Make the second planet after Lignumis configurable by other mods
This commit is contained in:
parent
8982b1bf82
commit
ac60c67999
5 changed files with 29 additions and 6 deletions
12
README.md
12
README.md
|
@ -105,6 +105,18 @@ Don't touch inputs for labs in this list.
|
|||
Lignumis adds wood and steam science packs to all labs' inputs in `data-updates.lua` so modded labs will support them.
|
||||
If your modded lab is special and it should not support these science packs, use this list or set the inputs in `data-final-fixes.lua`.
|
||||
|
||||
#### Chaning the second planet (a.k.a. transition to Nauvis)
|
||||
|
||||
If you want to create a mod that moves Lignumis to another planet, there is a hidden setting for the scripted transition to teleport the player not to Nauvis but to any planet you like.
|
||||
This doesn't change any technologies or the location of Lignumis on the map. Make sure you adjust the prototypes as well on your end.
|
||||
|
||||
In `settings-updates.lua` add the following to switch to Gleba as the second planet:
|
||||
|
||||
```lua
|
||||
data.raw["string-setting"]["lignumis-second-planet"].allowed_values = { "gleba" }
|
||||
data.raw["string-setting"]["lignumis-second-planet"].default_value = "gleba"
|
||||
```
|
||||
|
||||
## Todo
|
||||
|
||||
- Fix pipe graphics on desiccation furnace and quality assembler
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue