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a348f84ebb
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517aa49179
10 changed files with 13 additions and 26 deletions
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@ -39,7 +39,6 @@ Unsorted
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- Integrate [PlanetsLib](https://mods.factorio.com/mod/PlanetsLib)
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- Integrate [PlanetsLib](https://mods.factorio.com/mod/PlanetsLib)
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- Compatibility with hot metals
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- Compatibility with hot metals
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- Compatibility with all wood mods from SafTheLamb
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- Compatibility with all wood mods from SafTheLamb
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- Compatibility with [Amator Phasma's Coal & Steam (forked)](https://mods.factorio.com/mod/apm_power_ldinc)
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- Compatibility with [Noble Metals](https://mods.factorio.com/mod/bzgold) once it's updated
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- Compatibility with [Noble Metals](https://mods.factorio.com/mod/bzgold) once it's updated
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- Optimize images
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- Optimize images
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@ -2,4 +2,3 @@ require("__cf-lib__/util")
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require("prototypes/content/data")
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require("prototypes/content/data")
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require("prototypes/integrations/data")
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require("prototypes/integrations/data")
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require("prototypes/compatibility/data")
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@ -14,7 +14,6 @@
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"Wood-Walls >= 1.2.0",
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"Wood-Walls >= 1.2.0",
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"mf-buildings >= 0.1.0",
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"mf-buildings >= 0.1.0",
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"mf-logistics >= 0.1.0",
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"mf-logistics >= 0.1.0",
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"?hot-metals",
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"!wood-logistics"
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"!wood-logistics"
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]
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]
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}
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}
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@ -1 +0,0 @@
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require("hot-metals")
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@ -1,5 +0,0 @@
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if not mods["hot-metals"] then
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return
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end
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table.insert(HotMetals.items, { name = "gold-plate", iconFolder = "__lignumis__/graphics/icons/" })
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@ -1,18 +1,9 @@
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data.raw.item["wood"].fuel_category = "wood"
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local blacklist = {
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data.raw.item["lumber"].fuel_category = "wood"
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--"burner-assembling-machine",
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data.raw.item["tree-seed"].fuel_category = "wood"
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--"stone-furnace",
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data.raw.item["wooden-wall"].fuel_category = "wood"
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--"desiccation-furnace",
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--"lumber-mill"
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-- Update burner inserters initial fuel
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}
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for _, inserter in pairs(data.raw["inserter"]) do
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if inserter.energy_source and inserter.energy_source.initial_fuel == "wood" then
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inserter.energy_source.initial_fuel = "coal"
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end
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end
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-- Update energy source fuel categories for buildings that should still use wood as fuel
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local blacklist = {}
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function update_fuel_categories(t)
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function update_fuel_categories(t)
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for _, entity in pairs(t) do
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for _, entity in pairs(t) do
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@ -27,5 +18,10 @@ function update_fuel_categories(t)
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end
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end
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end
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end
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data.raw.item["wood"].fuel_category = "wood"
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data.raw.item["lumber"].fuel_category = "wood"
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data.raw.item["tree-seed"].fuel_category = "wood"
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data.raw.item["wooden-wall"].fuel_category = "wood"
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-- Add more if incompatibilities arise
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-- Add more if incompatibilities arise
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update_fuel_categories(data.raw["boiler"])
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update_fuel_categories(data.raw["boiler"])
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@ -5,7 +5,6 @@ Belt.EntityBuilder:new()
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:itemsPerSecond(7.5)
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:itemsPerSecond(7.5)
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:nextTier("")
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:nextTier("")
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:undergroundDistance(4)
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:undergroundDistance(4)
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:animationSpeedMultiplier(1.01)
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:apply({
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:apply({
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transportBelt = {
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transportBelt = {
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emissions_per_second = { noise = 0.01 }
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emissions_per_second = { noise = 0.01 }
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@ -29,6 +29,7 @@ burner_inserter.hand_base_picture.filename = "__lignumis__/graphics/entity/burne
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burner_inserter.hand_closed_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-closed.png"
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burner_inserter.hand_closed_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-closed.png"
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burner_inserter.hand_open_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-open.png"
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burner_inserter.hand_open_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-open.png"
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burner_inserter.platform_picture.sheet.filename = "__lignumis__/graphics/entity/burner-inserter-platform.png"
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burner_inserter.platform_picture.sheet.filename = "__lignumis__/graphics/entity/burner-inserter-platform.png"
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burner_inserter.energy_source.initial_fuel = "coal"
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burner_inserter.energy_source.initial_fuel_percent = 0.15
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burner_inserter.energy_source.initial_fuel_percent = 0.15
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data.raw.item["burner-inserter"].icon = "__lignumis__/graphics/icons/burner-inserter.png"
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data.raw.item["burner-inserter"].icon = "__lignumis__/graphics/icons/burner-inserter.png"
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