Mark Any planet start and Planet picker as incompatible

This commit is contained in:
Simon Brodtmann 2025-03-12 20:16:43 +01:00
parent 9a89515b81
commit c7885afe34
12 changed files with 202 additions and 236 deletions

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@ -24,11 +24,12 @@
"?wood-military >= 2.3.3", "?wood-military >= 2.3.3",
"?metal-and-stars", "?metal-and-stars",
"?aai-industry", "?aai-industry",
"?planet-picker",
"?Diversitree", "?Diversitree",
"?aai-loaders", "?aai-loaders",
"?atan-nuclear-science", "?atan-nuclear-science",
"?lane-splitters", "?lane-splitters",
"!planet-picker",
"!any-planet-start",
"!apm_power_ldinc", "!apm_power_ldinc",
"!wood-logistics", "!wood-logistics",
"!early-agriculture", "!early-agriculture",

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@ -8,9 +8,7 @@ local burner_mechanics = Technology:new("burner-mechanics")
burner_mechanics:removeRecipe("burner-inserter") burner_mechanics:removeRecipe("burner-inserter")
burner_mechanics:removeRecipe("burner-mining-drill") burner_mechanics:removeRecipe("burner-mining-drill")
burner_mechanics:removeRecipe("burner-assembling-machine") burner_mechanics:removeRecipe("burner-assembling-machine")
if not mods["planet-picker"] and not mods["any-planet-start"] then burner_mechanics:addPrerequisite("iron-processing")
burner_mechanics:addPrerequisite("iron-processing")
end
data.raw.recipe["burner-inserter"].enabled = true data.raw.recipe["burner-inserter"].enabled = true
data.raw.recipe["burner-mining-drill"].enabled = true data.raw.recipe["burner-mining-drill"].enabled = true

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@ -2,7 +2,6 @@ require("hot-metals")
require("wood-military") require("wood-military")
require("metal-and-stars") require("metal-and-stars")
require("alien-biomes") require("alien-biomes")
require("planet-picker")
require("aai-loaders") require("aai-loaders")
require("nuclear-science") require("nuclear-science")
require("lane-splitters") require("lane-splitters")

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@ -1,7 +0,0 @@
local Technology = require("__cf-lib__/data/Technology")
if not mods["planet-picker"] and not mods["any-planet-start"] then return end
local technology = Technology:new("planet-discovery-lignumis")
technology:setPrerequisites({ "space-platform-thruster" })
technology:addIngredients({ "logistic-science-pack", "chemical-science-pack", "space-science-pack" })

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@ -51,11 +51,7 @@ data:extend({
} }
}) })
if not mods["planet-picker"] and not mods["any-planet-start"] then Technology:new("copper-processing"):addRecipe("basic-circuit-board-copper")
Technology:new("copper-processing"):addRecipe("basic-circuit-board-copper")
else
Technology:new("electronics"):addRecipe("basic-circuit-board-copper")
end
if settings.startup["lignumis-circuit-progression"].value then if settings.startup["lignumis-circuit-progression"].value then
table.insert(data.raw.recipe["electronic-circuit"].ingredients, { type = "item", name = "basic-circuit-board", amount = 1 }) table.insert(data.raw.recipe["electronic-circuit"].ingredients, { type = "item", name = "basic-circuit-board", amount = 1 })

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@ -132,8 +132,4 @@ data:extend({
} }
}) })
if not mods["planet-picker"] and not mods["any-planet-start"] then Technology:new("copper-processing"):addRecipe("burner-agricultural-tower-copper")
Technology:new("copper-processing"):addRecipe("burner-agricultural-tower-copper")
else
Technology:new("electronics"):addRecipe("burner-agricultural-tower-copper")
end

View file

@ -83,8 +83,7 @@ data:extend({
} }
}) })
if not mods["planet-picker"] and not mods["any-planet-start"] then data:extend({
data:extend({
{ {
type = "technology", type = "technology",
name = "planet-discovery-nauvis", name = "planet-discovery-nauvis",
@ -161,5 +160,4 @@ if not mods["planet-picker"] and not mods["any-planet-start"] then
entity = "copper-ore" entity = "copper-ore"
} }
} }
}) })
end

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@ -129,14 +129,12 @@ table.insert(data.raw["assembling-machine"]["assembling-machine-3"].crafting_cat
-- Disable vanilla early game recipes -- Disable vanilla early game recipes
if not mods["planet-picker"] and not mods["any-planet-start"] then data.raw.recipe["iron-plate"].enabled = false
data.raw.recipe["iron-plate"].enabled = false data.raw.recipe["iron-gear-wheel"].enabled = false
data.raw.recipe["iron-gear-wheel"].enabled = false data.raw.recipe["iron-chest"].enabled = false
data.raw.recipe["iron-chest"].enabled = false data.raw.recipe["copper-plate"].enabled = false
data.raw.recipe["copper-plate"].enabled = false data.raw.recipe["copper-cable"].enabled = false
data.raw.recipe["copper-cable"].enabled = false data.raw.recipe["transport-belt"].enabled = false
data.raw.recipe["transport-belt"].enabled = false
end
-- Progressive recipes -- Progressive recipes
@ -157,143 +155,141 @@ end
-- Adjust vanilla technologies -- Adjust vanilla technologies
if not mods["planet-picker"] and not mods["any-planet-start"] then local automation_science_pack_technology = data.raw.technology["automation-science-pack"]
local automation_science_pack_technology = data.raw.technology["automation-science-pack"] automation_science_pack_technology.enabled = false
automation_science_pack_technology.enabled = false automation_science_pack_technology.visible_when_disabled = true
automation_science_pack_technology.visible_when_disabled = true automation_science_pack_technology.research_trigger = nil
automation_science_pack_technology.research_trigger = nil automation_science_pack_technology.unit = {
automation_science_pack_technology.unit = {
count = 1, count = 1,
ingredients = {}, ingredients = {},
time = 1 time = 1
} }
if not mods["aai-industry"] then if not mods["aai-industry"] then
local electronics_technology = data.raw.technology["electronics"] local electronics_technology = data.raw.technology["electronics"]
electronics_technology.prerequisites = { "copper-processing" } electronics_technology.prerequisites = { "copper-processing" }
local steam_power_technology = data.raw.technology["steam-power"] local steam_power_technology = data.raw.technology["steam-power"]
steam_power_technology.prerequisites = { "iron-processing" } steam_power_technology.prerequisites = { "iron-processing" }
end end
local automation_technology = data.raw.technology["automation"] local automation_technology = data.raw.technology["automation"]
automation_technology.ignore_tech_cost_multiplier = false automation_technology.ignore_tech_cost_multiplier = false
local logistics_technology = data.raw.technology["logistics"] local logistics_technology = data.raw.technology["logistics"]
table.insert(logistics_technology.effects, { table.insert(logistics_technology.effects, {
type = "unlock-recipe", type = "unlock-recipe",
recipe = "transport-belt" recipe = "transport-belt"
}) })
local landfill_technology = data.raw.technology["landfill"] local landfill_technology = data.raw.technology["landfill"]
landfill_technology.prerequisites = { "burner-automation" } landfill_technology.prerequisites = { "burner-automation" }
landfill_technology.unit = { landfill_technology.unit = {
count = 50, count = 50,
ingredients = { { "wood-science-pack", 1 } }, ingredients = { { "wood-science-pack", 1 } },
time = 15 time = 15
} }
local robots_speed_technology_1 = data.raw.technology["worker-robots-speed-1"] local robots_speed_technology_1 = data.raw.technology["worker-robots-speed-1"]
robots_speed_technology_1.prerequisites = { "provisional-rocketry", "basic-construction-robotics-gold" } robots_speed_technology_1.prerequisites = { "provisional-rocketry", "basic-construction-robotics-gold" }
robots_speed_technology_1.unit = { robots_speed_technology_1.unit = {
count = 100, count = 100,
ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } }, ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } },
time = 15 time = 15
} }
local robots_speed_technology_2 = data.raw.technology["worker-robots-speed-2"] local robots_speed_technology_2 = data.raw.technology["worker-robots-speed-2"]
robots_speed_technology_2.prerequisites = { robots_speed_technology_2.prerequisites = {
"worker-robots-speed-1", "worker-robots-speed-1",
"logistic-science-pack" "logistic-science-pack"
} }
robots_speed_technology_2.unit = { robots_speed_technology_2.unit = {
count = 100, count = 100,
ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 } }, ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 } },
time = 30 time = 30
} }
local robots_speed_technology_3 = data.raw.technology["worker-robots-speed-3"] local robots_speed_technology_3 = data.raw.technology["worker-robots-speed-3"]
robots_speed_technology_3.prerequisites = { "robotics", "chemical-science-pack" } robots_speed_technology_3.prerequisites = { "robotics", "chemical-science-pack" }
robots_speed_technology_3.unit = { robots_speed_technology_3.unit = {
count = 150, count = 150,
ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 }, { "chemical-science-pack", 1 } }, ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 }, { "chemical-science-pack", 1 } },
time = 30 time = 30
} }
local robots_speed_technology_4 = data.raw.technology["worker-robots-speed-4"] local robots_speed_technology_4 = data.raw.technology["worker-robots-speed-4"]
robots_speed_technology_4.prerequisites = { "worker-robots-speed-3", "utility-science-pack" } robots_speed_technology_4.prerequisites = { "worker-robots-speed-3", "utility-science-pack" }
robots_speed_technology_4.unit.ingredients = { robots_speed_technology_4.unit.ingredients = {
{ "automation-science-pack", 1 }, { "automation-science-pack", 1 },
{ "logistic-science-pack", 1 }, { "logistic-science-pack", 1 },
{ "chemical-science-pack", 1 }, { "chemical-science-pack", 1 },
{ "utility-science-pack", 1 } { "utility-science-pack", 1 }
} }
local physical_damage_technology_1 = data.raw.technology["physical-projectile-damage-1"] local physical_damage_technology_1 = data.raw.technology["physical-projectile-damage-1"]
physical_damage_technology_1.prerequisites = { "basic-gun-turret" } physical_damage_technology_1.prerequisites = { "basic-gun-turret" }
physical_damage_technology_1.unit.ingredients = { { "wood-science-pack", 1 } } physical_damage_technology_1.unit.ingredients = { { "wood-science-pack", 1 } }
table.insert(physical_damage_technology_1.effects, { table.insert(physical_damage_technology_1.effects, {
type = "turret-attack", type = "turret-attack",
turret_id = "basic-gun-turret", turret_id = "basic-gun-turret",
modifier = 0.2 modifier = 0.2
}) })
local weapon_speed_technology_1 = data.raw.technology["weapon-shooting-speed-1"] local weapon_speed_technology_1 = data.raw.technology["weapon-shooting-speed-1"]
weapon_speed_technology_1.prerequisites = table.deepcopy(physical_damage_technology_1.prerequisites) weapon_speed_technology_1.prerequisites = table.deepcopy(physical_damage_technology_1.prerequisites)
weapon_speed_technology_1.unit.ingredients = table.deepcopy(physical_damage_technology_1.unit.ingredients) weapon_speed_technology_1.unit.ingredients = table.deepcopy(physical_damage_technology_1.unit.ingredients)
local physical_damage_technology_2 = data.raw.technology["physical-projectile-damage-2"] local physical_damage_technology_2 = data.raw.technology["physical-projectile-damage-2"]
physical_damage_technology_2.prerequisites = { "physical-projectile-damage-1", "steam-science-pack" } physical_damage_technology_2.prerequisites = { "physical-projectile-damage-1", "steam-science-pack" }
physical_damage_technology_2.unit.ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } } physical_damage_technology_2.unit.ingredients = { { "wood-science-pack", 1 }, { "steam-science-pack", 1 } }
table.insert(physical_damage_technology_2.effects, { table.insert(physical_damage_technology_2.effects, {
type = "turret-attack", type = "turret-attack",
turret_id = "basic-gun-turret", turret_id = "basic-gun-turret",
modifier = 0.2 modifier = 0.2
}) })
local weapon_speed_technology_2 = data.raw.technology["weapon-shooting-speed-2"] local weapon_speed_technology_2 = data.raw.technology["weapon-shooting-speed-2"]
weapon_speed_technology_2.prerequisites = { "weapon-shooting-speed-1", "steam-science-pack" } weapon_speed_technology_2.prerequisites = { "weapon-shooting-speed-1", "steam-science-pack" }
weapon_speed_technology_2.unit.ingredients = table.deepcopy(physical_damage_technology_2.unit.ingredients) weapon_speed_technology_2.unit.ingredients = table.deepcopy(physical_damage_technology_2.unit.ingredients)
local physical_damage_technology_3 = data.raw.technology["physical-projectile-damage-3"] local physical_damage_technology_3 = data.raw.technology["physical-projectile-damage-3"]
physical_damage_technology_3.prerequisites = { "military-2", "logistic-science-pack" } physical_damage_technology_3.prerequisites = { "military-2", "logistic-science-pack" }
physical_damage_technology_3.unit.ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 } } physical_damage_technology_3.unit.ingredients = { { "automation-science-pack", 1 }, { "logistic-science-pack", 1 } }
physical_damage_technology_3.upgrade = false physical_damage_technology_3.upgrade = false
table.insert(physical_damage_technology_3.effects, { table.insert(physical_damage_technology_3.effects, {
type = "turret-attack", type = "turret-attack",
turret_id = "basic-gun-turret", turret_id = "basic-gun-turret",
modifier = 0.3 modifier = 0.3
}) })
local weapon_speed_technology_3 = data.raw.technology["weapon-shooting-speed-3"] local weapon_speed_technology_3 = data.raw.technology["weapon-shooting-speed-3"]
weapon_speed_technology_3.prerequisites = { "military-2", "logistic-science-pack" } weapon_speed_technology_3.prerequisites = { "military-2", "logistic-science-pack" }
weapon_speed_technology_3.unit.ingredients = table.deepcopy(physical_damage_technology_3.unit.ingredients) weapon_speed_technology_3.unit.ingredients = table.deepcopy(physical_damage_technology_3.unit.ingredients)
weapon_speed_technology_3.upgrade = false weapon_speed_technology_3.upgrade = false
local physical_damage_technology_4 = data.raw.technology["physical-projectile-damage-4"] local physical_damage_technology_4 = data.raw.technology["physical-projectile-damage-4"]
physical_damage_technology_4.prerequisites = { "physical-projectile-damage-3", "military-science-pack" } physical_damage_technology_4.prerequisites = { "physical-projectile-damage-3", "military-science-pack" }
table.insert(physical_damage_technology_4.effects, { table.insert(physical_damage_technology_4.effects, {
type = "turret-attack", type = "turret-attack",
turret_id = "basic-gun-turret", turret_id = "basic-gun-turret",
modifier = 0.3 modifier = 0.3
}) })
local weapon_speed_technology_4 = data.raw.technology["weapon-shooting-speed-4"] local weapon_speed_technology_4 = data.raw.technology["weapon-shooting-speed-4"]
weapon_speed_technology_4.prerequisites = { "weapon-shooting-speed-3", "military-science-pack" } weapon_speed_technology_4.prerequisites = { "weapon-shooting-speed-3", "military-science-pack" }
local production_science_pack_technology = Technology:new("production-science-pack") local production_science_pack_technology = Technology:new("production-science-pack")
production_science_pack_technology:replacePrerequisite("advanced-material-processing-2", "space-platform-thruster") production_science_pack_technology:replacePrerequisite("advanced-material-processing-2", "space-platform-thruster")
production_science_pack_technology:addIngredients({ "space-science-pack" }) production_science_pack_technology:addIngredients({ "space-science-pack" })
if settings.startup["lignumis-technology-progression"].value then if settings.startup["lignumis-technology-progression"].value then
production_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack" }) production_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack" })
end end
local utility_science_pack_technology = Technology:new("utility-science-pack") local utility_science_pack_technology = Technology:new("utility-science-pack")
utility_science_pack_technology:setPrerequisites({ "space-platform-thruster" }) utility_science_pack_technology:setPrerequisites({ "space-platform-thruster" })
utility_science_pack_technology:addIngredients({ "space-science-pack" }) utility_science_pack_technology:addIngredients({ "space-science-pack" })
if settings.startup["lignumis-technology-progression"].value then if settings.startup["lignumis-technology-progression"].value then
utility_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack" }) utility_science_pack_technology:addIngredients({ "wood-science-pack", "steam-science-pack" })
end
end end
if not mods["planet-muluna"] then -- Muluna does the same if not mods["planet-muluna"] then -- Muluna does the same

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@ -15,11 +15,11 @@ InitExisting.on_init = function()
end end
for _, force in pairs(game.forces) do for _, force in pairs(game.forces) do
force.technologies["iron-processing"].researched = true
force.technologies["copper-processing"].researched = true
if force.is_space_location_unlocked("nauvis") then if force.is_space_location_unlocked("nauvis") then
force.technologies["planet-discovery-nauvis"].researched = true force.technologies["planet-discovery-nauvis"].researched = true
end end
force.technologies["iron-processing"].researched = true
force.technologies["copper-processing"].researched = true
end end
game.print { "", { "lignumis.start-new-game" } } game.print { "", { "lignumis.start-new-game" } }

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@ -62,7 +62,6 @@ end
InitNew.on_init = function() InitNew.on_init = function()
if game.tick > 0 then return end if game.tick > 0 then return end
if script.active_mods["planet-picker"] or script.active_mods["any-planet-start"] then return end
init_intro() init_intro()
init_space_locations() init_space_locations()

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@ -37,7 +37,6 @@ end
-- Initialize the freeplay scenario -- Initialize the freeplay scenario
local function init_freeplay(event) local function init_freeplay(event)
if script.active_mods["planet-picker"] or script.active_mods["any-planet-start"] then return end
if storage.crashed_ship_lignumis then return end if storage.crashed_ship_lignumis then return end
local player = game.get_player(event.player_index) local player = game.get_player(event.player_index)

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@ -52,12 +52,3 @@ if mods["wood-military"] then
data.raw["bool-setting"]["lignumis-ammo-progression"].forced_value = false data.raw["bool-setting"]["lignumis-ammo-progression"].forced_value = false
data.raw["bool-setting"]["lignumis-ammo-progression"].hidden = true data.raw["bool-setting"]["lignumis-ammo-progression"].hidden = true
end end
if mods["planet-picker"] or mods["any-planet-start"] then
data.raw["bool-setting"]["lignumis-belt-progression"].forced_value = false
data.raw["bool-setting"]["lignumis-belt-progression"].hidden = true
data.raw["bool-setting"]["lignumis-inserter-progression"].forced_value = false
data.raw["bool-setting"]["lignumis-inserter-progression"].hidden = true
data.raw["bool-setting"]["lignumis-ammo-progression"].forced_value = false
data.raw["bool-setting"]["lignumis-ammo-progression"].hidden = true
end