Don't show launch GUI when the player is not a character
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@ -59,6 +59,7 @@ local function on_gui_opened(event)
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if not entity or not entity.valid then return end
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if entity.name ~= "provisional-rocket-silo-ready" then return end
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local player = game.get_player(event.player_index)
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if player.controller_type ~= defines.controllers.character then return end
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if player.gui.relative["provisional-rocket-silo-relative-frame"] then
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player.gui.relative["provisional-rocket-silo-relative-frame"].destroy()
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