Add golden module
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3 changed files with 76 additions and 1 deletions
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@ -4,4 +4,22 @@ require("prototypes/compatibility/final")
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if not mods["Burner-Leech-Fork"] and not mods["Burner-Leech"] and not mods["InserterFuelLeech"] then
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if not mods["Burner-Leech-Fork"] and not mods["Burner-Leech"] and not mods["InserterFuelLeech"] then
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data.raw["inserter"]["burner-inserter"].allow_burner_leech = true
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data.raw["inserter"]["burner-inserter"].allow_burner_leech = true
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data.raw["inserter"]["burner-long-handed-inserter"].allow_burner_leech = true
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data.raw["inserter"]["burner-long-handed-inserter"].allow_burner_leech = true
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end
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-- disable gold module from everything where it's not manually added
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local moduled_building_types = { "beacon", "assembling-machine", "rocket-silo", "furnace", "lab", "mining-drill" }
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for _, moduled_building_type in pairs(moduled_building_types) do
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for _,moduled_building in pairs(data.raw[moduled_building_type]) do
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if moduled_building then
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if not moduled_building.allowed_module_categories then
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moduled_building.allowed_module_categories = {}
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for _, module_cat in pairs(data.raw["module-category"]) do
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if not (module_cat.name == "quality-assembling") then
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table.insert(moduled_building.allowed_module_categories, module_cat.name)
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end
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end
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end
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end
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end
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end
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end
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@ -83,12 +83,14 @@ wood-darts-magazine=Wood darts magazine
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basic-circuit-board=Basic circuit board
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basic-circuit-board=Basic circuit board
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crushed-gold-ore=Crushed gold ore
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crushed-gold-ore=Crushed gold ore
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steam-science-pack-spoiled=Science flask with water
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steam-science-pack-spoiled=Science flask with water
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gold-module-3=Golden module 3
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[item-description]
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[item-description]
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wooden-wall=Use wooden walls to protect your base from the locals and to reduce noise levels.
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wooden-wall=Use wooden walls to protect your base from the locals and to reduce noise levels.
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stone-wall=Better acoustic and physical protection than the wooden counterpart.
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stone-wall=Better acoustic and physical protection than the wooden counterpart.
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gold-stromatolite-seed=Plant the seed to grow gold stromatolites. They house bacteria that enrich gold from the ground.\n__REMARK_COLOR_BEGIN__Expected yield:__REMARK_COLOR_END__ 1.5 [item=gold-ore]/m
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gold-stromatolite-seed=Plant the seed to grow gold stromatolites. They house bacteria that enrich gold from the ground.\n__REMARK_COLOR_BEGIN__Expected yield:__REMARK_COLOR_END__ 1.5 [item=gold-ore]/m
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steam-science-pack-spoiled=Spoiled steam science pack. Put it in a furnace to bring it to the right temperature.
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steam-science-pack-spoiled=Spoiled steam science pack. Put it in a furnace to bring it to the right temperature.
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gold-module-3=When you mastered quality assembling, this pristine module is unlocked, enabling you to craft the finest items available.
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[fluid-name]
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[fluid-name]
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wood-pulp=Wood pulp
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wood-pulp=Wood pulp
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@ -147,6 +149,7 @@ aai-wood-loader=Wood loader
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basic-ore-crushing=Basic ore crushing
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basic-ore-crushing=Basic ore crushing
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astroponics-productivity=Astroponics productivity
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astroponics-productivity=Astroponics productivity
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experienced-quality-assembling=Experienced quality assembling
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experienced-quality-assembling=Experienced quality assembling
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gold-module=Golden module
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[technology-description]
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[technology-description]
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wood-science-pack=Allows research of basic technologies based on wood products.
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wood-science-pack=Allows research of basic technologies based on wood products.
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@ -167,6 +170,7 @@ tree-seeding=[entity=burner-agricultural-tower] allows planting seeds into seeda
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active-noise-cancelling=Helps handling noise.
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active-noise-cancelling=Helps handling noise.
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quality-assembler=High-end assembler to craft only the finest quality machines using a special resource only found on Lignumis.
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quality-assembler=High-end assembler to craft only the finest quality machines using a special resource only found on Lignumis.
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automation-science-pack=Leave Lignumis to enable advanced technology research.
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automation-science-pack=Leave Lignumis to enable advanced technology research.
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gold-module=Master quality assembling, to unlock a pristine module, enabling you to craft the finest items available.
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[modifier-description]
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[modifier-description]
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basic-gun-turret-attack-bonus=Basic gun turret damage: +__1__
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basic-gun-turret-attack-bonus=Basic gun turret damage: +__1__
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@ -50,6 +50,10 @@ data:extend({
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type = "recipe-category",
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type = "recipe-category",
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name = "quality-assembling"
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name = "quality-assembling"
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},
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},
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{
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type = "module-category",
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name = "quality-assembling"
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},
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{
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{
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type = "burner-usage",
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type = "burner-usage",
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name = "quality-catalyst",
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name = "quality-catalyst",
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@ -129,6 +133,7 @@ data:extend({
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{ inventory_index = defines.inventory.assembling_machine_modules, shift = { 0, 1 }, max_icons_per_row = 4 }
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{ inventory_index = defines.inventory.assembling_machine_modules, shift = { 0, 1 }, max_icons_per_row = 4 }
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},
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},
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allowed_effects = { "consumption", "pollution", "quality" },
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allowed_effects = { "consumption", "pollution", "quality" },
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allowed_module_categories = { "efficiency", "quality", "quality-assembling" },
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crafting_categories = { "quality-assembling" },
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crafting_categories = { "quality-assembling" },
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crafting_speed = 4,
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crafting_speed = 4,
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energy_source = {
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energy_source = {
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@ -373,6 +378,38 @@ data:extend({
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time = 60
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time = 60
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}
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}
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},
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},
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{
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type = "module",
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name = "gold-module-3",
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localised_description = { "item-description.gold-module" },
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icon = Lignumis.graphics .. "icons/gold-module-3.png",
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subgroup = "module",
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color_hint = { text = "Q" },
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category = "quality-assembling",
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tier = 3,
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order = "e[gold]-c[gold-module-3]",
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inventory_move_sound = item_sounds.module_inventory_move,
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pick_sound = item_sounds.module_inventory_pickup,
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drop_sound = item_sounds.module_inventory_move,
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stack_size = 50,
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weight = 20 * kg,
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effect = { quality = 0.75, speed = -0.1 }
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},
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{
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type = "recipe",
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name = "gold-module-3",
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category = "electromagnetics",
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additional_categories = { "quality-assembling" },
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enabled = false,
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ingredients =
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{
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{type = "item", name = "quality-module-3", amount = 4},
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{type = "item", name = "quantum-processor", amount = 5},
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{type = "item", name = "gold-quality-catalyst", amount = 20}
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},
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energy_required = 60,
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results = {{type="item", name="gold-module-3", amount=1}}
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},
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{
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{
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type = "technology",
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type = "technology",
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name = "experienced-quality-assembling-1",
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name = "experienced-quality-assembling-1",
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@ -386,7 +423,7 @@ data:extend({
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effects = {
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effects = {
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{ type = "change-recipe-productivity", recipe = "gold-quality-catalyst", change = 0.25 }
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{ type = "change-recipe-productivity", recipe = "gold-quality-catalyst", change = 0.25 }
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},
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},
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research_trigger = { type = "craft-item", item = "gold-quality-catalyst", count = 1000 },
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research_trigger = { type = "craft-item", item = "gold-quality-catalyst", count = 2000 },
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prerequisites = { "quality-assembler" }
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prerequisites = { "quality-assembler" }
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},
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},
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{
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{
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@ -404,6 +441,22 @@ data:extend({
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},
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},
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research_trigger = { type = "craft-item", item = "gold-quality-catalyst", count = 10000 },
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research_trigger = { type = "craft-item", item = "gold-quality-catalyst", count = 10000 },
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prerequisites = { "experienced-quality-assembling-1" }
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prerequisites = { "experienced-quality-assembling-1" }
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},
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{
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type = "technology",
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name = "experienced-quality-assembling-3",
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icons = {
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{ icon = "__quality__/graphics/technology/legendary-quality.png", icon_size = 256 },
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{ icon = Lignumis.graphics .. "icons/quality-gold-catalyst.png", icon_size = 64, scale = 1, shift = { 50, 50 }, draw_background = true }
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},
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level = 3,
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max_level = 3,
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show_levels_info = true,
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effects = {
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{ type = "unlock-recipe", recipe = "gold-module-3" }
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},
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research_trigger = { type = "craft-item", item = "gold-quality-catalyst", count = 40000 },
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prerequisites = { "experienced-quality-assembling-2" }
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}
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}
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})
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})
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