Readme
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README.md
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@ -16,6 +16,41 @@ The duration of the stay on Lignumis will be rather short. The impact of the lat
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[](https://www.youtube.com/live/OMDpDhZdTmU?feature=shared&t=290&list=PLALTzJaRcgW97ItZgtZvkqFBcdVjKNVHz&index=2) [](https://www.youtube.com/live/d4n1H6Z4KPc?list=PLALTzJaRcgW97ItZgtZvkqFBcdVjKNVHz&index=3) [](https://www.youtube.com/live/guWhjqPrVN0?list=PLALTzJaRcgW97ItZgtZvkqFBcdVjKNVHz&index=4&t=362)
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_________________
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## Planet perks
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#### Early bots
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Unlock early personal bots with steam science even before reaching Nauvis. Start with 10 construction bots and upgrade to up to 30 with the heavy armor unlocked with automation science.
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There is even a setting to move personal bots to wood science and buff them a bit to get them basically at game start.
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#### New belt tier: Wooden belts
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This new low-fidelity tier of belts is incredibly cheap and can be used for those low throughput applications.
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#### Exported buildings: Lumber mill and burner agricultural tower
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These burner buildings help with wood production on other planets and the lumber mill grants a 50% productivity bonus for wood-based items.
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#### Exported products: Processing units and low density structures
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These items are especially cheap to craft on Lignumis and can be exported to other planets that could use the resources better for other things.
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#### Alternative recipes
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The Lignumis plastic recipe can be used on other planets just with wood and water. Bring some peat and gold stromatolite seeds for the starter culture. Improve it even more by using the biochamber once unlocked.
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Nutrients from wood pulp can be used on all planets for easy nutrients production.
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#### Increased astroids
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Lignumis orbit has increased amounts of astroids that also have an even distribution. That makes it ideal to jumpstart new space ships and for production platforms.
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#### Late game technology: Quality assembler
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Craft selected machines and items with a quality bonus of 25% by providing a special gold quality catalyst.
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_________________
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## Wood production
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Sources of wood per planet.
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@ -79,26 +114,6 @@ For even more complexity after Lignumis. They currently don't change anything on
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_________________
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## Compatibility with other planet mods
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The following planet mods are tested for (at least technical) compatibility. The ones marked with * have been successfully beaten by me.
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- [Castra](https://mods.factorio.com/mod/castra)
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- [Cerys](https://mods.factorio.com/mod/Cerys-Moon-of-Fulgora) + [Wooden Cerys: Lunaponics](https://mods.factorio.com/mod/cerys-lunaponics)
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- [Corrundum](https://mods.factorio.com/mod/corrundum)
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- [Cubium](https://mods.factorio.com/mod/cubium)
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- [Dea Dia System](https://mods.factorio.com/mod/dea-dia-system)
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- [Janus](https://mods.factorio.com/mod/janus)
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- [Maraxsis](https://mods.factorio.com/mod/maraxsis)
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- [Moshine](https://mods.factorio.com/mod/Moshine)* + [Wooden Moshine: Solaponics](https://mods.factorio.com/mod/moshine-solaponics)
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- [Muluna](https://mods.factorio.com/mod/planet-muluna)*
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- [Terra Palus](https://mods.factorio.com/mod/terrapalus)
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- [Secretas & Frozeta](https://mods.factorio.com/mod/secretas)
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This list is probably not up-to-date. In doubt, just try it out.
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_________________
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## Problematic / incompatible mods
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* The combination of AAI Industry and Any planet start is currently not supported.
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