescope](https://freemusicarchive.org/music/The_Owl/Fairy_Forest/the_owl_-_fairy_forest_-_04_the_owl_-_telescope/) (CC BY-NC-ND)
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@ -242,7 +239,3 @@ _________________
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- [Early Agriculture](https://mods.factorio.com/mod/early-agriculture): Fix for trees not being plantable on Nauvis with Alien Biomes active.
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- [Early Agriculture](https://mods.factorio.com/mod/early-agriculture): Fix for trees not being plantable on Nauvis with Alien Biomes active.
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- [Wooden Logistics](https://mods.factorio.com/mod/wood-logistics): Code for AAI Loader.
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- [Wooden Logistics](https://mods.factorio.com/mod/wood-logistics): Code for AAI Loader.
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[Larger Lamps](https://mods.factorio.com/mod/DeadlockLargerLamp)
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- Burner lamp
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@ -1,35 +1,4 @@
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---------------------------------------------------------------------------------------------------
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---------------------------------------------------------------------------------------------------
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Version: 1.0.60
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Date: 25.08.2025
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Changes:
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- Mark RSO as incompatible
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Bug Fixes:
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- AAI Loaders: Don't load code when mode is set to graphics only
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- Fix item weights
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---------------------------------------------------------------------------------------------------
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Version: 1.0.59
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Date: 22.08.2025
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Changes:
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- Reduce mining time of the burner lamp
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Bug Fixes:
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- Fix possible crash when transitioning to Nauvis
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---------------------------------------------------------------------------------------------------
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Version: 1.0.58
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Date: 22.08.2025
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Changes:
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- Add setting for keeping the vanilla lab recipe (https://mods.factorio.com/mod/lignumis/discussion/68725ff2ad76390859ee01a7)
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- Add burner lamp
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- Add compatibility for "Krastorio 2 Spaced Out"
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Bug Fixes:
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- AAI Industry and Crushing industry: Fix burner crusher gold recipe (https://mods.factorio.com/mod/lignumis/discussion/68a70d74b6418d6882e78783)
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- Any planet start: Move code to data final fixes
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---------------------------------------------------------------------------------------------------
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Version: 1.0.57
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Date: 11.07.2025
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Changes:
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- Update german translation (thanks Lucanoria)
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- Add dependency: Wooden Gleba
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---------------------------------------------------------------------------------------------------
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Version: 1.0.56
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Version: 1.0.56
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Date: 07.07.2025
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Date: 07.07.2025
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Changes:
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Changes:
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@ -1,6 +1,6 @@
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{
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{
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"name": "lignumis",
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"name": "lignumis",
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"version": "1.0.60",
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"version": "1.0.56",
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"title": "Lignumis",
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"title": "Lignumis",
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"description": "Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.",
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"description": "Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.",
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"author": "cackling fiend",
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"author": "cackling fiend",
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@ -14,7 +14,6 @@
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"bioprocessing-tab",
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"bioprocessing-tab",
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"cf-lib >= 0.0.13",
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"cf-lib >= 0.0.13",
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"flib",
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"flib",
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"gleba-water-cane",
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"lignumis-assets >= 1.0.3",
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"lignumis-assets >= 1.0.3",
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"mf-buildings >= 1.0.7",
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"mf-buildings >= 1.0.7",
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"mf-core >= 1.0.3",
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"mf-core >= 1.0.3",
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"?fulgora-coralmium-agriculture",
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"?fulgora-coralmium-agriculture",
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"?gleba-reborn",
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"?gleba-reborn",
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"?hot-metals >= 1.1.0",
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"?hot-metals >= 1.1.0",
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"?Krastorio2-spaced-out",
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"?lane-splitters",
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"?lane-splitters",
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"?metal-and-stars",
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"?metal-and-stars",
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"(?)secretas",
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"(?)secretas",
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"!early-agriculture",
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"!early-agriculture",
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"!planet-picker",
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"!planet-picker",
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"!wood-logistics",
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"!wood-logistics",
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"!wood-universe-modpack",
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"!wood-universe-modpack"
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"!rso-mod"
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]
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]
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}
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}
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@ -72,6 +72,7 @@ gold-plate=Goldplatte
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gold-cable=Goldkabel
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gold-cable=Goldkabel
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moist-stromatolite-remnant=Feuchte Stromatolithenreste
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moist-stromatolite-remnant=Feuchte Stromatolithenreste
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steam-science-pack=Wissenschaftspaket für Dampf
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steam-science-pack=Wissenschaftspaket für Dampf
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destination-nauvis=Reise nach Nauvis
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lumber=Holzbrett
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lumber=Holzbrett
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basic-repair-pack=Grundlegendes Reparaturkit
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basic-repair-pack=Grundlegendes Reparaturkit
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cupriavidus-necator=Cupriavidus necator
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cupriavidus-necator=Cupriavidus necator
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@ -49,7 +49,6 @@ wood-lane-splitter=Wood lane splitter
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lignumis-spawner-small=Lignumis egg raft
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lignumis-spawner-small=Lignumis egg raft
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lignumis-small-wriggler-pentapod=Lignumis small wiggler pentapod
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lignumis-small-wriggler-pentapod=Lignumis small wiggler pentapod
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lignumis-medium-wriggler-pentapod=Lignumis medium wiggler pentapod
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lignumis-medium-wriggler-pentapod=Lignumis medium wiggler pentapod
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burner-lamp=Burner lamp
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[entity-description]
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[entity-description]
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lumber-mill=Advanced machine to process wood.
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lumber-mill=Advanced machine to process wood.
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gold-cable=Gold cable
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gold-cable=Gold cable
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moist-stromatolite-remnant=Moist stromatolite remnant
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moist-stromatolite-remnant=Moist stromatolite remnant
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steam-science-pack=Steam science pack
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steam-science-pack=Steam science pack
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destination-nauvis=Travel to Nauvis
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lumber=Lumber
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lumber=Lumber
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basic-repair-pack=Basic repair pack
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basic-repair-pack=Basic repair pack
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cupriavidus-necator=Cupriavidus necator
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cupriavidus-necator=Cupriavidus necator
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@ -108,7 +108,6 @@ active-noise-cancelling=Active noise cancelling
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casting-gold=Casting gold
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casting-gold=Casting gold
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gold-ore-crushing=Gold ore crushing
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gold-ore-crushing=Gold ore crushing
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processing-unit-gold=Processing unit (gold)
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processing-unit-gold=Processing unit (gold)
|
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burner-lamp-burning=Generating light
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|
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|
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[recipe-description]
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[recipe-description]
|
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moist-stromatolite-remnant-desiccation-without-steam=Used for balancing the production of steam.
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moist-stromatolite-remnant-desiccation-without-steam=Used for balancing the production of steam.
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@ -183,7 +182,6 @@ lignumis-assembler-progression=Enable progressive assembler recipes
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lignumis-lumber-mill-more-recipes=Enable more recipes for the lumber mill
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lignumis-lumber-mill-more-recipes=Enable more recipes for the lumber mill
|
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lignumis-fulgora-wood=Add wood to Fulgora
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lignumis-fulgora-wood=Add wood to Fulgora
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lignumis-early-robots=Even earlier personal robots
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lignumis-early-robots=Even earlier personal robots
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lignumis-vanilla-lab=Keep vanilla lab recipe
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|
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[mod-setting-description]
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[mod-setting-description]
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lignumis-belt-progression=Yellow belts will require wood belts to craft.
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lignumis-belt-progression=Yellow belts will require wood belts to craft.
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@ -196,7 +194,6 @@ lignumis-assembler-progression=Assembling machine 1 will require burner assembli
|
||||||
lignumis-lumber-mill-more-recipes=The lumber mill can also craft basic turrets, burner assemblers and burner inserters. Improves balancing wood usage when all progressive recipes are enabled and helps with marathon games.
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lignumis-lumber-mill-more-recipes=The lumber mill can also craft basic turrets, burner assemblers and burner inserters. Improves balancing wood usage when all progressive recipes are enabled and helps with marathon games.
|
||||||
lignumis-fulgora-wood=This adds wooden gear wheels to scrap recycling as the main source of wood. Disable this is you have a different source of wood or import everything from other planets.
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lignumis-fulgora-wood=This adds wooden gear wheels to scrap recycling as the main source of wood. Disable this is you have a different source of wood or import everything from other planets.
|
||||||
lignumis-early-robots=Personal robots are moved from steam to wood science and are a tiny bit faster.
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lignumis-early-robots=Personal robots are moved from steam to wood science and are a tiny bit faster.
|
||||||
lignumis-vanilla-lab=Moves the transport belt recipe to Iron processing so the lab can be crafted with the original recipe without requiring to research logistics
|
|
||||||
|
|
||||||
[autoplace-control-names]
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[autoplace-control-names]
|
||||||
lignumis_enemy_base=Lignumis enemy bases
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lignumis_enemy_base=Lignumis enemy bases
|
||||||
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@ -66,6 +66,7 @@ gold-plate=Złota płytka
|
||||||
gold-cable=Złoty kabel
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gold-cable=Złoty kabel
|
||||||
moist-stromatolite-remnant=Wilgotny fragment stromatolitu
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moist-stromatolite-remnant=Wilgotny fragment stromatolitu
|
||||||
steam-science-pack=parowy pakiet naukowy
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steam-science-pack=parowy pakiet naukowy
|
||||||
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destination-nauvis=Podróż na Nauvis
|
||||||
lumber=drewno
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lumber=drewno
|
||||||
basic-repair-pack=podstawowy zestaw naprawczy
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basic-repair-pack=podstawowy zestaw naprawczy
|
||||||
cupriavidus-necator=Cupriavidus necator
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cupriavidus-necator=Cupriavidus necator
|
||||||
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@ -77,6 +78,7 @@ wood-darts-magazine=drewniane rzutki (amunicja)
|
||||||
[item-description]
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[item-description]
|
||||||
wooden-wall=Użyj drewnianych ścian, aby chronić swoją bazę przed miejscowymi i zredukować poziom hałasu.
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wooden-wall=Użyj drewnianych ścian, aby chronić swoją bazę przed miejscowymi i zredukować poziom hałasu.
|
||||||
stone-wall=Lepsza ochrona akustyczna i fizyczna niż drewniana alternatywa..
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stone-wall=Lepsza ochrona akustyczna i fizyczna niż drewniana alternatywa..
|
||||||
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destination-nauvis=Włóż ten przedmiot do rakiety, aby podróżować na Nauvis. Pamiętaj, że nie wrócisz przez dłuższy czas.\n__REMARK_COLOR_BEGIN__BETA notice: Keep at most 40 item stack in your inventory before leaving as the current transition to Nauvis is a temporary implementation. Be sure to take material to jumpstart your iron, copper and wood production.__REMARK_COLOR_END__
|
||||||
|
|
||||||
[fluid-name]
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[fluid-name]
|
||||||
wood-pulp=Miazga drzewna
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wood-pulp=Miazga drzewna
|
||||||
|
|
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@ -72,6 +72,7 @@ gold-plate=Золотая плита
|
||||||
gold-cable=Золотой кабель
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gold-cable=Золотой кабель
|
||||||
moist-stromatolite-remnant=Влажный остаток строматолита
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moist-stromatolite-remnant=Влажный остаток строматолита
|
||||||
steam-science-pack=Паровой исследовательский пакет
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steam-science-pack=Паровой исследовательский пакет
|
||||||
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destination-nauvis=Путешествие на Наувис
|
||||||
lumber=Пиломатериалы
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lumber=Пиломатериалы
|
||||||
basic-repair-pack=Базовый ремонтный комплект
|
basic-repair-pack=Базовый ремонтный комплект
|
||||||
cupriavidus-necator=Cupriavidus necator
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cupriavidus-necator=Cupriavidus necator
|
||||||
|
|
|
@ -67,6 +67,7 @@ gold-plate=金板
|
||||||
gold-cable=金缆
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gold-cable=金缆
|
||||||
moist-stromatolite-remnant=湿叠层石残余物
|
moist-stromatolite-remnant=湿叠层石残余物
|
||||||
steam-science-pack=蒸汽科技包
|
steam-science-pack=蒸汽科技包
|
||||||
|
destination-nauvis=前往新地星
|
||||||
lumber=木料
|
lumber=木料
|
||||||
basic-repair-pack=基础维修包
|
basic-repair-pack=基础维修包
|
||||||
cupriavidus-necator=钩虫贪铜菌
|
cupriavidus-necator=钩虫贪铜菌
|
||||||
|
@ -77,6 +78,7 @@ wood-darts-magazine=木镖弹匣
|
||||||
|
|
||||||
[item-description]
|
[item-description]
|
||||||
wooden-wall=使用木墙保护基地,防御土著的侵袭,同时降低噪音。
|
wooden-wall=使用木墙保护基地,防御土著的侵袭,同时降低噪音。
|
||||||
|
destination-nauvis=将此物品放入火箭中,即可前往新地星。注意,你可能一段时间内回不来。\n__REMARK_COLOR_BEGIN__BETA 注意:背包中最多只能持有40堆叠的物品。目前前往新地星的方法是临时实现的。带一些资源有助于你在新地星上快速启动,生产铁板、铜板和木料。
|
||||||
|
|
||||||
[fluid-name]
|
[fluid-name]
|
||||||
wood-pulp=木浆
|
wood-pulp=木浆
|
||||||
|
|
|
@ -1,7 +1,6 @@
|
||||||
local Recipe = require("__cf-lib__/data/Recipe")
|
local Recipe = require("__cf-lib__/data/Recipe")
|
||||||
|
|
||||||
if not mods["aai-loaders"] then return end
|
if not mods["aai-loaders"] then return end
|
||||||
if settings.startup["aai-loaders-mode"].value == "graphics-only" then return end
|
|
||||||
|
|
||||||
local recipe = Recipe:new("aai-loader")
|
local recipe = Recipe:new("aai-loader")
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,6 @@ local Recipe = require("__cf-lib__/data/Recipe")
|
||||||
local Technology = require("__cf-lib__/data/Technology")
|
local Technology = require("__cf-lib__/data/Technology")
|
||||||
|
|
||||||
if not mods["aai-loaders"] then return end
|
if not mods["aai-loaders"] then return end
|
||||||
if settings.startup["aai-loaders-mode"].value == "graphics-only" then return end
|
|
||||||
|
|
||||||
local basic_circuit_board = settings.startup["lignumis-basic-circuit-board"].value
|
local basic_circuit_board = settings.startup["lignumis-basic-circuit-board"].value
|
||||||
|
|
||||||
|
|
|
@ -6,88 +6,10 @@ local target_planet = settings.startup["aps-planet"].value
|
||||||
|
|
||||||
if target_planet == "none" or target_planet == "nauvis" then return end
|
if target_planet == "none" or target_planet == "nauvis" then return end
|
||||||
|
|
||||||
Technology:new("tree-seeding"):setPrerequisites({ "wood-science-pack" })
|
|
||||||
|
|
||||||
|
|
||||||
-- Switch planet discovery technology to the new planet
|
-- Switch planet discovery technology to the new planet
|
||||||
local planet_discovery = data.raw.technology["planet-discovery-" .. target_planet] or data.raw.technology["moon-discovery-" .. target_planet]
|
local planet_discovery = data.raw.technology["planet-discovery-" .. target_planet] or data.raw.technology["moon-discovery-" .. target_planet]
|
||||||
Technology:new(planet_discovery)
|
Technology:new(planet_discovery)
|
||||||
:assign({
|
:assign({
|
||||||
enabled = true,
|
enabled = true,
|
||||||
hidden = false,
|
hidden = false
|
||||||
unit = {
|
|
||||||
count = 100,
|
|
||||||
ingredients = {
|
|
||||||
{ "wood-science-pack", 1 },
|
|
||||||
{ "steam-science-pack", 1 }
|
|
||||||
},
|
|
||||||
time = 30
|
|
||||||
}
|
|
||||||
})
|
})
|
||||||
:setPrerequisites({ "provisional-rocketry" })
|
|
||||||
Technology:new("iron-processing"):replacePrerequisite("planet-discovery-nauvis", planet_discovery.name)
|
|
||||||
Technology:new("copper-processing"):replacePrerequisite("planet-discovery-nauvis", planet_discovery.name)
|
|
||||||
|
|
||||||
|
|
||||||
-- Vulcanus
|
|
||||||
if target_planet == "vulcanus" then
|
|
||||||
Technology:new("automation"):addPrerequisite("iron-processing")
|
|
||||||
Technology:new("steel-processing"):addPrerequisite("iron-processing")
|
|
||||||
Technology:new("tungsten-carbide"):addPrerequisite("planet-discovery-vulcanus")
|
|
||||||
Technology:new("iron-processing").prototype.research_trigger.entity = "big-volcanic-rock"
|
|
||||||
Technology:new("copper-processing").prototype.research_trigger.entity = "big-volcanic-rock"
|
|
||||||
|
|
||||||
data.raw.resource["tungsten-ore"].category = "basic-solid"
|
|
||||||
|
|
||||||
if mods["bztitanium"] and mods["crushing-industry"] then
|
|
||||||
Technology:new("foundry"):addRecipe("crushed-titanium-ore")
|
|
||||||
data.raw.recipe["crushed-titanium-ore"].category = "basic-crushing"
|
|
||||||
end
|
|
||||||
|
|
||||||
if mods["bzcarbon"] then
|
|
||||||
Technology:new("graphite-processing"):addPrerequisite("planet-discovery-vulcanus")
|
|
||||||
Technology:new("diamond-processing-2"):addPrerequisite("planet-discovery-vulcanus")
|
|
||||||
end
|
|
||||||
|
|
||||||
if mods["bzsilicon"] then
|
|
||||||
Technology:new("silica-processing"):addPrerequisite("planet-discovery-vulcanus")
|
|
||||||
end
|
|
||||||
|
|
||||||
if mods["bzzirconium"] then
|
|
||||||
Technology:new("zirconia-processing"):addPrerequisite("planet-discovery-vulcanus")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
-- Fulgora
|
|
||||||
if target_planet == "fulgora" then
|
|
||||||
data.raw.recipe["medium-electric-pole"].enabled = false
|
|
||||||
Technology:new("recycling")
|
|
||||||
:addPrerequisite("planet-discovery-fulgora")
|
|
||||||
:addRecipe("medium-electric-pole")
|
|
||||||
Technology:new("iron-processing").prototype.research_trigger.entity = "scrap"
|
|
||||||
Technology:new("copper-processing").prototype.research_trigger.entity = "scrap"
|
|
||||||
|
|
||||||
if mods["fulgora-coralmium-agriculture"] then
|
|
||||||
Technology:new("coralmium-recycling")
|
|
||||||
:addPrerequisite("recycling")
|
|
||||||
:removeRecipe("agricultural-tower")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
-- Gleba
|
|
||||||
if target_planet == "gleba" then
|
|
||||||
Technology:new("landfill")
|
|
||||||
:setPrerequisites({ "burner-automation" })
|
|
||||||
:assign({
|
|
||||||
unit = {
|
|
||||||
count = 50,
|
|
||||||
ingredients = { { "wood-science-pack", 1 } },
|
|
||||||
time = 15
|
|
||||||
}
|
|
||||||
})
|
|
||||||
.prototype.research_trigger = nil
|
|
||||||
Technology:new("iron-processing").prototype.research_trigger.entity = "iron-stromatolite"
|
|
||||||
Technology:new("copper-processing").prototype.research_trigger.entity = "copper-stromatolite"
|
|
||||||
end
|
|
||||||
|
|
80
lignumis/prototypes/compatibility/any-planet-start.lua
Normal file
80
lignumis/prototypes/compatibility/any-planet-start.lua
Normal file
|
@ -0,0 +1,80 @@
|
||||||
|
local Technology = require("__cf-lib__/data/Technology")
|
||||||
|
|
||||||
|
if not mods["any-planet-start"] then return end
|
||||||
|
|
||||||
|
local target_planet = settings.startup["aps-planet"].value
|
||||||
|
|
||||||
|
if target_planet == "none" or target_planet == "nauvis" then return end
|
||||||
|
|
||||||
|
Technology:new("tree-seeding"):setPrerequisites({ "wood-science-pack" })
|
||||||
|
|
||||||
|
|
||||||
|
-- Switch planet discovery technology to the new planet
|
||||||
|
local planet_discovery = data.raw.technology["planet-discovery-" .. target_planet] or data.raw.technology["moon-discovery-" .. target_planet]
|
||||||
|
Technology:new(planet_discovery)
|
||||||
|
:assign({
|
||||||
|
enabled = true,
|
||||||
|
hidden = false,
|
||||||
|
unit = {
|
||||||
|
count = 100,
|
||||||
|
ingredients = {
|
||||||
|
{ "wood-science-pack", 1 },
|
||||||
|
{ "steam-science-pack", 1 }
|
||||||
|
},
|
||||||
|
time = 30
|
||||||
|
}
|
||||||
|
})
|
||||||
|
:setPrerequisites({ "provisional-rocketry" })
|
||||||
|
Technology:new("iron-processing"):replacePrerequisite("planet-discovery-nauvis", planet_discovery.name)
|
||||||
|
Technology:new("copper-processing"):replacePrerequisite("planet-discovery-nauvis", planet_discovery.name)
|
||||||
|
|
||||||
|
|
||||||
|
-- Vulcanus
|
||||||
|
if target_planet == "vulcanus" then
|
||||||
|
Technology:new("automation"):addPrerequisite("iron-processing")
|
||||||
|
Technology:new("steel-processing"):addPrerequisite("iron-processing")
|
||||||
|
Technology:new("tungsten-carbide"):addPrerequisite("planet-discovery-vulcanus")
|
||||||
|
Technology:new("iron-processing").prototype.research_trigger.entity = "big-volcanic-rock"
|
||||||
|
Technology:new("copper-processing").prototype.research_trigger.entity = "big-volcanic-rock"
|
||||||
|
|
||||||
|
data.raw.resource["tungsten-ore"].category = "basic-solid"
|
||||||
|
|
||||||
|
if mods["bztitanium"] and mods["crushing-industry"] then
|
||||||
|
Technology:new("foundry"):addRecipe("crushed-titanium-ore")
|
||||||
|
data.raw.recipe["crushed-titanium-ore"].category = "basic-crushing"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Fulgora
|
||||||
|
if target_planet == "fulgora" then
|
||||||
|
data.raw.recipe["medium-electric-pole"].enabled = false
|
||||||
|
Technology:new("recycling")
|
||||||
|
:addPrerequisite("planet-discovery-fulgora")
|
||||||
|
:addRecipe("medium-electric-pole")
|
||||||
|
Technology:new("iron-processing").prototype.research_trigger.entity = "scrap"
|
||||||
|
Technology:new("copper-processing").prototype.research_trigger.entity = "scrap"
|
||||||
|
|
||||||
|
if mods["fulgora-coralmium-agriculture"] then
|
||||||
|
Technology:new("coralmium-recycling")
|
||||||
|
:addPrerequisite("recycling")
|
||||||
|
:removeRecipe("agricultural-tower")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- Gleba
|
||||||
|
if target_planet == "gleba" then
|
||||||
|
Technology:new("landfill")
|
||||||
|
:setPrerequisites({ "burner-automation" })
|
||||||
|
:assign({
|
||||||
|
unit = {
|
||||||
|
count = 50,
|
||||||
|
ingredients = { { "wood-science-pack", 1 } },
|
||||||
|
time = 15
|
||||||
|
}
|
||||||
|
})
|
||||||
|
.prototype.research_trigger = nil
|
||||||
|
Technology:new("iron-processing").prototype.research_trigger.entity = "iron-stromatolite"
|
||||||
|
Technology:new("copper-processing").prototype.research_trigger.entity = "copper-stromatolite"
|
||||||
|
end
|
|
@ -106,7 +106,3 @@ gold_recipe:clone("burner-crusher-copper")
|
||||||
})
|
})
|
||||||
:unlockedByTechnology("copper-processing")
|
:unlockedByTechnology("copper-processing")
|
||||||
:apply()
|
:apply()
|
||||||
|
|
||||||
if mods["aai-industry"] then
|
|
||||||
gold_recipe:replaceIngredient("motor", "wooden-gear-wheel")
|
|
||||||
end
|
|
|
@ -1,6 +0,0 @@
|
||||||
if not mods["Krastorio2-spaced-out"] then return end
|
|
||||||
|
|
||||||
data.raw.recipe["burner-inserter"].ingredients = {
|
|
||||||
{ type = "item", name = "wooden-gear-wheel", amount = 1 },
|
|
||||||
{ type = "item", name = "lumber", amount = 1 }
|
|
||||||
}
|
|
|
@ -1,4 +1,4 @@
|
||||||
require("aai-industry")
|
require("aai-industry")
|
||||||
require("gleba-reborn")
|
require("gleba-reborn")
|
||||||
|
require("any-planet-start")
|
||||||
require("crushing-industry-updates")
|
require("crushing-industry-updates")
|
||||||
require("k2so")
|
|
|
@ -1,204 +0,0 @@
|
||||||
local Technology = require("__cf-lib__/data/Technology")
|
|
||||||
|
|
||||||
local gfx = Lignumis.graphics .. "entity/burner-lamp/"
|
|
||||||
|
|
||||||
data:extend({
|
|
||||||
{
|
|
||||||
type = "recipe-category",
|
|
||||||
name = "lamp-burning"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
name = "burner-lamp",
|
|
||||||
type = "assembling-machine",
|
|
||||||
minable = {
|
|
||||||
mining_time = 0.1,
|
|
||||||
result = "burner-lamp",
|
|
||||||
},
|
|
||||||
icon = Lignumis.graphics .. "icons/burner-lamp.png",
|
|
||||||
icon_size = 64,
|
|
||||||
icon_mipmaps = 4,
|
|
||||||
collision_mask = { layers = { object = true, water_tile = true, meltable = true, player = true } },
|
|
||||||
crafting_speed = 1,
|
|
||||||
crafting_categories = { "lamp-burning" },
|
|
||||||
fixed_recipe = "burner-lamp-burning",
|
|
||||||
dying_explosion = "lamp-explosion",
|
|
||||||
show_recipe_icon = false,
|
|
||||||
show_recipe_icon_on_map = false,
|
|
||||||
source_inventory_size = 1,
|
|
||||||
result_inventory_size = 1,
|
|
||||||
energy_source = {
|
|
||||||
emissions_per_minute = { pollution = 0.02 },
|
|
||||||
type = "burner",
|
|
||||||
fuel_inventory_size = 1,
|
|
||||||
burnt_inventory_size = 1,
|
|
||||||
fuel_categories = { "chemical" },
|
|
||||||
light_flicker = {
|
|
||||||
color = { 0, 0, 0, 0 }, -- to remove default burner glow
|
|
||||||
},
|
|
||||||
render_no_power_icon = false,
|
|
||||||
},
|
|
||||||
energy_usage = "9.6kW",
|
|
||||||
max_health = 100,
|
|
||||||
resistances = {
|
|
||||||
{
|
|
||||||
type = "fire",
|
|
||||||
percent = 95
|
|
||||||
},
|
|
||||||
},
|
|
||||||
corpse = "small-remnants",
|
|
||||||
flags = { "placeable-player", "placeable-neutral", "player-creation" },
|
|
||||||
collision_box = { { -0.15, -0.15 }, { 0.15, 0.15 } },
|
|
||||||
selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } },
|
|
||||||
graphics_set = {
|
|
||||||
animation = {
|
|
||||||
layers = {
|
|
||||||
{
|
|
||||||
draw_as_glow = false,
|
|
||||||
draw_as_light = false,
|
|
||||||
draw_as_shadow = false,
|
|
||||||
filename = gfx .. "burner-lamp-base.png",
|
|
||||||
height = 128,
|
|
||||||
priority = "high",
|
|
||||||
scale = 0.5,
|
|
||||||
shift = { 0, 0 },
|
|
||||||
width = 128,
|
|
||||||
x = 0,
|
|
||||||
y = 0
|
|
||||||
},
|
|
||||||
{
|
|
||||||
draw_as_glow = false,
|
|
||||||
draw_as_light = false,
|
|
||||||
draw_as_shadow = true,
|
|
||||||
filename = gfx .. "burner-lamp-shadow.png",
|
|
||||||
height = 128,
|
|
||||||
priority = "high",
|
|
||||||
scale = 0.5,
|
|
||||||
shift = { 0, 0 },
|
|
||||||
width = 128,
|
|
||||||
x = 0,
|
|
||||||
y = 0
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
working_visualisations = {
|
|
||||||
{
|
|
||||||
animation = {
|
|
||||||
animation_speed = 1,
|
|
||||||
blend_mode = "additive-soft",
|
|
||||||
draw_as_glow = true,
|
|
||||||
draw_as_light = false,
|
|
||||||
draw_as_shadow = false,
|
|
||||||
filename = gfx .. "burner-lamp-working.png",
|
|
||||||
frame_count = 30,
|
|
||||||
height = 128,
|
|
||||||
line_length = 6,
|
|
||||||
priority = "high",
|
|
||||||
scale = 0.5,
|
|
||||||
shift = { 0, 0 },
|
|
||||||
width = 128,
|
|
||||||
x = 0,
|
|
||||||
y = 0
|
|
||||||
},
|
|
||||||
light = {
|
|
||||||
color = { 1.0, 0.82, 0.5 },
|
|
||||||
intensity = 0.4,
|
|
||||||
size = 40,
|
|
||||||
type = "oriented",
|
|
||||||
picture = {
|
|
||||||
filename = gfx .. "light.png",
|
|
||||||
width = 256,
|
|
||||||
height = 256,
|
|
||||||
scale = 0.125
|
|
||||||
},
|
|
||||||
},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
working_sound = {
|
|
||||||
sound = {
|
|
||||||
filename = "__base__/sound/furnace.ogg",
|
|
||||||
volume = 1.0
|
|
||||||
}
|
|
||||||
},
|
|
||||||
open_sound = {
|
|
||||||
filename = "__base__/sound/machine-open.ogg",
|
|
||||||
volume = 0.75
|
|
||||||
},
|
|
||||||
close_sound = {
|
|
||||||
filename = "__base__/sound/machine-close.ogg",
|
|
||||||
volume = 0.75
|
|
||||||
},
|
|
||||||
mined_sound = {
|
|
||||||
filename = "__base__/sound/deconstruct-bricks.ogg"
|
|
||||||
},
|
|
||||||
vehicle_impact_sound = {
|
|
||||||
filename = "__base__/sound/car-metal-impact.ogg",
|
|
||||||
volume = 0.65
|
|
||||||
},
|
|
||||||
squeak_behaviour = false,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
type = "item",
|
|
||||||
name = "burner-lamp",
|
|
||||||
icon = Lignumis.graphics .. "icons/burner-lamp.png",
|
|
||||||
icon_size = 64,
|
|
||||||
icon_mipmaps = 4,
|
|
||||||
subgroup = "circuit-network", -- Copper lamp under circuit-network
|
|
||||||
order = "a[lamp]-b[copper-lamp]", -- Copper lamp after large lamp
|
|
||||||
place_result = "burner-lamp",
|
|
||||||
stack_size = 50
|
|
||||||
},
|
|
||||||
{
|
|
||||||
name = "burner-lamp",
|
|
||||||
type = "recipe",
|
|
||||||
enabled = true,
|
|
||||||
ingredients = {
|
|
||||||
{ type = "item", name = "gold-plate", amount = 4 },
|
|
||||||
{ type = "item", name = "stone-brick", amount = 2 },
|
|
||||||
},
|
|
||||||
results = {
|
|
||||||
{ type = "item", name = "burner-lamp", amount = 1 }
|
|
||||||
},
|
|
||||||
subgroup = "circuit-network", -- Copper lamp under circuit-network
|
|
||||||
order = "a[lamp]-b[copper-lamp]", -- Place after large lamp
|
|
||||||
category = "crafting" -- Category for crafting
|
|
||||||
},
|
|
||||||
{
|
|
||||||
name = "burner-lamp-copper",
|
|
||||||
type = "recipe",
|
|
||||||
enabled = false,
|
|
||||||
localised_name = { "entity-name.burner-lamp" },
|
|
||||||
icons = {
|
|
||||||
{ icon = Lignumis.graphics .. "icons/burner-lamp.png" },
|
|
||||||
{ icon = "__base__/graphics/icons/copper-plate.png", scale = 0.25, shift = { 8, 8 } }
|
|
||||||
},
|
|
||||||
ingredients = {
|
|
||||||
{ type = "item", name = "copper-plate", amount = 4 },
|
|
||||||
{ type = "item", name = "stone-brick", amount = 2 },
|
|
||||||
},
|
|
||||||
results = {
|
|
||||||
{ type = "item", name = "burner-lamp", amount = 1 }
|
|
||||||
},
|
|
||||||
subgroup = "circuit-network", -- Copper lamp under circuit-network
|
|
||||||
order = "a[lamp]-b[copper-lamp]", -- Place after large lamp
|
|
||||||
category = "crafting" -- Category for crafting
|
|
||||||
},
|
|
||||||
-- Define the hidden burning recipe for the copper lamp
|
|
||||||
{
|
|
||||||
name = "burner-lamp-burning", -- Make sure this name matches the recipe you are referencing
|
|
||||||
type = "recipe",
|
|
||||||
enabled = true,
|
|
||||||
hidden = true,
|
|
||||||
hide_from_stats = true,
|
|
||||||
icon = Lignumis.graphics .. "icons/burner-lamp.png", -- Icon path for the recipe
|
|
||||||
icon_size = 64,
|
|
||||||
icon_mipmaps = 4,
|
|
||||||
category = "lamp-burning", -- Custom category for lamp burning
|
|
||||||
ingredients = {},
|
|
||||||
results = {},
|
|
||||||
subgroup = "other", -- Optional: Adjust this if needed
|
|
||||||
energy_required = 25000 / 60, -- Represents one "Factorio day"
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
Technology:new("copper-processing"):addRecipe("burner-lamp-copper")
|
|
|
@ -8,7 +8,6 @@ require("wood-lab")
|
||||||
require("wood-science")
|
require("wood-science")
|
||||||
require("burner-agricultural-tower")
|
require("burner-agricultural-tower")
|
||||||
require("burner-assembling-machine")
|
require("burner-assembling-machine")
|
||||||
require("burner-lamp")
|
|
||||||
require("burner-long-handed-inserter")
|
require("burner-long-handed-inserter")
|
||||||
require("lumber-mill")
|
require("lumber-mill")
|
||||||
require("gold")
|
require("gold")
|
||||||
|
|
|
@ -76,8 +76,7 @@ data:extend({
|
||||||
pick_sound = item_sounds.mechanical_inventory_pickup,
|
pick_sound = item_sounds.mechanical_inventory_pickup,
|
||||||
drop_sound = item_sounds.mechanical_inventory_move,
|
drop_sound = item_sounds.mechanical_inventory_move,
|
||||||
place_result = "steam-assembling-machine",
|
place_result = "steam-assembling-machine",
|
||||||
stack_size = 50,
|
stack_size = 50
|
||||||
weight = 20 * kg
|
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
type = "recipe",
|
type = "recipe",
|
||||||
|
|
|
@ -115,18 +115,7 @@ local silo_ready = {
|
||||||
inventory_type = "normal",
|
inventory_type = "normal",
|
||||||
quality_affects_inventory_size = false,
|
quality_affects_inventory_size = false,
|
||||||
placeable_by = { item = "provisional-rocket-silo", count = 1 },
|
placeable_by = { item = "provisional-rocket-silo", count = 1 },
|
||||||
max_health = 1000,
|
health = 1000,
|
||||||
resistances = {
|
|
||||||
{
|
|
||||||
type = "fire",
|
|
||||||
percent = 100
|
|
||||||
},
|
|
||||||
{
|
|
||||||
type = "explosion",
|
|
||||||
percent = 100
|
|
||||||
}
|
|
||||||
},
|
|
||||||
create_ghost_on_death = false,
|
|
||||||
surface_conditions = {
|
surface_conditions = {
|
||||||
{
|
{
|
||||||
property = "pressure",
|
property = "pressure",
|
||||||
|
|
|
@ -65,12 +65,7 @@ stone_furnace_remnants.animation[1].filename = Lignumis.graphics .. "entity/ston
|
||||||
|
|
||||||
-- Lab
|
-- Lab
|
||||||
|
|
||||||
if settings.startup["lignumis-vanilla-lab"].value then
|
Recipe:new("lab"):replaceIngredient("transport-belt", "wood-transport-belt")
|
||||||
Recipe:new("transport-belt"):unlockedByTechnology("iron-processing")
|
|
||||||
else
|
|
||||||
Recipe:new("lab"):replaceIngredient("transport-belt", "wood-transport-belt")
|
|
||||||
Recipe:new("transport-belt"):unlockedByTechnology("logistics")
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
-- Gun turret
|
-- Gun turret
|
||||||
|
@ -190,6 +185,12 @@ end
|
||||||
local automation_technology = data.raw.technology["automation"]
|
local automation_technology = data.raw.technology["automation"]
|
||||||
automation_technology.ignore_tech_cost_multiplier = false
|
automation_technology.ignore_tech_cost_multiplier = false
|
||||||
|
|
||||||
|
local logistics_technology = data.raw.technology["logistics"]
|
||||||
|
table.insert(logistics_technology.effects, {
|
||||||
|
type = "unlock-recipe",
|
||||||
|
recipe = "transport-belt"
|
||||||
|
})
|
||||||
|
|
||||||
local landfill_technology = data.raw.technology["landfill"]
|
local landfill_technology = data.raw.technology["landfill"]
|
||||||
landfill_technology.prerequisites = { "burner-automation" }
|
landfill_technology.prerequisites = { "burner-automation" }
|
||||||
landfill_technology.unit = {
|
landfill_technology.unit = {
|
||||||
|
@ -335,15 +336,3 @@ if settings.startup["lignumis-fulgora-wood"].value then
|
||||||
recycler.result_inventory_size = recycling_result_count
|
recycler.result_inventory_size = recycling_result_count
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
-- Fix item weights
|
|
||||||
|
|
||||||
local function set_default_weight(item, items_per_rocket)
|
|
||||||
data.raw.item[item].weight = data.raw.item[item].weight or 1000 * kg / items_per_rocket
|
|
||||||
end
|
|
||||||
set_default_weight("electronic-circuit", 2000)
|
|
||||||
set_default_weight("advanced-circuit", 1000)
|
|
||||||
set_default_weight("processing-unit", 300)
|
|
||||||
set_default_weight("low-density-structure", 200)
|
|
||||||
set_default_weight("rocket-fuel", 100)
|
|
|
@ -61,10 +61,8 @@ local function transit_player(player_index)
|
||||||
local player = game.get_player(player_index)
|
local player = game.get_player(player_index)
|
||||||
local transition = storage.transitions[player_index]
|
local transition = storage.transitions[player_index]
|
||||||
|
|
||||||
if transition.rocket_entry.cargo_pod then
|
|
||||||
transition.rocket_entry.cargo_pod.set_passenger(nil)
|
transition.rocket_entry.cargo_pod.set_passenger(nil)
|
||||||
transition.rocket_entry.cargo_pod.destroy()
|
transition.rocket_entry.cargo_pod.destroy()
|
||||||
end
|
|
||||||
|
|
||||||
init_nauvis()
|
init_nauvis()
|
||||||
teleport_player(player)
|
teleport_player(player)
|
||||||
|
|
|
@ -69,13 +69,6 @@ data:extend({
|
||||||
default_value = false,
|
default_value = false,
|
||||||
order = "j"
|
order = "j"
|
||||||
},
|
},
|
||||||
{
|
|
||||||
type = "bool-setting",
|
|
||||||
name = "lignumis-vanilla-lab",
|
|
||||||
setting_type = "startup",
|
|
||||||
default_value = false,
|
|
||||||
order = "k"
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
type = "string-setting",
|
type = "string-setting",
|
||||||
name = "lignumis-second-planet",
|
name = "lignumis-second-planet",
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue