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10 changed files with 13 additions and 26 deletions

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@ -39,7 +39,6 @@ Unsorted
- Integrate [PlanetsLib](https://mods.factorio.com/mod/PlanetsLib)
- Compatibility with hot metals
- Compatibility with all wood mods from SafTheLamb
- Compatibility with [Amator Phasma's Coal & Steam (forked)](https://mods.factorio.com/mod/apm_power_ldinc)
- Compatibility with [Noble Metals](https://mods.factorio.com/mod/bzgold) once it's updated
- Optimize images

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@ -2,4 +2,3 @@ require("__cf-lib__/util")
require("prototypes/content/data")
require("prototypes/integrations/data")
require("prototypes/compatibility/data")

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@ -14,7 +14,6 @@
"Wood-Walls >= 1.2.0",
"mf-buildings >= 0.1.0",
"mf-logistics >= 0.1.0",
"?hot-metals",
"!wood-logistics"
]
}

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@ -1 +0,0 @@
require("hot-metals")

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@ -1,5 +0,0 @@
if not mods["hot-metals"] then
return
end
table.insert(HotMetals.items, { name = "gold-plate", iconFolder = "__lignumis__/graphics/icons/" })

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@ -1,18 +1,9 @@
data.raw.item["wood"].fuel_category = "wood"
data.raw.item["lumber"].fuel_category = "wood"
data.raw.item["tree-seed"].fuel_category = "wood"
data.raw.item["wooden-wall"].fuel_category = "wood"
-- Update burner inserters initial fuel
for _, inserter in pairs(data.raw["inserter"]) do
if inserter.energy_source and inserter.energy_source.initial_fuel == "wood" then
inserter.energy_source.initial_fuel = "coal"
end
end
-- Update energy source fuel categories for buildings that should still use wood as fuel
local blacklist = {}
local blacklist = {
--"burner-assembling-machine",
--"stone-furnace",
--"desiccation-furnace",
--"lumber-mill"
}
function update_fuel_categories(t)
for _, entity in pairs(t) do
@ -27,5 +18,10 @@ function update_fuel_categories(t)
end
end
data.raw.item["wood"].fuel_category = "wood"
data.raw.item["lumber"].fuel_category = "wood"
data.raw.item["tree-seed"].fuel_category = "wood"
data.raw.item["wooden-wall"].fuel_category = "wood"
-- Add more if incompatibilities arise
update_fuel_categories(data.raw["boiler"])
update_fuel_categories(data.raw["boiler"])

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@ -5,7 +5,6 @@ Belt.EntityBuilder:new()
:itemsPerSecond(7.5)
:nextTier("")
:undergroundDistance(4)
:animationSpeedMultiplier(1.01)
:apply({
transportBelt = {
emissions_per_second = { noise = 0.01 }

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@ -29,6 +29,7 @@ burner_inserter.hand_base_picture.filename = "__lignumis__/graphics/entity/burne
burner_inserter.hand_closed_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-closed.png"
burner_inserter.hand_open_picture.filename = "__lignumis__/graphics/entity/burner-inserter-hand-open.png"
burner_inserter.platform_picture.sheet.filename = "__lignumis__/graphics/entity/burner-inserter-platform.png"
burner_inserter.energy_source.initial_fuel = "coal"
burner_inserter.energy_source.initial_fuel_percent = 0.15
data.raw.item["burner-inserter"].icon = "__lignumis__/graphics/icons/burner-inserter.png"

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