Adjust map color of natural gold soil
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@ -35,7 +35,7 @@ data:extend({
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walking_sound = semi_wet_sound,
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landing_steps_sound = tile_sounds.landing.semi_wet,
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build_sound = data.raw["tile"]["landfill"].build_sound,
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map_color = { 185, 166, 5 },
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map_color = { 109, 99, 13 },
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scorch_mark_color = { r = 0.329, g = 0.242 * 2, b = 0.177, a = 1.000 },
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autoplace = {
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probability_expression =
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