Add setting for spoiling of science packs
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4 changed files with 61 additions and 2 deletions
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@ -82,11 +82,13 @@ wood-armor=Wood armor
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wood-darts-magazine=Wood darts magazine
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wood-darts-magazine=Wood darts magazine
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basic-circuit-board=Basic circuit board
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basic-circuit-board=Basic circuit board
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crushed-gold-ore=Crushed gold ore
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crushed-gold-ore=Crushed gold ore
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steam-science-pack-spoiled=Science flask with water
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[item-description]
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[item-description]
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wooden-wall=Use wooden walls to protect your base from the locals and to reduce noise levels.
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wooden-wall=Use wooden walls to protect your base from the locals and to reduce noise levels.
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stone-wall=Better acoustic and physical protection than the wooden counterpart.
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stone-wall=Better acoustic and physical protection than the wooden counterpart.
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gold-stromatolite-seed=Plant the seed to grow gold stromatolites. They house bacteria that enrich gold from the ground.\n__REMARK_COLOR_BEGIN__Expected yield:__REMARK_COLOR_END__ 1.5 [item=gold-ore]/m
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gold-stromatolite-seed=Plant the seed to grow gold stromatolites. They house bacteria that enrich gold from the ground.\n__REMARK_COLOR_BEGIN__Expected yield:__REMARK_COLOR_END__ 1.5 [item=gold-ore]/m
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steam-science-pack-spoiled=Spoiled steam science pack. Put it in a furnace to bring it to the right temperature.
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[fluid-name]
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[fluid-name]
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wood-pulp=Wood pulp
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wood-pulp=Wood pulp
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@ -109,10 +111,12 @@ casting-gold=Casting gold
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gold-ore-crushing=Gold ore crushing
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gold-ore-crushing=Gold ore crushing
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processing-unit-gold=Processing unit (gold)
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processing-unit-gold=Processing unit (gold)
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burner-lamp-burning=Generating light
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burner-lamp-burning=Generating light
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refresh-steam-science-pack=Refresh steam science pack
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[recipe-description]
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[recipe-description]
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moist-stromatolite-remnant-desiccation-without-steam=Used for balancing the production of steam.
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moist-stromatolite-remnant-desiccation-without-steam=Used for balancing the production of steam.
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gold-stromatolite-seed-to-peat=Used for voiding excess gold stromatolite seeds.
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gold-stromatolite-seed-to-peat=Used for voiding excess gold stromatolite seeds.
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refresh-steam-science-pack=Heats a science flask with water to the right temperature to be used as steam science pack.
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[technology-name]
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[technology-name]
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wood-science-pack=Wood science pack
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wood-science-pack=Wood science pack
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@ -185,6 +189,7 @@ lignumis-fulgora-wood=Add wood to Fulgora
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lignumis-early-robots=Even earlier personal robots
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lignumis-early-robots=Even earlier personal robots
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lignumis-vanilla-lab=Keep vanilla lab recipe
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lignumis-vanilla-lab=Keep vanilla lab recipe
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lignumis-double-rocket=Double provisional rocket cargo capacity
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lignumis-double-rocket=Double provisional rocket cargo capacity
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lignumis-sciences-spoil=Lignumis science packs spoil
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[mod-setting-description]
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[mod-setting-description]
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lignumis-belt-progression=Yellow belts will require wood belts to craft.
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lignumis-belt-progression=Yellow belts will require wood belts to craft.
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@ -199,6 +204,7 @@ lignumis-fulgora-wood=This adds wooden gear wheels to scrap recycling as the mai
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lignumis-early-robots=Personal robots are moved from steam to wood science and are a tiny bit faster.
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lignumis-early-robots=Personal robots are moved from steam to wood science and are a tiny bit faster.
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lignumis-vanilla-lab=Moves the transport belt recipe to Iron processing so the lab can be crafted with the original recipe without requiring to research logistics.
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lignumis-vanilla-lab=Moves the transport belt recipe to Iron processing so the lab can be crafted with the original recipe without requiring to research logistics.
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lignumis-double-rocket=The provisional rocket can carry 80 instead of 40 slots.
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lignumis-double-rocket=The provisional rocket can carry 80 instead of 40 slots.
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lignumis-sciences-spoil=Both wood science packs and steam science packs spoil for additional difficulty.
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[autoplace-control-names]
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[autoplace-control-names]
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lignumis_enemy_base=Lignumis enemy bases
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lignumis_enemy_base=Lignumis enemy bases
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@ -2,6 +2,8 @@ local item_tints = require("__base__.prototypes.item-tints")
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local item_sounds = require("__base__.prototypes.item_sounds")
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local item_sounds = require("__base__.prototypes.item_sounds")
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local Technology = require("__cf-lib__/data/Technology")
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local Technology = require("__cf-lib__/data/Technology")
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local spoil = settings.startup["lignumis-sciences-spoil"].value
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data:extend({
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data:extend({
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{
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{
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type = "tool",
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type = "tool",
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@ -21,7 +23,9 @@ data:extend({
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factoriopedia_durability_description_key = "description.factoriopedia-science-pack-remaining-amount-key",
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factoriopedia_durability_description_key = "description.factoriopedia-science-pack-remaining-amount-key",
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durability_description_value = "description.science-pack-remaining-amount-value",
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durability_description_value = "description.science-pack-remaining-amount-value",
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random_tint_color = item_tints.iron_rust,
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random_tint_color = item_tints.iron_rust,
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default_import_location = "lignumis"
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default_import_location = "lignumis",
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spoil_result = spoil and "steam-science-pack-spoiled" or nil,
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spoil_ticks = spoil and 3600 * 5 or nil
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},
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},
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{
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{
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type = "recipe",
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type = "recipe",
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@ -78,4 +82,42 @@ data:extend({
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}
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}
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})
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})
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if spoil then
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data:extend({
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{
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type = "item",
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name = "steam-science-pack-spoiled",
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icon = Lignumis.graphics .. "icons/steam-science-pack-spoiled.png",
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subgroup = "science-pack",
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color_hint = { text = "A" },
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order = "2[steam-science-pack]",
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inventory_move_sound = item_sounds.science_inventory_move,
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pick_sound = item_sounds.science_inventory_pickup,
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drop_sound = item_sounds.science_inventory_move,
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stack_size = 200,
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weight = 1 * kg,
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random_tint_color = item_tints.iron_rust,
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default_import_location = "lignumis"
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},
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{
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type = "recipe",
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name = "refresh-steam-science-pack",
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category = "smelting",
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enabled = false,
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energy_required = 10,
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ingredients = {
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{ type = "item", name = "steam-science-pack-spoiled", amount = 1 }
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},
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results = { { type = "item", name = "steam-science-pack", amount = 1 } },
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crafting_machine_tint = {
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primary = { r = 0.65, g = 0.27, b = 0.18, a = 1.000 },
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secondary = { r = 0.65, g = 0.27, b = 0.18, a = 1.000 },
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},
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allow_productivity = false
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}
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})
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Technology:new("steam-science-pack"):addRecipe("refresh-steam-science-pack")
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end
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Technology:new("automation-2"):addRecipe("steam-science-pack-steam")
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Technology:new("automation-2"):addRecipe("steam-science-pack-steam")
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@ -1,6 +1,8 @@
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local item_tints = require("__base__.prototypes.item-tints")
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local item_tints = require("__base__.prototypes.item-tints")
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local item_sounds = require("__base__.prototypes.item_sounds")
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local item_sounds = require("__base__.prototypes.item_sounds")
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local spoil = settings.startup["lignumis-sciences-spoil"].value
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data:extend({
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data:extend({
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{
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{
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type = "tool",
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type = "tool",
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@ -20,7 +22,9 @@ data:extend({
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factoriopedia_durability_description_key = "description.factoriopedia-science-pack-remaining-amount-key",
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factoriopedia_durability_description_key = "description.factoriopedia-science-pack-remaining-amount-key",
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durability_description_value = "description.science-pack-remaining-amount-value",
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durability_description_value = "description.science-pack-remaining-amount-value",
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random_tint_color = item_tints.iron_rust,
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random_tint_color = item_tints.iron_rust,
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default_import_location = "lignumis"
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default_import_location = "lignumis",
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spoil_result = spoil and "spoilage" or nil,
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spoil_ticks = spoil and 3600 * 60 or nil
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},
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},
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{
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{
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type = "recipe",
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type = "recipe",
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@ -83,6 +83,13 @@ data:extend({
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default_value = false,
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default_value = false,
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order = "l"
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order = "l"
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},
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},
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{
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type = "bool-setting",
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name = "lignumis-sciences-spoil",
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setting_type = "startup",
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default_value = false,
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order = "m"
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},
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{
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{
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type = "string-setting",
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type = "string-setting",
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name = "lignumis-second-planet",
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name = "lignumis-second-planet",
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