Add transition to Nauvis

This commit is contained in:
Simon Brodtmann 2025-01-06 01:38:29 +01:00
parent a83851341a
commit dfea26a7cf
6 changed files with 75 additions and 59 deletions

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@ -5,10 +5,7 @@ Dive into the world of Lignumis, a moon of Nauvis offering only the most basic t
- Move wood and lumber to its own fuel category
- Make seeds burnable again
- Make rocket silo work (incl. transition to Nauvis)
- ~~Add ammo turret~~
- Add recipe for moist stromatolite remnants for regular furnace
- ~~Make enemies work~~
- Make mod "Wooden logistics" optional
- Balance pollution (noise)
- Tweak enemies + warfare (add damage research)
@ -19,13 +16,13 @@ Dive into the world of Lignumis, a moon of Nauvis offering only the most basic t
- Add burner radar
- Balance resources
- Force start with wooden ammo
- Add robots (simple robots inspired by https://mods.factorio.com/mod/copper-construction-robots; gold and copper variant)
- Remove stromatolite (non-plant)?
- Guarantee spawn of gold in starting area
- Fix pipe graphics on desiccation furnace
- Change color of gold soil
- Ban huge rocks with coal from Nauvis
- Increase default moisture bias
- Create proper experience for the transition to Nauvis with a custom UI with launch button
## Credits