Balance noise and add noise cancelling tower
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					 13 changed files with 280 additions and 27 deletions
				
			
		
							
								
								
									
										
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								lignumis/graphics/icons/active-noise-cancelling.png
									
										
									
									
									
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								lignumis/graphics/technology/active-noise-cancelling.png
									
										
									
									
									
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			@ -32,6 +32,7 @@ wood-transport-belt=Wood transport belt
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wood-underground-belt=Wood underground belt
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wood-splitter=Wood splitter
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basic-radar=Basic radar
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active-noise-cancelling-tower=Active noise cancelling tower
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[equipment-name]
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basic-portable-generator-equipment-gold=Basic portable generator equipment (gold)
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			@ -78,6 +79,7 @@ plastic-from-dead-cupriavidus-necator=Bioplastic
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low-density-structure-gold=Low density structure
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rocket-fuel-from-wood-pulp-and-peat=Bio-rocket-fuel
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nutrients-from-wood-pulp=Nutrients from wood pulp
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active-noise-cancelling=Active noise cancelling
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[recipe-description]
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moist-stromatolite-remnant-desiccation-without-steam=Used for balancing the production of steam.
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			@ -105,9 +107,11 @@ automation=Electric automation
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tree-seeding=Basic agriculture
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basic-repair-pack=Basic repair pack
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basic-radar=Basic radar
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active-noise-cancelling=Active noise cancelling
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[technology-description]
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tree-seeding=[entity=burner-agricultural-tower] allows planting seeds into seedable soil. Planted seeds grow into trees that can be harvested.\n[entity=tree-plant] can grow on grass and dirt. [entity=gold-stromatolite] can grow on [tile=natural-gold-soil].
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active-noise-cancelling=Helps handling noise.
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[modifier-description]
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basic-gun-turret-attack-bonus=Basic gun turret damage: +__1__
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			@ -127,5 +131,11 @@ lignumis-inserter-progression=Enable progressive inserter recipes
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lignumis-belt-progression=Yellow belts will require wood belts to craft.
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lignumis-inserter-progression=Yellow electric inserter will require burner inserter to craft.
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[surface-property-name]
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pollution-type=Pollution type
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[surface-property-unit]
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pollution-type=__plural_for_parameter__1__{1=Pollution|2=Spores|3=Noise|rest=-}__
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[lignumis]
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start-new-game=Lignumis is meant to be played in a fresh game as it extends the early game before Nauvis.
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										154
									
								
								lignumis/prototypes/content/active-noise-cancelling-tower.lua
									
										
									
									
									
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										154
									
								
								lignumis/prototypes/content/active-noise-cancelling-tower.lua
									
										
									
									
									
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			@ -0,0 +1,154 @@
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local hit_effects = require("__base__.prototypes.entity.hit-effects")
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local sounds = require("__base__.prototypes.entity.sounds")
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local item_sounds = require("__base__.prototypes.item_sounds")
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local item_tints = require("__base__.prototypes.item-tints")
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data:extend({
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    {
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        type = "recipe-category",
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        name = "active-noise-cancelling"
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    },
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    {
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        type = "assembling-machine",
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        name = "active-noise-cancelling-tower",
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        icons = {
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            { icon = "__base__/graphics/icons/programmable-speaker.png" },
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            { icon = "__lignumis__/graphics/icons/active-noise-cancelling.png", scale = 0.25, shift = { 8, 8 } }
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        },
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        icon_draw_specification = { shift = { 0, -1 }, scale = 0.75, scale_for_many = 0.5 },
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        flags = { "placeable-neutral", "player-creation" },
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        minable = { mining_time = 0.1, result = "active-noise-cancelling-tower" },
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        fast_replaceable_group = "active-noise-cancelling-tower",
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        max_health = 150,
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        crafting_speed = 1,
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        crafting_categories = { "active-noise-cancelling" },
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        energy_usage = "6MW",
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        energy_source = {
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            type = "electric",
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            usage_priority = "secondary-input",
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            emissions_per_minute = { noise = -1000 },
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            drain = "0W"
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        },
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        fixed_recipe = "active-noise-cancelling",
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        is_military_target = true,
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        show_recipe_icon_on_map = true,
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        map_color = { r = 112, g = 61, b = 150, a = 1 },
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        corpse = "programmable-speaker-remnants",
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        dying_explosion = "programmable-speaker-explosion",
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        collision_box = { { -0.3, -0.3 }, { 0.3, 0.3 } },
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        selection_box = { { -0.5, -0.5 }, { 0.5, 0.5 } },
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        damaged_trigger_effect = hit_effects.entity({ { -0.2, -2 }, { 0.2, 0.2 } }),
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        drawing_box_vertical_extension = 2,
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        open_sound = sounds.machine_open,
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        close_sound = sounds.machine_close,
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        graphics_set = {
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            animation = {
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                layers = {
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                    {
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                        filename = "__base__/graphics/entity/programmable-speaker/programmable-speaker.png",
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                        priority = "extra-high",
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                        width = 59,
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                        height = 178,
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                        shift = util.by_pixel(-2.25, -39.5),
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                        scale = 0.5
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                    },
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                    {
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                        filename = "__base__/graphics/entity/programmable-speaker/programmable-speaker-shadow.png",
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                        priority = "extra-high",
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                        width = 237,
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                        height = 50,
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                        shift = util.by_pixel(52.75, -3),
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                        draw_as_shadow = true,
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                        scale = 0.5
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                    }
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                }
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            }
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        },
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        water_reflection = {
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            pictures = {
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                filename = "__base__/graphics/entity/programmable-speaker/programmable-speaker-reflection.png",
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                priority = "extra-high",
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                width = 12,
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                height = 24,
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                shift = util.by_pixel(0, 45),
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                variation_count = 1,
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                scale = 5
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            },
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            rotate = false,
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            orientation_to_variation = false
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        },
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        surface_conditions = { { property = "pollution-type", min = 3, max = 3 } }
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    },
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    {
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        type = "item",
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        name = "active-noise-cancelling-tower",
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        icons = {
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            { icon = "__base__/graphics/icons/programmable-speaker.png" },
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            { icon = "__lignumis__/graphics/icons/active-noise-cancelling.png", scale = 0.25, shift = { 8, 8 } }
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        },
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        subgroup = "circuit-network",
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        order = "d[other]-c[active-noise-cancelling-tower]",
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        inventory_move_sound = item_sounds.mechanical_inventory_move,
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        pick_sound = item_sounds.mechanical_inventory_pickup,
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        drop_sound = item_sounds.mechanical_inventory_move,
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        place_result = "active-noise-cancelling-tower",
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        stack_size = 10,
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        random_tint_color = item_tints.iron_rust
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    },
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    {
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        type = "recipe",
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        name = "active-noise-cancelling-tower",
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        enabled = false,
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        energy_required = 20,
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        ingredients = {
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            { type = "item", name = "gold-plate",            amount = 6 },
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            { type = "item", name = "gold-cable",            amount = 6 },
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            { type = "item", name = "low-density-structure", amount = 4 },
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            { type = "item", name = "processing-unit",       amount = 8 }
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        },
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        results = { { type = "item", name = "active-noise-cancelling-tower", amount = 1 } }
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    },
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    {
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        type = "recipe",
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        name = "active-noise-cancelling",
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        icons = { { icon = "__lignumis__/graphics/icons/active-noise-cancelling.png" } },
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        enabled = false,
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        energy_required = 1000000,
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        ingredients = {},
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        results = {},
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        category = "active-noise-cancelling",
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        hide_from_stats = true,
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        hide_from_player_crafting = true,
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        surface_conditions = { { property = "pollution-type", min = 3, max = 3 } }
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    },
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    {
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        type = "technology",
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        name = "active-noise-cancelling",
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        icon = "__lignumis__/graphics/technology/active-noise-cancelling.png",
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        icon_size = 128,
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        effects = {
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            {
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                type = "unlock-recipe",
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                recipe = "active-noise-cancelling-tower"
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            },
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            {
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                type = "unlock-recipe",
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                recipe = "active-noise-cancelling"
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            }
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        },
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        prerequisites = { "utility-science-pack" },
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        unit = {
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            time = 60,
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            count = 500,
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            ingredients = {
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                { "wood-science-pack",       1 },
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                { "steam-science-pack",      1 },
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                { "automation-science-pack", 1 },
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                { "logistic-science-pack",   1 },
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                { "chemical-science-pack",   1 },
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                { "space-science-pack",      1 },
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                { "utility-science-pack",    1 }
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            }
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        }
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    }
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})
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			@ -24,5 +24,6 @@ require("wood-logistics")
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require("basic-repair-pack")
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require("basic-radar")
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require("mid-game-recipes")
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require("active-noise-cancelling-tower")
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require("noise")
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			@ -5,8 +5,8 @@ local entity = DeepMiner.EntityBuilder:new():build({
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    resource_searching_radius = 0.49,
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    energy_usage = "25MW",
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    mining_speed = 15,
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    energySource = {
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        emissions_per_minute = { noise = 500 }
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    energy_source = {
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        emissions_per_minute = { noise = 2000 }
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    },
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    resource_drain_rate_percent = 75
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})
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			@ -16,6 +16,11 @@ local nauvis_lignumis = {
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}
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data:extend({
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    {
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        type = "surface-property",
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        name = "pollution-type",
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        default_value = 0
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    },
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    {
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        type = "planet",
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        name = "lignumis",
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			@ -38,7 +43,8 @@ data:extend({
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            departure = { "default-rocket-a" }
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        },
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        surface_properties = {
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            ["day-night-cycle"] = 1 * minute
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            ["day-night-cycle"] = 2 * minute,
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            ["pollution-type"] = 3
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        },
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        asteroid_spawn_influence = 1,
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        asteroid_spawn_definitions = asteroid_util.spawn_definitions(nauvis_lignumis, 0.9),
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			@ -1,3 +1,18 @@
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-- Entities added by Lignumis define noise emissions/absorption in their own file.
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local function emit(type, name, amount)
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    local entity = data.raw[type][name]
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    entity.energy_source = entity.energy_source or {}
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    entity.energy_source.emissions_per_minute = entity.energy_source.emissions_per_minute or {}
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    entity.energy_source.emissions_per_minute.noise = amount
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end
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local function emit_constant(type, name, amount)
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    local entity = data.raw[type][name]
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    entity.emissions_per_second = entity.emissions_per_second or {}
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    entity.emissions_per_second.noise = amount / 60
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end
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data:extend({
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    {
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        type = "airborne-pollutant",
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			@ -16,25 +31,30 @@ data:extend({
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    }
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})
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data.raw["unit-spawner"]["spitter-spawner"].absorptions_per_second.noise = { absolute = 20, proportional = 0.01 }
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data.raw["unit-spawner"]["biter-spawner"].absorptions_per_second.noise = { absolute = 20, proportional = 0.01 }
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data.raw["unit"]["small-biter"].absorptions_to_join_attack.noise = 4
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data.raw["unit"]["medium-biter"].absorptions_to_join_attack.noise = 20
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data.raw["unit"]["big-biter"].absorptions_to_join_attack.noise = 80
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data.raw["unit"]["behemoth-biter"].absorptions_to_join_attack.noise = 400
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data.raw["unit"]["small-spitter"].absorptions_to_join_attack.noise = 4
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data.raw["unit"]["medium-spitter"].absorptions_to_join_attack.noise = 12
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data.raw["unit"]["big-spitter"].absorptions_to_join_attack.noise = 30
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data.raw["unit"]["behemoth-spitter"].absorptions_to_join_attack.noise = 200
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-- Nauvis enemies use noise
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data.raw["unit-spawner"]["spitter-spawner"].absorptions_per_second.noise = { absolute = 200, proportional = 0.01 }
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data.raw["unit-spawner"]["biter-spawner"].absorptions_per_second.noise = { absolute = 200, proportional = 0.01 }
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data.raw["unit"]["small-biter"].absorptions_to_join_attack.noise = 1
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data.raw["unit"]["medium-biter"].absorptions_to_join_attack.noise = 5
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data.raw["unit"]["big-biter"].absorptions_to_join_attack.noise = 20
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data.raw["unit"]["behemoth-biter"].absorptions_to_join_attack.noise = 100
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data.raw["unit"]["small-spitter"].absorptions_to_join_attack.noise = 1
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data.raw["unit"]["medium-spitter"].absorptions_to_join_attack.noise = 3
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data.raw["unit"]["big-spitter"].absorptions_to_join_attack.noise = 8
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data.raw["unit"]["behemoth-spitter"].absorptions_to_join_attack.noise = 50
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-- All trees absorb noise
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for _, tree in pairs(data.raw.tree) do
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    if tree.emissions_per_second then
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        tree.emissions_per_second.noise = -0.1
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    end
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    emit_constant("plant", "tree-plant", -6)
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end
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emit_constant("plant", "tree-plant", -6)
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data.raw.furnace["stone-furnace"].energy_source.emissions_per_minute.noise = 10
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data.raw["mining-drill"]["burner-mining-drill"].energy_source.emissions_per_minute.noise = 50
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-- Tiles absorb noise
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local tiles = {"grass-1", "grass-2", "grass-3", "grass-4", "water", "deepwater", "natural-gold-soil"}
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for _, tile in pairs(tiles) do
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						 | 
				
			
			@ -42,4 +62,58 @@ for _, tile in pairs(tiles) do
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        data.raw.tile[tile].absorptions_per_second = {}
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    end
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    data.raw.tile[tile].absorptions_per_second.noise = 0.001
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end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Walls absorb noise
 | 
			
		||||
 | 
			
		||||
emit_constant("wall", "wooden-wall", -10)
 | 
			
		||||
emit_constant("wall", "stone-wall", -20)
 | 
			
		||||
emit_constant("gate", "gate", -10)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Buildings emit noise
 | 
			
		||||
 | 
			
		||||
emit("furnace", "stone-furnace", 10)
 | 
			
		||||
emit("furnace", "electric-furnace", 10)
 | 
			
		||||
emit("mining-drill", "burner-mining-drill", 50)
 | 
			
		||||
emit("mining-drill", "electric-mining-drill", 100)
 | 
			
		||||
emit("mining-drill", "big-mining-drill", 200)
 | 
			
		||||
--emit("mining-drill", "deep-miner", 2000)
 | 
			
		||||
--emit("agricultural-tower", "burner-agricultural-tower", 100)
 | 
			
		||||
emit("agricultural-tower", "agricultural-tower", 100)
 | 
			
		||||
--emit("assembling-machine", "burner-assembling-machine", 50)
 | 
			
		||||
--emit("assembling-machine", "steam-assembling-machine", 50)
 | 
			
		||||
emit("assembling-machine", "assembling-machine-1", 10)
 | 
			
		||||
emit("assembling-machine", "assembling-machine-2", 15)
 | 
			
		||||
emit("assembling-machine", "assembling-machine-3", 20)
 | 
			
		||||
emit("assembling-machine", "chemical-plant", 10)
 | 
			
		||||
emit("boiler", "boiler", 5)
 | 
			
		||||
emit("generator", "steam-engine", 10)
 | 
			
		||||
emit("boiler", "heat-exchanger", 1)
 | 
			
		||||
emit("generator", "steam-turbine", 20)
 | 
			
		||||
--emit("rocket-silo", "provisional-rocket-silo", 10000)
 | 
			
		||||
--emit_constant("rocket-silo", "provisional-rocket-silo", 1000)
 | 
			
		||||
emit("rocket-silo", "rocket-silo", 10000)
 | 
			
		||||
emit_constant("rocket-silo", "rocket-silo", 1000)
 | 
			
		||||
--emit("lab", "wood-lab", 10)
 | 
			
		||||
emit("lab", "lab", 5)
 | 
			
		||||
emit("lab", "biolab", 20)
 | 
			
		||||
emit("locomotive", "locomotive", 200)
 | 
			
		||||
emit_constant("locomotive", "locomotive", 10)
 | 
			
		||||
 | 
			
		||||
--emit_constant("transport-belt", "wood-transport-belt", 3)
 | 
			
		||||
emit_constant("transport-belt", "transport-belt", 4)
 | 
			
		||||
emit_constant("transport-belt", "fast-transport-belt", 8)
 | 
			
		||||
emit_constant("transport-belt", "express-transport-belt", 12)
 | 
			
		||||
emit_constant("transport-belt", "turbo-transport-belt", 16)
 | 
			
		||||
--emit_constant("underground-belt", "wood-underground-belt", 30)
 | 
			
		||||
emit_constant("underground-belt", "underground-belt", 40)
 | 
			
		||||
emit_constant("underground-belt", "fast-underground-belt", 50)
 | 
			
		||||
emit_constant("underground-belt", "express-underground-belt", 60)
 | 
			
		||||
emit_constant("underground-belt", "turbo-underground-belt", 80)
 | 
			
		||||
--emit_constant("splitter", "wood-splitter", 60)
 | 
			
		||||
emit_constant("splitter", "splitter", 70)
 | 
			
		||||
emit_constant("splitter", "fast-splitter", 80)
 | 
			
		||||
emit_constant("splitter", "express-splitter", 90)
 | 
			
		||||
emit_constant("splitter", "turbo-splitter", 100)
 | 
			
		||||
| 
						 | 
				
			
			@ -11,7 +11,7 @@ silo.energy_source = {
 | 
			
		|||
    fuel_categories = { "chemical" },
 | 
			
		||||
    effectivity = 1,
 | 
			
		||||
    fuel_inventory_size = 1,
 | 
			
		||||
    emissions_per_minute = { noise = 1000 },
 | 
			
		||||
    emissions_per_minute = { noise = 10000 },
 | 
			
		||||
    smoke = {
 | 
			
		||||
        {
 | 
			
		||||
            name = "smoke",
 | 
			
		||||
| 
						 | 
				
			
			@ -23,6 +23,7 @@ silo.energy_source = {
 | 
			
		|||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
silo.emissions_per_second = { noise = 1000 / 60 }
 | 
			
		||||
silo.energy_usage = "1MW"
 | 
			
		||||
silo.rocket_entity = "provisional-rocket"
 | 
			
		||||
silo.fixed_recipe = "provisional-rocket-part"
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,6 +1,3 @@
 | 
			
		|||
local recipe = data.raw.recipe["wooden-wall"]
 | 
			
		||||
recipe.ingredients = { { type = "item", name = "lumber", amount = 4 } }
 | 
			
		||||
recipe.results = { { type = "item", name = "wooden-wall", amount = 1 } }
 | 
			
		||||
 | 
			
		||||
local entity = data.raw.wall["wooden-wall"]
 | 
			
		||||
entity.emissions_per_second = { noise = -1 }
 | 
			
		||||
recipe.results = { { type = "item", name = "wooden-wall", amount = 1 } }
 | 
			
		||||
| 
						 | 
				
			
			@ -258,11 +258,11 @@ weapon_speed_technology_4.prerequisites = { "weapon-shooting-speed-3", "military
 | 
			
		|||
 | 
			
		||||
local production_science_pack_technology = Technology:new("production-science-pack")
 | 
			
		||||
production_science_pack_technology:replacePrerequisite("advanced-material-processing-2", "space-platform-thruster")
 | 
			
		||||
production_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack" })
 | 
			
		||||
production_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack", "space-science-pack" })
 | 
			
		||||
 | 
			
		||||
local utility_science_pack_technology = Technology:new("utility-science-pack")
 | 
			
		||||
utility_science_pack_technology:setPrerequisites({ "space-platform-thruster" })
 | 
			
		||||
utility_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack" })
 | 
			
		||||
utility_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack", "space-science-pack" })
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Equipment
 | 
			
		||||
| 
						 | 
				
			
			@ -275,6 +275,12 @@ data.raw["equipment-grid"]["medium-equipment-grid"].width = 8
 | 
			
		|||
data.raw["equipment-grid"]["medium-equipment-grid"].height = 8
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Add pollution as surface property
 | 
			
		||||
 | 
			
		||||
data.raw["planet"]["nauvis"].surface_properties["pollution-type"] = 1
 | 
			
		||||
data.raw["planet"]["gleba"].surface_properties["pollution-type"] = 2
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
-- Always show Nauvis icon
 | 
			
		||||
 | 
			
		||||
local nauvis = data.raw.planet["nauvis"]
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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