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4 changed files with 25 additions and 4 deletions
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@ -1,4 +1,13 @@
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---------------------------------------------------------------------------------------------------
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Version: 1.5.0
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Date: 14.02.2026
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Changes:
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- Breaking: Golden modules now increase the energy usage by 40% (was 0)
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- Add moist stromatolite remnant to the generated gold stromatolites
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- Add more recipes to the quality assembler
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- Add color luts
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- Increase day-night-cycle from 2 to 5 minutes
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---------------------------------------------------------------------------------------------------
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Version: 1.4.1
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Date: 22.01.2026
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Changes:
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@ -1,6 +1,6 @@
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{
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"name": "lignumis",
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"version": "1.4.1",
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"version": "1.5.0",
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"title": "Lignumis",
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"description": "Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.",
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"author": "cackling fiend",
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@ -19,7 +19,7 @@ return {
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["trees"] = { richness = 3, frequency = 4, size = 3 },
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["lignumis_enemy_base"] = { frequency = 0.75, size = 0.75 },
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["rocks"] = {},
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["starting_area_moisture"] = { size = 1, richness = 6 },
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["starting_area_moisture"] = { size = 3, frequency = 6 },
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["nauvis_cliff"] = { frequency = 2, size = 2 }
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},
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autoplace_settings = {
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@ -57,7 +57,7 @@ PlanetsLib:extend({
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departure = { "default-rocket-a" }
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},
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surface_properties = {
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["day-night-cycle"] = 2 * minute,
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["day-night-cycle"] = 5 * minute,
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["gravity"] = 4,
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["pressure"] = 900,
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["solar-power"] = 100
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@ -65,7 +65,19 @@ PlanetsLib:extend({
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asteroid_spawn_influence = 1,
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asteroid_spawn_definitions = asteroid_util.spawn_definitions(nauvis_lignumis, 0.9),
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surface_render_parameters = {
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clouds = effects.default_clouds_effect_properties()
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clouds = effects.default_clouds_effect_properties(),
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day_night_cycle_color_lookup = {
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{ 0.00, Lignumis.graphics .. "color_luts/lut-noon.png" },
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{ 0.10, Lignumis.graphics .. "color_luts/lut-day.png" },
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{ 0.20, Lignumis.graphics .. "color_luts/lut-day.png" },
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{ 0.35, Lignumis.graphics .. "color_luts/lut-sunset.png" },
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{ 0.45, Lignumis.graphics .. "color_luts/lut-night.png" },
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{ 0.55, Lignumis.graphics .. "color_luts/lut-night.png" },
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{ 0.65, Lignumis.graphics .. "color_luts/lut-dawn.png" },
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{ 0.75, Lignumis.graphics .. "color_luts/lut-day.png" },
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{ 0.90, Lignumis.graphics .. "color_luts/lut-day.png" },
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{ 1.00, Lignumis.graphics .. "color_luts/lut-noon.png" },
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}
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},
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persistent_ambient_sounds = {
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base_ambience = { filename = Lignumis.sound .. "ambient/forest-ambience.ogg", volume = 0.1 },
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