diff --git a/README.md b/README.md index 7c35857..c5a282a 100644 --- a/README.md +++ b/README.md @@ -74,8 +74,6 @@ Alternatives: [Burner Leech Fork](https://mods.factorio.com/mod/Burner-Leech-For - [Wooden Fulgora: Coralmium Agriculture](https://mods.factorio.com/mod/fulgora-coralmium-agriculture) - [Wooden Aquilo: Seabloom Algaculture](https://mods.factorio.com/mod/aquilo-seabloom-algaculture) -- [Wooden Cerys: Lunaponics](https://mods.factorio.com/mod/cerys-lunaponics) -- [Wooden Moshine: Solaponics](https://mods.factorio.com/mod/moshine-solaponics) #### [Any Planet Start](https://mods.factorio.com/mod/any-planet-start) diff --git a/lignumis/scripts/to-nauvis.lua b/lignumis/scripts/to-nauvis.lua index a3694fa..0e8a553 100644 --- a/lignumis/scripts/to-nauvis.lua +++ b/lignumis/scripts/to-nauvis.lua @@ -25,21 +25,6 @@ local function init_nauvis() end --- Removes enemies around the crash site to not mess with the player start -local function clear_enemies() - local nauvis = game.planets[storage.target_planet].surface - local enemies = nauvis.find_entities_filtered({ - position = { 0, 0 }, - radius = 200, - force = "enemy" - }) - for _, enemy in pairs(enemies) do - enemy.destroy() - end - -end - - -- Teleport player to Nauvis and show welcome message local function teleport_player(player) local nauvis = game.planets[storage.target_planet].surface @@ -82,7 +67,6 @@ local function transit_player(player_index) end init_nauvis() - clear_enemies() teleport_player(player) init_freeplay()