Add setting for wood on Fulgora and make Wooden Fulgora optional again

This commit is contained in:
Simon Brodtmann 2025-04-06 16:36:53 +02:00
parent 51e9682125
commit dffaa99173
4 changed files with 25 additions and 2 deletions

View file

@ -14,7 +14,6 @@
"bioprocessing-tab", "bioprocessing-tab",
"cf-lib >= 0.0.8", "cf-lib >= 0.0.8",
"flib", "flib",
"fulgora-coralmium-agriculture",
"InserterFuelLeech", "InserterFuelLeech",
"lignumis-assets >= 1.0.3", "lignumis-assets >= 1.0.3",
"mf-buildings >= 1.0.7", "mf-buildings >= 1.0.7",
@ -31,6 +30,7 @@
"?atan-nuclear-science", "?atan-nuclear-science",
"?crushing-industry", "?crushing-industry",
"?Diversitree", "?Diversitree",
"?fulgora-coralmium-agriculture",
"?gleba-reborn", "?gleba-reborn",
"?hot-metals >= 1.1.0", "?hot-metals >= 1.1.0",
"?lane-splitters", "?lane-splitters",

View file

@ -178,6 +178,7 @@ lignumis-basic-circuit-board=Enable basic circuit board
lignumis-circuit-progression=Enable progressive circuit recipes lignumis-circuit-progression=Enable progressive circuit recipes
lignumis-assembler-progression=Enable progressive assembler recipes lignumis-assembler-progression=Enable progressive assembler recipes
lignumis-lumber-mill-more-recipes=Enable more recipes for the lumber mill lignumis-lumber-mill-more-recipes=Enable more recipes for the lumber mill
lignumis-fulgora-wood=Add wood to Fulgora
[mod-setting-description] [mod-setting-description]
lignumis-belt-progression=Yellow belts will require wood belts to craft. lignumis-belt-progression=Yellow belts will require wood belts to craft.
@ -188,6 +189,7 @@ lignumis-basic-circuit-board=Recipes use basic circuit boards instead of gold ca
lignumis-circuit-progression=Electric circuits will require basic circuit boards to craft. lignumis-circuit-progression=Electric circuits will require basic circuit boards to craft.
lignumis-assembler-progression=Assembling machine 1 will require burner assembling machines to craft. lignumis-assembler-progression=Assembling machine 1 will require burner assembling machines to craft.
lignumis-lumber-mill-more-recipes=The lumber mill can also craft basic turrets, burner assemblers and burner inserters. Improves balancing wood usage when all progressive recipes are enabled and helps with marathon games. lignumis-lumber-mill-more-recipes=The lumber mill can also craft basic turrets, burner assemblers and burner inserters. Improves balancing wood usage when all progressive recipes are enabled and helps with marathon games.
lignumis-fulgora-wood=This adds wooden gear wheels to scrap recycling as the main source of wood. Disable this is you have a different source of wood or import everything from other planets.
[autoplace-control-names] [autoplace-control-names]
lignumis_enemy_base=Lignumis enemy bases lignumis_enemy_base=Lignumis enemy bases

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@ -311,4 +311,18 @@ data.raw["equipment-grid"]["medium-equipment-grid"].height = 8
local nauvis = data.raw.planet["nauvis"] local nauvis = data.raw.planet["nauvis"]
nauvis.flags = nauvis.flags or {} nauvis.flags = nauvis.flags or {}
table.insert(nauvis.flags, "always-show") table.insert(nauvis.flags, "always-show")
-- Fulgora changes
if settings.startup["lignumis-fulgora-wood"].value then
local recycling = data.raw.recipe["scrap-recycling"]
table.insert(recycling.results, { type = "item", name = "wooden-gear-wheel", amount = 1, probability = 0.2 })
local recycling_result_count = table.count(recycling.results)
local recycler = data.raw.furnace["recycler"]
if recycler.result_inventory_size < recycling_result_count then
recycler.result_inventory_size = recycling_result_count
end
end

View file

@ -55,6 +55,13 @@ data:extend({
default_value = false, default_value = false,
order = "h" order = "h"
}, },
{
type = "bool-setting",
name = "lignumis-fulgora-wood",
setting_type = "startup",
default_value = true,
order = "i"
},
{ {
type = "string-setting", type = "string-setting",
name = "lignumis-second-planet", name = "lignumis-second-planet",