diff --git a/README.md b/README.md index 4c0308f..4fd5b7a 100644 --- a/README.md +++ b/README.md @@ -21,6 +21,7 @@ The following mods can be a great addition for this mod: Sorted by priority - Improve start on Nauvis +- Add repair pack - Balance pollution (noise) - Tweak enemies + warfare (add damage research) - Add vent for steam diff --git a/lignumis/locale/en/strings.cfg b/lignumis/locale/en/strings.cfg index b97595d..c642190 100644 --- a/lignumis/locale/en/strings.cfg +++ b/lignumis/locale/en/strings.cfg @@ -54,7 +54,7 @@ lumber=Lumber [item-description] wooden-wall=Use wooden walls to protect your base from the locals and to reduce noise levels. -destination-nauvis=Insert this item into a rocket to travel to Nauvis. Notice that you won't come back for a while. +destination-nauvis=Insert this item into a rocket to travel to Nauvis. Notice that you won`t come back for a while.\n__REMARK_COLOR_BEGIN__ALPHA notice: Clear your inventory before leaving as the current transition to Nauvis is a temporary implementation.__REMARK_COLOR_END__ [fluid-name] wood-pulp=Wood pulp @@ -87,6 +87,11 @@ basic-gun-turret=Basic gun turret basic-construction-robotics-gold=Basic construction robotics (gold) basic-construction-robotics-copper=Basic construction robotics (copper) wood-logistics=Wood logistics +automation=Electric automation +tree-seeding=Basic agriculture + +[technology-description] +tree-seeding=[entity=burner-agricultural-tower] allows planting seeds into seedable soil. Planted seeds grow into trees that can be harvested.\n[entity=tree-plant] can grow on grass and dirt. [entity=gold-stromatolite] can grow on [tile=natural-gold-soil]. [tile-name] wood-floor=Wood floor @@ -95,5 +100,13 @@ natural-gold-soil=Gold-infused soil [fuel-category-name] wood=Wood fuel +[mod-setting-name] +lignumis-belt-progression=Enable progressive belt recipes +lignumis-inserter-progression=Enable progressive inserter recipes + +[mod-setting-description] +lignumis-belt-progression=Yellow belts will require wood belts to craft. +lignumis-inserter-progression=Yellow electric inserter will require burner inserter to craft. + [lignumis] start-new-game=Lignumis is meant to be played in a fresh game as it extends the early game before Nauvis. \ No newline at end of file diff --git a/lignumis/prototypes/content/desiccation-furnace.lua b/lignumis/prototypes/content/desiccation-furnace.lua index 2686234..b64bb17 100644 --- a/lignumis/prototypes/content/desiccation-furnace.lua +++ b/lignumis/prototypes/content/desiccation-furnace.lua @@ -47,7 +47,8 @@ local furnace_recipe = { { type = "item", name = "stone-furnace", amount = 1 }, { type = "item", name = "gold-pipe", amount = 2 } }, - results = { { type = "item", name = "desiccation-furnace", amount = 1 } } + results = { { type = "item", name = "desiccation-furnace", amount = 1 } }, + enabled = false } data:extend({ diff --git a/lignumis/prototypes/content/wood-lab.lua b/lignumis/prototypes/content/wood-lab.lua index 7f360be..a489e41 100644 --- a/lignumis/prototypes/content/wood-lab.lua +++ b/lignumis/prototypes/content/wood-lab.lua @@ -115,7 +115,9 @@ data:extend({ researching_speed = 0.5, inputs = { "wood-science-pack", - "steam-science-pack" + "steam-science-pack", + "automation-science-pack", + "logistic-science-pack" }, icons_positioning = { { inventory_index = defines.inventory.lab_modules, shift = { 0, 0.9 } }, diff --git a/lignumis/prototypes/integrations/vanilla.lua b/lignumis/prototypes/integrations/vanilla.lua index 74036aa..1e5ea4f 100644 --- a/lignumis/prototypes/integrations/vanilla.lua +++ b/lignumis/prototypes/integrations/vanilla.lua @@ -62,21 +62,47 @@ table.insert(data.raw["assembling-machine"]["assembling-machine-2"].crafting_cat table.insert(data.raw["assembling-machine"]["assembling-machine-3"].crafting_categories, "wood-processing-or-assembling") --- Disable iron and copper recipes +-- Disable vanilla early game recipes data.raw.recipe["iron-plate"].enabled = false data.raw.recipe["iron-gear-wheel"].enabled = false data.raw.recipe["iron-chest"].enabled = false data.raw.recipe["copper-plate"].enabled = false data.raw.recipe["copper-cable"].enabled = false +data.raw.recipe["transport-belt"].enabled = false + + +-- Progressive recipes + +if settings.startup["lignumis-belt-progression"].value then + table.insert( + data.raw.recipe["transport-belt"].ingredients, + { type = "item", name = "wood-transport-belt", amount = 2 } + ) + table.insert( + data.raw.recipe["underground-belt"].ingredients, + { type = "item", name = "wood-underground-belt", amount = 2 } + ) + table.insert( + data.raw.recipe["splitter"].ingredients, + { type = "item", name = "wood-splitter", amount = 1 } + ) +end + +if settings.startup["lignumis-inserter-progression"].value then + table.insert( + data.raw.recipe["inserter"].ingredients, + { type = "item", name = "burner-inserter", amount = 1 } + ) +end -- Adjust vanilla technologies -local automation_technology = data.raw.technology["automation-science-pack"] -automation_technology.prerequisites = { "planet-discovery-nauvis" } -automation_technology.research_trigger = nil -automation_technology.unit = { +local automation_science_pack_technology = data.raw.technology["automation-science-pack"] +automation_science_pack_technology.prerequisites = { "planet-discovery-nauvis" } +automation_science_pack_technology.research_trigger = nil +automation_science_pack_technology.unit = { count = 100, ingredients = { { "wood-science-pack", 1 }, @@ -109,6 +135,15 @@ steam_power_technology.unit = { time = 15 } +local automation_technology = data.raw.technology["automation"] +automation_technology.ignore_tech_cost_multiplier = false + +local logistics_technology = data.raw.technology["logistics"] +table.insert(logistics_technology.effects, { + type = "unlock-recipe", + recipe = "transport-belt" +}) + local landfill_technology = data.raw.technology["landfill"] landfill_technology.prerequisites = { "burner-automation" } landfill_technology.unit = { diff --git a/lignumis/script/to-nauvis.lua b/lignumis/script/to-nauvis.lua index a3a9ae2..29463e1 100644 --- a/lignumis/script/to-nauvis.lua +++ b/lignumis/script/to-nauvis.lua @@ -23,8 +23,8 @@ local function travel_to_nauvis() end end - local ship_items = remote.call("freeplay", "get_ship_items") - local debris_items = remote.call("freeplay", "get_debris_items") + local ship_items = { ["burner-mining-drill"] = 5, ["stone-furnace"] = 5, ["burner-assembling-machine"] = 2, ["burner-agricultural-tower"] = 4, ["wood-lab"] = 4 } + local debris_items = { ["wood-darts-magazine"] = 20, ["wood"] = 20, ["lumber"] = 20 } local crashed_ship_parts = remote.call("freeplay", "get_ship_parts") nauvis.daytime = 0.7 diff --git a/lignumis/settings-updates.lua b/lignumis/settings-updates.lua new file mode 100644 index 0000000..a4401c8 --- /dev/null +++ b/lignumis/settings-updates.lua @@ -0,0 +1,7 @@ +data.raw["bool-setting"]["wood-military-rockets"].default_value = false +data.raw["bool-setting"]["wood-military-artillery"].default_value = false +data.raw["bool-setting"]["wood-military-damage-buff"].default_value = false +data.raw["bool-setting"]["wood-military-armor"].hidden = true +data.raw["bool-setting"]["wood-military-armor"].forced_value = true +data.raw["bool-setting"]["wood-military-nerf-start"].hidden = true +data.raw["bool-setting"]["wood-military-nerf-start"].forced_value = true \ No newline at end of file diff --git a/lignumis/settings.lua b/lignumis/settings.lua new file mode 100644 index 0000000..4fae102 --- /dev/null +++ b/lignumis/settings.lua @@ -0,0 +1,16 @@ +data:extend({ + { + type = "bool-setting", + name = "lignumis-belt-progression", + setting_type = "startup", + default_value = true, + order = "a" + }, + { + type = "bool-setting", + name = "lignumis-inserter-progression", + setting_type = "startup", + default_value = true, + order = "b" + } +})