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No commits in common. "cd3565832b1945f10de3950d743e1cda4b19d778" and "c1fb162122f1d7f23de9575e8abb97deb066bde4" have entirely different histories.

13 changed files with 9 additions and 55 deletions

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@ -78,7 +78,3 @@ Unsorted
[daydev](https://mods.factorio.com/mod/EquipmentPlusPortableEngine)
- Portable engine
[Zithorian's Extra Storage Tanks](https://mods.factorio.com/mod/zithorian-extra-storage-tanks)
- Gold storage tank

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@ -1 +0,0 @@
require("prototypes/content/updates")

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@ -1,4 +1,3 @@
require("__cf-lib__/util")
require("prototypes/content/data")
require("prototypes/integrations/data")
require("prototypes/technology")

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@ -9,7 +9,6 @@
"dependencies": [
"base",
"space-age >= 2.0.0",
"cf-lib >= 0.0.1",
"wood-military >= 2.0.0",
"Wood-Walls >= 1.2.0",
"wood-logistics >= 2.1.1",

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@ -81,8 +81,5 @@ basic-construction-robotics-copper=Basic construction robotics (copper)
wood-floor=Wood floor
natural-gold-soil=Gold-infused soil
[fuel-category-name]
wood=Wood fuel
[lignumis]
start-new-game=Lignumis is meant to be played in a fresh game as it extends the early game before Nauvis.

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@ -18,8 +18,8 @@ long_handed_inserter.energy_source = {
fuel_categories = { "chemical" },
effectivity = 1,
fuel_inventory_size = 1,
initial_fuel = "coal",
initial_fuel_percent = 0.25,
initial_fuel = "wood",
initial_fuel_percent = 0.5,
light_flicker = { color = { 0, 0, 0 } },
smoke = {
{

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@ -1,4 +1,3 @@
require("technology")
require("lignumis/planet")
require("lignumis/autoplace-controls")
require("wooden-gearwheel")
@ -17,7 +16,6 @@ require("steam-science")
require("wood-liquefaction")
require("wooden-rocket-silo")
require("basic-gun-turret")
require("fuel-category")
require("basic-construction-robots")
require("noise")

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@ -1,27 +0,0 @@
local blacklist = {
--"burner-assembling-machine",
--"stone-furnace",
--"desiccation-furnace",
--"lumber-mill"
}
function update_fuel_categories(t)
for _, entity in pairs(t) do
if entity.energy_source
and entity.energy_source.type == "burner"
and not table.contains(blacklist, entity.name)
and entity.energy_source.fuel_categories
and table.contains(entity.energy_source.fuel_categories, "chemical")
then
table.insert(entity.energy_source.fuel_categories, "wood")
end
end
end
data.raw.item["wood"].fuel_category = "wood"
data.raw.item["lumber"].fuel_category = "wood"
data.raw.item["tree-seed"].fuel_category = "wood"
data.raw.item["wooden-wall"].fuel_category = "wood"
-- Add more if incompatibilities arise
update_fuel_categories(data.raw["boiler"])

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@ -1,6 +0,0 @@
data:extend({
{
type = "fuel-category",
name = "wood"
}
})

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@ -184,9 +184,7 @@ local seed = {
drop_sound = space_age_item_sounds.agriculture_inventory_move,
stack_size = 10,
default_import_location = "lignumis",
weight = 10 * kg,
fuel_category = "wood",
fuel_value = "100kJ"
weight = 10 * kg
}
local bacteria = {

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@ -1 +0,0 @@
require("fuel-category-updates")

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@ -29,8 +29,6 @@ burner_inserter.hand_base_picture.filename = "__lignumis__/graphics/entity/burne
burner_inserter.hand_closed_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-closed.png"
burner_inserter.hand_open_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-open.png"
burner_inserter.platform_picture.sheet.filename = "__lignumis__/graphics/entity/burner-inserter-platform.png"
burner_inserter.energy_source.initial_fuel = "coal"
burner_inserter.energy_source.initial_fuel_percent = 0.15
data.raw.item["burner-inserter"].icon = "__lignumis__/graphics/icons/burner-inserter.png"
@ -46,6 +44,10 @@ local wood_processing = data.raw.recipe["wood-processing"]
wood_processing.ingredients[1].amount = 1
wood_processing.icon = data.raw.item["tree-seed"].icon
local tree_seed = data.raw.item["tree-seed"]
tree_seed.fuel_category = nil
tree_seed.fuel_value = nil
for _, tree in pairs(data.raw.tree) do
tree.minable.result = nil
tree.minable.count = nil