Crushing Industry: Molten gold is made from crushed gold
Crushing gold returns moist stromatolite remnant instead of sand
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parent
3075523b3f
commit
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1 changed files with 11 additions and 7 deletions
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@ -1,5 +1,4 @@
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local item_sounds = require("__base__.prototypes.item_sounds")
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local item_sounds = require("__base__.prototypes.item_sounds")
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local Technology = require("__cf-lib__/data/Technology")
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local Recipe = require("__cf-lib__/data/Recipe")
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local Recipe = require("__cf-lib__/data/Recipe")
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if not mods["crushing-industry"] then return end
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if not mods["crushing-industry"] then return end
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@ -11,8 +10,8 @@ data:extend({
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name = "crushed-gold-ore",
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name = "crushed-gold-ore",
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icon = Lignumis.graphics .. "icons/crushed-gold-ore.png",
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icon = Lignumis.graphics .. "icons/crushed-gold-ore.png",
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pictures = {
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pictures = {
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{ size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore.png", scale = 0.5, mipmap_count = 4 },
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{ size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore.png", scale = 0.5, mipmap_count = 4 },
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{ size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore-1.png", scale = 0.5, mipmap_count = 4 },
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{ size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore-1.png", scale = 0.5, mipmap_count = 4 },
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{ size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore-2.png", scale = 0.5, mipmap_count = 4 },
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{ size = 64, filename = Lignumis.graphics .. "icons/crushed-gold-ore-2.png", scale = 0.5, mipmap_count = 4 },
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},
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},
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subgroup = "raw-resource",
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subgroup = "raw-resource",
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@ -79,16 +78,21 @@ data:extend({
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}
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}
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})
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})
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Recipe:new("molten-gold"):replaceIngredient("gold-ore", "crushed-gold-ore", 75)
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if settings.startup["crushing-industry-byproducts"].value then
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if settings.startup["crushing-industry-byproducts"].value then
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table.insert(data.raw["recipe"]["crushed-gold-ore"].results, { type = "item", name = "gold-ore", amount = 1, probability = 0.05 })
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table.insert(data.raw["recipe"]["crushed-gold-ore"].results,
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table.insert(data.raw["recipe"]["crushed-gold-ore"].results, { type = "item", name = "sand", amount = 1, probability = 0.02 })
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{ type = "item", name = "gold-ore", amount = 1, probability = 0.05 })
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table.insert(data.raw["recipe"]["crushed-gold-ore"].results,
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{ type = "item", name = "moist-stromatolite-remnant", amount = 1, probability = 0.02 })
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end
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end
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local gold_recipe = Recipe:new("burner-crusher")
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local gold_recipe = Recipe:new("burner-crusher")
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:replaceIngredient("iron-gear-wheel", "wooden-gear-wheel")
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:replaceIngredient("iron-gear-wheel", "wooden-gear-wheel")
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:replaceIngredient("iron-plate", "gold-plate")
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:replaceIngredient("iron-plate", "gold-plate")
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:assign({
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:assign({
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category = settings.startup["lignumis-lumber-mill-more-recipes"].value and "wood-processing-or-assembling" or "crafting"
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category = settings.startup["lignumis-lumber-mill-more-recipes"].value and "wood-processing-or-assembling" or
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"crafting"
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})
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})
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gold_recipe:clone("burner-crusher-copper")
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gold_recipe:clone("burner-crusher-copper")
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@ -101,4 +105,4 @@ gold_recipe:clone("burner-crusher-copper")
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}
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}
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})
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})
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:unlockedByTechnology("copper-processing")
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:unlockedByTechnology("copper-processing")
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:apply()
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:apply()
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