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5 changed files with 45 additions and 10 deletions
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@ -107,6 +107,7 @@ nutrients-from-wood-pulp=Nutrients from wood pulp
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active-noise-cancelling=Active noise cancelling
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casting-gold=Casting gold
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gold-ore-crushing=Gold ore crushing
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processing-unit-gold=Processing unit (gold)
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[recipe-description]
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moist-stromatolite-remnant-desiccation-without-steam=Used for balancing the production of steam.
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@ -1,5 +1,4 @@
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local item_sounds = require("__base__.prototypes.item_sounds")
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local Technology = require("__cf-lib__/data/Technology")
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local Recipe = require("__cf-lib__/data/Recipe")
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if not mods["crushing-industry"] then return end
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@ -11,8 +10,8 @@ data:extend({
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name = "crushed-gold-ore",
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icon = Lignumis.graphics .. "icons/crushed-gold-ore.png",
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pictures = {
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{ size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore.png", scale = 0.5, mipmap_count = 4 },
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{ size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore-1.png", scale = 0.5, mipmap_count = 4 },
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{ size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore.png", scale = 0.5, mipmap_count = 4 },
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{ size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore-1.png", scale = 0.5, mipmap_count = 4 },
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{ size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore-2.png", scale = 0.5, mipmap_count = 4 },
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},
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subgroup = "raw-resource",
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@ -79,16 +78,21 @@ data:extend({
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}
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})
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Recipe:new("molten-gold"):replaceIngredient("gold-ore", "crushed-gold-ore", 75)
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if settings.startup["crushing-industry-byproducts"].value then
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table.insert(data.raw["recipe"]["crushed-gold-ore"].results, { type = "item", name = "gold-ore", amount = 1, probability = 0.05 })
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table.insert(data.raw["recipe"]["crushed-gold-ore"].results, { type = "item", name = "sand", amount = 1, probability = 0.02 })
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table.insert(data.raw["recipe"]["crushed-gold-ore"].results,
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{ type = "item", name = "gold-ore", amount = 1, probability = 0.05 })
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table.insert(data.raw["recipe"]["crushed-gold-ore"].results,
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{ type = "item", name = "moist-stromatolite-remnant", amount = 1, probability = 0.02 })
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end
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local gold_recipe = Recipe:new("burner-crusher")
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:replaceIngredient("iron-gear-wheel", "wooden-gear-wheel")
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:replaceIngredient("iron-plate", "gold-plate")
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:assign({
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category = settings.startup["lignumis-lumber-mill-more-recipes"].value and "wood-processing-or-assembling" or "crafting"
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category = settings.startup["lignumis-lumber-mill-more-recipes"].value and "wood-processing-or-assembling" or
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"crafting"
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})
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gold_recipe:clone("burner-crusher-copper")
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@ -101,4 +105,4 @@ gold_recipe:clone("burner-crusher-copper")
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}
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})
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:unlockedByTechnology("copper-processing")
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:apply()
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:apply()
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@ -40,6 +40,8 @@ data:extend({
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{
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type = "recipe",
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name = "gold-cable",
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category = "crafting",
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additional_categories = { "electromagnetics" },
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ingredients = { { type = "item", name = "gold-plate", amount = 1 } },
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results = { { type = "item", name = "gold-cable", amount = 2 } },
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allow_productivity = true
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@ -167,7 +167,7 @@ data:extend({
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allow_productivity = true,
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icons = {
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{ icon = "__base__/graphics/icons/low-density-structure.png" },
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{ icon = Lignumis.graphics .. "icons/gold-plate.png", scale = 0.25, shift = { 8, 8 } }
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{ icon = Lignumis.graphics .. "icons/gold-plate.png", scale = 0.25, shift = { 8, 8 } }
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}
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},
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{
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@ -216,6 +216,34 @@ data:extend({
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}
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})
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if settings.startup["lignumis-basic-circuit-board"].value then
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data:extend({
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{
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type = "recipe",
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name = "processing-unit-gold",
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category = "crafting-with-steam",
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additional_categories = { "electromagnetics" },
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enabled = false,
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auto_recycle = false,
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energy_required = 10,
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ingredients =
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{
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{ type = "item", name = "basic-circuit-board", amount = 20 },
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{ type = "item", name = "gold-cable", amount = 8 },
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{ type = "item", name = "plastic-bar", amount = 3 },
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{ type = "fluid", name = "wood-pulp", amount = 5 }
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},
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results = { { type = "item", name = "processing-unit", amount = 1 } },
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allow_productivity = true,
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icons = {
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{ icon = "__base__/graphics/icons/processing-unit.png" },
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{ icon = Lignumis.graphics .. "icons/gold-cable.png", scale = 0.25, shift = { 8, 8 } }
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}
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}
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})
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Technology:new("processing-unit"):addRecipe("processing-unit-gold")
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end
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local plastics = Technology:new("plastics")
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plastics:addRecipe("cupriavidus-necator-starter")
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plastics:addRecipe("cupriavidus-necator")
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@ -255,4 +283,4 @@ rocket_fuel_productivity:addEffect({
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type = "change-recipe-productivity",
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recipe = "rocket-fuel-from-wood-pulp-and-peat",
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change = 0.1
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})
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})
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@ -9,7 +9,7 @@ assembling_machine.name = "steam-assembling-machine"
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assembling_machine.icons = { { icon = Lignumis.graphics .. "icons/steam-assembling-machine.png", icon_size = 64 } }
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assembling_machine.minable.result = "steam-assembling-machine"
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assembling_machine.next_upgrade = "assembling-machine-1"
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assembling_machine.module_slots = nil
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assembling_machine.module_slots = 2
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assembling_machine.corpses = "steam-assembling-machine-remnants"
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assembling_machine.resistances = nil
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assembling_machine.graphics_set = table.deepcopy(data.raw["assembling-machine"]["assembling-machine-1"].graphics_set)
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