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7 changed files with 182 additions and 323 deletions

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@ -12,7 +12,7 @@
"space-age >= 2.0.53", "space-age >= 2.0.53",
"astroponics >= 1.2.0", "astroponics >= 1.2.0",
"bioprocessing-tab", "bioprocessing-tab",
"cf-lib >= 1.0.0", "cf-lib >= 0.0.13",
"flib", "flib",
"gleba-water-cane", "gleba-water-cane",
"lignumis-assets >= 1.0.3", "lignumis-assets >= 1.0.3",
@ -23,29 +23,29 @@
"pollution-as-surface-property", "pollution-as-surface-property",
"Wood-Walls >= 1.2.0", "Wood-Walls >= 1.2.0",
"vulcanus-sulfuric-bacteria", "vulcanus-sulfuric-bacteria",
"? aai-industry", "?aai-industry",
"? aai-loaders", "?aai-loaders",
"? aai-loaders-sane", "?aai-loaders-sane",
"? any-planet-start", "?any-planet-start",
"? crushing-industry", "?atan-nuclear-science",
"? fulgora-coralmium-agriculture", "?crushing-industry",
"? hot-metals >= 1.1.0", "?Diversitree",
"? lane-splitters", "?fulgora-coralmium-agriculture",
"? wood-industry", "?gleba-reborn",
"? wood-military >= 2.3.3", "?hot-metals >= 1.1.0",
"? canal-excavator >= 1.9.0", "?Krastorio2-spaced-out",
"? wood-logistics", "?lane-splitters",
"(?) atan-nuclear-science", "?metal-and-stars",
"(?) Diversitree", "(?)secretas",
"(?) gleba-reborn", "(?)Wood_Gasification_updated",
"(?) Krastorio2-spaced-out", "?wood-industry",
"(?) metal-and-stars", "?wood-military >= 2.3.3",
"(?) secretas", "?canal-excavator >= 1.9.0",
"(?) Wood_Gasification_updated", "!apm_power_ldinc",
"! apm_power_ldinc", "!early-agriculture",
"! early-agriculture", "!planet-picker",
"! planet-picker", "!wood-logistics",
"! wood-universe-modpack", "!wood-universe-modpack",
"! rso-mod" "!rso-mod"
] ]
} }

View file

@ -1,4 +1,3 @@
local Recipe = require("__cf-lib__/data/Recipe")
local Technology = require("__cf-lib__/data/Technology") local Technology = require("__cf-lib__/data/Technology")
local LumberMillFactory = require(MF.buildings .. "LumberMill") local LumberMillFactory = require(MF.buildings .. "LumberMill")
local LumberMill = LumberMillFactory() local LumberMill = LumberMillFactory()
@ -14,135 +13,68 @@ data:extend({
local has_oxygen = data.raw["surface-property"]["oxygen"] ~= nil local has_oxygen = data.raw["surface-property"]["oxygen"] ~= nil
if not mods["wood-logistics"] then LumberMill.EntityBuilder:new()
LumberMill.EntityBuilder:new() :burnerEnergySource({ emissions_per_minute = { noise = 100 } })
:burnerEnergySource({ emissions_per_minute = { noise = 100 } }) :baseProductivity(0.5)
:baseProductivity(0.5) :apply({
:apply({ crafting_categories = { "wood-processing" },
crafting_categories = { "wood-processing" },
crafting_speed = 2, crafting_speed = 2,
energy_usage = "1000kW", energy_usage = "1000kW",
surface_conditions = { surface_conditions = {
{ {
property = has_oxygen and "oxygen" or "pressure", property = has_oxygen and "oxygen" or "pressure",
min = 3 min = 3
}, },
{ {
property = "gravity", property = "gravity",
min = 1 min = 1
} }
} }
}) })
local lumber_mill_item = LumberMill.ItemBuilder:new() local lumber_mill_item = LumberMill.ItemBuilder:new()
:apply({ :apply({
default_import_location = "lignumis", default_import_location = "lignumis",
order = "2[lumber-mill]" order = "2[lumber-mill]"
}) })
LumberMill.RecipeBuilder:new() LumberMill.RecipeBuilder:new()
:ingredients(table.trim({ :ingredients(table.trim({
{ type = "item", name = "stone-brick", amount = 40 }, { type = "item", name = "stone-brick", amount = 40 },
{ type = "item", name = "lumber", amount = 50 }, { type = "item", name = "lumber", amount = 50 },
{ type = "item", name = "wooden-gear-wheel", amount = 50 }, { type = "item", name = "wooden-gear-wheel", amount = 50 },
{ type = "item", name = "gold-plate", amount = basic_circuit_board and 20 or 40 }, { type = "item", name = "gold-plate", amount = basic_circuit_board and 20 or 40 },
basic_circuit_board and { type = "item", name = "basic-circuit-board", amount = 20 } or nil, basic_circuit_board and { type = "item", name = "basic-circuit-board", amount = 20 } or nil,
{ type = "item", name = "burner-assembling-machine", amount = 2 } { type = "item", name = "burner-assembling-machine", amount = 2 }
})) }))
:apply({ :apply({
additional_categories = { "wood-processing" } additional_categories = { "wood-processing" }
}) })
LumberMill.TechnologyBuilder:new() LumberMill.TechnologyBuilder:new()
:prerequisites({ "steam-science-pack" }) :prerequisites({ "steam-science-pack" })
:count(250) :count(250)
:time(15) :time(15)
:ingredients({ { "wood-science-pack", 1 }, { "steam-science-pack", 1 } }) :ingredients({ { "wood-science-pack", 1 }, { "steam-science-pack", 1 } })
:apply() :apply()
LumberMill.RecipeBuilder:new() LumberMill.RecipeBuilder:new()
:ingredients({ :ingredients({
{ type = "item", name = "stone-brick", amount = 40 }, { type = "item", name = "stone-brick", amount = 40 },
{ type = "item", name = "lumber", amount = 50 }, { type = "item", name = "lumber", amount = 50 },
{ type = "item", name = "wooden-gear-wheel", amount = 50 }, { type = "item", name = "wooden-gear-wheel", amount = 50 },
{ type = "item", name = "copper-plate", amount = basic_circuit_board and 20 or 40 }, { type = "item", name = "copper-plate", amount = basic_circuit_board and 20 or 40 },
{ type = "item", name = basic_circuit_board and "basic-circuit-board" or "electronic-circuit", amount = 20 }, { type = "item", name = basic_circuit_board and "basic-circuit-board" or "electronic-circuit", amount = 20 },
{ type = "item", name = "assembling-machine-1", amount = 2 } { type = "item", name = "assembling-machine-1", amount = 2 }
}) })
:apply({ :apply({
name = "lumber-mill-copper", name = "lumber-mill-copper",
localised_name = { "entity-name.lumber-mill" }, localised_name = { "entity-name.lumber-mill" },
additional_categories = { "wood-processing" }, additional_categories = { "wood-processing" },
icons = { icons = {
{ icon = lumber_mill_item.icon }, { icon = lumber_mill_item.icon },
{ icon = basic_circuit_board and "__base__/graphics/icons/copper-plate.png" or "__base__/graphics/icons/electronic-circuit.png", scale = 0.25, shift = { 8, 8 } } { icon = basic_circuit_board and "__base__/graphics/icons/copper-plate.png" or "__base__/graphics/icons/electronic-circuit.png", scale = 0.25, shift = { 8, 8 } }
} }
}) })
Technology:new(basic_circuit_board and "copper-processing" or "electronics"):addRecipe("lumber-mill-copper") Technology:new(basic_circuit_board and "copper-processing" or "electronics"):addRecipe("lumber-mill-copper")
else
table.assign(data.raw["assembling-machine"]["lumber-mill"], {
energy_source = {
type = "burner",
fuel_categories = { "chemical" },
effectivity = 1,
fuel_inventory_size = 3,
emissions_per_minute = { pollution = 10, noise = 100 },
},
crafting_categories = { "wood-processing" },
energy_usage = "1000kW",
surface_conditions = {
{
property = has_oxygen and "oxygen" or "pressure",
min = 3
},
{
property = "gravity",
min = 1
}
}
})
data.raw.item["lumber-mill"].default_import_location = "lignumis"
table.assign(data.raw.recipe["lumber-mill"], {
additional_categories = { "wood-processing" },
ingredients = table.trim({
{ type = "item", name = "stone-brick", amount = 40 },
{ type = "item", name = "lumber", amount = 50 },
{ type = "item", name = "wooden-gear-wheel", amount = 50 },
{ type = "item", name = "gold-plate", amount = basic_circuit_board and 20 or 40 },
basic_circuit_board and { type = "item", name = "basic-circuit-board", amount = 20 } or nil,
{ type = "item", name = "burner-assembling-machine", amount = 2 }
})
})
table.assign(data.raw.technology["advanced-carpentry"], {
prerequisites = { "steam-science-pack" },
unit = {
count = 250,
time = 15,
ingredients = {
{ "wood-science-pack", 1 },
{ "steam-science-pack", 1 }
}
}
})
Recipe:new("lumber-mill")
:clone("lumber-mill-copper")
:assign({
localised_name = { "entity-name.lumber-mill" },
icons = {
{ icon = data.raw.item["lumber-mill"].icon },
{ icon = basic_circuit_board and "__base__/graphics/icons/copper-plate.png" or "__base__/graphics/icons/electronic-circuit.png", scale = 0.25, shift = { 8, 8 } }
}
})
:replaceIngredient("gold-plate", "copper-plate")
:apply()
Technology:new(basic_circuit_board and "copper-processing" or "electronics"):addRecipe("lumber-mill-copper")
end
Recipe:new("wooden-chest"):addCategory("wood-processing")
Recipe:new("small-electric-pole"):addCategory("wood-processing")

View file

@ -1,39 +1,34 @@
local item_sounds = require("__base__.prototypes.item_sounds") local item_sounds = require("__base__.prototypes.item_sounds")
local Recipe = require("__cf-lib__/data/Recipe")
if not mods["wood-logistics"] then data:extend({
data:extend({ {
{ type = "item",
type = "item", name = "lumber",
name = "lumber", icon = Lignumis.graphics .. "icons/lumber.png",
icon = Lignumis.graphics .. "icons/lumber.png", pictures = {
pictures = { { filename = Lignumis.graphics .. "icons/lumber.png", size = 64, scale = 0.5 },
{ filename = Lignumis.graphics .. "icons/lumber.png", size = 64, scale = 0.5 }, { filename = Lignumis.graphics .. "icons/lumber-1.png", size = 64, scale = 0.5 },
{ filename = Lignumis.graphics .. "icons/lumber-1.png", size = 64, scale = 0.5 }, { filename = Lignumis.graphics .. "icons/lumber-2.png", size = 64, scale = 0.5 },
{ filename = Lignumis.graphics .. "icons/lumber-2.png", size = 64, scale = 0.5 },
},
subgroup = "intermediate-product",
order = "A[basic-intermediates]-c[lumber]",
inventory_move_sound = item_sounds.wood_inventory_move,
pick_sound = item_sounds.wood_inventory_pickup,
drop_sound = item_sounds.wood_inventory_move,
stack_size = 100,
random_tint_color = { 1.0, 0.95, 0.9, 1.0 },
fuel_category = "wood",
fuel_value = "4MJ"
}, },
{ subgroup = "intermediate-product",
type = "recipe", order = "A[basic-intermediates]-c[lumber]",
name = "lumber", inventory_move_sound = item_sounds.wood_inventory_move,
category = "crafting", pick_sound = item_sounds.wood_inventory_pickup,
additional_categories = { "wood-processing" }, drop_sound = item_sounds.wood_inventory_move,
allow_productivity = true, stack_size = 100,
allow_as_intermediate = true, random_tint_color = { 1.0, 0.95, 0.9, 1.0 },
ingredients = { { type = "item", name = "wood", amount = 2 } }, fuel_category = "wood",
results = { { type = "item", name = "lumber", amount = 1 } }, fuel_value = "4MJ"
energy_required = 1 },
} {
}) type = "recipe",
else name = "lumber",
Recipe:new("lumber"):addCategory("wood-processing") category = "crafting",
end additional_categories = { "wood-processing" },
allow_productivity = true,
allow_as_intermediate = true,
ingredients = { { type = "item", name = "wood", amount = 2 } },
results = { { type = "item", name = "lumber", amount = 1 } },
energy_required = 1
}
})

View file

@ -100,17 +100,17 @@ emit("lab", "biolab", 20)
emit("locomotive", "locomotive", 200) emit("locomotive", "locomotive", 200)
emit_constant("locomotive", "locomotive", 10) emit_constant("locomotive", "locomotive", 10)
emit_constant("transport-belt", "wood-transport-belt", 2) --emit_constant("transport-belt", "wood-transport-belt", 2)
emit_constant("transport-belt", "transport-belt", 3) emit_constant("transport-belt", "transport-belt", 3)
emit_constant("transport-belt", "fast-transport-belt", 4) emit_constant("transport-belt", "fast-transport-belt", 4)
emit_constant("transport-belt", "express-transport-belt", 6) emit_constant("transport-belt", "express-transport-belt", 6)
emit_constant("transport-belt", "turbo-transport-belt", 8) emit_constant("transport-belt", "turbo-transport-belt", 8)
emit_constant("underground-belt", "wood-underground-belt", 7.5) --emit_constant("underground-belt", "wood-underground-belt", 7.5)
emit_constant("underground-belt", "underground-belt", 10) emit_constant("underground-belt", "underground-belt", 10)
emit_constant("underground-belt", "fast-underground-belt", 20) emit_constant("underground-belt", "fast-underground-belt", 20)
emit_constant("underground-belt", "express-underground-belt", 30) emit_constant("underground-belt", "express-underground-belt", 30)
emit_constant("underground-belt", "turbo-underground-belt", 40) emit_constant("underground-belt", "turbo-underground-belt", 40)
emit_constant("splitter", "wood-splitter", 20) --emit_constant("splitter", "wood-splitter", 20)
emit_constant("splitter", "splitter", 30) emit_constant("splitter", "splitter", 30)
emit_constant("splitter", "fast-splitter", 40) emit_constant("splitter", "fast-splitter", 40)
emit_constant("splitter", "express-splitter", 50) emit_constant("splitter", "express-splitter", 50)

View file

@ -1,151 +1,104 @@
local BeltFactory = require(MF.logistics .. "Belts") local BeltFactory = require(MF.logistics .. "Belts")
local Belt = BeltFactory("wood", "brown", "slow") local Belt = BeltFactory("wood", "brown", "slow")
local Recipe = require("__cf-lib__/data/Recipe")
local Item = require("__cf-lib__/data/Item")
local basic_circuit_board = settings.startup["lignumis-basic-circuit-board"].value local basic_circuit_board = settings.startup["lignumis-basic-circuit-board"].value
if not mods["wood-logistics"] then Belt.EntityBuilder:new()
Belt.EntityBuilder:new() :itemsPerSecond(7.5)
:itemsPerSecond(7.5) :nextTier("")
:nextTier("") :undergroundDistance(4)
:undergroundDistance(4) :animationSpeedMultiplier(1.01)
:animationSpeedMultiplier(1.01) :apply({
:apply({ transportBelt = {
transportBelt = { emissions_per_second = { noise = 2 / 60 }
emissions_per_second = { noise = 2 / 60 } },
}, undergroundBelt = {
undergroundBelt = { emissions_per_second = { noise = 7.5 / 60 },
emissions_per_second = { noise = 7.5 / 60 }, factoriopedia_simulation = {
factoriopedia_simulation = { init =
init = [[
[[ game.simulation.camera_position = {0, 0.5}
game.simulation.camera_position = {0, 0.5} game.simulation.camera_zoom = 1.8
game.simulation.camera_zoom = 1.8 game.surfaces[1].create_entities_from_blueprint_string
game.surfaces[1].create_entities_from_blueprint_string {
{ string = "0eNqVUNsKgzAM/Zc81+FEBfsrYwwvQQKaltpuivjvS3Wwh8HGnkKSc0tWaIaA1hF70CtMXNvEm6R31MV+Bl0oWECfNwXUGp5AXwRGPddDBHA9Imh4GNMlgTt0vTNSkwYHD5EjsznSrwqQPXnCQ2JvlhuHsUEnAPVdSoE1k7ANv2KlpyOYVLHpyGF7bHMFfrFRidiGGOLDLPvXLP9tZoLf3eRO8jjK5P1YBXd0004oyqzKq6ooqzLNinLbnvlmf6E=",
string = "0eNqVUNsKgzAM/Zc81+FEBfsrYwwvQQKaltpuivjvS3Wwh8HGnkKSc0tWaIaA1hF70CtMXNvEm6R31MV+Bl0oWECfNwXUGp5AXwRGPddDBHA9Imh4GNMlgTt0vTNSkwYHD5EjsznSrwqQPXnCQ2JvlhuHsUEnAPVdSoE1k7ANv2KlpyOYVLHpyGF7bHMFfrFRidiGGOLDLPvXLP9tZoLf3eRO8jjK5P1YBXd0004oyqzKq6ooqzLNinLbnvlmf6E=", position = {-0.5, 0}
position = {-0.5, 0}
}
]]
} }
}, ]]
splitter = {
emissions_per_second = { noise = 20 / 60 }
} }
}) },
splitter = {
emissions_per_second = { noise = 20 / 60 }
}
})
local splitter_item = Belt.ItemBuilder:new() local splitter_item = Belt.ItemBuilder:new()
:itemsPerRocket("transportBelt", 200) :itemsPerRocket("transportBelt", 200)
:itemsPerRocket("undergroundBelt", 100) :itemsPerRocket("undergroundBelt", 100)
:itemsPerRocket("splitter", 100) :itemsPerRocket("splitter", 100)
:order("0") :order("0")
:apply() :apply()
.splitter .splitter
Belt.RecipeBuilder:new() Belt.RecipeBuilder:new()
:beltAmount(2) :beltAmount(2)
:ingredients("transportBelt", { :ingredients("transportBelt", {
{ type = "item", name = "lumber", amount = 1 }, { type = "item", name = "lumber", amount = 1 },
{ type = "item", name = "wooden-gear-wheel", amount = 1 } { type = "item", name = "wooden-gear-wheel", amount = 1 }
}) })
:ingredients("undergroundBelt", { :ingredients("undergroundBelt", {
{ type = "item", name = "lumber", amount = 1 }, { type = "item", name = "lumber", amount = 1 },
{ type = "item", name = "wood-transport-belt", amount = 4 }, { type = "item", name = "wood-transport-belt", amount = 4 },
}) })
:ingredients("splitter", { :ingredients("splitter", {
{ type = "item", name = "wood-transport-belt", amount = 2 }, { type = "item", name = "wood-transport-belt", amount = 2 },
{ type = "item", name = "lumber", amount = 2 }, { type = "item", name = "lumber", amount = 2 },
basic_circuit_board and { type = "item", name = "basic-circuit-board", amount = 5 } or basic_circuit_board and { type = "item", name = "basic-circuit-board", amount = 5 } or
{ type = "item", name = "gold-cable", amount = 10 } { type = "item", name = "gold-cable", amount = 10 }
}) })
:apply({ :apply({
transportBelt = { transportBelt = {
additional_categories = { "wood-processing" }
},
undergroundBelt = {
additional_categories = { "wood-processing" }
},
splitter = {
additional_categories = { "wood-processing" }
}
})
Belt.TechnologyBuilder:new()
:prerequisites({ "wood-science-pack" })
:ingredients({ { "wood-science-pack", 1 } })
:count(10)
:time(10)
:apply()
if not basic_circuit_board then
data:extend({
Belt.RecipeBuilder:new()
:ingredients("splitter", {
{ type = "item", name = "wood-transport-belt", amount = 2 },
{ type = "item", name = "lumber", amount = 2 },
{ type = "item", name = "electronic-circuit", amount = 2 }
})
:build({
splitter = {
name = "wood-splitter-electronic-circuit",
localised_name = { "entity-name.wood-splitter" },
icons = {
{ icon = splitter_item.icon },
{ icon = "__base__/graphics/icons/electronic-circuit.png", scale = 0.25, shift = { 8, 8 } }
},
additional_categories = { "wood-processing" }
}
})
.splitter
})
table.insert(data.raw.technology["electronics"].effects, {
type = "unlock-recipe",
recipe = "wood-splitter-electronic-circuit"
})
end
else
Recipe:new("wood-transport-belt")
:replaceIngredient("copper-cable", "wooden-gear-wheel", 1)
:assign({
additional_categories = { "wood-processing" } additional_categories = { "wood-processing" }
}) },
undergroundBelt = {
Recipe:new("wood-underground-belt")
:assign({
additional_categories = { "wood-processing" } additional_categories = { "wood-processing" }
}) },
splitter = {
Recipe:new("wood-splitter")
:replaceIngredient("copper-cable", basic_circuit_board and "basic-circuit-board" or "gold-cable", basic_circuit_board and 5 or nil)
:assign({
additional_categories = { "wood-processing" } additional_categories = { "wood-processing" }
}) }
})
if not basic_circuit_board then Belt.TechnologyBuilder:new()
Recipe:new("wood-splitter") :prerequisites({ "wood-science-pack" })
:clone("wood-splitter-electronic-circuit") :ingredients({ { "wood-science-pack", 1 } })
:replaceIngredient(basic_circuit_board and "gold-cable" or "basic-circuit-board", "electronic-circuit", 2) :count(10)
:assign({ :time(10)
localised_name = { "entity-name.wood-splitter" }, :apply()
icons = {
{ icon = data.raw.item["wood-splitter"].icon }, if not basic_circuit_board then
{ icon = "__base__/graphics/icons/electronic-circuit.png", scale = 0.25, shift = { 8, 8 } } data:extend({
Belt.RecipeBuilder:new()
:ingredients("splitter", {
{ type = "item", name = "wood-transport-belt", amount = 2 },
{ type = "item", name = "lumber", amount = 2 },
{ type = "item", name = "electronic-circuit", amount = 2 }
})
:build({
splitter = {
name = "wood-splitter-electronic-circuit",
localised_name = { "entity-name.wood-splitter" },
icons = {
{ icon = splitter_item.icon },
{ icon = "__base__/graphics/icons/electronic-circuit.png", scale = 0.25, shift = { 8, 8 } }
},
additional_categories = { "wood-processing" }
} }
}) })
:unlockedByTechnology("electronics") .splitter
:apply() })
end
Item:new("wood-transport-belt") table.insert(data.raw.technology["electronics"].effects, {
:itemsPerRocket(200) type = "unlock-recipe",
:defaultImportLocation("lignumis") recipe = "wood-splitter-electronic-circuit"
Item:new("wood-underground-belt") })
:itemsPerRocket(100)
:defaultImportLocation("lignumis")
Item:new("wood-splitter")
:itemsPerRocket(100)
:defaultImportLocation("lignumis")
end end

View file

@ -1,2 +1 @@
require("wood-logistics")
require("wood-military") require("wood-military")

View file

@ -1,20 +0,0 @@
if not mods["wood-logistics"] then
return
end
local Settings = require("__cf-lib__/settings/Settings")
local force = Settings.force
local default = Settings.default
force("wood-logistics-lumber", true)
force("wood-logistics-lumber-mill", true)
force("wood-logistics-woodtronics", false)
force("wood-logistics-belts", true)
force("wood-logistics-belts-modify", false)
default("wood-logistics-belts-circuits", true)
force("wood-logistics-inserter", false)
default("wood-logistics-rail-cost", 0)
default("wood-logistics-cargo-wagon", false)
force("wood-logistics-assembling-machine", false)
default("wood-logistics-nerf-small-electric-pole", false)
force("wood-logistics-repair-pack-cost", 0)