Split mod
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9d94502296
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4 changed files with 23 additions and 6 deletions
16
lignumis-standalone/info.json
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16
lignumis-standalone/info.json
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{
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"name": "lignumis-standalone",
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"version": "1.1.0",
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"title": "Lignumis - Standalone",
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"description": "Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.\n\nThis planet mod effects other planets and space ships. Make sure to read the description on the mod portal and check the mod settings.",
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"author": "cackling fiend",
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"homepage": "https://discord.gg/ufvFUJtVwk",
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"factorio_version": "2.0",
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"space_travel_required": true,
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"dependencies": [
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"lignumis-base",
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"astroponics >= 1.2.0",
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"gleba-water-cane",
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"vulcanus-sulfuric-bacteria"
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]
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}
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@ -1,8 +1,8 @@
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{
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"name": "lignumis",
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"version": "1.0.72",
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"title": "Lignumis",
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"description": "Dive into the world of Lignumis, a moon of Nauvis offering only the most basic technologies.\n\nThis planet mod effects other planets and space ships. Make sure to read the description on the mod portal and check the mod settings.",
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"version": "1.1.0",
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"title": "Lignumis - Base",
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"description": "Base mod for Lignumis with less dependencies.\nUse the standalone mod for regular games.",
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"author": "cackling fiend",
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"homepage": "https://discord.gg/ufvFUJtVwk",
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"factorio_version": "2.0",
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@ -10,11 +10,9 @@
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"dependencies": [
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"base",
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"space-age >= 2.0.53",
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"astroponics >= 1.2.0",
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"bioprocessing-tab",
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"cf-lib >= 0.0.13",
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"flib",
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"gleba-water-cane",
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"lignumis-assets >= 1.0.3",
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"mf-buildings >= 1.0.7",
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"mf-core >= 1.0.3",
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@ -22,7 +20,6 @@
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"PlanetsLib >= 1.1.26",
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"pollution-as-surface-property",
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"Wood-Walls >= 1.2.0",
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"vulcanus-sulfuric-bacteria",
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"?aai-industry",
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"?aai-loaders",
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"?aai-loaders-sane",
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@ -1,3 +1,5 @@
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if not mods["astroponics"] then return end
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local Technology = require("__cf-lib__/data/Technology")
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-- This just undoes what astroponics changes to tree seeding
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@ -1,3 +1,5 @@
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if not mods["astroponics"] then return end
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local infinite = settings.startup["lignumis-infinite-astroponics-productivity-research"].value
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local base_levels = {
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