Balance start on Nauvis
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7 changed files with 100 additions and 18 deletions
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@ -1,9 +1,12 @@
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---------------------------------------------------------------------------------------------------
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Version: 0.0.6
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Date: 08.01.2025
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Date: 09.01.2025
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Changes:
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- Remove temporary incompatibility with wood-logistics
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- Add basic radar
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- Balance peat resource patches
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- Increase fuel value of wood pulp
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- Balance start on Nauvis
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---------------------------------------------------------------------------------------------------
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Version: 0.0.5
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Date: 07.01.2025
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@ -67,6 +67,9 @@ moist-stromatolite-remnant-desiccation-without-steam=Desiccate moist stromatolit
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gold-stromatolite-seed-to-peat=Process gold stromatolite seed
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wood-liquefaction=Wood liquefaction
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provisional-rocket-part=Provisional rocket part
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wood-splitter-electronic-circuit=Wood splitter
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lumber-mill-electronic-circuit=Lumber mill
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burner-agricultural-tower-electronic-circuit=Burner agricultural tower
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[recipe-description]
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moist-stromatolite-remnant-desiccation-without-steam=Used for balancing the production of steam.
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@ -6,8 +6,10 @@ agricultural_tower.minable.result = "burner-agricultural-tower"
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agricultural_tower.next_upgrade = "agricultural-tower"
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agricultural_tower.corpses = "burner-agricultural-tower-remnants"
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agricultural_tower.icon = "__lignumis__/graphics/icons/burner-agricultural-tower.png"
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agricultural_tower.graphics_set.animation.layers[1].filename = "__lignumis__/graphics/entity/burner-agricultural-tower-base.png"
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agricultural_tower.graphics_set.working_visualisations[1].animation.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-base.png"
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agricultural_tower.graphics_set.animation.layers[1].filename =
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"__lignumis__/graphics/entity/burner-agricultural-tower-base.png"
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agricultural_tower.graphics_set.working_visualisations[1].animation.filename =
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"__lignumis__/graphics/entity/burner-agricultural-tower-base.png"
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agricultural_tower.energy_source = {
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type = "burner",
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fuel_categories = { "chemical" },
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@ -21,12 +23,15 @@ agricultural_tower.output_inventory_size = 4
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agricultural_tower.radius = 2
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local crane = agricultural_tower.crane
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crane.parts[1].rotated_sprite.filenames = { "__lignumis__/graphics/entity/burner-agricultural-tower-crane-1-1.png", "__lignumis__/graphics/entity/burner-agricultural-tower-crane-1-2.png" }
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crane.parts[1].rotated_sprite.filenames = { "__lignumis__/graphics/entity/burner-agricultural-tower-crane-1-1.png",
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"__lignumis__/graphics/entity/burner-agricultural-tower-crane-1-2.png" }
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crane.parts[2].rotated_sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-3.png"
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crane.parts[3].rotated_sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-4.png"
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crane.parts[4].rotated_sprite.filenames = { "__lignumis__/graphics/entity/burner-agricultural-tower-crane-5-1.png", "__lignumis__/graphics/entity/burner-agricultural-tower-crane-5-2.png" }
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crane.parts[4].rotated_sprite.filenames = { "__lignumis__/graphics/entity/burner-agricultural-tower-crane-5-1.png",
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"__lignumis__/graphics/entity/burner-agricultural-tower-crane-5-2.png" }
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crane.parts[5].rotated_sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-6.png"
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crane.parts[6].rotated_sprite.filenames = { "__lignumis__/graphics/entity/burner-agricultural-tower-crane-7-1.png", "__lignumis__/graphics/entity/burner-agricultural-tower-crane-7-2.png" }
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crane.parts[6].rotated_sprite.filenames = { "__lignumis__/graphics/entity/burner-agricultural-tower-crane-7-1.png",
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"__lignumis__/graphics/entity/burner-agricultural-tower-crane-7-2.png" }
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crane.parts[7].rotated_sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-8.png"
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crane.parts[8].sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-9.png"
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crane.parts[9].sprite.filename = "__lignumis__/graphics/entity/burner-agricultural-tower-crane-10.png"
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@ -72,7 +77,25 @@ data:extend({
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ingredients = {
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{ type = "item", name = "stone-brick", amount = 5 },
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{ type = "item", name = "wooden-gear-wheel", amount = 20 },
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{ type = "item", name = "lumber", amount = 20 }
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{ type = "item", name = "lumber", amount = 20 },
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{ type = "item", name = "gold-plate", amount = 20 }
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},
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results = { { type = "item", name = "burner-agricultural-tower", amount = 1 } },
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enabled = false
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},
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{
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type = "recipe",
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name = "burner-agricultural-tower-electronic-circuit",
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icons = {
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{ icon = "__lignumis__/graphics/icons/burner-agricultural-tower.png" },
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{ icon = "__base__/graphics/icons/electronic-circuit.png", scale = 0.25, shift = { 8, 8 } }
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},
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energy_required = 10,
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ingredients = {
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{ type = "item", name = "stone-brick", amount = 5 },
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{ type = "item", name = "wooden-gear-wheel", amount = 20 },
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{ type = "item", name = "lumber", amount = 20 },
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{ type = "item", name = "electronic-circuit", amount = 10 }
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},
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results = { { type = "item", name = "burner-agricultural-tower", amount = 1 } },
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enabled = false
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@ -91,3 +114,8 @@ tech.unit = {
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}
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data.raw.technology["fish-breeding"].prerequisites = { "agricultural-science-pack" }
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table.insert(data.raw.technology["electronics"].effects, {
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type = "unlock-recipe",
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recipe = "burner-agricultural-tower-electronic-circuit"
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})
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@ -19,7 +19,7 @@ LumberMill.EntityBuilder:new()
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energy_usage = "1000kW",
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})
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LumberMill.ItemBuilder:new()
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local lumber_mill_item = LumberMill.ItemBuilder:new()
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:apply({
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default_import_location = "lignumis"
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})
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@ -42,3 +42,25 @@ LumberMill.TechnologyBuilder:new()
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:time(15)
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:ingredients({ { "wood-science-pack", 1 }, { "steam-science-pack", 1 } })
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:apply()
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LumberMill.RecipeBuilder:new()
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:ingredients({
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{ type = "item", name = "stone-brick", amount = 40 },
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{ type = "item", name = "lumber", amount = 50 },
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{ type = "item", name = "iron-gear-wheel", amount = 50 },
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{ type = "item", name = "electronic-circuit", amount = 20 },
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{ type = "item", name = "assembling-machine-1", amount = 2 }
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})
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:apply({
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name = "lumber-mill-electronic-circuit",
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category = "wood-processing-or-assembling",
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icons = {
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{ icon = lumber_mill_item.icon },
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{ icon = "__base__/graphics/icons/electronic-circuit.png", scale = 0.25, shift = { 8, 8 } }
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}
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})
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table.insert(data.raw.technology["electronics"].effects, {
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type = "unlock-recipe",
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recipe = "lumber-mill-electronic-circuit"
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})
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@ -18,9 +18,10 @@ Belt.EntityBuilder:new()
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}
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})
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Belt.ItemBuilder:new()
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local splitter_item = Belt.ItemBuilder:new()
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:order("0")
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:apply()
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.splitter
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Belt.RecipeBuilder:new()
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:beltAmount(2)
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@ -33,9 +34,9 @@ Belt.RecipeBuilder:new()
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{ type = "item", name = "wood-transport-belt", amount = 4 },
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})
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:ingredients("splitter", {
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{ type = "item", name = "lumber", amount = 2 },
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{ type = "item", name = "wooden-gear-wheel", amount = 5 },
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{ type = "item", name = "wood-transport-belt", amount = 2 },
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{ type = "item", name = "lumber", amount = 2 },
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{ type = "item", name = "gold-cable", amount = 10 }
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})
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:apply()
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@ -45,3 +46,27 @@ Belt.TechnologyBuilder:new()
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:count(10)
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:time(10)
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:apply()
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data:extend({
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Belt.RecipeBuilder:new()
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:ingredients("splitter", {
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{ type = "item", name = "wood-transport-belt", amount = 2 },
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{ type = "item", name = "lumber", amount = 2 },
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{ type = "item", name = "electronic-circuit", amount = 2 }
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})
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:build({
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splitter = {
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name = "wood-splitter-electronic-circuit",
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icons = {
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{ icon = splitter_item.icon },
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{ icon = "__base__/graphics/icons/electronic-circuit.png", scale = 0.25, shift = { 8, 8 } }
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}
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}
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})
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.splitter
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})
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table.insert(data.raw.technology["electronics"].effects, {
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type = "unlock-recipe",
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recipe = "wood-splitter-electronic-circuit"
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})
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@ -18,7 +18,7 @@ data:extend({
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type = "recipe",
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name = "wooden-gear-wheel",
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ingredients = { { type = "item", name = "lumber", amount = 1 } },
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results = { { type = "item", name = "wooden-gear-wheel", amount = 1 } },
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results = { { type = "item", name = "wooden-gear-wheel", amount = 2 } },
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allow_productivity = true
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}
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})
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@ -74,6 +74,7 @@ tree_plant.minable.results = { { type = "item", name = "wood", amount_min = 4, a
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tree_plant.minable.count = nil
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table.insert(data.raw["assembling-machine"]["assembling-machine-1"].crafting_categories, "wood-processing-or-assembling")
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table.insert(data.raw["assembling-machine"]["assembling-machine-1"].crafting_categories, "organic-or-assembling")
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table.insert(data.raw["assembling-machine"]["assembling-machine-2"].crafting_categories, "wood-processing-or-assembling")
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table.insert(data.raw["assembling-machine"]["assembling-machine-3"].crafting_categories, "wood-processing-or-assembling")
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