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README.md
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This mod extends the early game of Space Age by putting you on the moon "Lignumis" before you escape to Nauvis. It concentrates on wood and steam technologies, giving you some early game production chains for those resources. # Lignumis
Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.
The duration of the stay on Lignumis will be rather short. The impact of the later game will still be substantial (once implemented).
## Alpha version
This is a very early version of the mod. It contains the complete idea of the moon from beginning to end but still needs a lot of features and polishing. Also end-game content and a reason to come back are still missing but are planned.
To not hinder development, I will not be considerate about breaking changes until I switch the status to "Beta".
If you like to contribute in any way, feel free to contact me.
## Mod recommendations
The following mods can be a great addition for this mod:
- [Burner Leech Fork](https://mods.factorio.com/mod/Burner-Leech-Fork)
## Todo ## Todo
Sorted by priority - Move wood and lumber to its own fuel category
- Make seeds burnable again
- Move wood and lumber to its own fuel category - Add recipe for moist stromatolite remnants for regular furnace
- Make seeds burnable again - Make mod "Wooden logistics" optional
- Add recipe for moist stromatolite remnants for regular furnace - Balance pollution (noise)
- Make mod "Wooden logistics" optional - Tweak enemies + warfare (add damage research)
- Improve start on Nauvis - Add vent for steam
- Balance pollution (noise) - Add recipe to void gold seeds
- Tweak enemies + warfare (add damage research) - Adjust vanilla technologies
- Add vent for steam - Add end-game stuff
- Add recipe to void gold seeds - Add burner radar
- Adjust vanilla technologies - Balance resources
- Add end-game stuff - Force start with wooden ammo
- Add burner radar - Remove stromatolite (non-plant)?
- Balance resources - Guarantee spawn of gold in starting area
- Force start with wooden ammo - Fix pipe graphics on desiccation furnace
- Remove stromatolite (non-plant)? - Change color of gold soil
- Guarantee spawn of gold in starting area - Ban huge rocks with coal from Nauvis
- Fix pipe graphics on desiccation furnace - Increase default moisture bias
- Change color of gold soil - Create proper experience for the transition to Nauvis with a custom UI with launch button
- Ban huge rocks with coal from Nauvis
- Increase default moisture bias
- Create proper experience for the transition to Nauvis with a custom UI with launch button (and don't allow taking your inventory)
Unsorted
- Integrate [PlanetsLib](https://mods.factorio.com/mod/PlanetsLib)
- Compatibility with hot metals
- Compatibility with all wood mods from SafTheLamb
- Compatibility with [Noble Metals](https://mods.factorio.com/mod/bzgold) once it's updated
-
## Credits ## Credits
[Hurricane](https://mods.factorio.com/user/Hurricane046) Hurricane:
- Lumber mill - Lumber mill
- Core extractor - Core extractor
[malcolmriley](https://github.com/malcolmriley/unused-renders) malcolmriley (https://github.com/malcolmriley/unused-renders)
- Gold seed - Gold seed
- Moist stromatolite remnant - Moist stromatolite remnant
[PreLeyZero](https://mods.factorio.com/mod/exotic-industries) PreLeyZero (https://mods.factorio.com/mod/exotic-industries)
- Gold patch - Gold patch
[planetfall](https://mods.factorio.com/mod/ThemTharHills) planetfall (https://mods.factorio.com/mod/ThemTharHills)
- Gold ore - Gold ore
- Gold wire - Gold wire
[CG-Matt](https://mods.factorio.com/mod/simple-wood-liquefaction) CG-Matt (https://mods.factorio.com/mod/simple-wood-liquefaction)
- Wood liquefaction - Wood liquefaction
[daydev](https://mods.factorio.com/mod/EquipmentPlusPortableEngine) daydev (https://mods.factorio.com/mod/EquipmentPlusPortableEngine)
- Portable engine - Portable engine

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--------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------
Version: 0.0.4
Date: 06.01.2025
Changes:
- The mod "Burner Leech Fork" is removed as a dependency and listed as optional addition in the description
---------------------------------------------------------------------------------------------------
Version: 0.0.3 Version: 0.0.3
Date: 06.01.2025 Date: 06.01.2025
Changes: Changes:

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"wood-military >= 2.0.0", "wood-military >= 2.0.0",
"Wood-Walls >= 1.2.0", "Wood-Walls >= 1.2.0",
"wood-logistics >= 2.1.1", "wood-logistics >= 2.1.1",
"Burner-Leech-Fork >= 1.0.0",
"mf-buildings >= 0.1.0", "mf-buildings >= 0.1.0",
"mf-logistics >= 0.1.0" "mf-logistics >= 0.1.0"
] ]