lumber
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1 changed files with 36 additions and 31 deletions
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@ -1,34 +1,39 @@
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local item_sounds = require("__base__.prototypes.item_sounds")
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local Recipe = require("__cf-lib__/data/Recipe")
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data:extend({
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{
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type = "item",
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name = "lumber",
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icon = Lignumis.graphics .. "icons/lumber.png",
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pictures = {
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{ filename = Lignumis.graphics .. "icons/lumber.png", size = 64, scale = 0.5 },
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{ filename = Lignumis.graphics .. "icons/lumber-1.png", size = 64, scale = 0.5 },
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{ filename = Lignumis.graphics .. "icons/lumber-2.png", size = 64, scale = 0.5 },
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if not mods["wood-logistics"] then
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data:extend({
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{
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type = "item",
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name = "lumber",
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icon = Lignumis.graphics .. "icons/lumber.png",
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pictures = {
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{ filename = Lignumis.graphics .. "icons/lumber.png", size = 64, scale = 0.5 },
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{ filename = Lignumis.graphics .. "icons/lumber-1.png", size = 64, scale = 0.5 },
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{ filename = Lignumis.graphics .. "icons/lumber-2.png", size = 64, scale = 0.5 },
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},
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subgroup = "intermediate-product",
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order = "A[basic-intermediates]-c[lumber]",
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inventory_move_sound = item_sounds.wood_inventory_move,
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pick_sound = item_sounds.wood_inventory_pickup,
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drop_sound = item_sounds.wood_inventory_move,
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stack_size = 100,
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random_tint_color = { 1.0, 0.95, 0.9, 1.0 },
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fuel_category = "wood",
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fuel_value = "4MJ"
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},
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subgroup = "intermediate-product",
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order = "A[basic-intermediates]-c[lumber]",
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inventory_move_sound = item_sounds.wood_inventory_move,
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pick_sound = item_sounds.wood_inventory_pickup,
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drop_sound = item_sounds.wood_inventory_move,
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stack_size = 100,
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random_tint_color = { 1.0, 0.95, 0.9, 1.0 },
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fuel_category = "wood",
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fuel_value = "4MJ"
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},
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{
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type = "recipe",
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name = "lumber",
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category = "crafting",
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additional_categories = { "wood-processing" },
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allow_productivity = true,
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allow_as_intermediate = true,
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ingredients = { { type = "item", name = "wood", amount = 2 } },
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results = { { type = "item", name = "lumber", amount = 1 } },
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energy_required = 1
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}
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})
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{
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type = "recipe",
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name = "lumber",
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category = "crafting",
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additional_categories = { "wood-processing" },
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allow_productivity = true,
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allow_as_intermediate = true,
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ingredients = { { type = "item", name = "wood", amount = 2 } },
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results = { { type = "item", name = "lumber", amount = 1 } },
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energy_required = 1
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}
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})
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else
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Recipe:new("lumber"):addCategory("wood-processing")
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end
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